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You have lost faith in humanity and in yourself. I believe in mankind, and I know that your lunacy must be stopped!”
—Roy's declaration to Zephiel before their epic battle in Chapter 22: The Neverending Dream

Roy is a playable character and the main protagonist of Fire Emblem: The Binding Blade. He is the son of Eliwood, the main character of Fire Emblem: The Blazing Blade.

Roy's mother could be either Ninian, Lyndis, Fiora, or another unmentioned woman, depending on who Eliwood gained supports with in The Blazing Blade or if he had any supports at all. He is stated in the Hasha no Tsurugi manga to be 15 years old. He makes a brief cameo in the ending of The Blazing Blade.

His first game appearance was in the Nintendo-brawler Super Smash Bros. Melee, prior to the release of his own game, The Binding Blade. The appearance of Roy and Marth sparked a greater level of Western interest in the Fire Emblem series, and was partly responsible for Nintendo's decision to release the games internationally, beginning with The Blazing Blade.

ProfileEdit

The Blazing BladeEdit

At the end of The Blazing Blade, if playing Eliwood's route, Eliwood asks the Tactician, whom he met during his story, to name his firstborn child. That child, Roy, appears briefly at the end of Fire Emblem: The Blazing Blade in an epilogue that takes place fifteen years after the events of the game. During Eliwood's visit to Castle Ostia, Roy accompanies his father and meets Hector and his daughter Lilina for the first time. The two quickly run off to play as their fathers discuss the unrest occurring in Bern by Zephiel.

The Binding BladeEdit

RoyBindingBladeArt

Roy draws the Binding Blade before being promoted to a Great Lord.

Roy is only fifteen years old when the story of The Binding Blade begins. Bern recently conquered the neighboring nations of Sacae and Ilia, and had turned its sights to the Lycian League. Following the Lycian code, each province is obligated to send their armies into battle against those who would attack the nation-states; Roy is thus called home from his studies in Ostia to lead Pherae's armies in his ill father's stead.

Along the way to Araphen (the Lycian realm closest to Bern), however, he meets the princess of Bern and sister of King Zephiel, Guinivere, who had escaped from her land in the hopes of negotiating a treaty with Lycian nobility. Roy quickly agrees to her proposal to search for a peaceful means to end Bern’s aggression, and it is this encounter (along with his tardy arrival at Araphen to a dying Lord Hector) that will eventually lead him on a journey across Elibe to save the continent from another war between dragons and humans. After Hector's death in Chapter 3, Roy is bound by oath to protect the Ostian lord's daughter, Lilina.

His campaign will force him to put Lycia under Etrurian protection, deal with rebellion across the continent, recruit comrades, search for seven of the eight legendary weapons of Elibe, and eventually draw the Binding Blade. The blade is found after the other legendary weapons start glowing and pointing in the direction of the Shrine of Seals. Roy draws the sword, triggering his promotion. In the final four chapters, he duels and defeats the errant King Zephiel, who is wielding the Eckesachs, slays Jahn, and finally vanquishes the demon dragon Idunn. Depending on the various supports and actions taken throughout the game, several different endings can occur. All of them generally result in the recovery of Idunn's soul, Roy's return to Pherae, the formation of the Kingdom of Lycia, and an era of peace.

PersonalityEdit

Roy is a competent leader and warrior. He is an upstanding, thoughtful, and idealistic young man who repeatedly shows a desire to help and support others, shown in his interaction with Guinivere and his friend since youth, Lilina. While he would prefer to avoid bloodshed – a fact reflected in his interaction with Guinivere and his tactical efforts to conserve his soldiers – he maintains a strong resolve to see peace return to Elibe. Despite his young age, he manages to lead an ever growing army and gain people's trust wherever he goes. Unlike most young protagonists, however, he is perceptive and cunning for his age – he tricks a traitorous Lycian vassal into exposing himself, deciphers that the bard Elffin is more than he seems (though he does not pursue the truth against Elffin's will), and often reacts calmly and tactically to disturbing news.

Idealistic and loyal, he is committed to protect those in need and fight for the right causes, even if this means fighting against old bonds. He is also understanding of people's desires and reasons, and feels that a victory obtained by sacrificing people is not a true victory. Although his knights try to keep him away from the front lines, Roy refuses to, stating that the only way he can understand people and fight for them is to experience their hardships.

Roy values friendship and family greatly. He does not particularly care about the social status of others, and in particular he views Wolt as a brother and not as a vassal. He maintains a close relationship with Cecilia, his former teacher, and Lilina, his childhood friend, but is also friendly towards new people, such as Sue and Sophia. He is also not very good at handling women, and he is especially flustered by Lalum's forwardness. Roy is notably dense, being oblivious to the feelings that some of the women in the army develop for him. Lilina in particular is quite smitten with him regardless of the player’s actions, but he never notices this.

In a support conversation between Lilina and Cecilia, it is revealed that Roy's inferiority complex is the reason why he picked up a sword despite his teacher using magic. Through Lilina and Wolt's conversations about Roy, though, the player can see a different side of him. According to Lilina, Roy is somewhat clumsy. He tends to doubt his competence, heavily relying in Marcus and Merlinus' experience and support, and from what it is seen in Shanna's supports, he has trouble keeping himself in good spirits. Lilina also notes that he is known to "dance with two left feet."

In-GameEdit

Fire Emblem: The Binding BladeEdit

Description: The next heir to Pherae. The protagonist of this story.

Base StatsEdit

Starting Class Affinity
FE6 Roy Lord Map SpriteLord GBAFireFire
Level HP Str Skl Spd Lck Def Res Con Mov
1 18 5 5 7 7 5 0 6 5
Weapon Starting Items

Sword Sword - D

RapierRapier
VulneraryVulnerary

Promotion GainsEdit

Promoted Class
FE6 Master Lord Map Sprite Great Lord
Level HP Str Skl Spd Def Res Con Mov
1 +4 +2 +3 +2 +2 +5 +2 +1
Weapon Ranks
Sword Sword +3

Growth RatesEdit

HP S/M Skl Spd Lck Def Res
80% 40% 50% 40% 60% 25% 30%

SupportsEdit

See also: Roy/Supports

OverviewEdit

As a unit, Roy starts with low base stats and is swordlocked with 5 movement. This is mitigated by his growths after a few level ups (with his HP and Luck growths being particularly robust). He will not be a viable unit in most playthroughs until his promotion, which grants Roy a large increase to all his stats. Further hindering Roy's viability is the fact that he cannot promote until after Chapter 21 or Chapter 21x, when he receives his forced promotion and legendary weapon, The Binding Blade. Another hindrance is that every chapter has a Seize objective, requiring Roy to capture a gate or throne and limiting his opportunities to fight.

Roy does have exclusive access to the Rapier, which has three times effective damage against Knights and Cavaliers (Troubadours and Nomads are unaffected), giving him utility within the first few chapters where effective weapons against Armored and Mounted units are rare. With some bosses up until Chapter 10 being either a Knight or Cavalier, Roy is able to perform a niche role. Although it must be noted that on Hard, Knights will generally have enough Defense and weapon advantage to offset his effective damage. The Rapier is limited to 25 uses and there are only two in-game (the other must be found inside a chest in Chapter 7).

Roy's combat improves drastically upon obtaining the Binding Blade. The sword has a 18 Mt base, good accuracy, decent crit rate, 1-2 Range, effective damage against Manaketes, and grants +5 Defense and Resistance. The blade is also light enough that any speed penalty incurred is negligible. It can be used as an item to heal Roy for 30 HP but it is not recommended as the sword is limited to 20 uses.

Fire Emblem AwakeningEdit

Base StatsEdit

Starting Class
FE13 NPC Generic Hero (M) Map SpriteHero
Level HP Str Mag Skl Spd Lck Def Res Mov
20 64 33 15 36 35 29 27 15 6
Skills Weapon Starting Items

WeaponSaverArmsthrift
LateInitiativePatience
Sol (FE13)Sol
AxeslayerAxebreaker
HShieldAegis

SwordIconFE13Sword - A
AxeIconFE13Axe - D

Brave Sword FE13Brave Sword*
Roy's Blade FE13Roy's Blade*

*Enemy only, joins unequipped

Starting Class
FE13 Generic Mercenary (M) Map SpriteMercenary
Level HP Str Mag Skl Spd Lck Def Res Mov
11 27 11 1 13 12 6 8 0 5
Skills Weapon Starting Items

DuelAttackPlusDual Strike+
HShieldAegis

SwordIconFE13Sword - C

Roy's Blade FE13Roy's Blade*

*Included after recruitment
**Enemy only, joins unequipped

Starting Class
Mercenary
Level HP Str Mag Skl Spd Lck Def Res Mov
13 28 12 2 13 13 6 8 1 5
Skills Weapon Starting Items

LateInitiativePatience

SwordIconFE13Sword - A

Roy's Blade FE13Roy's Blade

Fire Emblem Echoes: Shadows of ValentiaEdit

An illusory likeness of Roy can be summoned through the connection of a Roy Amiibo with Mila's Turnwheel.

Base StatsEdit

Starting Class
FE15 Lord (Roy Illusion)Lord
Level HP Atk Skl Spd Lck Def Res Mov
1 34 16 12 11 6 11 4 5
Magic Skills Starting Items

-

-

Echoes binding blade icon Binding Blade

Fire Emblem HeroesEdit

Young Lion
The son of Eliwood, Marquess of Pherae and talented leader of its army. Appears in Fire Emblem: The Binding Blade.

Base StatsEdit

Rarity:

✯✯✯

Title Group
Heroes Roy Sprite (3*)
Young Lion
Heroes Infantry Infantry
Level HP Atk Spd Def Res
1
40
18/19/20
37/40/43
6/7/8
23/26/29
7/8/9
24/27/30
4/5/6
19/22/25
2/3/4
21/24/27
Skills Weapon

FEH skill offense Steel Sword

FEH Sword Sword

✯✯✯✯

✯✯✯✯✯

SkillsEdit

WeaponEdit
Name Prerequisite Might Range Effects SP Cost Default Unlocked
FEH skill offense Iron Sword - 6 1 - 50 - -
FEH skill offense Steel Sword - 8 1 - 100 FEH Star Rarity 3 -
FEH skill offense Silver Sword - 11 1 - 200 FEH Star Rarity 4 FEH Star Rarity 3
FEH skill offense Binding Blade - 16 1 Grants Def/Res +2 when Roy is attacked. 400 FEH Star Rarity 5 FEH Star Rarity 5
Weapon RefinementsEdit
Binding Blade
Type Stats Effects Cost
FEH WUp 28 +3 HP Effective against dragon foes. FEH Fire BreathFEH Thunder BreathFEH Wind BreathFEH Colorless Breath
If foe initiates combat, grants Def/Res+4 during combat.
If unit’s HP ≥50% and foe initiates combat, unit makes a guaranteed follow-up attack.
400 SP
500 Arena Medal
200 Divine Dew
FEH WUp 1 +5 HP
+2 Mt
Effective against dragon foes. FEH Fire BreathFEH Thunder BreathFEH Wind BreathFEH Colorless Breath
If foe initiates combat, grants Def/Res+4 during combat.
400 SP
500 Arena Medal
200 Divine Dew
FEH WUp 2 +5 HP
+3 Spd
Effective against dragon foes. FEH Fire BreathFEH Thunder BreathFEH Wind BreathFEH Colorless Breath
If foe initiates combat, grants Def/Res+4 during combat.
400 SP
500 Arena Medal
200 Divine Dew
FEH WUp 3 +5 HP
+4 Def
Effective against dragon foes. FEH Fire BreathFEH Thunder BreathFEH Wind BreathFEH Colorless Breath
If foe initiates combat, grants Def/Res+4 during combat.
400 SP
500 Arena Medal
200 Divine Dew
FEH WUp 4 +5 HP
+4 Res
Effective against dragon foes. FEH Fire BreathFEH Thunder BreathFEH Wind BreathFEH Colorless Breath
If foe initiates combat, grants Def/Res+4 during combat.
400 SP
500 Arena Medal
200 Divine Dew
AssistEdit
Name Prerequisite Range Effects SP Cost Default Unlocked
FEH skill support Shove - 1 Push adjacent ally 1 space farther away. 150 FEH Star Rarity 4 FEH Star Rarity 3
PassiveEdit
Name Prerequisite Effects SP Cost Unlocked Type
FEH Triangle Adept 1 Triangle Adept 1 - Gives Atk +10% if weapon-triangle advantage. Atk -10% if disadvantage. 50 - A
FEH Triangle Adept 2 Triangle Adept 2 FEH Triangle Adept 1 Triangle Adept 1 Gives Atk +15% if weapon-triangle advantage. Atk -15% if disadvantage. 100 FEH Star Rarity 3 A
FEH Triangle Adept 3 Triangle Adept 3 FEH Triangle Adept 2 Triangle Adept 2 Gives Atk +20% if weapon-triangle advantage. Atk -20% if disadvantage. 200 FEH Star Rarity 4 A
FEH Seal Def 1 Seal Def 1 - After combat, foe suffers Def -3 through its next action. 40 FEH Star Rarity 3 B
FEH Seal Def 2 Seal Def 2 FEH Seal Def 1 Seal Def 1 After combat, foe suffers Def -5 through its next action. 80 FEH Star Rarity 4 B
FEH Seal Def 3 Seal Def 3 FEH Seal Def 2 Seal Def 2 After combat, foe suffers Def -7 through its next action. 160 FEH Star Rarity 5 B

Brave Lion
The son of Eliwood, Marquess of Pherae. Has immense respect for his father and wields his weapon, Durandal. Appears in Fire Emblem: The Binding Blade.

Base StatsEdit

Rarity: ✯✯✯✯✯

Title Group
Heroes Roy Legendary Heroes Sprite
Brave Lion
Heroes Cavalry Cavalry
Level HP Atk Spd Def Res
1
40
15/16/17
34/38/41
7/8/9
29/32/35
7/8/9
31/34/37
6/7/8
23/26/30
6/7/8
21/24/27
Skills Weapon

FEH skill offense Blazing Durandal
FEH skill special Night Sky

FEH Sword Sword

SkillsEdit

WeaponEdit
Name Prerequisite Might Range Effects SP Cost Default Unlocked
FEH skill offense Iron Sword - 6 1 - 50 - -
FEH skill offense Steel Sword - 8 1 - 100 - -
FEH skill offense Silver Sword - 11 1 - 200 - -
FEH skill offense Blazing Durandal - 16 1 Grants Atk +3. If Roy's Atk > foe's, he gains Special cooldown charge +1.
(If using other similar skill, only highest value applied.)
400 FEH Star Rarity 5 -
SpecialEdit
Name Prerequisite Effects Charge Cost SP Cost Default Unlocked
FEH skill special Night Sky - Grants +50% to damage dealt. 4 100 FEH Star Rarity 5 -
FEH skill special Astra FEH skill special Night Sky Grants +150% to damage dealt. 5 200 - FEH Star Rarity 5
FEH skill special Galeforce FEH skill special Astra If this unit initiates an attack, it can take another action after combat. (Once per turn only.) 5 500 - FEH Star Rarity 5
PassiveEdit
Name Prerequisite Effects SP Cost Unlocked Type
FEH Darting Blow 1 Darting Blow 1 - Grants Spd +2 during combat if unit initiates the attack. 50 - A
FEH Steady Blow 1 Steady Blow 1 FEH Darting Blow 1 Darting Blow 1 If unit initiates combat, unit granted Spd/Def +2 during battle. 120 - A
FEH Steady Blow 2 Steady Blow 2 FEH Steady Blow 1 Steady Blow 1 If unit initiates combat, unit granted Spd/Def +4 during battle. 240 FEH Star Rarity 5 A
FEH Desperation 1 Desperation 1 - If unit initiates combat with HP ≤25%,
follow-up attacks occur immediately after unit's attack.
50 - B
FEH Desperation 2 Desperation 2 FEH Desperation 1 Desperation 1 If unit initiates combat with HP ≤50%,
follow-up attacks occur immediately after unit's attack.
100 - B
FEH Desperation 3 Desperation 3 FEH Desperation 2 Desperation 2 If unit initiates combat with HP ≤75%,
follow-up attacks occur immediately after unit's attack.
200 FEH Star Rarity 5 B

Youthful Gifts
The son of Eliwood, Marquess of Pherae. He decided to visit the festival after receiving an invitation from Lilina. Appears in Fire Emblem: The Binding Blade.

Base StatsEdit

Rarity: ✯✯✯✯✯

Title Group
Heroes Roy Valentine Sprite
Youthful Gifts
Heroes Cavalry Cavalry
Level HP Atk Spd Def Res
1
40
16/17/18
31/34/37
8/9/10
32/35/38
5/6/7
15/19/22
4/5/6
23/27/30
5/6/7
27/30/33
Skills Weapon

FEH skill offense Gratia+
FEH skill special Reciprocal Aid

FEH Bow Bow

SkillsEdit

WeaponEdit
Name Prerequisite Might Range Effects SP Cost Default Unlocked
FEH skill offense Iron Bow - 4 2 Effective against flying foes. Heroes Flying 50 - -
FEH skill offense Steel Bow - 6 2 Effective against flying foes. Heroes Flying 100 - -
FEH skill offense Gratia - 8 2 Effective against flying foes. Heroes Flying
If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
200 - -
FEH skill offense Gratia+ - 12 2 Effective against flying foes. Heroes Flying
If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
300 FEH Star Rarity 5 -
Weapon RefinementsEdit
Gratia+
Type Stats Effects Cost
FEH WUp 1 +2 HP
+1 Mt
Effective against flying foes. Heroes Flying
If foe uses bow, dagger, magic, or staff,
neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
350 SP
500 Arena Medal
50 Refining Stone
FEH WUp 2 +2 HP
+2 Spd
Effective against flying foes. Heroes Flying
If foe uses bow, dagger, magic, or staff,
neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
350 SP
500 Arena Medal
50 Refining Stone
FEH WUp 3 +2 HP
+3 Def
Effective against flying foes. Heroes Flying
If foe uses bow, dagger, magic, or staff,
neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
350 SP
500 Arena Medal
50 Refining Stone
FEH WUp 4 +2 HP
+3 Res
Effective against flying foes. Heroes Flying
If foe uses bow, dagger, magic, or staff,
neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
350 SP
500 Arena Medal
50 Refining Stone
AssistEdit
Name Prerequisite Range Effects SP Cost Default Unlocked
FEH skill support Reciprocal Aid - 1 Swap HP with adjacent ally (neither unit can go above their max HP). 150 FEH Star Rarity 5 -
PassiveEdit
Name Prerequisite Effects SP Cost Unlocked Type
FEH Death Blow 1 Death Blow 1 - Grants Atk +2 during combat if unit initiates the attack. 50 - A
FEH Death Blow 2 Death Blow 2 FEH Death Blow 1 Death Blow 1 If unit initiates combat, unit granted Atk +4 during battle. 100 - A
FEH Death Blow 3 Death Blow 3 FEH Death Blow 2 Death Blow 2 If unit initiates combat, unit granted Atk +6 during battle. 200 FEH Star Rarity 5 A
FEH Bow Valor 1 Bow Valor 1 - If unit survives and uses a bow, unit gets 1.5x SP.
(If similar skill effects also used, only highest multiplier applied.)
30 - C
FEH Bow Valor 2 Bow Valor 2 FEH Bow Valor 1 Bow Valor 1 If unit survives, all bow users on team get 1.5x SP.
(If similar skill effects also used, only highest multiplier applied.)
100 - C
FEH Bow Valor 3 Bow Valor 3 FEH Bow Valor 2 Bow Valor 2 If unit survives, all bow users on team get 2x SP.
(If similar skill effects also used, only highest multiplier applied.)
120 FEH Star Rarity 5 C

QuotesEdit

The Binding BladeEdit

“Now is the time of truth! I have the blade of Hartmut, who took pity on you and spared your life! Everyone, leave the final blow to me!!”
—Roy, in the Final Chapter

“I'm sorry... I let you all down...”
—Roy's default death/Game Over quote

If Lilina is available Edit

  • Roy: I'm sorry... I let you all down...
  • Lilina: I-I...I'm sorry...

If Guinivere is available Edit

  • Roy: I'm sorry... I let you all down...
  • Guinivere: Roy...! Live on...

Tutorial Mode Edit

“Roy...! Nooo! ...That's what I would be saying if this was a real battle. This battle is lost. Don't be discouraged... We'll try again tomorrow. Let's go back and get some rest.”
—Cecilia's game over quote

Awakening Edit

“I have to believe in our cause. I cannot let doubt weaken me!”
—Roy's battle quote as an enemy, in Champions of Yore 2

“Why would I surrender, even if I have my doubts? And more importantly...Who in the world is "the Vaike"?”
—Roy's battle quote versus Vaike in Champions of Yore 2

“I have to end this for Lilina's sake.”
—Roy's battle quote as an enemy, in Champions of Yore 3

“Why would you pick a fight with me? You have no chance of winning.”
—Roy's battle quote versus Vaike in Champions of Yore 3

“I don't care how strong you are. It's not strong enough!”
—Roy's battle quote as an enemy, in Smash Brethren 2

“This land is ours! Return to your own world, invader!”
—Roy's battle quote versus the Male Avatar in Smash Brethren 2

“Where did you COME from?”
—Roy's battle quote as an enemy, in Smash Brethren 3

“Why do you trouble this land? You have your own realm!”
—Roy's battle quote versus the Male Avatar in Smash Brethren 3

“I will prevail—for those who guided me here, and for all who fight with me today!”
—Roy's battle quote as an enemy, in Rogues & Redeemers 2

“I don't know about that, but I want this victory more than you do.”
—Roy's battle quote versus the Male Avatar in Rogues & Redeemers 2

“This is our realm. I won't let you just do as you please with it!”
—Roy's battle quote as an enemy, in Rogues & Redeemers 3

“I should have...believed harder...”
—Roy's death quote as an enemy, in Champions of Yore 2

“Agh...Lilina deserves...better...”
—Roy's death quote as an enemy, in Champions of Yore 3

“The rest...is in the visitors' hands...”
—Roy's death quote as a NPC, in Smash Brethren 1

“Nngh...I thought I had more...in me...”
—Roy's death quote as an enemy, in Smash Brethren 2

“I underestimated your valor, outsiders...”
—Roy's death quote as an enemy, in Smash Brethren 3

“I'm sorry I couldn't...see us through this...”
—Roy's death quote as a NPC, in Rogues & Redeemers 1

“Nngh...The others deserved...better from me...”
—Roy's death quote as an enemy, in Rogues & Redeemers 2

“You will be stopped...if not by my hand...then by another's...”
—Roy's death quote as an enemy, in Rogues & Redeemers 3

HeroesEdit

See Main Article: Roy/Heroes Quotes

“I am certain that you will be a child of fire... One that saves the land from an evil star.”
Eliwood's farewell quote to Roy in the Breath of Destiny Tempest Trial

Possible EndingsEdit

Normal

Roy - Young Lion (若き獅子 Wakaki shishi)
"Roy returned home to rebuild the lands in Lycia that were ravaged by the war. He was always popular with the people and was well-remembered long after his tenure as Marquess Pherae."
With Lilina
"After returning home, Lilina became the Marquess of Ostia, and shortly after, was wed to Roy. Together, Roy and Lilina united Lycia to create the Kingdom of Lycia, a nation blessed with prosperity and harmony."
With Shanna
"Shanna gave up her life as a pegasus knight and went to Pherae with Roy, where they wed. Rebuilding Lycia was never easy, but her energy always encouraged everyone around her."
With Sue
"Sue accompanied Roy to Lycia, where they wed. She could never cast away her love for nature, however, and other nobility found her behavior unusual."
With Larum
"Larum accompanied Roy to Pherae where they wed. Many voiced unease about a Lycian marquess marrying a woman of common descent, but in spite of the criticism, they were happy."
With Cecilia
"Cecilia accompanied Roy to Pherae where she helped rebuild the battered land. The two eventually wed, and she continued to offer him close support as his wife."
With Sophia
"Sophia accompanied Roy to Pherae, where the two married. Despite her quiet nature, her informed decisions assisted greatly in the reconstruction of Lycia."

Non-Canon AppearancesEdit

Super Smash Bros. seriesEdit

Roy's inclusion in Super Smash Bros. Melee marked his very first appearance, which preceded the debut of his own game, Fire Emblem: The Binding Blade. His inclusion in Smash also sparked interest in the Fire Emblem series in the West and was partly responsible for Nintendo's decision to release the games internationally, beginning with the seventh title in the series. Nintendo of Japan had originally intended to make him playable only in the game's Japanese release, but when he garnered favorable attention during the game's North American localization, Nintendo of America decided to keep both him and fellow Fire Emblem protagonist Marth in the North American and European versions. Roy speaks Japanese in all of his appearances in Smash due to the Fire Emblem series' exclusivity to Japan prior to Melee; Roy is voiced by Fukuyama Jun (福山 潤).

MeleeEdit

Roy is a clone of Marth, sharing a similar moveset focused around speed and mobility. However, there are some key differences such as the Binding Blade having its sweet spot at the base of blade, dealing more damage if an attack connects there. Most of his moves are also slightly stronger and slower as well as sporting fire effects.

Roy is an unlockable character and can be acquired by completing 1P Classic Mode as Marth without using continues or by alternatively playing 900 VS. matches.

BrawlEdit

In the next installment in the series, Super Smash Bros. Brawl, Roy may have been originally planned to be in the game, but was cut possibly due to time constraints, or other unknown reasons. A package of unfinished programing found within the code of the game labelled "ROY" has been found via hacking. He only appears as a Sticker.

For 3DS and Wii UEdit

“Roy Seals the Deal!”
—Roy's introduction tagline.

An early leak on June 13, 2015 revealed that Roy was set to return in Super Smash Bros. 4 and was officially announced and released on June 14, 2015 as a DLC character. Roy's return was first hinted via datamining the 1.0.6 patch for the 3DS version which revealed a data file labeled ROY was hidden in it. Like Marth, Roy continues to only speak in Japanese and Jun Fukuyama reprised his role as his voice, re-recording the original Roy audio.

Roy, for the most part, remains largely the same as he was in Melee, having the same sweet spot at the center and hilt of his blade. He received numerous new standard attack moves and different properties to his specials, making him largely different from Marth compared to Lucina. Roy also received a redesign, based on his design as a Great Lord in The Binding Blade. Some of his palette swap are references to other Elibe series characters including Marcus, Eliwood, Zephiel, and Cecilia. Marth also has a palette swap based on Roy's original Melee colors.

UltimateEdit

Roy SSBU

Roy in Super Smash Bros. Ultimate.

Roy returns in Super Smash Bros. Ultimate. Roy is a part of the game's initial roster and will not be DLC unlike his Smash 4 appearance. Unlike Lucina, Roy is not considered an Echo Fighter of Marth. He also has his own Echo Fighter, Chrom.

Special MovesetEdit

  • Regular Special: Flare Blade: Roy's standard special move. Roy performs a vertical slash similar to his standard attack animation in his game. The move can be charged in place and will initiate once the player lets go of the B Buttons. If held for at least 5 seconds, Roy will automatically unleash the attack, creating a large explosion in front of him. A fully charged Flare Blade always deals 50% to any enemy that it hits and will result in a One-hit KO unless on a stage with an un-passable roof, or if used against superheavy characters from the opposite end of the stage. It will also inflict 10% recoil on Roy even if he does not connect with anyone. It can also break shields at full charge.
  • Side Special: Double-Edge Dance: Roy's side special move. Roy performs a series of different slashes depending on the button input by the player. After performing the standard Side Special input, the player can press B while pressing up, down, or forward, up to 4 attacks. With all the different move variations, Roy can perform 18 different versions of the Double-Edge Dance move. high variations are outlined with blue streaks, middle variations are outlined with red streaks, and low variations are outlined with green streaks. Roy's version is stronger than Marth's but slower, making it harder to hit an opponent with all hits of the special.
  • Up Special: Blazer: Roy's stage recovery move. Roy performs a leaping ascending vertical slash that can hit up to 4 times due to the fire effect imbued in his blade. However it has little horizontal movement making it difficult to recover from off the offscreen. In Super Smash Bros. for Nintendo 3DS and Wii U, Roy now executes the attacks with a reverse grip uppercut slash and has more horizontal range, similar to Marth and Lucina's Crescent Slash custom move variation, while retaining the multiple hits.
  • Down Special: Counter: Roy's down special move. Roy takes a defenses stance and his body flashes for a few seconds. If any character attacks him with a non-projectile move up close, Roy will deal 1.35x the amount of damage that he would have received, slightly stronger than Marth's, whose deals 1.2x. If hit with a projectile, Roy will redirect the projectile upwards at a 30 degree trajectory behind him. However, if he tries to Counter an explosive projectile, it will detonate upon contact and deal damage to Roy.
  • Final Smash: Critical Hit: Unlike Marth and Lucina's rushing version of the move, Roy's version is a close range stationary attack. Roy will first slowly swing his blade backwards. Any characters within two character lengths in front of him will receive up to 5% during the start up swing while characters behind him can receive up to 10% and be forced in front of Roy. Roy then slams his blade down, creating a large explosion, hitting any foe within two character lengths of Roy. This move has lower knockback compared to Marth and Lucina's version, requiring at least 50% on Bowser to KO him from the opposite side of Final Destination. If the move connects, Health bars similar to the style of Awakening appear and quickly deplete to zero. The animation for the move is his actual critical hit animation when he wields the Binding Blade.

Trophy ProfileEdit

Melee InfoEdit
Type Image Description
Classic RoyTrophyClassic The son of the lord of Pherae Prinicpality, Roy was studying in Ostia when the Kingdom of Bern invaded League of Lycia. His father fell ill at this time, so Roy assumed leadership of Pherae's armies. After his fateful meeting with the Princess Guinevere, his destiny became inextricably linked with the fate of the entire continent.
Adventure RoyTrophySmash While Roy's moves are well balanced, he's a little on the slow side, and doesn't excel at midair combat. His blade, the Binding Blade, gives him excellent reach, and makes his Double-Edge Dance slightly different then Marth's Dancing Blade. When it's fully charged, Roy's destructive Flare Blade delivers an instant KO.
All-Star RoyTrophyAllStar Roy's blade is different than Marth's: he does the most damage hitting with the center of his sword. So, a fearless advance into the arms of his foe is Roy's best bet. Blazer is a bit slower than Marth's Dolphin Slash, but it's still a mighty attack that sets anyone it strikes aflame. Roy's attack after using Counter differs slightly from Marth's.
3DS InfoEdit
Type Image Description
Roy RoyTrophy3DS Roy, the main character of Fire Emblem: The Binding Blade returns for the first time since Melee! In The The Binding Blade, Roy led the troops of Pherae into battle in his ailing father’s stead, and now he brings his speed and talent for short-range combat into this game.
Roy (Alt.) RoyAltTrophy3DS His sword, the Sword of Seals, is uniquely powerful at the base of the blade. Flare Blade creates an explosion in front of Roy that can be charged by holding down the button. Take care, though, because at the highest levels of charge, Roy himself will catch fire and take damage! His side special, Double-Edge Dance, changes for each strike after the first depending on whether you hold up or down while attacking.
Wii U InfoEdit
Type Image Description
Roy RoyTrophyWiiU Roy, the main character of Fire Emblem: The Binding Blade returns for the first time since Melee! In The The Binding Blade, Roy led the troops of Pherae into battle in his ailing father’s stead, and now he brings his speed and talent for short-range combat into this game.
Roy (Alt.) RoyAltTrophyWiiU His sword, the Sword of Seals, is uniquely powerful at the base of the blade. Flare Blade creates an explosion in front of Roy that can be charged by holding down the button. Take care, though, because at the highest levels of charge, Roy himself will catch fire and take damage! His side special, Double-Edge Dance, changes for each strike after the first depending on whether you hold up or down while attacking.
Critical Hit CriticalHitRoyTrophyWiiU For Roy’s Final Smash, he traps enemies in a circular swing of the blade, brings it up behind him, and then, in a blast of fire, brings the blade down for a powerful finisher! The downward attack is powerful on its own but doesn’t have much range, so make sure you’re close enough to hit your enemies with the full combo and really seal their fate!
Brawl Sticker InfoEdit
Name Image Artwork from Effect in The Subspace Emissary
Roy
Roy (Binding Blade Artwork)
Fire Emblem: The The Binding Blade [Slash] - Attack +24

Fire Emblem 0 (Cipher)Edit

Roy is illustrated in the trading card game with the following cards:

UsesEdit

While not particularly powerful as a unit, Young Lord of Pherae, Roy, is a showing of the Divine Weapons' focus on Support Skills, and the supporting mechanic, often having skills revolving around being supported by certain characters, and even special Support Skills. His Attack Support Skill, Hero Emblem, oftentimes does not appear at the right time, or the attack unit is too weak to utilize it correctly, and his Defense Support Skill, Hope Emblem, is not much better, unless your Champion is not Roy. General of the Lycian League, Roy, his new Field Cost 1 card, is a substantially stronger unit, allowing you to filter out your hand with Will of Fire and Fate Emblem, and also placing any card of your choice from your hand to the top of the deck (this will be referred to as stacking). Certain Champions may wish to run a few copies of this card, if only for Fate Emblem.

Son of Flames, Roy, is a near-mediocre card, like most other Field Cost 2 cards, for forcing you to tap him and flip 1 Bond to place a card on top of your deck from your Retreat that isn't Roy, as his 50 Attack could certainly come more in handy in attacking weaker units with ease. Leader of the Pherae Army, Roy, has a Rear Line enemy movement effect with the interesting condition of being supported by a card with a Support Skill, which wastes an attack that could be done on said unit. Rapier, while useful at times, will oftentimes not see use, as there are little to no viable Beast or Armor units in Cipher.

Young Lion, Roy, has a typical statline for his Field Cost of 4(3), but has no notable skills, as Banner of the Alliance is generally a more inferior version of Lodestar, Marth's Hero of Light, and Binding Blade will rarely see use, due to either the strength or frequency of Dragon units. Foretold Flame, Roy, however, is a different story altogether. Each of his skills are once per turn each, and flip 1 Bond to do a variety of essential effects: Increase the attack of an allied unit, stacking a card, moving an allied unit, and moving enemy units. Coupled with more powerful Divine Weapons cards like Pious Mage, Nino, and Lovely Duchess, Lilina, and even the assistance of other factions, Roy's power is not to be trifled with.

Inheritor of the Sealed Flame, Roy, while notable for being in a faction that requires very little Bond-flipping to get good healing, continues to suffer from the syndrome of requiring 3 Bonds flipped and a copy of Roy, both of which are terrifyingly hard conditions to achieve together. His effect of stacking a card may prove to be efficient in ensuring attacks land, but he is nonetheless a rather standard and rather useless finisher.

EtymologyEdit

The name "Roy" has been linked to both the Gaelic "ruadh" ("red", commonly used as a nickname for someone with red hair) and the Old French "roi" (meaning "king", which can also be written "roy" in Old French), both of which pertain to Roy in some way. Roy's name could come from an abbreviation of "Elroy" continuing the family prefix "El".

TriviaEdit

  • Roy is one of two characters (the other being Karel) that was originally conceived for the cancelled Nintendo 64 title Fire Emblem: Ankoku no Miko that carried over into the rebooted development of what would eventually become The Binding Blade. In the process, Roy's design was changed and other names such as Ike were considered for him.
  • Roy is the only Fire Emblem character to be playable in Super Smash Bros. Melee before his game was released (by four months). He is also the only character in the Smash Bros. series who made his first debut in Smash Bros. instead of his own franchise.
    • Roy is also the only returning Fire Emblem representative to not appear in the Smash Bros. game succeeding the game he debuted in.
    • Roy is also the first Fire Emblem character to be added to a Super Smash Bros. roster post-release as downloadable content. He was released as DLC for Super Smash Bros. for Nintendo 3DS and Wii U on June 14, 2015, alongside another returnee, Lucas from the Mother series, and newcomer Ryu from Street Fighter.
    • Roy only speaks Japanese in his appearances in Melee and Smash 4, alongside Marth.
    • Roy is the only Fire Emblem character to appear in the Super Smash Bros. series without a core Fire Emblem title he starred in (The Binding Blade) officially localized.
  • Roy has been in a number of popularity contests and statistics based on player favoritism:
    • On the official Japanese website for Nintendo, Roy won 1st place in the character popularity poll for Fire Emblem: The Binding Blade. The male-female vote ratio was 2:1. The voter comments mainly focus on his heroic personality, kindness, strength, nobility, and composure.
    • In a Japanese video game news website, Roy won 1st place in the character popularity poll for Fire Emblem: The Binding Blade. The male-female vote ratio was 4:1.
    • Roy came in 2nd place for males in the Fire Emblem Heroes Choose Your Legends popularity poll. He had 28,982 votes.
    • Roy (Brave Lion) placed 52nd with 3,007 votes and Roy (Young Lion) placed 88th with 1,658 votes in the Fire Emblem Heroes A Hero Rises unit poll. He had a total of 4,665 votes.
    • The Choose Your Legends versions of Roy and Lyn placed 3rd among the most popular Ally Support pairings in Heroes.
    • The Choose Your Legends version of Roy placed 5th among the most popular Summoner Support pairings in Heroes.
    • Roy (Young Lion) placed 3rd among the most popular Combat Manuals in Heroes with 92,207 created.
  • In Heroes, his Choose Your Legends version's fourth select quote: "Roy's our boy!" references a popular community meme and Super Smash Bros. chant.
  • Roy's first appearance with an English voice actor is in Fire Emblem Heroes, in which he is voiced by Ray Chase.
  • Roy can be 1/4th Manakete if Ninian is his mother because she is half-Ice Dragon.
  • Roy can be Lilina's cousin if Eliwood is married to Fiora and Hector is married to either Florina or Farina, since Fiora, Florina, and Farina are sisters.
  • Roy is the only primary protagonist in the entire series whose father is still alive at the end of his game (unless one counts Lucina, though in her timeline her father does die and her status as a primary protagonist is debatable).
  • Roy's allies in his SpotPass battle in Fire Emblem Awakening represent some of his allies in The Binding Blade:
    • 3 Paladins (Alen, Lance, and Marcus)
    • 1 Sniper (Wolt)
    • 1 General (Bors)
    • 1 Hero (Dieck)
    • 1 Falcon Knight (Shanna)
    • And 2 Warriors (Lot and Wade)
  • Roy shares his Japanese voice actor, Jun Fukuyama, with Innes.

GalleryEdit

See main article: Roy/Gallery.