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Rogue Dagger is a Dagger and a weapon skill that appears exclusively in Fire Emblem Heroes.

Overview[]

The Rogue Dagger and it's evolved form function as accessible support/buffing weapons in Heroes, offering the wielder a boost to their defensive stats for a turn while simultaneously reducing the foe's defensive stats for the same length of time. At it's base level, this is a simple shift of 3 points of each stat; while the Rogue Dagger+ offers a stronger shift of 5 points - a weaker debuff than other daggers of the same grade, but with the added benefit of the buff.

When refined; the Rogue Dagger+'s effect is modified even further, allowing both the buff and debuff to splash - allies within 2 spaces of the wielder all receive the +5 to their Defense and Resistance, while the target and all other foes within 2 spaces of them suffer the same sized debuff.

The Rogue Dagger is available without skill inheritance for Chad, Gaius and Matthew.

Weapon Stats[]

Name Type

Rogue Dagger

FEH Red Dagger IconFEH Blue Dagger IconFEH Green Dagger IconFEH Dagger Dagger

Mt Rng SP Rarity
4 2 200 FEH Star Rarity 3
Effect

After combat, if unit attacked, inflicts
Def/Res-3 on foe through its next action.
Grants unit Def/Res+3 for 1 turn.

Name Type

Rogue Dagger+

FEH Red Dagger IconFEH Blue Dagger IconFEH Green Dagger IconFEH Dagger Dagger

Mt Rng SP Rarity
7 2 300 FEH Star Rarity 5
Effect

After combat, if unit attacked, inflicts
Def/Res-5 on foe through its next action.
Grants unit Def/Res+5 for 1 turn.

Name Cost

Smoke Dagger+

350 SP, 500Arena Medal, 50Refining Stone
Type HP Mt Spd Def Res
FEH WUp 1 +2 + 6
FEH WUp 2 +2 + 5 + 2
FEH WUp 3 +2 + 5 + 3
FEH WUp 4 +2 + 5 + 3
Effect
After combat, if unit attacked, inflicts Def/Res-6
on target and foes within 2 spaces of target
through their next actions, and grants Def/Res+6
to unit and allies within 2 spaces for 1 turn.

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