—Shamir
Shamir is a character from Fire Emblem: Three Houses. She is a mercenary by trade, who currently works officially as a Knight of Seiros. Though she is not an instructor at the Officers Academy, she offers weekend seminars in Lances and Bows.
Contents
- 1 Profile
- 2 Personality
- 3 In-Game
- 3.1 Three Houses
- 3.1.1 Base Stats
- 3.1.2 As a Mission Assistant
- 3.1.3 As an Ally
- 3.1.4 As an Enemy
- 3.1.5 Growth Rates
- 3.1.6 Maximum Stats
- 3.1.7 Learnt Magic
- 3.1.8 Learnt Abilities
- 3.1.9 Recruitment
- 3.1.10 Overall
- 3.1.11 Gift List
- 3.1.12 Share a Meal List
- 3.1.13 Lost Items
- 3.1.14 Tea Party Conversations
- 3.1.15 Supports
- 3.2 Fire Emblem Heroes
- 3.1 Three Houses
- 4 Quotes
- 5 Possible Endings
- 6 Non-Canon Appearances
- 7 Etymology
- 8 Trivia
- 9 Gallery
Profile[edit | edit source]
Shamir is a master of the Bow serving as a Knight of Seiros. She was once a mercenary, but joined the Knights to repay Rhea for past debts. She is not a believer of the Church of Seiros, despite being a knight, which is a rarity, although the order tolerates her beliefs. For now, she only pledges her loyalty to Rhea. She teaches Cyril the basics of Archery.
"Just a minute! The following section contains spoilers, viewing it will cost a lot. Are you prepared to pay for it?"
|
Until Imperial Year 1175, Shamir was a mercenary working in Dagda, her homeland. After Dagda and Brigid invaded the Adrestian Empire, sparking the Dagda and Brigid War, the Empire counter-invaded both countries. Shamir's homeland was destroyed, and her partner, whom she was in love with, was killed. After that, Shamir traveled to Fódlan and lived as a wanderer until she was taken in by Archbishop Rhea. In gratitude, Shamir pleged her services to her and joined the Knights of Seiros, though she never became a believer in the Church itself.
War Phase[edit | edit source]
Crimson Flower[edit | edit source]
"Just a minute! The following section contains spoilers, viewing it will cost a lot. Are you prepared to pay for it?"
|
If Shamir was not recruited by Byleth during the Academy Phase, she will remain with the Knights of Seiros, taking part in a sneak attack on the Monastery with Alois (if he was not recruited), Seteth and Flayn. Should Alois have been recruited by the player and is sent to battle her, Shamir will express surprise that Alois left the Knights of Seiros, though she bears no ill will before they fight each other. She will end up dying during the battle as there is no option to spare her.
If she was recruited, she will leave the Knights of Seiros, considering her debt to Rhea paid, and come under contract with Edelgard, joining the Black Eagle Strike Force as a mercenary. If Alois was not recruited and she is sent to battle him, she will notice that he has been promoted, and bears no ill will towards him; Alois replies the same to her. She can be sent to fight Catherine in Fhirdiad, where they comment on their predicament and bear no ill will before clashing.
Personality[edit | edit source]
Shamir lives a straightforward life and is blunt and simple when expressing her feelings and thoughts, so that she can simply do what is required of her. She suppresses her emotions before and during a battle; having been a mercenary, she knows that emotions can rattle her performance significantly. She is not completely cold however, as outside of battle, she is often plagued with doubts and needless worry.
She owes Rhea a debt because she took her in during her time of need. Unlike most of the other knights who are devout followers of the Church, Shamir is a unique outlier, as she is not a believer of the Church or Rhea. While this would cause concern with others due her beliefs, both the order and Rhea tolerate her atheism.
She gets along well with Catherine, a fellow Knight, despite their completely different personalities due to participating in many battles together. She is also on good terms with Gilbert and Alois.
Shamir likes throwing weapons, gambling, archery, and receiving paychecks. She enjoys tranquility and tends to hide her own presence. She dislikes centipedes, sweet talkers and spiders.
In-Game[edit | edit source]
Three Houses[edit | edit source]
Base Stats[edit | edit source]
Skill | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
---|---|---|---|---|---|---|---|---|---|---|---|
Level | E | C+ | E | A | E | E | E | D | E | E | E |
Start |
As a Mission Assistant[edit | edit source]
Sword and Shield of Seiros[edit | edit source]
Starting Class | Crest | ||||||||
---|---|---|---|---|---|---|---|---|---|
![]() | - | ||||||||
Level | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Charm |
15 | 36 | 18 | 8 | 25 | 14 | 19 | 12 | 8 | 11+1 |
Magic | Combat Arts | Abilities | Starting Items | ||||||
- | - | ![]() ![]() ![]() | ![]() |
Skill | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
---|---|---|---|---|---|---|---|---|---|---|---|
Level | E | E | E | A | E | E | E | E | - | - | - |
Start |
As an Ally[edit | edit source]
The Battle of Garreg Mach[edit | edit source]
Starting Class | Crest | ||||||||
---|---|---|---|---|---|---|---|---|---|
![]() | - | ||||||||
Level | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Charm |
24 | 41 | 22 | 9 | 34 | 15 | 24 | 14 | 8 | 14+3 |
Magic | Combat Arts | Abilities | Starting Items | ||||||
- | - | ![]() ![]() ![]() ![]() | ![]() |
Starting Class | Crest | ||||||||
---|---|---|---|---|---|---|---|---|---|
![]() | - | ||||||||
Level | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Charm |
25 | 42 | 22 | 9 | 34 | 16 | 24 | 15 | 8 | 14+3 |
Magic | Combat Arts | Abilities | Starting Items | ||||||
- | - | ![]() ![]() ![]() ![]() | ![]() |
Starting Class | Crest | ||||||||
---|---|---|---|---|---|---|---|---|---|
![]() | - | ||||||||
Level | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Charm |
31 | 50 | 30 | 15 | 42 | 23 | 32 | 22 | 11 | 21+3 |
Magic | Combat Arts | Abilities | Starting Items | ||||||
- | - | ![]() ![]() ![]() ![]() | ![]() |
Skill | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
---|---|---|---|---|---|---|---|---|---|---|---|
Level | E | E | E | A | E | E | E | D | - | - | - |
Start |
As an Enemy[edit | edit source]
Protecting Garreg Mach[edit | edit source]
Starting Class | Crest | ||||||||
---|---|---|---|---|---|---|---|---|---|
![]() | - | ||||||||
Level | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Charm |
33 | 42 | 22 | 8 | 34 | 14 | 24 | 13 | 8 | 12+3 |
Magic | Combat Arts | Abilities | Starting Items | ||||||
- | - | ![]() ![]() ![]() ![]() ![]() ![]() | ![]() |
Starting Class | Crest | ||||||||
---|---|---|---|---|---|---|---|---|---|
![]() | - | ||||||||
Level | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Charm |
34 | 47 | 27 | 11 | 40 | 19 | 29 | 18 | 8 | 18+3 |
Magic | Combat Arts | Abilities | Starting Items | ||||||
- | - | ![]() ![]() ![]() ![]() ![]() ![]() | ![]() |
Starting Class | Crest | ||||||||
---|---|---|---|---|---|---|---|---|---|
![]() | - | ||||||||
Level | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Charm |
40 | 57 | 36 | 18 | 51 | 27 | 38 | 26 | 14 | 26+3 |
Magic | Combat Arts | Abilities | Starting Items | ||||||
- | - | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() |
Skill | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
---|---|---|---|---|---|---|---|---|---|---|---|
Level | E | E | E | A | E | E | E | D | - | - | - |
Start |
Growth Rates[edit | edit source]
HP | Str | Mag | Dex | Spd | Lck | Def | Res | Charm |
---|---|---|---|---|---|---|---|---|
35% | 40% | 20% | 55% | 40% | 55% | 20% | 15% | 30% |
Maximum Stats[edit | edit source]
HP | Str | Mag | Dex | Spd | Lck | Def | Res | Charm |
---|---|---|---|---|---|---|---|---|
71 | 58 | 35 | 75 | 56 | 76 | 37 | 35 | 43 |
Learnt Magic[edit | edit source]
Skill Level | Reason | Faith |
---|---|---|
D | Blizzard | Heal |
D+ | Wind | Nosferatu |
C | Sagittae | Physic |
C+ | - | - |
B | - | - |
B+ | - | - |
A | Fimbulvetr | - |
A+ | - | - |
Learnt Abilities[edit | edit source]
Ability | Learned at | Notes |
---|---|---|
![]() |
![]() |
- |
![]() |
![]() |
Replaces Sword Prowess Lv 1 |
![]() |
![]() |
Replaces Sword Prowess Lv 2 |
![]() |
![]() |
Replaces Sword Prowess Lv 3 |
![]() |
![]() |
Replaces Sword Prowess Lv 4 |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
Innate | - |
![]() |
![]() |
Replaces Lance Prowess Lv 3 |
![]() |
![]() |
Replaces Lance Prowess Lv 4 |
![]() |
Innate | - |
![]() |
Innate | - |
![]() |
Innate | - |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
Replaces Axe Prowess Lv 1 |
![]() |
![]() |
Replaces Axe Prowess Lv 2 |
![]() |
![]() |
Replaces Axe Prowess Lv 3 |
![]() |
![]() |
Replaces Axe Prowess Lv 4 |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
Innate | - |
![]() |
![]() |
Replaces Bow Prowess Lv 4 |
![]() |
Innate | - |
![]() |
Innate | - |
![]() |
Innate | - |
![]() |
Innate | - |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
Replaces Brawling Prowess Lv 1 |
![]() |
![]() |
Replaces Brawling Prowess Lv 2 |
![]() |
![]() |
Replaces Brawling Prowess Lv 3 |
![]() |
![]() |
Replaces Brawling Prowess Lv 4 |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
Replaces Reason Lv 1 |
![]() |
![]() |
Replaces Reason Lv 2 |
![]() |
![]() |
Replaces Reason Lv 3 |
![]() |
![]() |
Replaces Reason Lv 4 |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
Replaces Faith Lv 1 |
![]() |
![]() |
Replaces Faith Lv 2 |
![]() |
![]() |
Replaces Faith Lv 3 |
![]() |
![]() |
Replaces Faith Lv 4 |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
Innate | - |
![]() |
![]() |
- |
![]() |
![]() |
Replaces Authority Lv 2 |
![]() |
![]() |
Replaces Authority Lv 3 |
![]() |
![]() |
Replaces Authority Lv 4 |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
Replaces Weight -3 |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
- |
![]() |
![]() |
Replaces Alert Stance |
![]() |
![]() |
- |
Recruitment[edit | edit source]
Shamir can be recruited into any house Byleth is teaching from Chapter 6 to the end of the Academy Phase, so long as Byleth has a high enough level. The player can decrease the required threshold if they have had a support rank with her.
In the Black Eagles route, should the player side with the Church of Seiros during Chapter 11, Shamir will be automatically recruited if she was not recruited beforehand, even if Byleth's level does not meet the required threshold by this time.
Support Rank | Level |
---|---|
None | 15 |
C | 12 |
C+ | 9 |
B | 6 |
B+ | 3 |
A | Any |
Overall[edit | edit source]
![]() |
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Shamir serves as the "power" archer among the available choices, having (slightly) higher Strength growth than Bernadetta, Ashe, and Ignatz, while being on par with Leonie, all on top of having a respectable starting Strength stat. She also has a solid Dexterity growth rate and high Luck, which let her hit enemies easily and score plenty of critical hits. However, her defensive stats are poor, meaning anything that hits her will deal heavy damage. She also isn't as fast as several of the other archer choices, having a lower Speed growth rate, meaning she may not perform as many double attacks as the others, but her Speed remains respectable. However, like the other faculty characters (besides Byleth and Anna), she does not have the hidden "2-point minimum" safety net for leveling up that the students get, so she can potentially get a 1-point or even a 0-point level up if one is unlucky. Additionally, Shamir's Combat Arts are far less utility-focused than the other archer characters, and are more designed around taking down enemies rather than debuffing or immobilizing them.
Given her proficiencies in Bow and Lance, promoting her to Bow Knight is the most logical path, though one should not use Bow Knight for leveling due to its poor growth rates and should only switch Shamir to it for important battles. Upon obtaining her, it can be worthwhile to downgrade her to Archer from Sniper for a short time to acquire the Hit +20 skill, ensuring that she won't miss against slipperier opponents. Magic-based classes are not advised in the long run for her due to her poor Magic growth, weakness in Faith, and unimpressive spell lists. Additionally, due to her starting with E ranks in every skill except Bow, Lance and Authority, changing her to other classes will be time-consuming. If one is training her in Riding, however, changing her briefly to a Paladin can be worthwhile to acquire Aegis to offset her low durability; her high Dexterity means she will have a good chance of triggering it when attacked by bows or magic. One should avoid prolonged leveling as a Paladin, however, due to the penalty it causes to Speed growth. Players should also try to get Shamir to reach S+ in Bow in order to get Bowfaire, which will greatly enhance Shamir's damage. Training her in Axes can also be worthwhile to make her a Brigand, as Death Blow is a strong skill for a Bow user; this may require using New Game+, though, to ensure she gets all the training she needs. With a little investment into Flying, classing Shamir as a Pegasus Knight is possible to acquire Darting Blow, which can help her land double hits more often. If one is also willing to train her in Sword, Assassin can provide her with Lethality, allowing her the chance to instantly kill enemies, though this may not be as reliable as building her for sheer damage even with her high Dexterity.
Shamir's personal skill, Survival Instinct, is tricky to use since it either requires a Dancer to refresh her turn or relies on her using a build that involves letting an enemy attack her after she gets a kill. The latter is often risky due to Shamir's poor durability, even if she is given Vantage, and would require her to use Close Counter if she is using a Bow to allow her to counterattack against melee attackers. There is technically the possibility of hilarious bonuses this can provide with Transmute but this is nowhere near practical.
Shamir also has a very unusually good spell list with the great Crit of Blizzard and Fimbulvetr, and the high Hit of Wind and Sagittae. She also has on the faith side the generally very useful Physic, but she has a weakness in faith. In fact, her Reason spell list is so good that it is arguably better than Reason-proficient mages such as Linhardt and Mercedes and comparable to Marianne's. Such a great spell list is wasted on her, however, as her bad Magic growth and base makes her comparable to magic Bernadetta in terms of being an unusual but fun waste of time. However, if one has the time and diligence, Shamir could acquire Valkyrie to get access to Uncanny Blow, further increasing her accuracy so she can hit even the most evasive of enemies.
Overall, Shamir is best seen as a "one shot, one kill" Bow user thanks to her excellent ability to score critical hits and good damage when compared to the other archer options. While she may not be as fast as some of her peers, Shamir can easily put down targets with a single well-placed arrow, especially when given a Killer Bow. Keep her out of harm's way and she will score kill after kill.
Gift List[edit | edit source]
Gift Name | Type of Gift | Description | Rank |
---|---|---|---|
Hunting Dagger | Favorite | A tool used for processing a catch after a hunt. Appreciated by those who enjoy hunting. | ★★ |
Sunflower | Favorite | Grown sometimes in Fodlan. Appreciated by those who like flowers. | ★★★ |
Book of Sheet Music | Favorite | An old collection of sheet music filled with hymns and pastoral songs. Appreciated by those who enjoy music. | ★★★ |
Exotic Spices | Favorite | Spices from a land to the east of Almyra. Appreciated by those who enjoy traveling or cooking. | ★★★★ |
Coffee Beans | Favorite | Beans meant to be ground and boiled into a hot beverage. Appreciated by those who enjoy bitter flavors. | ★★★★ |
Owl Feather | Favorite | A feather from a messenger owl that can be used in a variety of ways. Appreciated by everyone. | ★★★ |
Monarch Studies Book | Dislike | An essential text for future kings, queens, and emperors. Appreciated by those who enjoy studying government. | ★★★ |
Blue Cheese | Dislike | A pungent cheese with a very distinctive taste. Appreciated by lovers of food and drink. | ★★★★ |
Book of Crest Designs | Dislike | A book containing the designs of 21 identified Crests. Appreciated by those who enjoy studying Crests. | ★★★★ |
[edit | edit source]
Meal Name | Type of Meal | Description |
---|---|---|
Beast Meat Teppanyaki | Favorite | A dish that tastes like the wilderness. Thick slices of meat covered with Noa fruit and grilled on a hotplate. |
Vegetable Pasta Salad | Favorite | Pasta with a blend of fresh vegetables from various regions of Fódlan. This popular dish sells out almost instantly. |
Sautéed Jerky | Favorite | Jerky aged in the monastery and sautéed for a delightfully salty flavor. A perfect snack to go with your favorite drink. |
Pheasant Roast with Berry Sauce | Favorite | Well-roasted Fódlan pheasant drizzled with a berry reduction sauce. |
Pickled Rabbit Skewers | Favorite | Hunks of rabbit meat are pickled in bacchus, skewered, and roasted over an open flame to create this flavorful dish. |
Country-Style Red Turnip Plate | Favorite | A balanced meal including red turnip and verona stew, red turnip salad, and sautéed red turnip with garlic. |
Super-Spicy Fish Dango | Favorite | A light snack, popular in the Empire. Small, spicy balls of fried dough packed with white trout and dried tomato. |
Peach Sorbet | Favorite | A sorbet made with thin slices of magically frozen peach, dusted with bean flour. |
Daphnel Stew | Favorite | Minced poultry and onions boiled with salt. The simple recipe lets high-quality ingredients speak for themselves. |
Gronder Meat Skewers | Favorite | Fatty hunks of Gronder fox cooked slowly on skewers. The meat is magically aged for a full flavor. |
Sautéed Pheasant and Eggs | Favorite | Thin slices of bird meat and shredded cabbage, mixed with scrambled eggs and sautéed with spices. Invention of a certain noble. |
Vegetable Stir-Fry | Favorite | A dish of dried tomatoes, cabbage, chickpeas, and other vegetables, stir-fried with eggs. Nutritious and very filling. |
Grilled Herring | Dislike | Herring caught off the coast of Albinea, shredded and grilled in an earthenware pot with sliced turnips. |
Saghert and Cream | Dislike | A baked confection coated with Noa fruit cream and a currant reduction, often enjoyed as a dessert at family gatherings. |
Small Fish Skewers | Dislike | Made by grilling skewered Airmid gobies. With a muddy flavor and dry texture, this dish is beloved by few. |
Onion Gratin Soup | Dislike | Onions stewed with white trout and baked with a layer of cheese on top. Will warm you up from the inside out. |
Sweet Bun Trio | Dislike | Traditional pastries from Faerghus, known for their subtle sweetness. The dough is made with eggs and sugar. |
Fruit and Herring Tart | Dislike | A baked tart with stewed herring and Noa fruit mixed into the batter. Popular in Enbarr, the Imperial Capital. |
Garreg Mach Meat Pie | Dislike | A crispy-brown pie packed with tomatoes, cheese, and tender chunks of meat. |
Cheesy Verona Stew | Dislike | A rich dish consisting of verona and sautéed Teutates loach. These ingredients are boiled and served with two kinds of melted cheese. |
Two-Fish Sauté | Dislike | Two types of fish are cut into strips and sautéed in butter. This lavish meal hails from Enbarr, the Imperial Capital. |
Gautier Cheese Gratin | Dislike | A gratin of bird meat topped with heaps of Gautier cheese, which is famous for its low fat content. It has a unique flavor. |
Bourgeois Pike | Dislike | A gourmet fish dish with Airmid pike, vegetables, and a sprinkle of expensive spices. Popular among nobles. |
Fried Crayfish | Dislike | Fried and breaded Caledonian crayfish. Looks much tastier than it actually is. |
Derdriu-Style Fried Pheasant | Dislike | Pheasant meat is pounded flat and fried. Can be served as a sort of sandwich, with cheese between two strips of meat. |
Lost Items[edit | edit source]
Lost Item | Description |
---|---|
Bundle of Dry Hemp | A bundle of hemp that can be used to make bowstrings. It probably belongs to someone who is skilled with a bow. |
Centipede Picture | A sketch of a centipede with countless little holes in it. It probably belongs to someone who hates insects. |
Animal Bone Dice | Cubic dice made from animal bones. They probably belong to someone who enjoys weird games. |
Tea Party Conversations[edit | edit source]
- See also: Shamir/Tea Party
Supports[edit | edit source]
- See also: Shamir/Supports
- Byleth (S-Support with male Byleth)
- Claude
- Hubert
- Caspar
- Petra
- Dedue
- Raphael
- Ignatz
- Leonie
- Alois
- Catherine
- Cyril
Fire Emblem Heroes[edit | edit source]
- Archer Apart
- A member of the Knights of Seiros and a sniper. Unusual among her peers in that she does not believe in the Church of Seiros's teachings. Appears in Fire Emblem: Three Houses.
Base Stats[edit | edit source]
Rarity: ✯✯✯✯✯
![]() | Title | ||||
---|---|---|---|---|---|
Archer Apart | |||||
Group | |||||
![]() | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 18/19/20 37/41/44 | 9/10/11 37/40/44 | 9/10/11 37/40/44 | 5/6/7 22/25/29 | 4/5/6 21/24/28 |
Skills | Weapon | ||||
![]() ![]() | ![]() |
Skills[edit | edit source]
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
![]() | Iron Bow | - | - | - |
Steel Bow | - | - | - | |
Silver Bow | - | - | - | |
Survivalist Bow | - | ![]() | - | |
![]() | New Moon | - | - | - |
Moonbow | - | ![]() | - | |
A | ![]() | - | - | |
![]() | ![]() | - | ||
![]() | ![]() | - | ||
![]() | ![]() | - | ||
B | ![]() | - | - | |
![]() | ![]() | - | ||
![]() | ![]() | ![]() | ||
C | ![]() | - | - | |
![]() | ![]() | - | ||
![]() | ![]() | ![]() |
Quotes[edit | edit source]
Three Houses[edit | edit source]
Heroes[edit | edit source]
Possible Endings[edit | edit source]
"Just a minute! The following section contains spoilers, viewing it will cost a lot. Are you prepared to pay for it?"
|
Shamir - Distant Archer
- "Shortly after the war, Shamir gave up the mercenary life and disappeared. Though she was never heard from again, rumors swirled persistently for years of a master archer turned thief who lined her pockets by shaking down all those who preyed upon the innocent."
Shamir and Byleth (Verdant Wind / Silver Snow)
- "Byleth announced his marriage to Shamir shortly after becoming leader of the United Kingdom of Fódlan. While the king focused on the rebuilding effort, Shamir became his bodyguard and confidant. She even acted as captain of the royal guard, and became known as a watchful and trustworthy queen. As a couple, their daily lives were busy indeed, and both were famously taciturn, but it is said they cherished their quiet time together - especially once they began to have children."
Shamir and Byleth (Crimson Flower)
- "Shortly after Byleth and Shamir had finished their modest and stately wedding ceremony, the struggle against those who slither in the dark began in earnest. The pair fought in many battles together, and Shamir lent her talent and experience as a sniper for the Knights of Seiros to the cause of lasting peace for Fódlan. As a couple, their daily lives were busy indeed, and both were famously taciturn, but it is said that they cherished their quiet time together—especially once they began to have children."
Shamir and Byleth (Azure Moon)
- "Byleth announced his marriage to Shamir shortly after being named archbishop of the Church of Seiros. While the archbishop focused on the rebuilding effort, Shamir became his bodyguard and confidant. She even acted as a deputy captain of the Knights of Seiros, and in that capacity, became quite popular. As a couple, their daily lives were busy indeed, and both were famously taciturn, but it is said that they cherished their quiet time together—especially once they began to have children."
Shamir and Claude
- "After the war, Claude returned home to Almyra and took his place in the royal family. Some years later he became king, and during his reign, promoted policies to improve relations with Fódlan and protect children who had been orphaned by the war. After he achieved his goals, he left the throne to a family member and left Almyra. During his travels, he encountered Shamir, who had been wandering the world as a mercenary. It is known that they traveled together from that day forward, but where they journeyed to remains a mystery."
Shamir and Hubert
- "As confidant of Edelgard, Hubert disposed of every burden facing his emperor by any means necessary, and excelled at working in the shadows. Supporting him from the frontlines was the former mercenary, Shamir, who commanded the emperor's elite troops. When the two married, they appeared from the outside to be little more than a lord of the empire and his dutiful wife. In reality, their nights were filled with fierce combat against rebels, assassins, and those who slither in the dark. It is reported that one of them was known to often state that, "To find love between life and death is a gift." It is unknown which of the two actually spoke these words."
Shamir and Caspar
- "After the war, Caspar and Shamir used their clout as heroes to establish a mercenary company. They branded themselves as crusaders for justice, punishing those who preyed on the weak or exploited others for their own gain. None could compete against their combined martial skill, and they became famous all throughout Fódlan. Their travels took them to every part of the world, and while Caspar's antics occasionally got him into trouble, Shamir's steady presence and firm demeanor helped to resolve matters amicably. Their stories endured as amusing anecdotes, passed down through generations."
Shamir and Dedue
- "After the war, Dedue returned to Fhirdiad to support King Dimitri's reign as his vassal. Shamir was ever near, and as Dedue's trusted partner and a mercenary for the royal family, she complemented his public-facing work with by handling any necessary covert operations. The trusting professional relationship between the two blossomed into love, and soon they were married. It is said that, when absolutely no one else was around, they would let down their guard and engage in secret jokes and idle chatter."
Shamir and Raphael
- "Shortly after the war, Shamir gave up the mercenary life and disappeared. Raphael searched for her unsuccessfully for a time, but then gave up and returned home to serve his liege lord as a knight. One day, he was given orders to drive off a group of bandits, but upon investigation, he discovered that all of the bandits' victims were those who lined their pockets by preying upon the innocent. Without warning, Raphael resigned his post, said good-bye to his family, and vanished forever. It is unclear just where he went, but rumors swirled for years of a master archer and a hulking giant who spent their lives as highway robbers, shaking down those who made victims of others."
Shamir and Ignatz
- "Soon after the war, Shamir disappeared. Ignatz searched unsuccessfully for her for a time, but finally gave up and went home. With hard-won permission from his family, he then set out to travel the world as an artist. Years later, he encountered Shamir by chance at an inn. When she saw that Ignatz had not yet left Fódlan, she encouraged him to leave the region, and offered to stay at his side and guard him until he did. It is rumored that he was overjoyed by this offer, and that the pair soon departed Fódlan to the west by sea, but where they traveled after that is unknown."
Shamir and Leonie
- "Leonie assumed leadership of the mercenaries formerly led by Jeralt. One day, she was hired to protect a noble who had been warned of a bandit attack. The warning note listed all of the noble's foul deeds, and was signed with the image of a spider, which Leonie recognized. Just as she suspected, the one who came on the appointed day was none other than Shamir. Leonie was happy to break her contract on this occasion, and even offered Shamir a position in her company. The result was the most famous mercenary group ever to exist in Fódlan. It is said that their flag bore the image of a spider, and...another vaguely arachnid creature."
Shamir and Catherine
- "After quitting the Knights of Seiros, Catherine and Shamir set out on a lifelong journey together. The pair were inseparable as they traveled across Fódlan, and eventually wound up in Shamir’s homeland of Dagda. They faced many hardships on their adventures, some of which were self-inflicted, as the duo had a way of sticking their noses into others’ business in their efforts to right wrongs. It is said, however, that no foe they encountered ever proved a match for the combined might of Shamir’s marksmanship and Catherine’s Thunderbrand."
Shamir and Cyril
- "Shortly after the war, Shamir and Cyril disappeared from the ranks. The Knights of Seiros searched unsuccessfully for them for some time, but finally resigned themselves to the loss. Though the pair was never officially heard from again, rumors swirled persistently for years of two master archers turned thieves. Initially the knights received complaints and investigated, but when it was discovered that the pair only lined their pockets by shaking down those who preyed upon the innocent, they decided it was not an investigation worth pursuing. The thieves' story became a folktale beloved by the people."
Non-Canon Appearances[edit | edit source]
Fire Emblem 0 (Cipher)[edit | edit source]
Shamir is illustrated in the trading card game Fire Emblem Cipher with the following cards:
Etymology[edit | edit source]
Shamir is an Aramaic, traditionally masculine name, meaning "flint" and "sentinel".
In rabbinical tradition, Shamir is a mythical worm capable of cutting the hardest materials like iron and diamond, used by the wise king Solomon to build the First Temple in Jerusalem.
Trivia[edit | edit source]
- Shamir shares her English VA, Allegra Clark, with Dorothea, as well as Karla and Ethlyn in their appearances in Fire Emblem Heroes.
- She is the favorite character of game director Genki Yokota.
- Shamir uses a green color palette for her classes.
- Like Cyril, Shamir's basic battle models have green as their primary color, in contrast to the other Church of Seiros characters, who use a white color palette. This may be because Cyril and Shamir are not from Fódlan and are not as devout to the Church of Seiros.
- Shamir, Ferdinand, Felix, Sylvain, Mercedes, Ingrid, Lorenz, and Alois are the only characters that, if not recruited in certain paths, are necessary to kill.
- In Shamir's case, she must be killed during the mission Protecting Garreg Mach if not recruited in Crimson Flower, along with Alois.
- In Shamir's concept art, her back drawing has her with her hair parted on the wrong side.
- In a survey conducted by Famitsu Magazine, Shamir placed 8th for females and 12th overall with 675 votes in the character popularity poll for Fire Emblem: Three Houses.
- In the fourth survey conducted by Nintendo DREAM Magazine, Shamir placed 14th in the character popularity poll for Fire Emblem: Three Houses. The male-female vote ratio was 1:4. She ranked 14th among those who completed the game with 43 points.
- In the fifth survey conducted by Nintendo DREAM Magazine, Shamir placed 17th in the character popularity poll for Fire Emblem: Three Houses. The male-female vote ratio was 1:4. She ranked 17th among those who completed the game with 6.2% of the vote.
Gallery[edit | edit source]
- See main article: Shamir/Gallery.