Lucina: You have a son named Owain.
Lissa: Aw, cute! What's he like?
Lucina: He's... Well, he's quite colorful.
Lissa: Hm... I'm not sure I want to know what that means.”
—Lissa and Lucina discuss Owain
Paralogue Information[edit | edit source]
Owain appears close to Chrom's army and can be spoken to on the very first turn. There are 3 NPC sages in houses and each will give an item when spoken to. However the Bottom (Center) Sage will give Missiletainn, Owain's personal sword, only if Owain is the one who talks to him. This is the only way to get this sword without the Infinite Regalia DLC chapter.
Unlock and Access[edit | edit source]
This paralogue unlocks once Lissa obtains an S-support with someone and Chapter 13 has been completed. However, it cannot be accessed directly from a chapter until Chapter 15 unless the following Paralogues have also been unlocked:
Script[edit | edit source]
The script for this chapter can be found here.
Items[edit | edit source]
- Elixir (Talk to North Villager)
- Speed Tonic (Talk to South-East Villager)
- Spirit Dust (Talk to South-West Villager)
- Missiletainn (Talk to South-East Villager with Owain)
Strategy[edit | edit source]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
On this map, the majority of the enemies on this map are high-leveled unpromoted units, along with three promoted enemies, including Gecko(9 on Lunatic). There are also three Sages, one in each house that act as relief support units, healing your wounded units with Physic staves. As they cannot defend themselves (and have low stats for their class), players should protect them from the nearby units who will rush into their houses in the attempt to kill them. Fortunately, the villagers should be able to survive a hit from the Barbarians long enough for the player's units to reach them. Once all the enemies except for Gecko and his four units nearby are killed, talk to the Sages to get some items before killing him.
Alternatively, the sages may be moved to safety behind the player's units using a Rescue Staff. In this way the map may be cleared at the player's own pace. However, a Staff user with a high magic stat may be needed to reach the far lower-left Sage.