Seidðr Shell is locked to Reginn and cannot be inherited by any other unit.
At the start of Turn 1, Seiðr Shell has its special cooldown reduced by 3, fully charging it. When activated, her damage is boosted by 15 and the damage itself is calculated against the lower of the foe's Def or Res values.
|Effects||At the start of Turn 1, grants Special cooldown count-3 to unit.
Boosts damage by 15 and calculates damage using the lower of the foe's Def or Res.