Rumored Nupitals is Ingrid and Dorothea's Paralogue Chapter in Fire Emblem: Three Houses. This chapter takes place in Ailell, the Valley of Torment, and can be played during White Clouds on all routes after completing Chapter 6.
Story[edit | edit source]
Ingrid receives an unexpected proposal of marriage from a noble of rising status. As soon as Dorothea hears the name she is adamantly against any engagement between them. Due to the generous dowry House Galatea would receive from their union, Ingrid decides to hear out the noble and pays him a visit. After their meeting, Ingrid decides to turn down his proposal before heading back to the Monastery.
On their way back, Ingrid is ambushed by a band of mercenaries hired by her potential suitor to kidnap her and marry her by force, leading to Dorothea and Byleth's class to rescue Ingrid. Either by Ingrid escaping the battleground or by defeating all of the mercenaries, Ingrid returns safely to the Monastery where she reports the incident to her father. Her father understandably cuts ties from the suitor afterwards.
If Ingrid is in your house, he also bequeaths her with House Galatea's Hero's Relic, Lúin, as a means for Ingrid to protect herself and because she is the rightful wielder of the relic. If Dorothea is in your house, you will receive a Goddess Ring. If both Ingrid and Dorothea are in your house, you will receive both.
Availability, Units and Suggested Level[edit | edit source]
Available until 2/22.
Unit(s): Byleth, Ingrid and Dorothea
Lv.13 (Normal/Hard), Lv.17 (Maddening)
Initial Enemies[edit | edit source]
Normal/Hard Difficulty[edit | edit source]
Maddening Difficulty[edit | edit source]
Reinforcements[edit | edit source]
Until the merchant is defeated, a single thief will reinforce the enemy numbers at each enemy phase.
(Trigger unknown possibly related to Ingrid's positioning) A group of many reinforcements will appear around the map at once.
(Trigger unknown) Pairs of enemies will emerge from around the map throughout the battle.
When player draws close to the escape point, three brigands will emerge from the escape point.
Items[edit | edit source]
- Antitoxin (Defeat Merchant)
- Prayer Ring
- Devil Axe
- Western Chest: Killer Axe
- Eastern Chest: Healing Staff
- Goddess Ring (If Dorothea is in house)
- Luin (if Ingrid is in house)
Battalions[edit | edit source]
- Galatea Pegasus Co.
Strategy[edit | edit source]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
[Insert strategy here]