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The Seraph Knight (神天馬騎士エンリルナイト Enriru naito, lit. Enlil Knight in the Japanese version) is a Pegasus-mounted combat physical class that is exclusive to Fire Emblem: Radiant Dawn. The promoted form of the Falcon Knight class, Seraph Knights wield Swords and Lances as their weapons of choice.

Overview

Combat

Most Seraph Knights (with the exception of Tanith) will not gain much Strength, but with the skill Stun and plenty of Skill, Speed and Resistance, they make for good units nevertheless, as they are able to execute attacks that are swift and accurate.

In-Game

Base Stats

HPStrMagSklSpdLckDefResMovConWtWlv
FE10461951719015139724FE10 Sword.gif C FE10 Lance.gif A

Maximum Stats

HPStrMagSklSpdLckDefResMovConWtWlv
FE1050322036363528349724FE10 Sword.gif S FE10 Lance.gif SS

Growth Rates

HPStrMagSklSpdLckDefResMovConWtWlv
FE1060%35%20%45%50%35%30%45%----

Class Skills

SkillRequirements
FE10Canto.pngCanto
Stun.pngStun
Base skill of all flying and mounted units.
Mastery skill of the Seraph Knight and Dragonlord classes.

Promotion

Base ClassPromotion MethodPromoted Class
FE10FE10 Marcia Falcon Knight Sprite.png
Falcon Knight
Use a FE10mastercrown.pngMaster Crown on a Level 10+ Falcon Knight or train a Falcon Knight to Level 21.FE10 Marcia Seraph Knight Sprite.png
Seraph Knight

Notable Seraph Knights

Radiant Dawn

Etymology

"Seraph", also known as Seraphim, is the name of the ranking for an angel. Medieval Christian theology places seraphim in the highest choir of the angelic hierarchy. They are the caretakers of God's throne, continuously singing "holy, holy, holy".

The class's Japanese name, Enlil Knight, refers to the deity of the same name. Enlil is the ancient Mesopotamian god associated with wind, air, earth, and storms. His association with air is so strong, not only does his name literally translates to "Lord Wind", the ancients saw him more as a personification of the wind.

Gallery

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