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Rogue Dagger is a Dagger and a weapon skill that appears exclusively in Fire Emblem Heroes.

Overview

The Rogue Dagger and it's evolved form function as accessible support/buffing weapons in Heroes, offering the wielder a boost to their defensive stats for a turn while simultaneously reducing the foe's defensive stats for the same length of time. At it's base level, this is a simple shift of 3 points of each stat; while the Rogue Dagger+ offers a stronger shift of 5 points - a weaker debuff than other daggers of the same grade, but with the added benefit of the buff.

When refined; the Rogue Dagger+'s effect is modified even further, allowing both the buff and debuff to splash - allies within 2 spaces of the wielder all receive the +5 to their Defense and Resistance, while the target and all other foes within 2 spaces of them suffer the same sized debuff.

The Rogue Dagger is available without skill inheritance for Chad, Gaius and Matthew.

Weapon Stats

Name Type

Rogue Dagger

FEH Red Dagger Icon.pngFEH Blue Dagger Icon.pngFEH Green Dagger Icon.pngFEH Dagger.png Dagger

Mt Rng SP Rarity
4 2 200 FEH Star Rarity 3.png
Effect

After combat, if unit attacked, inflicts
Def/Res-3 on foe through its next action.
Grants unit Def/Res+3 for 1 turn.

Name Type

Rogue Dagger+

FEH Red Dagger Icon.pngFEH Blue Dagger Icon.pngFEH Green Dagger Icon.pngFEH Dagger.png Dagger

Mt Rng SP Rarity
7 2 300 FEH Star Rarity 5.png
Effect

After combat, if unit attacked, inflicts
Def/Res-5 on foe through its next action.
Grants unit Def/Res+5 for 1 turn.

Name Cost

Smoke Dagger+

350 SP, 500Arena Medal.png, 50Refining Stone.png
Type HP Mt Spd Def Res
FEH WUp 1.png +2 + 6
FEH WUp 2.png +2 + 5 + 2
FEH WUp 3.png +2 + 5 + 3
FEH WUp 4.png +2 + 5 + 3
Effect
After combat, if unit attacked, inflicts Def/Res-6
on target and foes within 2 spaces of target
through their next actions, and grants Def/Res+6
to unit and allies within 2 spaces for 1 turn.

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