—Robin talking to Chrom in Chapter 14
Robin (Daraen in the non-English European versions) is a character in Fire Emblem Awakening and one of three main protagonists of the game, serving as the deuteragonist. As an Avatar, their name and appearance are customizable by the player.
Quick Answers
What is the significance of Robin's amnesia in Fire Emblem Awakening?
How does Robin's knowledge of war tactics influence the events in Fire Emblem Awakening?
What is the role of Robin as the deuteragonist in Fire Emblem Awakening?
How can the player customize Robin in Fire Emblem Awakening?
What is the mystery behind Robin's insight into upcoming events in Fire Emblem Awakening?
Profile
Robin is a mysterious figure with very little known history at the start of the events of Awakening due to having severe amnesia. What is known is that they have unparalleled knowledge of war tactics and a mysterious insight to upcoming events. In the future, Robin is the parent of a child named Morgan whose gender is opposite of their own.
Prelude
In what seems to be a dream or a vision of an event to come, Robin and Chrom fight Validar at an unknown location. The duo are able to take him down, but Robin is suddenly overtaken by a malevolent force. When Chrom notices something wrong, he checks-in on Robin, only for Robin to impale him with a bolt of lightning to his stomach. As Chrom falls to the ground, telling them it is not their fault, a malicious laughter fills the air as the scene fades to black.
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A thousand years prior, after the Fell Dragon Grima was sealed away, a cult in Plegia was formed in hopes of reviving him. For a millennium, the leaders of the Grimleal desired to sire a child who could become a worthy vessel, though none succeeded. Validar, the most recent leader of the Grimleal, fathered Robin. Robin bore the Mark of Grima, a sign of their compatibility as Grima's vessel. Out of concern for her child's safety, Robin's mother snuck away from the cult with the infant Robin. The Grimleal desperately searched for Robin to no avail.
Robin would eventually join the Shepherds of Ylisse and followed a majority of the sequences of events stated in the sections below up until the final battle against Validar at the Dragon's Table. In the original timeline, Robin is overtaken by Grima, who promptly kills Chrom. Now under the full possession of Grima, Robin's consciousness fades as the Fell Dragon laid waste to the world for several years. With humanity desperately clinging to hope, the Holy Dragon Naga sends twelve of the children of the Shepherds, lead by Chrom's daughter Lucina, into the past to change the fate of the world and stop Grima.Catching wind of this plan, Grima follows the children to the past but the flow of time not only separates the children, but also causes Grima to lose a majority of his power. Upon arrival in the past, Robin's damaged body forced Grima to find the current Robin in hopes of reestablishing his power in the present. Because Robin had yet to fully mature as his vessel, Grima's spirit was forced to retreat back into its original host and spend several years recovering the strength lost through the time-travel. As a result of this failed possession, Robin developed severe amnesia, losing much of their prior knowledge save their name and their innate gift for military tactics. In exchange, Robin retained limited memories of their future counterpart which resulted in the form of severe migraines when forcefully recalling these future-past events.
Ylisse-Plegia War
While on patrol on the southern boarder of Ylisse, Prince Chrom, Princess Lissa and their retainer Frederick discover Robin unconscious on the ground in the middle of a grass field. After helping them to their feet, Robin thanks Chrom by name, despite this being the first time they have ever encountered each other. When they attempt to recall how they know so, Robin discovers that they have developed amnesia for an unknown reason. Armed only with their name and an apparent knack for war tactics, Robin helps Chrom dispatch bandits from a local town. Seeing the value in having a skilled Tactician in his forces, Chrom personally invites Robin into the Shepherds, a vigilante group he formed to protect Ylisse from their warring neighbor Plegia.
En route to Ylisstol, the group is attacked by mysterious undead creatures only to be saved by a mysterious masked warrior claiming to be the Hero King Marth. Marth warns them that a greater evil has yet to befall the world and should be cautious. The Risen, as they are dubbed, become a prominent threat throughout the story of Awakening. With the threat of both Risen and Plegia on Ylisse's doorstep, Emmeryn sends Chrom, Robin, and their forces to Ferox to obtain aid from the ruling Khan. They are stopped at the Ferox border by Raimi, who believes that Chrom is an imposter. After witnessing Shepherd Pegasus Knight Sumia rescue Chrom from harm, Robin devises a new war strategy out of inspiration. Eventually they are successfully able to secure Feroxi support for Ylisse by putting Flavia into power as the ruling Khan.
War erupts between Ylisse and Plegia instigated by the Mad-King Gangrel of Plegia after Emmeryn refuses to relinquish the Fire Emblem. During an attempted assassination of the Exalt Emmeryn, Robin can encounter Validar, the current leader of the Grimleal, but he is eventually killed in the ensuing battle. It is also revealed that the masked warrior is actually a woman, though she does not disclose her true name. Robin and Chrom recommend that Emmeryn move from the capitol to protect her from future harm. Shortly after leaving, Yisstol is attacked by Gangrel's forces, forcing Emmeryn to return to protect her citizens and attempt to parley with the Mad-King. Her plan fails, and she is promptly captured. Gangrel announces that he will execute Emmeryn, forcing the Shepherds to head to Plegia to rescue her.
Despite nearly succeeding, a last minute Plegian ambush ends their rescue. Unwilling to see her brother and his forces sacrifice themselves to rescue her, Emmeryn plunges from her high perch to her death. Her death causes massive dissent in the Plegian forces, giving the Shepherds an opportunity to end Gangrel's ambitions. Robin and Chrom leads the Shepherds to victory over Gangrel, putting an end to the Mad King once and for all.
With peace restored to the realms, Chrom ascends to the role of Exalt of Ylisse and Robin, having become his most trusted ally, helps Chrom as best as they can in the new period of peace. Female Robin can also become the new Queen of Ylisse if she marries Chrom. If she does, she also gives birth to a daughter, Lucina, a short time after the war.
Conquest of Valm
Two years after the Ylisse-Plegia war, an empire across the sea on the continent of Valm has set sights on the continent of Ylisse, dragging Robin, Chrom, and the Shepherds into another huge conflict. After repulsing the Valmese forces from Port Ferox, the Shepherds meet with the new Plegian King Validar, who has been mysteriously revived, in order to acquire enough ships to fight the Valmese Empire. The new hierophant of Plegia also appears, bearing both Robin's name and likeness. While initially skeptical of this doppelganger, the greater threat of the Valm empire forces them to focus on the invading force.
That night, Validar appears before Robin, revealing their true origins as his child and the intended vessel for the Fell Dragon Grima. Before Validar could potentially sway Robin, a Risen army attacks the Shepherds, forcing him to retreat. In the aftermath of that battle, a hidden Risen ambushes Chrom, forcing the formerly masked woman from two years earlier to rescue Chrom. Overcome with emotions, she reveals herself to Chrom to be none other than a future version of Chrom's daughter Lucina. She brings dire warnings to the Shepherds that the future she came from was on the brink of destruction due to Chrom being killed by a trusted ally and the resurrection of the Fell Dragon Grima. If Robin is Lucina's mother, she can have a tender moment with her daughter reunited from across time.
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The war against Valm proves to be a brutal test of Robin's abilities but ultimately the Shepherds are able to conquer most of Valm and eventually defeat the Conqueror Walhart, putting an end to his plans of world conquest. During the war, Robin meets with Tiki, the Voice of Naga and former companion of the long departed Hero-King Marth. She notes that Robin has power very similar to her own, but does not remark on much beyond that.
It is also during the war that the Shepherds begin collecting the five Gemstones meant to unleash the full power of the Fire Emblem in order to seal away Grima should he fully resurrect. With Argent in the Shield from the beginning, Tiki entrusts Azure to them, Basilio gives them Gules after he falls to Walhart, and Vert is recovered from Valm after defeating Walhart. Knowing that the last gemstone, Sable, is in the possession of Plegia, the Shepherds receive word that Validar wishes to meet with them.
Fate of the World
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Validar's meeting in Plegia Castle to hand over Sable was a ruse in order to steal the Fire Emblem and revive the Fell Dragon. Though they nearly escape, Validar is able to intercept their forces and takes control of Robin to steal the Fire Emblem from Chrom. With the Emblem in hand, Validar escapes to the Dragon's Table to enact his plans. This event causes Lucina to realize that it was Robin who betrayed Chrom in her future, albeit against their own will. Lucina confronts Robin in private, allowing them to accept her judgment or refuse. Regardless of choice, Chrom intervenes and puts his upmost faith in Robin, believing that the bonds they have cultivated will win over some preordained destiny, which Lucina relents. Alternatively, a male Robin who is her spouse or a female Robin that is her mother ultimately ends this encounter with Lucina unable to kill her beloved husband or mother respectively without needing Chrom to intervene.
On the eve of the battle, Robin requests that Chrom kill them if they are controlled again, which Chrom reluctantly agrees to. Robin and Chrom confront Validar. Validar reveals that the mark on their right hand is a sign that they bear the Heart of Grima necessary to be his vessel. Robin and Chrom are isolated from the rest of their army, but are able to defeat Validar. However, Robin appears to be possessed and kills Chrom, much to the horror of Lucina. In reality, this was a ruse due to Robin having a premonition of this event, thus they developed countermeasures to prevent this such as placing false gems in the Fire Emblem. Having defied destiny, Robin and Chrom are finally able to kill Validar once and for all.
A shadowy figure appears in front of Robin and Chrom taking on Robin's visage once more. They reveal that they are none other than a future version of Robin, the same one possessed by Grima that heralded the ruinous future Lucina and the children hail from. Due to Robin's refusal to become Grima's vessel, Grima decides that Robin is no longer necessary since he already has the existing body to perform his resurrection on his own. Though Grima destroys the temple in hopes of killing the Shepherds, they are all able to escape with Robin able to recover the Fire Emblem from Validar's corpse.
Naga requests that Chrom go to Mount Prism to unlock the full power of Falchion. Chrom is able to perform the Awakening, empowering Falchion into Exalted Falchion. Naga informs Robin and Chrom that the full power of Falchion can only seal Grima away, not slay him, much like Chrom's ancestor did 1000 years ago. Naga cryptically hints that the only true way to slay Grima is to have him die by his own hands. Just before the final battle, Robin surmises that due to their link to Grima, if Robin is the one to kill him, Grima would be slayed "by his own hand." However, Naga warns that doing so would also cause Robin to die, much to Chrom's objections.
Upon landing on Grima's back thanks to Naga, the army is struck by a powerful wave of dark energy, severely weakening them. Grima offers Robin one last chance to merge with him, but he pulls them into a void regardless of their choice. Grima saps Robin of their energy, leaving them alone in the void while he returns to slaughter the Shepherds. When all seems hopeless for Robin, a voice pierces the void encouraging them to stand back up. Chrom and the others encourage Robin to return to them and fight back. Their spirit renewed, Robin escapes the void and Naga heals the Shepherds for the final clash against Grima.
After a grueling battle, Grima is severely weakened, leaving Robin and Chrom to make the final choice on how to finish Grima, leading to two conclusions:
- If Chrom is the one to deal the final blow, Grima is sealed away for another 1000 years as Naga foretold. While Robin laments that they have lost an opportunity to rid the world of Grima once and for all, their family and Chrom assures them that they made the right choice. Chrom believes that their future descendants will be more than capable of handling the Fell Dragon as they have.
- If Robin is the one to deal the final blow, Robin gathers Grima's energy and casts a powerful spell on him, killing Grima. As Grima's body begins to disintegrate, Robin also begins to as well. As the distraught army runs to them, Robin simply thanks Chrom and the others, hoping that they will meet again in another life. Though the army is heartbroken, they all express faith that Robin will return one day and will patiently wait as they rebuild the world. After an undisclosed period of time, Robin awakens once more, having been found in a grass field by Chrom and Lissa, much like their very first meeting. As Chrom helps them back to their feet, the Mark of Grima no longer appears on Robin's right hand. Chrom welcomes Robin back, letting them know that their ordeal is finally over.
Robin's story endured long after the final battle, becoming a popular topic for historians, poets, and bards. Due to their enigmatic nature outside of their closest allies, their history and personality is shrouded in mystery. The one thing they could agree upon was Robin's undying love for their spouse and child/ren.
Xenologues 1-12
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At the end of the first twelve Xenologues, one of the Heroes of legend will speak to Robin, asking questions about them before joining Chrom's army.
At the end of Xenologue 1: Champions of Yore 1, Marth is reminded of a certain someone who became his lifelong friend. Marth then asks if Robin values victory over a comrade's life. If they agree, then Marth calls them a proper tactician. He does not look down upon such choices despite others that may view it as uncaring or cold, knowing that such choices are born from their own kind of "love." If not, Marth feels that they are a kind individual. Marth himself feels that the lives of his friends and comrades are just as important as victory itself. Feeling a special connection between Robin and himself, Marth asks to join their army, and promises to one day take them to Altea to meet all of his comrades.
At the end of Xenologue 2: Champions of Yore 2, Roy asks Robin if they like the world they live in. If they do, Roy will be eager to visit the world and wishes to know all of the good things about it from Robin. Eager to see it for himself, Roy asks to join the army. If they do not like their world, Roy is stunned to hear that, but assumes that war can make a world ugly. Nevertheless, despite the war that he was involved with, he never stopped loving his world. Roy promises to fight to return home one day, and hopes to bring Robin along with them.
At the end of Xenologue 3: Champions of Yore 3, Micaiah asks Robin if they would resort to underhanded strategies to save a friend. If they would, Micaiah laments that she has had to make those kinds of decisions and was ostracized by others as a result. She apologizes for talking about her problems to a stranger and wishes she had met someone like them. If they wouldn't, Micaiah calls them a just person; but warns that such choices can cost them victory or, worse, their comrades lives. However, she retracts her statement, knowing that she herself resorted to such choices and paid the price. She joins the Shepherds, and hopes that one day she can bring them to her country.
At the end of Xenologue 4: Lost Bloodlines 1, Leif, noticing the mark on Robin's hand, explains that in his world, such marks are the sign of people who wield godlike powers. He then asks Robin if they possess such power. If they say they do, Leif wonders what it must be like to bear such power. However, he is conflicted over if he would want to bear such power, considering his father's legacy and the fact that his sister inherited the mark. If they say they don't, Leif wonders the source of Robin's talents, and asks them to tell him where their skill came from. Thankful for Robin's insight, Leif asks to join the Shepherds so that he too can become stronger.
At the end of Xenologue 5: Lost Bloodlines 2, Robin will ask Alm about his Dread Fighter garb and hear about the ruthless nature in Alm's world. He asks Robin if they have compassion for their enemies. If they say they do, Alm, slightly surprised, expresses hope that one day, he can see the world like they do. If they say they don't, he agrees, saying that it is impossible not to fight your enemies when they have wronged you. Noting how easy he feels it is to talk to them, Alm asks to join the Shepherds, willing to aid Chrom's cause.
At the end of Xenologue 6: Lost Bloodlines 3, Seliph asks about Robin's Brand on their hand. Seliph asks because of his own Brand - one that cursed him with his father's death, a war with his half-brother, and a host of other tragedies. Seliph asks Robin if they would cast their Brand away if they could. If they would, Seliph feels that Robin lives a free life and wonders if he too could have cast away his Brand. If they wouldn't, Seliph will be glad to know that they think the same way. Thanking them for their time, Seliph offers to aid the Shepherds whenever they need it.
At the end of Xenologue 7: Smash Brethren 1, Elincia feels bad that she and her forces attacked them, noting that she should have listened to her heart at the beginning of the battle. Elincia asks if Robin if they serve a flawless ruler. If they say they do, Elincia will express jealousy, as she often doubts her actions as a queen by birthright. If they say they don't, Elincia will be surprised, even though she admits that all rulers cannot be perfect. Elincia asks them to tell her more about the leaders of their world to help her become a better queen for her kingdom. Grateful for their insight, Elincia asks to join the Shepherds in exchange for their wisdom.
At the end of Xenologue 8: Smash Brethren 2, Eirika will initially become flustered when her intentions of joining the army is misinterpreted as a marriage proposal by Robin (due to her dress). She will then tell a story of a friend who sought her help, yet was not the same person she once knew. She asks Robin if they would still trust a friend even if they were trying to trick you. If they say they would, Eirika warns them that they will be duped and deceived, but is happy to know that there is someone as trusting as her. If they say they wouldn't, Eirika will be surprised, but knows that Robin is being wise and honest. She asks for their help so she too can see through other's lies. At the end of the conversation, Eirika will be happy to have met Robin and asks to join the Shepherds.
At the end of Xenologue 9: Smash Brethren 3, Lyn thinks that Robin is the same Tactician from her previous adventures, asking if they've ever awoken in a strange place, uncertain of how they got there. Regardless of Robin's answer, Lyn is still certain that they are the same individual. She then tells them about meeting her on the Sacae Plains and fighting with Eliwood and Hector, asking if they remember all of that. If they say they don't remember, Lyn will express slight disappointment, but still asks to join the army to help them, and see for herself if they are "her" Tactician or not. If they say the do remember, then Lyn will join without question, saying she is happy that they have been reunited and promises to bring them back to Lycia to meet everyone again. In the meantime, Lyn pledges her blade for them, just like before.
At the end of Xenologue 10: Rogues & Redeemers 1, Ephraim asks about the warriors Robin's faced during their travels. He asks if Robin enjoys fighting sometimes just for the sake of fighting itself. If they say they do, Ephraim says that he sensed that they felt that way from their tactics in the previous battle. Since they share the same view, Ephraim asks to spar for a bit and asks to join the army afterwards, seeing Robin as a new rival. If they say they don't, Ephraim figures that because they are a tactician, they must treat each fight impassively. Ephraim is interested in learning battle strategy for his future role as king of his kingdom, and asks to joins the army to learn from Robin for his future battles.
At the end of Xenologue 11: Rogues & Redeemers 2, Celica speaks of Mila, who has the power to resurrect only a select number of people. Celica asks if Robin would resurrect a loved one if they could. If they say they would, Celica laments for her fallen comrades during her travels and wishes that she could have revived them, even though it went against the laws of nature. She sympathizes with Robin, asking if they perhaps have lost someone dear to them. She offers to lend her ear and services to Robin if they need her. If they say they wouldn't, Celica is a bit surprised, but commends them on having such a strong character, since most would give in to the opportunity when given. Choosing to move on from loss, she feels like Robin are a virtuous and pious figure. Intrigued of how they live their life this way, Celica then asks to join the Shepherds' cause.
At the end of Xenologue 12: Rogues & Redeemers 3, Ike commends Robin for their tactics and the army overall for their strength. He asks Robin if the source of their power comes from the bonds they share with each other. If they say it does, Ike impressed, saying that the army moved as if it was one being, something that Marth had taught him during the battle. As thanks for this insight, he offers his mercenary services, free of charge, in exchange for the wisdom he received from Robin. If they say it doesn't Ike is a bit surprised, but acknowledges that he too does things that way. Ike feels that he is not a leader, despite having led both a mercenary group and an army twice. Feeling that the two are in sync, Ike offers to join the Shepherds.
Future Past
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Grima arrives in Ylisstol just as Severa, Laurent, and Gerome return to give Lucina the Fire Emblem. After nearly killing the children, Naga sends in Chrom and his army to protect them. After nearly killing Grima themselves, Chrom and his army are warped back to their world by an unseen force. It turns out that the Future Past Robin used the last of their strength and consciousness to return Chrom and his army so that they will not kill him again. Though Grima is pleased to know that their one chance at stopping him is gone, the eight remaining children arrive in Ylisstol with the Gemstones in hand. Lucina performs the Awakening and unlocks Falchion. Grima tries his best to kill Lucina, but Robin's will prevents him from moving, allowing Lucina to land a decisive blow and kill Grima. With Robin's final breath, they thank Lucina for ending all of the suffering they caused and apologize to Morgan for putting them through all of their suffering too.
Six months later, the twelve children meet once more in the new peaceful future. Lucina looks to the sky and wonders if her father can see the peace they have won. Chrom in the afterlife agrees that the world is as it should be and asks Robin if they agree. Robin simply smiles and agrees, now that they are at peace from the Fell Dragon's grip.
Alternatively, if some of the children died, Grima will attempt to kill Chrom and his army, but Robin manages to take back control of their body and teleports them back to Naga. Afterwards, Robin, still in possession of their body, tells Lucina how helpless they had been, killing her father, the majority of humanity and her friends that she sent to find the gemstones. They tell her that because Grima is weakened, they can speak their mind fully, and despite Lucina's protests to free the good part of them, they refuse, stating that they and Grima are one. They tell her to complete the Awakening so they can finally die, and leave due to their wounds to go to their slumber.
Fire Emblem Fates
Male Robin makes an appearance in Fates and requires his amiibo to be playable. His appearance has him waking up in My Castle, wondering what happened to him. He thanks Corrin for waking him and introduces himself to them. He notes about his experiences in Super Smash Bros, wondering if he was "launching the other fighters" or if he was being launched himself, but is unable to remember. He expresses embarrassment for being found in a daze for the second time and asks for Corrin's name, afterwards stating it's a name he'll make sure to remember. To express his gratitude, he offers Corrin two accessories; his own collection of Books (which Robin likes to use for formulating strategies) or a Dragon Feather, which he does not remember owning. After the player chooses one, Robin wonder if the two of them lead similar existences, then he says that he wishes to leave to study various strategies and new things about the world he found himself in.
During his second appearance, Robin tells Corrin that everyone in their army speaks highly of them as a master strategist, not only as a tactician but as royalty too. He then challenges them to fight him in a battle of tactics and tells them not to rush until they come up with a good plan. Before the battle, Robin states that he has thought of numerous strategies for their fight and has become very excited in the process. He recalls the world of Super Smash Bros, a world where physical strength triumphed over tactics, and he is looking forward to the tactics Corrin will use on him. If Odin, Laslow, and Selena have been recruited, a special dialogue between Robin and the three can occur whenever each of the children face him in battle. The three children will seemingly recognize Robin based on his clothing, before most of the children believe he is not Chrom's tactician, with Selena outright chiding him for being an impostor; seemingly indicating he is indeed not the same tactician from Awakening, but rather a facsimile from the world of Super Smash Bros., as the children seem to say the same about the Amiibo Lucina.
After the battle, Robin remarks on Corrin's skills and as he wonders if the two of them lead similar experiences, he also says that they have surpassed him as well. As a result, he requests to join Corrin's party, stating that he wishes for the two of them to learn from each other and that he is also a capable fighter as well. Corrin agrees and wishes for everyone to fight together alongside Robin. Robin thanks them as he recalls a distant, happy memory of him fighting alongside his own group of allies, hinting at his role in Awakening. Robin becomes playable and joins Corrin's army for the duration of the story.
Fire Emblem Warriors
Male Robin appears as a playable character in Story Mode. He first appears in Chapter 3, where he and a few Ylisse soldiers are attacked by enemy soldiers. He was soon backed up with the help of Cordelia, Chrom, Lissa, Frederick, Rowan, and Lianna.
Personality
Robin is the Shepherds' greatest enigma due to their shrouded history and their amnesia. Despite this, they are cordial with their allies and, while exasperated by some of the more colorful member's antics at times, ultimately are a patient listening ear to those who seek out their company. Robin is a believer in the concept of bonds, attesting that forging strong relationships will ultimately make one stronger. Robin is highly perceptive to the others' feelings and can figure out the source of most people's inner turmoils in a matter of a few important conversations. Tiki notes that Robin is surprisingly similar to Marth, due to their charismatic nature and ability to befriend everyone they meet. All of Robin's allies consistently put their faith in Robin's tactics and feel safe under their guiding hands to emerge from all conflicts alive.
Chrom becomes Robin's closest confidant, even becoming so close that a female Robin can marry him. Even when not married, they express undying trust in each other to the point that some even question how deep their connection runs. Likewise, they have a loving relationship with their spouse and eventual children. Morgan in particular idolizes them and constantly tries to pull pranks on them and battle in war tactic simulations due to their dream of being a tactician like them. Robin maintains a competitive mindset as they admit that Morgan is quickly catching up and aspires to continue to grow to foster Morgan's goals.
As the group's tactician, Robin is astutely brilliant in coming up with "crazy" plans or new war tactics out of pure inspiration. As a result, Robin's strategies have constantly lead the far smaller forces of the Shepherds and their allies against otherwise insurmountable odds and vastly superior enemy forces throughout Awakening. Their superb guile had impressed the likes of Walhart who stated that if he had a tactician as brilliant as Robin, he would have truly been unstoppable. They are an avid reader and spends most of their leisure time reading mainly books on tactics and historical tomes mainly to help broaden their tactical depth, but they do enjoy reading novels according to their support with Sumia.
Outside of battle, Robin is actually very self-conscious: They often feel insecure about their cooking skills and some of the romances have them feel inadequate compared to other love interests. In Paralogue 22, even after having guided the Shepherds through countless battles, they still reflect on whether they belong with Chrom and the Shepherds. They also can be highly competitive as well as Virion's constant victories over them in tactical war simulation frustrates them during their support. However, Virion admits to them that while he may win, applying his strategies would only result in him being ousted for being a warmonger compared to Robin's more careful approach and care for their allies.
When it is later revealed that Robin was born with the intention of becoming the vessel for Grima himself, they become conflicted over the truth, even expressing doubt that they can be trusted once Validar shows that they can be controlled against their will. For the first time, they even fear that should they lose control again, the future Lucina fears may come true. However, Chrom assures them that they will make it through all possible situations because of their bond. Robin can ultimately become self-sacrificing, accepting Lucina's judgement on them and can follow through on the final choice to end Grima at the cost of their life, believing that one life in exchange for countless others is worth the cost. With the trust of their allies, Robin openly rejects their destined role and openly defies any sort of temptation that leads them to that.
In-Game
Fire Emblem Awakening
Base Stats
Starting Class | |||||||||
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Tactician | |||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov |
1 | 19* | 6* | 5* | 5* | 6* | 4* | 6* | 4* | 5 |
Skills | Weapon | Starting Items | |||||||
Veteran | Sword - E (+5) Tome - E (+5) | Thunder Bronze Sword |
Dependent on the best and worst stats picked when creating Robin.
- Health picked as best/worst stat: +5/-3
- Luck picked as best/worst stat: +4/-2
- All other stats picked as best/worst stat: +2/-1
Growth Rates
HP | Str | Mag | Skl | Spd | Lck | Def | Res |
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80*% | 55*% | 50*% | 50*% | 50*% | 55*% | 40*% | 30*% |
*Dependent on the best and worst stats picked when creating Robin.
Max Stat Modifiers
Robin's max stat modifiers depends upon their selection of what the player chose as their asset and flaw stats. The stat chosen as their asset will boost that stat and several others. The stat chosen as their flaw will drop that stat's cap along with several others. HP will not have a higher or lower cap if that is their asset or flaw.
Stat:
Support
Robin is unique, as they can support with every character in the game, including characters like Aversa or Walhart who cannot form any other supports with other characters. Robin can also marry (S-Support) with any opposite gender character, including characters that cannot marry other characters and children characters (except Morgan). Female Robins can be Lucina's potential mother. Male Robin can be the potential father of all other children. Regardless of gender, a married Robin will produce Morgan, whose gender is opposite of Robin's.
Class Sets
Base Classes | Promoted Classes |
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Base Classes | Promoted Classes |
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Overall
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
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Base Class
Robin, like Chrom, is one of the most important characters, and falling in battle results in a Game Over. Unlike Chrom, Robin is not mandatory for chapter battles except for the Premonition, Prologue, and Chapters 1, 2, and 23. If used, Robin should constantly remain in a Pair Up as they gain 1.5x experience due to Veteran. In harder difficulties, this can propel Robin far ahead of their allies and makes them a powerful asset just on sheer stat advantage at times. Even more so, Robin can take full advantage of this increased EXP gain to quickly amass skills from other classes in order to tailor their build to the player's tastes.
On a pure statistical level based on growths, Robin is difficult to gauge since the player can choose Robin's Traits at the very beginning, leading to 64 different Trait combinations. Robin does start from a well balanced growth rate with each stat averaging around 50% for Strength, Magic, Skill, Speed, and Luck. They have a tremendous 80% default growth for their HP, and almost guarantees a point in HP per level up unless they choose it as their Flaw Trait. They do trade off these solid average growths for a low 40% Defense and 30% Resistance stats. While their default spread fits the balanced nature of their default class, Robin is ultimately a blank canvas for the player to adjust at the very beginning regardless of the player's final choices for Robin's final class.
Ultimately, Robin's average template gives them solid enough of a base to fulfill their base role as a Tactician which emphasizes these average stats build, and makes Robin a solid all-rounder unit in a vacuum. Offensively, they have access to both Swords and Tomes, allowing them to target the lower defensive stat of their foe. However, despite using tomes, they are not considered Mages and have movement penalties on sand maps.
As a Grandmaster, Robin becomes a much stronger and more formidable unit, and should be their base class. They gain the ability to use Ignis, which is an very useful combat skill because of Robin's fair Strength and Magic caps of around 40 for each. With its high activation rate, on top of Grandmaster's ability to use Swords and Tomes, Robin can inflict massive damage. Robin also has one of the best Rally skills, Rally Spectrum, making them a very capable unit for Rally/defensive play given that they collect other Rally skills from other classes, resulting in a very formidable rally unit. Again, like in their base class, a Grandmaster Robin is a perfect taskmaster, and can get any job done effectively with the right set of skills. However, if looking for a more specialized role for Robin, it is best to venture into another class.
Reclassing
Robin has access to all normal classes that their gender permits, giving them a wide variety of options if the Tactician/Grandmaster is not to the player's tastes. The player can also take advantage of their Traits at the very beginning to further improve their capabilities in whatever route the player takes. As such, there is no class that Robin cannot mold into once focused into and can be deliberately crafted into the role from the very beginning.
Their incredibly deep pool of skills to pull from lends to some of the most unique builds depending on the player's desires. Some common builds include a mixed attacker, capitalizing their balanced offenses, and a Rally bot. Female Robin has several more advantages compared to male Robin, namely that she has access to the Pegasus Knight line, giving her access to the notorious Galeforce skill while male Robin cannot. However, male Robin does have access to the Fighter class, giving him Counter, a solid skill in most builds. Likewise she has four female-only Rally skills (Rally Speed, Resistance, Movement, and Heart) while Male Robin has one (Rally Strength). However, male Robin is the sole male unit of the first generation that can serve as a Rally bot with Rally Strength as Lissa, Maribelle, and Emmeryn all can have the same five Rally skills as female Robin.
Inheritance
Robin is a stellar parent for all of the Child Characters simply due to the fact that their trait of accessing all playable classes locked to gender is inherited by Morgan, Robin's default child, and the child that is associated to Robin's spouse. Players can also tailor Robin's Traits to similarly boost their children in their intended roles. With the sheer level of flexibility that comes with skills and class options all while creating at least two, if not three, copies of Robin in a playthrough, Robin is essentially the best parent character as a whole for inheritance.
It is recommended that Female Robin pass down Galeforce to Morgan because of the skill's extreme usefulness for map clearing, and for its exclusiveness to females. Dual Support+ is another useful pass down if Female Robin's husband is a child character that has Galeforce. Lucina does not inherit anything from Robin that she cannot learn herself by reclassing so choosing skills to give to her earlier benefits her overall training. Alongside the above mentioned Galeforce and Dual Support+, other worthy skills include Swordfaire to boost her damage while wielding her Parallel Falchion, Veteran to let her gain EXP quickly so long as she in a Pair Up, Ignis for a more consistent activating special, especially with her later Rightful King skill, and Lifetaker to combo with Galeforce, allowing her to gain a full turn of action and possibly fully restore her health or definitely pull her out of critical health range.
Male Robin should pass down any skill learned from the Fighter or Barbarian lines to Morgan or his other daughters since these classes will not be inherited. There is no skill that is 100% recommended, though usually Counter and Axefaire are considered the best. However, one can also have Male Robin pass down Rally Strength, which would allow his daughter(s) to be able to possess every Rally Skill in the game, making them perfect Rally Support units. Nevertheless, the skills passed down should be to improve Morgan and her sisters or suit the player's tastes. Male Robin's sons can learn all the skills that he can learn on their own, so skills worth considering are usually ones that give them the earliest advantage/access to make training a little easier, or require slightly less effort. The various weaponfaire skills can boost their preferred weapon power a bit, Veteran lets them gain EXP quicker when kept in a Pair Up, Ignis is a potent offensive skill that is usually on Robin by the time the Children Character are first accessible, Counter allows them to reflect some damage back at their foes when they are hit at melee range, and if they have access to Galeforce to their mother, Lifetaker syncs well.
Fire Emblem Fates
Base Stats
Starting Class | |||||||||
---|---|---|---|---|---|---|---|---|---|
Grandmaster | |||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov |
15 | 25 | 14 | 17 | 20 | 13 | 10 | 13 | 17 | 6 |
Skills | Weapon | Starting Items | |||||||
Tactical Advice Solidarity | Sword - D Tome - C | Thoron |
Growth Rates
HP | Str | Mag | Skl | Spd | Lck | Def | Res |
---|---|---|---|---|---|---|---|
45% | 45% | 55% | 60% | 35% | 25% | 30% | 55% |
- As Grandmaster
Max Stat Modifiers
Str | Mag | Skl | Spd | Luk | Def | Res |
---|---|---|---|---|---|---|
0 | +2 | 0 | 0 | -1 | -1 | +1 |
Fire Emblem Echoes: Shadows of Valentia
An illusory likeness of Robin can be summoned through the connection of a Robin Amiibo with Mila's Turnwheel.
Base Stats
Starting Class | ||||||||
---|---|---|---|---|---|---|---|---|
Tactician | ||||||||
Level | HP | Atk | Skl | Spd | Lck | Def | Res | Mov |
1 | 29 | 13 | 12 | 10 | 3 | 8 | 7 | 5 |
Magic | Skills | Starting Items | ||||||
- | - | Thunder |
Fire Emblem Engage
- Known as the Emblem of Bonds. A strategist who lost his memory, but not his tactical skills.
Emblem Skills
Emblem Ring | |||||||||
---|---|---|---|---|---|---|---|---|---|
Bracelet of the Shepherd Exalt | |||||||||
Stat Boosts | |||||||||
HP | Str | Mag | Def | Res | Dex | Spd | Lck | Bld | Mov |
◎ | ◎ | ◎ | |||||||
Sync Skills | Engage Weapons | Engage Skill | Engage Attack | ||||||
Surprise Attack Rally Spectrum Brute Force Charm |
Levin Sword Thoron Falchion |
Other Half | Giga Levin Sword |
Fire Emblem Heroes
Male Robin
- High Deliverer
- A tactician of Ylisse and Chrom's close ally. Lost memory of his life before meeting Chrom. Appears in Fire Emblem Awakening.
Base Stats
Rarity:Title | |||||
---|---|---|---|---|---|
High Deliverer | |||||
Group | |||||
Infantry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 16/17/18 33/36/39 | 5/6/7 22/25/28 | 5/6/7 22/25/28 | 5/6/7 22/25/28 | 3/4/5 16/19/22 |
Skills | Weapon | ||||
Elthunder | Tome |
Title | |||||
---|---|---|---|---|---|
High Deliverer | |||||
Group | |||||
Infantry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 16/17/18 34/37/40 | 6/7/8 24/27/30 | 6/7/8 24/27/30 | 5/6/7 23/26/29 | 3/4/5 17/20/23 |
Skills | Weapon | ||||
Blárraven Glowing Ember | Tome |
Title | |||||
---|---|---|---|---|---|
High Deliverer | |||||
Group | |||||
Infantry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 17/18/19 36/40/43 | 6/7/8 25/29/32 | 6/7/8 25/29/32 | 6/7/8 25/29/32 | 4/5/6 19/22/25 |
Skills | Weapon | ||||
Blárraven+ Glowing Ember | Tome |
Skills
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Thunder | - | - | - | |
Elthunder | - | - | ||
Blárraven | - | |||
Blárraven+ | Blárraven | |||
Tactical Bolt | Blárraven+ | |||
Glowing Ember | - | |||
Bonfire | Glowing Ember | - | ||
A | Defiant Spd 1 | - | ||
Defiant Spd 2 | Defiant Spd 1 | |||
Defiant Spd 3 | Defiant Spd 2 | |||
C | Spur Def 1 | - | - | |
Spur Def 2 | Spur Def 1 | |||
Spur Def 3 | Spur Def 2 |
Overall
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set
Male Robin possesses one of the most unusual stats for Tome users, as his Atk, Spd, and Def all sit at a 29 average at 5-Star with his Res trailing behind at 22. His Def in particular is surprisingly bulky for a Mage and is easily one of the highest for one. His later Resplendent Form gave him an additional +2 to his stats, thus pushing this evened out stat spread even further, but not having an overall impact on his role as an anti-meta unit.
Blárraven gives Male Robin a color advantage over colorless foes, making him a particularly useful check for some of the most problematic units at his time, Brave Lyn and Bridal Cordelia. His later Tactical Bolt retained this effect with a refine that harkens back to his exclusive Rally Spectrum skill in Awakening, thus giving his allies +4 to their four core stats if there are no more than two allies within two spaces of himself.
Male Robin's remaining base kit includes Bonfire, which deals 50% of his Def as true damage to his attack. Defiant Speed can give him Spd+7 if he is under 50% health. Spur Defense gives adjacent allies Def+4 during combat.
Counters
Male Robin does not particularly struggle, but at the same time, he does not excel against most. Standard weaknesses for Male Robin would be a majority of Greens in the meta, especially those packing Distant Counter. Many common Blue and Green Mages also easily counter him including Reinhardt, L'Arachel, Nino, Summer Elise, and Gunnthrá. Male Robin's main niche is to utilize his color advantage against colorless so any colorless unit running Cancel Affinity removes that specialty. Finally Fae and Fallen Male Robin can easily take care of him with their huge bulk and advantages.
Skill Inheritance Options
Male Robin is best suited purely as an anti-meta unit and can operate well as a baiting unit in the enemy phase against non-green units. His well-roundedness limits his overall effectiveness, but if enhanced, he can serve the role as a competent counterpick. Reposition and Draw Back are two useful Support skills that he can use to success while he synergizes with his team. Triangle Adept gives a tremendous boost to his Weapon Advantage damage and can stop the likes of Brave Lyn and most Dazzling Staff Colorless units like Maribelle and Brave Veronica, reducing their damage and returning the favor on their turn. Quick Riposte helps to address his poor Spd and allows him to score additional attacks when baiting target units. Finally a supportive Drive skill will stack on top of the Tactical Bolt refine, making these a solid choice for his Skill C.
Meet Some of the Heroes
High Deliverer Robin | |||
---|---|---|---|
Chrom, Prince of Ylisse and leader of its Shepherds, has a certain tactician in his retinue whom he relies upon... That's Robin! | |||
One day, Chrom discovered Robin passed out in a meadow. After coming back to his senses, the only things that Robin remembered were his own name and that of Chrom. | |||
However, despite his amnesia, Robin proved to be a first-rate tactician. It was his masterful tactics that helped Chrom and his allies through a number of tight spots. | |||
Though he remained something of a riddle, Robin forged close bonds with Chrom and his other allies. I hope he gets his memories back soon! | |||
Closely Associated Characters | |||
Chrom | A prince of Ylisse and descendant of the Hero-King. Leads the Shepherds. He and Robin share an unbreakable bond. |
- Winter's Envoy
- Chrom's right-hand man and a tactician who has amnesia. Spends all day thinking of plans for enjoying the winter festival. Appears in Fire Emblem Awakening.
Base Stats
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Winter's Envoy | |||||
Group | |||||
Infantry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 22/23/24 41/45/48 | 8/9/10 32/35/38 | 7/8/9 31/34/37 | 8/9/10 32/35/38 | 5/6/7 22/25/29 |
Skills | Weapon | ||||
Tannenboom!+ Reciprocal Aid | Lance |
Skills
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Iron Lance | - | - | - | |
Steel Lance | - | - | - | |
Tannenboom! | - | - | - | |
Tannenboom!+ | Tannenboom! | - | ||
Reciprocal Aid | - | - | ||
A | Brazen Atk Spd 1 | - | - | |
Brazen Atk Spd 2 | Brazen Atk Spd 1 | - | ||
Brazen Atk Spd 3 | Brazen Atk Spd 3 | |||
C | Armor March 1 | - | - | |
Armor March 2 | Armor March 1 | - | ||
Armor March 3 | Armor March 2 |
Overall
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set
Counters
Skill Inheritance Options
Meet Some of the Heroes
Festive Tactician Robin | |||
---|---|---|---|
Ylisse's star tactician Robin is coming to Askr's winter festival! He's got all kinds of strategies in mind to make the festival a big success! | |||
The special red coat he's donned for the festival nearly reaches all the way down to the ground! And there's something distinctly Robin about that big hood too! | |||
He's also equipped himself with a festive tree that doubles as a lance—the Tannenboom, he calls it. As for its decorations, it doesn't look like they'll break easily...so go wild, Robin! | |||
I hear that Robin had the chance to enjoy a party in Ylisse with Chrom and the others too. I'm looking forward to finding out more about his plans to make this the best winter festival ever! | |||
Closely Associated Characters | |||
Chrom | A prince of Ylisse and descendant of the Hero-King. Leads the Shepherds. He and Robin share an unbreakable bond. |
- Fell Reincarnation
- The Ylissean tactician Robin with body and soul ruled by the Fell Dragon, Grima. Appears in Fire Emblem Awakening.
Base Stats
Rarity:Title | |||||
---|---|---|---|---|---|
Fell Reincarnation | |||||
Group | |||||
Armor | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 23/24/25 45/48/51 | 9/10/11 37/40/44 | 6/7/8 21/24/27 | 8/9/10 32/35/38 | 4/5/6 23/27/30 |
Skills | Weapon | ||||
Expiration Glowing Ember | Breath |
Skills
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Fire Breath | - | - | - | |
Fire Breath+ | - | - | - | |
Flametongue | - | - | - | |
Expiration | - | - | ||
Glowing Ember | - | - | ||
Ignis | Glowing Ember | - | ||
B | Vengeful Fighter 1 | - | - | |
Vengeful Fighter 2 | Vengeful Fighter 1 | - | ||
Vengeful Fighter 3 | Vengeful Fighter 2 | |||
C | Spur Def 1 | - | - | |
Spur Def 2 | Spur Def 1 | - | ||
Ward Dragons | Spur Def 2 or Spur Res 2 |
Overall
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set
As the first Armored Dragon unit, Fallen Male Robin emerges as a powerful unit; he possesses exceptional physical and magical bulk and an outstanding Atk stat, being tied with units such as Effie and Winter Chrom for highest Atk in the game. This power is coupled with his personal Breath weapon Expiration, which serves as an upgraded version of Lightning Breath; with the ability to counter regardless of distance and target the lower of a ranged units' Def and Res without a Special cooldown penalty, Fallen Male Robin serves as a very powerful counter to ranged units such as bow units and mages. Fallen Male Robin is also the first permanent unit to have Vengeful Fighter, which guarantees him a follow-up attack and a Special cooldown charge during the enemy phase, and is extremely helpful for charging Specials such as his default Ignis, which scales off his high Def for massive damage. Fallen Male Robin also possesses Ward Dragons, which provides extra Def and Res to dragon units within two spaces, which can be very beneficial. Finally, as an Armored Dragon, Fallen Robin can take advantage of Armor and Dragon buffs.
Counters
Fallen Male Robin's greatest weakness stems from being an Armored Dragon: he possesses the poor mobility of Armored units, and a weakness to armor-effective weapons such as Armorslayer and dragon-effective weapons such as Naga and Falchion, with the latter being extremely effective due to its inherent color advantage, making Marth, Chrom, Lucina, and Alm very hard counters. Fallen Male Robin's lowest stat is his Spd, which while unimportant while running Vengeful Fighter, makes him easily doubled.
Skill Inheritance
With Skill Inheritance, Fallen Male Robin can easily become one of the most fearsome dual phase units in the game. For an Assist skill, Swap or Reposition can help him give more mobility and somewhat alleviate his poor mobility. For his Special, Bonfire can replace Ignis for faster cooldown at the cost of lower scaling, or Aether can provide substantial healing at the cost of longer cooldown. His best A skill is Steady/Warding Breath, as it allows him to build up his Special quickly in the Enemy Phase, but a budget option such as Svalinn Shield can help negate his armor weakness. Bold Fighter is undeniably his best B skill, as it guarantees him a follow-up attack in the player phase while charging his Special. Finally, Armor March allows him to move an additional space when adjacent to an armored ally, making the skill invaluable in armored teams.
Meet Some of the Heroes
Fell Reincarnation Robin | |||
---|---|---|---|
Robin shares an unbreakable bond with Chrom, the prince of the Halidom of Ylisse, and demonstrated strategic genius as his tactician. And yet, throughout their adventures, he was suffering from amnesia, and couldn't remember his past... | |||
The reason for that, it turns out, was that Robin was the vessel for the reincarnation of Grima, the Fell Dragon who aims to wipe out mankind! Yikes! | |||
Robin is the son of Validar, the leader of the Grimleal sect and architect of the plot to revive Grima. He'd been using Robin to make his mad ambitions a reality! | |||
And now, Robin has fallen under Grima's spell. But I know that with Chrom and his other friends there for him, he'll be OK in the end. He'll break free from the Fell Dragon's control, I know it! | |||
Closely Associated Characters | |||
Chrom | A prince of Ylisse and descendant of the Hero-King. Leads the Shepherds. Rescues Robin after finding him unconscious. | ||
Validar | The leader of the Grimleal. A shrewd, cunning strategist. This mysterious mage obsessively pursues Robin and Chrom. |
- Fall Reincarnation
- The body of Chrom's close ally possessed by the Fell Dragon Grima. Is this year's harvest festival doomed? Appears in Fire Emblem Awakening..
Base Stats
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Fall Reincarnation | |||||
Group | |||||
Armored | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 19/20/21 43/46/49 | 9/10/11 39/43/46 | 3/4/5 18/21/24 | 12/13/14 40/43/47 | 10/11/12 34/37/40 |
Skills | Weapon | ||||
Moonstrike Breath Daylight | Breath |
Skills
Overall
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set
Counters
Skill Inheritance
Meet Some of the Heroes
Fall Reincarnation Robin | |||
---|---|---|---|
It looks like the excitement of the harvest festival has awoken something deep within Robin! Whatever it is, it's taken control of his body...and forced him to have fun in fancy dress! | |||
For this uncanny outing, Robin's wearing a werewolf costume complete with fluffy ears, paws, and tail, as well as some very chic gothic attire! That torn cape has a certain wild charm about it, wouldn't you say? | |||
The power of dragons courses through Robin's veins, so of course the inside of the lantern he's carrying features a dragonstone design. And if you look closely, you'll see the brooch on his chest depicts the face of Grima, the Fell Dragon! | |||
Robin's managed to combine puppy-dog charm with the wild looks of a roguish werewolf. I'm sure the harvest festival will be exciting when he's around! | |||
Closely Associated Characters | |||
Chrom | A prince of Ylisse and descendant of the Hero-King. Leads the Shepherds. He and Robin share an unbreakable bond. | ||
Validar | The leader of the Grimleal. A shrewd, cunning strategist. This mysterious mage obsessively pursues Robin and Chrom. |
- Exalt's Other Half
- Tactician of Ylisse. Celebrated as Exalt Chrom's other half in the legends that followed their exploits. Appears in Fire Emblem Awakening..
Base Stats
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Exalt's Other Half | |||||
Group | |||||
Infantry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 17/18/19 36/40/43 | 14/15/16 42/45/49 | 5/6/7 27/30/33 | 4/5/6 28/31/34 | 6/7/8 28/31/34 |
Skills | Weapon | ||||
Master's Tactics Glowing Ember | Tome |
Skills
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Wind | - | - | - | |
Elwind | Wind | - | - | |
Rexcalibur | Elwind | - | - | |
Master's Tactics | Rexcalibur | - | ||
Glowing Ember | - | - | - | |
Ignis | - | - | - | |
A | Part of the Plan | - | ||
B | Seal Atk 1 | - | - | |
Seal Atk 2 | Seal Atk 1 | - | ||
Seal Atk 3 | Seal Atk 2 | - | ||
Seal Atk 4 | Seal Atk 3 | |||
C | Canto Control 1 | - | - | |
Canto Control 2 | Canto Control 1 | - | ||
Canto Control 3 | Canto Control 2 | - |
Overall
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set
Counters
Skill Inheritance
Meet Some of the Heroes
Exalt's Other Half Robin | |||
---|---|---|---|
Robin is a tactician whose strategic genius knows no bounds. Serving Chrom, the prince of Ylisse, he fought to bring peace to his world! | |||
When the two met, Robin had lost all memory of his past. Eventually, he learned the truth from Validar, the leader of the Grimleal sect: that he was created to serve as the vessel for the reincarnation of their sealed god, the Fell Dragon Grima. | |||
But Robin's bitter fate was averted when Lucina, Chrom's daughter from a future world, came and changed the course of history! | |||
It seemed that if Grima were to be truly vanquished, Robin would suffer the same fate... Still, Robin continued to fight—and, after refusing to give in to the Fell Dragon's influence, triumphed! | |||
Closely Associated Characters | |||
Chrom | A prince of Ylisse and descendant of the Hero-King. Leads the Shepherds. Rescues Robin after he finds him unconscious. | ||
Validar | The leader of the Grimleal. A shrewd, cunning strategist. This mysterious mage obsessively pursues Robin and Chrom. |
- Keen Groom
- Tactician of Ylisse and Chrom's other half. He has been appointed to the role of groom and is working on a strategy for surviving the festival. Appears in Fire Emblem Awakening.
Base Stats
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Keen Groom | |||||
Group | |||||
Cavalry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 17/18/19 36/40/43 | 10/11/12 43/46/49 | 6/7/8 32/35/38 | 3/4/5 20/23/27 | 6/7/8 21/24/27 |
Skills | Weapon | ||||
Ring of Affiance+ Draw Back | Tome |
Skills
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Flux | - | - | - | |
Ruin | - | - | - | |
Ring of Affiance | - | - | - | |
Ring of Affiance+ | - | |||
Draw Back | - | - | - | |
A | Spd Res Catch 1 | - | - | |
Spd Res Catch 2 | Spd Res Catch 1 | - | ||
Spd Res Catch 3 | Spd Res Catch 2 | - | ||
B | Spd Res Snag 1 | - | - | |
Spd Res Snag 2 | Spd Res Snag 1 | - | ||
Spd Res Snag 3 | Spd Res Snag 2 |
Overall
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set
Counters
Skill Inheritance
Meet Some of the Heroes
Keen Groom Robin | |||
---|---|---|---|
Here's Robin, the tactical mastermind of Ylisse! He's joining us for the bridal festival, and what a dashing groom he makes! | |||
You'll normally see him at Chrom's side, giving his all to provide support, but today, Robin's taking center stage for a change. Look at how that blue rose corsage sits proudly on his chest! | |||
But most of all, look at that weapon he's carrying! Wow, it's a special engagement ring decorated with flowers of all colors. What a beautiful sight to behold! | |||
Robin may have seen his share of struggles and hardship, but his strong determination carried him through. Now, dressed in his pristine groom's outfit, he'll seize a brighter future! | |||
Closely Associated Characters | |||
Chrom | A prince of Ylisse and descendant of the Hero-King. Leads the Shepherds. He and Robin share an unbreakable bond. |
- Exalt's Deliverer
- The exalt Chrom's most trusted tactician. Possessed of a mysterious charisma that draws people to him. Appears in Fire Emblem Awakening.
Base Stats
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Exalt's Deliverer | |||||
Group | |||||
Infantry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 17/18/19 36/40/43 | 10/11/12 43/46/49 | 14/15/16 42/45/49 | 6/7/8 32/35/38 | 4/5/6 23/27/30 |
Skills | Weapon | ||||
Deliverer's Brand Glowing Ember | Sword |
Skills
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Iron Sword | - | - | - | |
Steel Sword | - | - | - | |
Silver Sword | - | - | - | |
Deliverer's Brand | - | - | ||
Glowing Ember | - | - | ||
Ignis | Glowing Ember | - | - | |
A | Atk Spd Finish 1 | - | - | |
Atk Spd Finish 2 | Atk Spd Finish 1 | - | ||
Atk Spd Finish 3 | Atk Spd Finish 2 | - | ||
Atk Spd Finish 4 | Atk Spd Finish 3 | |||
B | Gambit 1 | - | - | |
Gambit 2 | Gambit 1 | - | ||
Gambit 3 | Gambit 2 | - | ||
Gambit 4 | Gambit 3 | |||
C | Tip the Scales! | - |
Overall
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set
Counters
Skill Inheritance
Meet Some of the Heroes
Exalt's Deliverer Robin | |||
---|---|---|---|
Robin serves the Halidom of Ylisse as a tactician, and here he is in a very special outfit—that of a royal advisor to Chrom, who is newly ascended to the throne! | |||
Not a single detail has been overlooked in preparing his advisor's attire. He won't ever look out of place at the new exalt's side! | |||
Robin's also carrying the sword that's traditionally been used by the exalt's advisors. I'm sure the sight of Robin holding his sword aloft, cape billowing behind him, will be more than enough to send his foes running in fear! | |||
The Robin you see here has experienced every aspect of battle, from victory to defeat. I hope he and Chrom will use that wisdom to secure many triumphs to come! | |||
Closely Associated Characters | |||
Chrom | A prince of Ylisse and descendant of the Hero-King. Leads the Shepherds. He and Robin share an inseparable bond. |
- Fated Vessel
- A boy who knows little of his father or the nature of his birth because he left with his mother soon after being born. Appears in Fire Emblem Awakening.
Base Stats
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Fated Vessel | |||||
Group | |||||
Infantry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 17/18/19 36/40/43 | 12/13/14 42/46/49 | 5/6/7 42/45/49 | 11/12/13 33/36/39 | 2/3/4 12/16/19 |
Skills | Weapon | ||||
Fell War Tome Glowing Ember | Tome |
Skills
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Flux | - | - | - | |
Ruin | - | - | - | |
Fenrir | - | - | - | |
Fell War Tome | - | - | ||
Glowing Ember | - | - | ||
Ignis | Glowing Ember | - | - | |
A | Death Blow 1 | - | - | |
Swift Sparrow 1 | Death Blow 1 | - | ||
Swift Sparrow 2 | Swift Sparrow 1 | - | ||
Flash Sparrow | Swift Sparrow 2 | |||
B | Magic Gambit 1 | - | - | |
Magic Gambit 2 | Magic Gambit 1 | - | ||
Magic Gambit 3 | Magic Gambit 2 | - | ||
Magic Gambit 4 | Magic Gambit 3 | |||
C | Tip the Scales! | - |
Overall
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set
Counters
Skill Inheritance
Meet Some of the Heroes
Fated Vessel Robin | |||
---|---|---|---|
Guess who this cute little kid that just arrived in Askr is! Why, it's none other than Robin, the brilliant tactician of Ylisse—as a young boy! | |||
Robin's robe is often the first thing that comes to mind when you think about his appearance, and sure enough, his child self is wearing a shorter version with three-quarter-length sleeves! | |||
Apparently, the tome he's carrying is special—it's imbued with the power of the god of war! That gem glowing on the cover is enough to tell me that it packs a punch. | |||
I guess Robin must have already been hard at work studying even at this age! Well, this is a rare chance for him to visit us in Askr, so I hope he gets the opportunity to make some friends of the same age while he's here! | |||
Closely Associated Characters | |||
Chrom | A prince of Ylisse and descendant of the Hero-King. Leads the Shepherds. He and Robin share an inseparable bond. |
Female Robin
- Mystery Tactician
- A tactician of Ylisse and Chrom's close ally. Lost memory of her life before meeting Chrom. Appears in Fire Emblem Awakening.
Base Stats
Rarity:Title | |||||
---|---|---|---|---|---|
Mystery Tactician | |||||
Group | |||||
Infantry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 17 37 | 7 27 | 7 27 | 6 26 | 4 20 |
Skills | Weapon | ||||
Gronnwolf Glowing Ember | Tome |
Title | |||||
---|---|---|---|---|---|
Mystery Tactician | |||||
Group | |||||
Infantry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 18 40 | 7 29 | 7 29 | 7 29 | 5 22 |
Skills | Weapon | ||||
Gronnwolf Glowing Ember | Tome |
Skills
Overall
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set
Female Robin is a Green Tome Infantry Grand Hero Battle unit, making her an easily accessible unit. In essence, she is a virtual copy of her male counterpart with the same balance stat spread of 29 in everything except for her 22 Res. Her only deviation being her unit color and her very first base kit before receiving her preferred weapon. Being a Grand Hero Battle unit does lock her into having neutral Traits and requires a Trait Fruit to push her in a particular direction. As a result, Robin can be built like a jack-of-all-trades, master-of-none unit but requires dedicated focus and skill inheritance to push her into an intended role of which it may be better to invest into existing units with those capabilities and channeling from the start. She does have the virtue of having a Resplendent Form for some stats, but being a Book I unit, she needs heavy investment to stay relevant with the growing meta.
She packs Gronnwolf, allowing her to be an anti-cavalry unit, especially when refined to Keen Gronnwolf to negate cavalry bonuses on top of the effective damage to counter the likes of Reinhardt and Brave Lyn. She would later receive a new weapon, Tactical Gale, further pushed her into the role of a Green Male Robin since she now has a stronger Gronnraven tome with a Rainbow Tactic effect refine, thus making her a great supportive unit while countering two color types.
Female Robin has Ignis which is slow, but works from her serviceable Defense, Defiant Resistance, patching her low Resistance when lower on health, and B Tomebreaker, stealing any blue mages attempts at follow ups while she uses it.
Counters
Female Robin is countered by the likes of any Red unit, especially when running against the common threats seen in the Arenas. Whether they are offensive or defensive counters, Female Robin will struggle against the likes of those units. While she can counter all Colorless units, she loses that advantage if they run Cancel Affinity which do appear on some units, but not always as that is usually a predictive set up on their part, not yours.
Skill Inheritance Options
Female Robin follows her male counterpart as a counterpick to high tier meta threats and thus runs similar skills. Reposition and Draw Back are two useful Support skills that she can use to success while she synergizes with her team. Bonfire charges faster while trading raw damage by taking/performing one more attack to charge it. Triangle Adept gives her a tremendous boost to her Weapon Advantage damage and can stop the likes of Brave Lyn and most Dazzling Staff Colorless like Maribelle and Brave Veronica, reducing their damage and returning the favor on their turn. Quick Riposte helps to address her poor speed and allow her to score additional attacks when baiting target units. Finally a supportive Drive skills will stack on top of the Tactical Gale refine, making these a solid choice for her Skill C.
Meet Some of the Heroes
Mystery Tactician Robin | |||
---|---|---|---|
Chrom, Prince of Ylisse and leader of its Shepherds, has a certain tactician in his retinue whom he relies upon... That's Robin! | |||
One day, Chrom discovered Robin passed out in a meadow. After coming back to her senses, the only things that Robin remembered were her own name and that of Chrom. | |||
However, despite her amnesia, Robin proved to be a first-rate tactician. It was her masterful tactics that helped Chrom and his allies through a number of tight spots. | |||
Though she remained something of a riddle, Robin forged close bonds with Chrom and her other allies. I hope she gets her memories back soon! | |||
Closely Associated Characters | |||
Chrom | A prince of Ylisse and descendant of the Hero-King. Leads the Shepherds. He and Robin share an unbreakable bond. |
- Seaside Tactician
- A tactician of Ylisse and Chrom's close ally. Loves the strange creatures she finds on the beach. Appears in Fire Emblem Awakening.
Base Stats
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Seaside Tactician | |||||
Group | |||||
Infantry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 17/18/19 32/35/38 | 7/8/9 29/32/35 | 7/8/9 31/34/37 | 5/6/7 24/28/31 | 6/7/8 25/29/32 |
Skills | Weapon | ||||
Deft Harpoon+ Reposition | Lance |
Skills
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Iron Lance | - | - | - | |
Steel Lance | - | - | - | |
Deft Harpoon | - | - | - | |
Deft Harpoon+ | Deft Harpoon | - | ||
Reposition | - | - | ||
A | Defense +1 | - | - | |
HP/Def 1 | Defense +1 or HP +3 | - | ||
HP/Def 2 | HP/Def 1 | |||
C | Lance Valor 1 | - | - | |
Lance Valor 2 | Lance Valor 1 | - | ||
Lance Valor 3 | Lance Valor 2 |
Overall
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set
Counters
Skill Inheritance Options
Meet Some of the Heroes
Seaside Tactician Robin | |||
---|---|---|---|
Robin is a gifted tactician who serves Chrom, the prince of Ylisse. But today she's on vacation, and she's hitting the beach in her new swim attire! | |||
Of course, Robin's never without her tactician's coat. It makes for a very unique complement to her stylish swimsuit! | |||
Oh, wow! She's caught all kinds of things with that harpoon of hers! Her basket and net are filled with fish, shellfish, and even an octopus! | |||
I see Robin's just as gifted a fisher as she is a tactician. She's going to be treating the Order of Heroes to her catch of the day! | |||
Closely Associated Characters | |||
Chrom | A prince of Ylisse and descendant of the Hero-King. Leads the Shepherds. Rescues Robin after he finds her unconscious. |
- Fell Vessel
- The Ylissean tactician Robin with body and soul ruled by the Fell Dragon, Grima. Appears in Fire Emblem Awakening.
Base Stats
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Fell Vessel | |||||
Group | |||||
Flying | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 15/16/17 37/40/43 | 7/8/9 29/32/35 | 8/9/10 32/35/38 | 7/8/9 26/30/33 | 5/6/7 22/25/29 |
Skills | Weapon | ||||
Expiration Glowing Ember | Breath |
Skills
Overall
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set
Legendary Female Robin is the 5th Legendary Hero introduced to Heroes and carries the distinction of being the first colorless breath user. Unlike her male Fallen counterpart, Legendary Female Robin is a flying unit and trades raw power for a balanced spread. Also, due to her colorless weapon, she is not subject to the Weapon Triangle, which is both a benefit and a detriment to her offensive ability. While she is a Flying unit, she wields Dragonskin which negates her flying weakness while also providing Def/Res when attacked. Cancel Affinity removes the weapon advantage damage from Raven tomes. Resistance Smoke reduces the Resistance of enemies within two spaces of her by 7, leading to more powerful attacks from her. Overall, Legendary Female Robin a powerful unit, especially when on a Flying Team where she can enjoy the boosts from their skills and can help more on that team rather than on a Dragon Team.
Counters
As a Breath user, Legendary Female Robin is extremely vulnerable to breath effective weapons such as the plethora of Falchion users and Julia and Deirdre's Naga tomes. While she has Cancel Affinity in her base kit, many of her preferred sets do not run the skill, making her vulnerable to Raven tomes. Finally, many Dazzling Staff and Firesweep weapons negate her counterattack ability.
Skill Inheritance
Legendary Female Robin requires very little outside inheritance from her base kit, making her a very affordable unit to build. Lacking a Support skill, Reposition or Draw Back works well with her flying nature. Bonfire serves her well, though Moonbow is a good alternative for defense stat shaving when attacking high defense characters. Her Slot B skill is best replaced with Quick Riposte as she operates best as a counter unit and even though she has respectable speed, Quick Riposte will ensure the double attack against the fastest units.
Meet Some of the Heroes
Fell Vessel Robin | |||
---|---|---|---|
Robin was rescued by Chrom, the prince of Ylisse, after she showed up out of nowhere, having lost her memory. | |||
She's a cheerful, friendly girl, but unknown to her, she had a dark secret: she was in fact a vessel for the fell dragon, Grima, who sought to annihilate all mankind! | |||
Robin was thrust into danger as a result of the machinations of Validar, the leader of the Grimleal sect—and also her father. | |||
Though she was fated to be controlled by Grima, Robin was joined by Chrom and Lucina in the battle to save the day. Together, they thwarted the threat of the fell dragon! | |||
Closely Associated Characters | |||
Chrom | The prince of the Halidom of Ylisse and a descendant of the Hero-King. He leads the Shepherds, custodians of the peace in Ylisse. |
- Fall Vessel
- Possessed by the Fell Dragon Grima, Robin has arrived for the harvest festival. What could she possibly hope to accomplish? Appears in Fire Emblem Awakening.
Base Stats
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Fall Vessel | |||||
Group | |||||
Flying | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 17/18/19 36/40/43 | 9/10/11 37/40/44 | 3/4/5 13/17/20 | 10/11/12 34/37/40 | 7/8/9 35/38/42 |
Skills | Weapon | ||||
Moonless Breath Daylight | Breath |
Skills
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Fire Breath | - | - | - | |
Fire Breath+ | - | - | - | |
Flametongue | - | - | - | |
Moonless Breath | - | - | ||
Daylight | - | - | ||
Noontime | Daylight | - | ||
A | Dragonscale | - | ||
B | Dragon's Ire 1 | - | - | |
Dragon's Ire 2 | Dragon's Ire 1 | - | ||
Dragon's Ire 3 | Dragon's Ire 2 | |||
C | Spur Atk 1 | - | - | |
Spur Atk 2 | Spur Atk 1 | - | ||
Goad Dragons | Spur Atk 2 |
Overall
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set
Counters
Skill Inheritance
Meet Some of the Heroes
Fall Vessel Robin | |||
---|---|---|---|
Goodness, isn't that Robin? And is that...a taguel costume she's wearing? Oh, it's a harvest festival outfit! | |||
It seems that someone or something who had lain dormant deep within Robin is controlling her body to participate in the festival. Oh, I hope she's OK... | |||
Anyway, it turns out that her costume isn't supposed to be a taguel, but a werewolf! Those sweet little paws and fluffy tail sure are cute! | |||
Well, Robin might be in the thrall of some horrible, malevolent aura, but don't let that stop you from enjoying the harvest festival! Don't fret over the small things—let's just worry about having fun! | |||
Closely Associated Characters | |||
Validar | The leader of the Grimleal. A shrewd, cunning strategist. This mysterious mage obsessively pursues Robin and Chrom. |
- Tactful Deliverer
- A tactician of Ylisse joining in on the Day of Devotion festivities in hopes of expressing her gratitude to those she holds dear. Appears in Fire Emblem Awakening.
Base Stats
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Tactful Deliverer | |||||
Group | |||||
Armored | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 19/20/21 38/42/45 | 10/11/12 38/41/45 | 2/3/4 12/16/19 | 10/11/12 36/39/42 | 8/9/10 38/42/45 |
Skills | Weapon | ||||
Achimenes Furl Chilling Wind | Tome |
Skills
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Stone | - | - | - | |
Elstone | - | - | - | |
Atlas | - | - | - | |
Achimenes Furl | - | - | ||
Chilling Wind | - | - | - | |
Iceberg | Chilling Wind | - | - | |
B | Even Follow-Up 1 | - | - | |
Even Follow-Up 2 | Even Follow-Up 1 | - | ||
Even Follow-Up 3 | Even Follow-Up 2 | - | ||
C | A D Far Save 1 | - | - | |
A D Far Save 2 | A D Far Save 1 | - | ||
A D Far Save 3 | A D Far Save 2 |
Overall
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set
Counters
Skill Inheritance
Meet Some of the Heroes
Tactful Deliverer Robin | |||
---|---|---|---|
Wow! Is that Robin? As in, the mastermind tactician who works for the Halidom of Ylisse? I've never seen her like this before... She's stunning! | |||
Robin's here for the Day of Devotion, and she's come wearing a long dress that's stylish without being overbearing. It looks like her dress borrows from the same colors and patterns as her usual attire, but this is a totally different look for her! | |||
She's also carrying a bouquet of achimenes and fairy primrose flowers, which I'm told she's going to be giving to Chrom. Apparently, those mean "I will save you" and "a new destiny" in the language of flowers! | |||
You know, there's going to be another Robin from a different world—with the Chrom of his world in tow—coming to this Day of Devotion as well. Having come all this way, I hope the three of them can enjoy spending time together on this special day! | |||
Closely Associated Characters | |||
Chrom | A prince of Ylisse and descendant of the Hero-King. Leads the Shepherds. Rescues Robin after he finds her unconscious. | ||
Morgan | Robin's child. An aspiring tactician with no memory. Cheerful and loves to study. |
- Fell Tactician
- A host for the soul of Grima, the Fell Dragon, bent on using her newfound power to sink the world further into despair. Appears in Fire Emblem Awakening.
Base Stats
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Fell Tactician | |||||
Group | |||||
Armored | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 16/17/18 40/43/46 | 10/11/12 38/41/45 | 10/11/12 40/44/47 | 8/9/10 32/35/38 | 10/11/12 29/33/36 |
Skills | Weapon | ||||
Arcane Grima Buckler | Breath |
Skills
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Fire Breath | - | - | - | |
Fire Breath+ | - | - | - | |
Flametongue | - | - | - | |
Arcane Grima | - | - | ||
Buckler | - | - | - | |
Pavise | Buckler | - | - | |
A | Dragonhide | - | ||
B | Hardy Fighter 1 | - | - | |
Hardy Fighter 2 | Hardy Fighter 1 | - | ||
Hardy Fighter 3 | Hardy Fighter 2 | |||
C | A/S Near Save 1 | - | - | |
A/S Near Save 2 | A/S Near Save 1 | - | ||
A/S Near Save 3 | A/S Near Save 2 | - |
Overall
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set
Counters
Skill Inheritance
Meet Some of the Heroes
Fell Tactician Robin | |||
---|---|---|---|
Robin is the keen-minded tactician who's always been at the side of Chrom, the prince of Ylisse. Although...something doesn't quite seem right with her today! | |||
Oh no! It turns out that this Robin is a vessel for the soul of the Fell Dragon Grima, and she's been imbued with his ancient evil! | |||
The robes she's wearing are just like those worn by Validar, the leader of the Grimleal—Grima's worshippers. She even has the cursed mark of Grima on her right hand... | |||
Things look dire indeed, but don't worry! I'm sure her friends from the Shepherds and the Heroes who came from the future will find a way to bring back the Robin we know and love! | |||
Closely Associated Characters | |||
Chrom | A prince of Ylisse and descendant of the Hero-King. Leads the Shepherds. Rescues Robin after he finds her unconscious. | ||
Validar | The leader of the Grimleal. A shrewd, cunning strategist. This mysterious mage obsessively pursues Robin and Chrom. |
- Vessels of Fate
- Robin and Chrom, meeting now out of time. Is it an illusion or a miracle created out of the bonds that will one day form? They appear in Fire Emblem Awakening.
Base Stats
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Vessels of Fate | |||||
Group | |||||
Infantry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 17/18/19 36/40/43 | 11/12/13 41/45/48 | 6/7/8 43/46/50 | 7/8/9 26/30/33 | 6/7/8 19/22/25 |
Skills | Weapon | ||||
Draconic Pacts Reposition Daylight | Tome |
Skills
Overall
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set
Counters
Skill Inheritance
Meet Some of the Heroes
Vessels of Fate Robin | |||
---|---|---|---|
Robin, the tactician, and Chrom, the prince—together, they worked to serve Ylisse. And now, they've been called to Askr from their childhood days! | |||
Doesn't Robin look adorable in her little robe? Judging from the way she's happily reading her book, I'd say she was definitely just as much of a bookworm as a kid! | |||
Meanwhile, Chrom's light attire suggests that he was just as athletic as a kid! I wonder if this is when he first mastered his incredible swordsmanship? | |||
Robin brings the brains, while Chrom knows his way around with a sword. Even at this age, the two make an unstoppable team! | |||
Closely Associated Characters | |||
Morgan | Robin's child. An aspiring tactician with no memory. Cheerful and loves to study. | ||
Lissa | Princess of Ylisse's royal house and Chrom's younger sister. Determined to prove herself. |
- Exalt's Right Hand
- Ylisse's tactician and Chrom's other half. She dons new garb and offers her strength to the exalt and the people. Appears in Fire Emblem Awakening.
Base Stats
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Exalt's Right Hand | |||||
Group | |||||
Infantry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 17/18/19 36/40/43 | 11/12/13 41/45/48 | 7/8/9 44/47/51 | 7/8/9 26/30/33 | 6/7/8 23/26/30 |
Skills | Weapon | ||||
Exalt's Tactics Daylight | Tome |
Skills
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Stone | - | - | - | |
Elstone | - | - | - | |
Atlas | - | - | - | |
Exalt's Tactics | - | - | ||
Daylight | - | - | - | |
Noontime | Daylight | - | - | |
Flare | Noontime | - | ||
A | Atk Spd Finish 1 | - | - | |
Atk Spd Finish 2 | Atk Spd Finish 1 | - | ||
Atk Spd Finish 3 | Atk Spd Finish 2 | - | ||
Atk Spd Finish 4 | Atk Spd Finish 3 | |||
B | According to Plan | - | ||
C | Time's Pulse 1 | - | - | |
Time's Pulse 2 | Time's Pulse 1 | - | ||
Time's Pulse 3 | Time's Pulse 2 | - | ||
Creation Pulse | Time's Pulse 3 |
Overall
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set
Counters
Skill Inheritance
Meet Some of the Heroes
Exalt's Right Hand Robin | |||
---|---|---|---|
Robin serves the Halidom of Ylisse as a tactician, and she's here with her stylish new look as royal advisor to Chrom, who has ascended to the Ylissean throne! | |||
The elaborately tailored shirt and large cloak are prominent features that really shine on this outfit! You can feel the majesty in this attire, fit only for those who stand beside the exalt! | |||
A great deal of work has gone into the design of her tome as well. She looks powerful enough to turn back an entire army at the wave of her hand! | |||
As a tactician, Robin has steered her allies toward a number of victories. I'm sure she'll guide the Order of Heroes to victory in just the same way! | |||
Closely Associated Characters | |||
Chrom | A prince of Ylisse and descendant of the Hero-King. Leads the Shepherds. He and Robin share an unbreakable bond. |
Fire Emblem Warriors
Base Stats
Starting Class | |||||||||
---|---|---|---|---|---|---|---|---|---|
Tactician | |||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov |
10 | 96 | 11 | 18 | 15 | 9 | 7 | 7 | 18 | 5 |
Weapon | Starting Items | ||||||||
Tome - E | Bronze Tome |
Supports
- See also: Robin/Warriors Supports
Quotes
Awakening
Fates
Engage
Heroes
Warriors
Possible Endings
Awakening
- Robin - High Deliverer (聖王の軍師, Sei'ō no Gunshi lit. The Sacred King's Military Advisor)
- The legendary exploits of Robin's filled many a saga and delighted children hungry for a dashing tale of heroism. But what was the man/woman really like? ...Few yet live who remember.
- Married Robin
- Many wrote of Robin's legendary exploits, but accounts of their origins and character varied. Scholars, poets, and bards agreed on one thing alone—he/she loved his wife/her husband, (spouse), above all else.
Non-Canon Appearances
Super Smash Bros. series
—Robin's introduction blurb.
Robin (Reflet in the Japanese version and Daraen in Spanish, French, German and Italian versions), as well as their default appearances in Awakening, is a newcomer character in Super Smash Bros. for Nintendo 3DS and Wii U. David Vincent and Yoshimasa Hosoya reprise their roles as Male Robin while Lauren Landa and Miyuki Sawashiro reprise their roles as Female Robin in all appearances.
Like in Awakening, Robin fights with various tomes to cast magic attacks and normally wields a Bronze Sword at the beginning of a match. Robin will change their Bronze Sword into a Levin Sword whenever they perform a Smash attack or an air attack. The Levin Sword has stronger hits and has an electrical effect. However, as an allusion to the Weapon Durability mechanic from the Fire Emblem series, the Levin Sword will "break" after eight attacks, regardless whether they hit an opponent or not. Once it breaks Robin will reequip their Bronze Sword, which is used for all of their non-special attacks. The player will have to wait six seconds before Robin can equip a new Levin Sword after each time it breaks. Their tomes are allocated to a special move input and the last used Special Move will change Robin's currently equipped tome, however this is merely aesthetic. However, each tome has durability points as well and will break after a set amount of uses. Once broken, Robin will have to wait a set amount of time before they can equip a new tome, meaning that they will temporarily not have access to that special move until they can acquire a replacement. Once either Robin's Levin Sword or their various tomes run out of usage, they will automatically discard it behind them and they will disappear after a second after it bounces off the ground. It is possible to grab them before the vanish and the discarded Sword or Tome will become a single hit throwing projectile. Robin is also one of the slower characters on the ground, having the slowest running speed of any character.
Super Smash Bros. for Nintendo 3DS and Wii U
—Robin's Aliases on Punch-Out stage.
Robin is a playable character in Super Smash Bros. for Nintendo 3DS and Wii U with both male and female variations, using their preset default appearances and voices from Fire Emblem Awakening.
For equipment, Robin can use the Boots equipment for speed, Coat equipment for defense, and is the only fighter that can use the Tome equipment, which increases attack power.
Robin has average weight, being heavier than Ness, Lucas, Sonic, and Greninja, lighter than Wii Fit Trainer, Pit and Dark Pit, while weighing the same as Roy and Pac-Man.
Trophies
3DS image | Wii U image | Title | Category | Appears in* | Trophy Box* | How to unlock | |
---|---|---|---|---|---|---|---|
Robin | Fighter | 3DS Fire Emblem: Awakening (02/2013) | 55: Heroes of the Emblem | Clear Classic Mode as Robin | |||
Description | |||||||
NTSC: This is the male Robin, an avatar in Fire Emblem Awakening. The goal of that game doesn't change much because of your gender choice, but Robin's hairstyle options do. In Smash Bros., Robin brings powerful magic and swordplay to bear. He can exhaust his moves, but they'll be restored over time. PAL: When Robin is found at the start of Fire Emblem: Awakening, he (or she!) discovers that, even without his memories, he is a master tactician. In this game, his attacks are powerful, but in true Fire Emblem style, how many times his magic can be used is limited. This also applies to the thunder magic his sword is imbued with. | |||||||
Robin (Alt.) | Fighter | 3DS Fire Emblem: Awakening (02/2013) | N/A | 3DS: Clear All-Star Mode as Robin Wii U: Purchase at the Trophy Shop for 1000G, after clearing Classic with Robin. | |||
Description | |||||||
NTSC: Robin's magic is powerful, but it has limited uses before needing to recharge. Thunder can be charged in stages, will become Thoron at max charge, and gains damage and speed with its charge. Arcfire creates a flame pillar, perfect for dealing with an edge-clinging foe. PAL: Robin's magic is powerful, but in return, its uses are limited. You can charge Thunder in steps, and when it's fully charged, it turns into Thoron, increasing its speed and dealing more damage. Arcfire creates a flame pillar when it hits something. Use it on an opponent who's clinging to an edge to stop them getting back on the stage. |
Super Smash Bros. Ultimate
Robin reappears in Super Smash Bros. Ultimate, both in their male and female variations, and are now an unlockable playable character. A Weapon Durability meter is now hown above Robin's character profile at the bottom of the screen to indicate how much longer Robin can use their tomes and Levin Sword before discarding them. Robin's Final Smash, Pair Up, is no different than before, despite Chrom's inclusion as a playable character. Additionally, Robin's victory theme is now a short arrangement of "Id (Purpose)", a song from Fire Emblem Awakening. Robin benefits from universal changes: their mobility is faster, their short hop timing is reduced, their aerial attacks' landing lag is decreased, they can directionally air dodge, and they can use any ground attack out of a run and any aerial attack on ladders. Robin receives direct improvements to their KO ability, with many of their attacks dealing more knockback. Many of their attacks also have less startup and ending lag.
Robin's route in Classic Mode is titled "Thunder and Flames."
Fighter spirits
# | Name | Image | Series / game | Type | Slots | Class | Strength / effect(s) | How to obtain |
---|---|---|---|---|---|---|---|---|
616 | Robin (Male) | Fire Emblem Series | Fighter | N/A | N/A | N/A | Clear Classic Mode as Robin
| |
617 | Robin (Female) | Fire Emblem Series | Fighter | N/A | N/A | N/A | Vault Shop
|
Classic Mode route
Round | Opponent(s) | Stage | Song |
---|---|---|---|
1 | Pichu, Charizard | Pokémon Stadium | Prelude (Ablaze) |
2 | Zero Suit Samus, Roy | Coliseum | Winning Road - Roy's Hope |
3 | Pikachu, Incineroar | Pokémon Stadium 2 | Destiny (Ablaze) |
4 | R.O.B., Ken | Norfair | Conquest (Ablaze) |
5 | Dr. Mario, Bowser | Mushroom Kingdom II | Duty (Ablaze) |
6 | Robin (opposite gender) | Arena Ferox | Id (Purpose) (original) |
Final | Master Hand, Crazy Hand (intensity 7.0 or higher) | Final Destination | Master Hand Master Hand / Crazy Hand (intensity 7.0 or higher) |
Special Moveset
- Regular Special: Thunder: Thunder is a chargeable special move that fires a bolt of lightning. The properties of the attack will change the longer it is charged. The charge can be stored for later use with the shield button. Thunder has a total of 20 durability points, however each version of Thunder uses a different amount of points. Robin can still use different forms of Thunder even if there are not enough durability points to use it. For example, if Robin attacks twice with Thoron, they can still fire one more Thoron with the same potency as the first two, but the tome will still break after without any penalty to the recovery period of the tome. After discarding the book, it will regenerate after 10 seconds, regardless of what version of this attack is used.
- Thunder: With no charge, Robin fires a short-ranged, small orb of electricity that does minor damage and staggers the opponent. Thunder uses 1 durability point. If there is no aura around Robin in Smash 4 or the aura around them is blue in Ultimate, this will be the move they will use.
- Elthunder: Charging for a short period will change the move to a slightly larger and faster ball of electricity that also travels slightly farther. Elthunder uses 3 durability points. If an aura is around Robin in Smash 4 or the aura turns yellow in Ultimate, this will be the move they will use.
- Arcthunder: Charging it even longer until the electrical aura around Robin turns red increases in both Smash 4 and Ultimate adds even more range and speed, though there a slight delay upon cast. If the move connects, the enemy is temporarily trapped and damaged by the spell. This move uses 5 durability points.
- Thoron: At full charge the attack manifests as a fast and powerful horizontal bolt of lightning that can hit multiple enemies. Thoron uses 8 durability points.
- Custom Standard Special 1: Thunder+: Thunder+ and its variations deal increased damage and has higher knockback and has the same general effect attached to their base form. Each move consumes more durability points and takes longer to charge each stage than its base form. It also has less durability points, only having 10.
- Thunder+ will use 1 point of durability
- Elthunder+ will use 2.5 points of durability
- Arcthunder+ will use 4.5 points of durability
- Thoron+ will use 10 points of durability.
- Custom Standard Special 2: Speed Thunder: Speed Thunder charges quicker than its standard version but has less knockback and decreased damage. Each move consumes the same amount of Durability points as the base form.
- Custom Standard Special 1: Thunder+: Thunder+ and its variations deal increased damage and has higher knockback and has the same general effect attached to their base form. Each move consumes more durability points and takes longer to charge each stage than its base form. It also has less durability points, only having 10.
- Side Special: Arcfire: Robin launches a fireball with a descending diagonal trajectory from above. Regardless if it connects with an enemy or the ground, it creates a pillar of fire similar to Ness' PK Fire. By holding the A button at the end of Robin's standard combo, the combo will end with a small condensed explosion and will consume an Arcfire durability point. Arcfire can be used 6 times before it runs out of usage. After discarding the book, it will regenerate after 10 seconds. Robin's attack animation is a reference to the casting pose of mages from Fire Emblem: The Binding Blade, The Blazing Blade, and Sacred Stones.
- Custom Side Special 1: Arcfire+: This version launches a large fireball that explodes when it makes contact with the ground or an enemy.
- Custom Side Special 2: Fire Wall: Fire Wall causes the Arcfire flame to launch vertically downward in front of Robin and will only activate once it hits the ground and will not hit any enemy characters until then. However the pillar lasts longer than the base form.
- Up Special: Elwind: Robin creates a blade of wind and launches it below them while boosting up into the air. The blades of wind will damage any enemy that comes in contact and will push them downward while launching Robin upward. Robin can launch a total of two Elwind blades before they are forced into a helpless state. In Smash 4 these blades were launched straight downward while in Ultimate the wind blade can be angled, changing the direction they move. Elwind can be used 9 times before it runs out of usage. After discarding the book, it will regenerate after 5 seconds. By mashing the "A" Button at then end Robin's standard combo, they will use one Elwind durability point to end their standard combo with a series of wind blades that end with a strong hit.
- Custom Up Special 1: Soaring Elwind: Robin fires a single blade of wind below them that gives them great vertical height but almost no horizontal.
- Custom Up Special 2: Gliding Elwind: Robin fires an Elwind blade with diagonally behind them, propelling them in the opposite direction. At the apex of their ascension, they can fire one more blade directly below them, however the second does not propel them further.
- Down Special: Nosferatu: Robin traps an enemy that is within one character length of them. The move will heal Robin a small portion of their health if it connects. It is more effective if used on an enemy from behind. It can deal up to 25% damage and will heal Robin up to 20% if used at the front of the enemy while attacking from behind will heal up to 25%. Nosferatu is a Grab move and can grab a shielding opponent as well as grab in the air. Nosferatu can be used 4 times before it runs out of usage. After discarding the book, it will regenerate after 35 seconds.
- Custom Down Special 1: Distant Nosferatu: Robin hits an enemy at exactly three character lengths in front of them, but the damage and healing are much less potent.
- Custom Down Special 2: Goetia: Goetia has a wider area and slightly draws enemies near by the the spell towards the center. It deals increased damage from the base form, however it does not have the healing effect.
- Final Smash: Pair Up: Pair Up is Robin's Final Smash. Robin summons Chrom onto the stage and Chrom quickly rushes about the quarter of the distance of Final Destination directly in front of Robin. If the move connects, Chrom's Critical/Skill cut-in will flash on the screen and all enemies that Chrom connected with are launched into the air and left in a helpless state. The duo will then team up against the target(s) with Chrom attacking multiple times with his Falchion while Robin casts a barrage of spells. The ending of the move has Chrom and Robin, equipped with a Bolganone, spiking the enemy to the ground. If Pair Up connects, Robin's Levin Sword and Tomes will return to full durability.
Palutena's Guidance
Palutena's Guidance is featured in Super Smash Bros. for Wii U and is similar to Snake's Codec in Brawl. Pit holds a special conversation with Palutena and Viridi to comment on one of Pit's opponents, giving him helpful tips about their strengths and weaknesses. This feature is based on the numerous chapter dialogue in Kid Icarus: Uprising. For Robin's version, Chrom makes a special appearance in it.
- Pit: There's something weird about this fighter, Lady Palutena.
- Palutena: That's Robin - also known as the Avatar.
- Pit: I wonder where Chrom is.
- Palutena: Who knows? Probably taking a nap at home.
- Chrom: I'm no idle layabout.
- Pit: [startled] Whoa! Where did you come from?!
- Chrom: Robin is a skilled strategist and master of both the Levin Sword and Magic. Certainly more useful than a simple swordsman like myself.
- Viridi: Plus, you and Ike are too similar. No point in having two characters that are pretty much carbon copies. Am I right?
- Chrom: Excuse me?!
- Palutena: What's more, you don't have an Aether recovery move like Ike does, do you?
- Chrom: Quiet, you!
- Palutena: Heh heh. Back to the topic at hand. Robin can use the Levin Sword and magic only so many times. Use this limit to your advantage, Pit.
- Pit: Got it! This fight is in the bag!
- Chrom: I wouldn't be so sure. For Robin's Final Smash, I plan on lending a hand. And then you'll taste the bitterness of defeat!
- Viridi: We know you're trying to play the hero and all, but you can only join in if Robin gets the Smash Ball, right?
- Chrom: You'll taste the bitterness of defeat! ...Right after Robin gets the Smash Ball.
The conversation was changed in Super Smash Bros. Ultimate:
- Pit: This guy/girl with the heavy-lookin' coat is...
- Palutena: Robin.
- Pit: Oh, that's right. Chrom's friend!
- Viridi: Really? Just Chrom's friend?
- Pit: And his...tactical...person?
- Viridi: Seriously? Tactician.
- Palutena: Robin is a master tactician who can use both tomes and Levin Swords. But Robin's attacks have limits on how many times they can be used. When Robin discards the sword or a book, it's time to be aggressive.
- Pit: Uh... You don't think a "master tactician" will see that coming?
- Palutena: Probably, but losing the Levin Sword puts Robin at a major disadvantage, so do your best to capitalize.
Code Name: S.T.E.A.M.
Code Name: S.T.E.A.M. is compatible with four amiibo figures of specific Fire Emblem characters, Robin included. When scanned, a S.T.E.A.M. version of Robin will appear in game, allowing him to be used as a playable unit. Robin can use a tome that launches fireballs at distant enemies and also wields a Levin Sword for short-range area attack that stuns enemies. His Special is a Thoron tome that launches a blast that goes through all enemies standing in its path. David Vincent and Yoshimasa Hosoya reprise their roles as Robin.
Library | |
---|---|
Robin | This young tactician has an aura of mystery, though, to be fair, everyone looks more mysterious in a robe. Robin's strategic acumen is matched only by a (unique?) ability to use a book to conjure fire and lightning. We are blessed to have such a soldier. |
Milton on Robin | Even among all the extraordinary members of S.T.E.A.M., having an actual sorcerer aboard feels uncanny and off-putting. Intriguingly, Robin firmly rejects this title, saying something about the wrong "class". Somehow I don't think we're using the word in the same way... |
Super Mario Maker
Robin appears in Super Mario Maker as one of the Mystery Mushroom costumes, albeit only the male variation. Robin is unlocked by either completing the 100 Mario Challenge on Expert setting or harder or scanning a Robin amiibo.
Robin is depicted after his male variation's map sprite from Fire Emblem Awakening, but flattened and scaled down to fit Small Mario's height, recolored to match his Super Smash Bros. appearance, and featuring more vibrant colorings to fit the aesthetic of Super Mario Bros. Sound effects from Fire Emblem: Shadow Dragon and the Blade of Light are used, similarly to Marth. The player can press Up on the D-Pad to have Robin perform his taunt, in which he assumes his Super Smash Bros. pose.
Fire Emblem Ø (Cipher)
Robin is illustrated in the trading card game Fire Emblem Cipher with the following cards:
Uses
Female Robin
Robin's already relatively low number of cards in Cipher is split in two groups, one for Male Robin and one for Female Robin, making it difficult to use either Robin as a Main Character due to the difficulty of drawing the Promoted versions you will need for late-game plays. Female Robin has four cards, two from Series 1 and two from Series 8. Her S1 Cost 1 card gains 10 ATK as long as you have fewer Orbs than your opponent, and wields Mark's Support Emblem, allowing you to move an enemy Unit if your attacking Unit was also a Blue card. Her S8 Cost 1, meanwhile, gains 10 ATK for the turn the first time you lose an Orb, making it just a little harder for your opponent to take multiple Orbs in the same turn with Female Robin as your MC. This Female Robin also uses the Emblem of Destiny, allowing you to draw one card and then place one card from your hand on top of the deck if your attacking Unit was also Blue, a useful Support Skill in monocolor Blue decks considering that most Robin cards have some variation of adding the top card of your deck to the Orb Area. Female Robin's S1 4/3 card has a Skill allowing you to move an enemy Unit whenever you Class-Change a Unit, which is helpful alongside supporting Units that Class-Change other Units with Skills like Tiki, Chrom, or even Elincia for Blue-Green decks. She also carries a Skill allowing you to add the top card of your deck to your Orb Area if you have fewer Orbs than your opponent, however, this Skill is less useful than the Orb-adding Skills of the Male Robin cards as it is a CCS, requiring Female Robin to be Class-Changed to activate, and also requires you to Flip 3 Bonds, the general cost for most Rally Skills on Lord-Class characters in Cipher such as Marth or Chrom. Female Robin's S8 4/3 card is perhaps the most useful of her set, allowing you to look at all of your Orbs at any time during your Action Phase, destroy one of your Orbs once per turn to add a card from the Bond Area to the Orb Area, and Flip 1 Bond once a turn to draw 2 cards and discard 2 cards, making her a useful toolbox-style card that can easily set up for Tiki's Class-Change-from-hand or Chrom's Class-Change-from-Retreat Skills and then add the flipped Bond to the Orb Area, making it less crippling to Bond a copy of your MC as you can add it to your Orbs later.
Male Robin
Male Robin has received one less card than Female Robin, with three cards instead of four. His Promotional Cost 2 card is very simple, allowing you to add the top card of your deck to your Orb Area when he is Deployed as long as you have fewer Orbs than your opponent. His Cost 1 HN card allows you to add the top card of your Deck to your Orb Area if you have fewer Orbs and he was sent to the Retreat from your hand or Deck by your opponent's Skills, making him a decent way to make decks focusing on making you discard cards think twice. His 4/3 SR card allows you to give a small boost in attack to all your Units for a turn along with Robin's signature adding cards to the Orb Area as long as you're behind on Orbs, only this one adds a card from your hand, allowing you to add a copy of your Main Character to keep it from being discarded by an opponent's Skill. This Rally Skill is also less costly than almost all other Rally Skills in the TCG, with only Ike carrying a cheaper Rally. His other ability lets you Destroy one Orb when he defeats an enemy in battle to add one card from your hand to the Orb Area. This Skill is unique among Robin's many Orb-adding Skills in that you do not have to be behind on Orbs, you just need to have at least one already there, again a useful Skill for keeping your opponent from discarding copies of your Main Character.
Overall, Robin fills an interesting and useful niche in Cipher with his/her Orb regeneration, but probably would have been better if they hadn't split the cards into separate Male and Female categories, instead having cards featuring both Robins on them.
Choose Your Legends Placement History
Male
Round | Placement | Character Version | Votes |
---|
CYL1 | 16 | Awakening |
14,149 |
CYL2 | 17 ↓1 |
Awakening |
10,912 ↓3,237 |
CYL3 | 11 ↑6 |
Awakening |
16,316 ↑5,404 |
CYL4 | 18 ↓7 |
Awakening |
9,898 ↓6,418 |
CYL5 | 12 ↑6 |
Awakening |
8,176 ↓1,722 |
CYL6 | 10 ↑2 |
Awakening |
11,584 ↑3,409 |
CYL7 | Winner 1 ↑9 |
Awakening |
18,401 ↑6,817 |
CYL8 onward | Ineligible |
Female
Round | Placement | Character Version | Votes |
---|
CYL1 | 24 | Awakening |
10,387 |
CYL2 | 38 ↓14 |
Awakening |
5,481 ↓4,906 |
CYL3 | 6 ↑32 |
Awakening |
34,626 ↑29,145 |
CYL4 | 23 ↓17 |
Awakening |
7,352 ↓27,274 |
CYL5 | 18 ↑5 |
Awakening |
5,466 ↓1,886 |
CYL6 | 13 ↑5 |
Awakening |
8,737 ↑3,261 |
CYL7 | 8 ↑5 |
Awakening |
9,075 ↑338 |
CYL8 | Winner 3 ↑5 |
Awakening |
12,319 ↑3,244 |
Etymology
Robin (/ˈrɑb.ɪn/) means "bright fame". This may refer to their gift for strategy. It is an androgynous name, likely chosen because the player can choose to create a male or female Avatar. "Robin" originated as a diminutive of "Robert". Another possible meaning for Robin is the species of bird. The default Japanese name, Reflet, is French for "reflection", presumably in reference to how Robin is intended to "reflect" the player. The default non-English European name, Daraen is the anagram of the Italian name "Andrea", a name that can be used for male or female.
Trivia
- Robin is also the Japanese name of a playable character from Fire Emblem Gaiden and its remake, Fire Emblem Echoes: Shadows of Valentia.
- With 2 genders, 3 heights, 5 unique face styles for each body type, 5 hairstyles, and 20 possible hair colors, Robin has a whopping 3000 possible appearances. This makes them the second most customizable character in terms of appearances.
- The battle models for all Outrealm characters, except for Marth, are created from the same collection of avatar customization parts used to customize Robin.
- In the Japanese Version of Awakening, Robin had the option to have no voice at all. In-game dialogue involving Robin would be written as ellipses ( "..." "...!", etc.), and the rest of the script was rewritten to accommodate. This was removed in the international release.
- SpotPass and StreetPass characters use ellipses during Level Up and certain Event Tile quotes, except for item finding ones.
- Robin placed 2nd in the female and 3rd in the male category for the Fire Emblem Awakening Character Popularity Polls in Japan.
- Male Robin came in 8th for males in the Fire Emblem Heroes Choose Your Legends popularity poll, he had 14,149 total votes. Female Robin came in 11th for females and had 10,387 total votes.
- The sleeves of Robin's Tactician and Grandmaster outfits have eyes that resemble those found on the Mark of Grima and the same markings on Validar's pants, further hinting at their connection.
- Yoshimasa Hosoya and Miyuki Sawashiro, the voices for the Male and Female Robin respectively in the Japanese version also voices Male and Female Morgan respectively.
- One of Male Robin's English voices (Chris Smith) also voices Yarne, Slayde from Echoes: Shadows of Valentia, and Reinhardt, Legion, and Seth in Heroes, while one of Robin's female voices (Michelle Ruff) voices Noire, as well as Soleil from Fates in her appearance in Heroes.
- David Vincent, one of Male Robin's English voices, also voices Michalis (from Fire Emblem: Mystery of the Emblem) in his appearance in Heroes.
- Female Robin's Japanese voice actress, Miyuki Sawashiro, also voices Camilla.
- Male Robin's Japanese voice actor, Yoshimasa Hosoya, also voices Shigure.
- Lauren Landa, one of Female Robin's English voices, also voices Sheena from Mystery of the Emblem in her appearance in Heroes, as well as Yuzu from Fire Emblem 0 (Cipher) in her appearance in Echoes: Shadows of Valentia.
- Male Robin has the highest number of support conversations in Awakening with 59 different supports (47 regular/romantic and 12 children conversations).
- Rhajat's dialogue in the Japanese version of Fire Emblem Fates implies that Robin is reincarnation of Corrin in her support with Corrin.
- Female Robin is the only character whose hair color cannot be passed down to her children.
- If the player creates their Avatar with a scar or an eyepatch, this feature is mirrored between their left and right-facing character portraits.
- Robin's official render for Super Smash Bros. 3DS and Wii U has both genders of Robin equipped with a Levin Sword. Male Robin has a Thunder tome while Female Robin wields an Elwind tome.
- In Super Smash Bros. 3DS and Wii U, Robin uses the Nosferatu Tome despite the fact that they cannot normally wield it as a Tactician.
- Robin's name in the German version of the Super Smash Bros. 3DS and Wii U homepage (Daraen) differs from his default name in the German version of Awakening (Robin). Strangely Robin was named Daraen on the German website of Awakening, too.
- Curiously, the announcement trailer in the German version of the Nintendo e-Shop is titled Lucina & Robin. The trailer for the Pokémon newcomers is correctly translated to their German names, indicating that both Robin or Daraen could show up as Robin's name in the final German release version of Smash Bros. 3DS and Wii U. In the final German version of both games, he is named Daraen.
- His name is still Daraen in Fire Emblem Heroes.
- Robin is the only playable unit in Awakening to not have an official artwork aside from their in game portrait.
- They are also the only Avatar unit that does not have an official artwork aside from their in game portraits.
- Robin's amiibo Hero Battle team in Fates is based off of Robin's very first allies from Awakening:
- Mercenary (Paired Up with Robin): Chrom.
- Shrine Maiden: Lissa.
- Great Knight: Frederick.
- If Robin is recruited and running the armory in Fates, he will remark how the weapons do not "wear out over time". This is a nod to the fact Fates is the second game in the series to not have standard weapon durability after Gaiden. This is also a jab at his Super Smash Bros character, who cycles through weapons as their durability gives out.
- In Heroes, Male Robin is the only Avatar unit to have a summoning animation as well as the final boss of the Tempest Trials.
- In Heroes, Female Robin is the only Avatar unit to be the Grand Hero.
- In Heroes, Female Robin's Grand Hero Battle map is based on Awakening Paralogue 12.
- In Warriors, Female Robin is the one of the two Avatar units to be unlocked in the History Mode. The other one is Male Corrin.
- This also makes her the only unit to be unlocked in the History Mode that isn't a Lord unit.
- Female Robin is the only playable Fire Emblem character in Super Smash Bros. for Nintendo 3DS and Wii U who doesn't have a amiibo of herself.
- Robin is one of four characters in Super Smash Bros. for Nintendo 3DS and Wii U whose alternate trophies portray the same palette swap in both versions, the others being Cloud, Corrin and Bayonetta. (This is excluding Bowser Jr., who doesn't have any actual palette swaps.)
- In the Super Smash Bros. series, Robin is the only Fire Emblem fighter who cannot use the Sword and Cape equipment.
- In Super Smash Bros. Ultimate, the announcer's voice when Robin is selected is used twice in the Sound Test. This is likely a placeholder for announcing female Robin in languages with gendered nouns, as with like Pokémon Trainer, Villager, Wii Fit Trainer, Mii Fighters, and Inkling (Corrin and Byleth, however, only have one); however, none of the configurable languages in the game use gender-specific announcements for female Robin.
- According to Naga and Tiki in Awakening and the younger Tiki in Warriors, Robin's power resembles their own. This is presumably due to Grima having been created from Divine Dragon's blood.
- Male Robin (Fell Reincarnation) is the winner of the 11th Voting Gauntlet (Shadow in the Mirror) and the 22nd Voting Gauntlet (Destructive Forces) in Heroes as Grima.
- Legendary Robin (F) was the first colorless dragon introduced in Heroes as well as the first colorless legendary hero introduced to the game.
- This also makes her the first Avatar unit to be a legendary hero.
- For most of Robin's S-Supports in Awakening, Id~(Serenity) is played instead of the default Marriage theme, the exceptions to this being Cordelia and Ricken.
- All four Bride units introduced to Heroes in 2023 alongside Groom Robin are all first generation roster units that can only form an S-Rank Support with him alone in Awakening.
Gallery
- See main article: Robin/Gallery.