Scouting is a mechanic introduced in Fire Emblem Fates that replaces the Reeking Box of Fire Emblem Awakening. Rather than a usable item, this takes the form of an option the player can select on the world map. The player is given an option of any location that they have previously been to, and after confirming and paying a small amount of gold, enemies will be summoned to that location. This functionality is only available in the Birthright and Revelation routes, and serves as the main method of acquiring gold and experience.
Like the Reeking Box from Awakening, the strength of the foes will vary depending on the map, with late-game maps having stronger enemies than early-game ones.
List of Scouting Maps[edit | edit source]
Chapter Maps[edit | edit source]
Child Paralogue Maps[edit | edit source]
|Town in a Deeprealm||Town in a Deeprealm||Varies|
|Poachers' Forest||Poachers' Forest||Varies|
|Cemetery in a Deeprealm||Cemetery in a Deeprealm||Varies|
[N.B.: These values have only been checked on easy difficulty. They may be affected by difficulty settings. Not all paralogue locations have been checked. Not all Revelation locations have been checked.]