“I didn't mind putting my life on the line, but I never liked having to bow and scrape to our noble employers. That's what I like about being a Knight. I get to punch all the nobles I want.”
—Shamir

Shamir is a character from Fire Emblem: Three Houses. She is a mercenary by trade, who currently works officially as a Knight of Seiros. Though she is not an instructor at the Officers Academy, she offers weekend seminars in Lances and Bows.

Profile[edit | edit source]

Shamir is a master of the Bow serving as a Knight of Seiros. She was once a mercenary, but joined the Knights to repay Rhea for past debts. She is not a believer of the Church of Seiros, despite being a knight, which is a rarity, although the order tolerates her beliefs. For now, she only pledges her loyalty to Rhea. She teaches Cyril the basics of Archery.


Anna fates portrait.png
"Just a minute! The following section contains spoilers, viewing it will cost a lot. Are you prepared to pay for it?"

Until Imperial Year 1175, Shamir was a mercenary working in Dagda, her homeland. After Dagda and Brigid invaded the Adrestian Empire, sparking the Dagda and Brigid War, the Empire counter-invaded both countries. Shamir's homeland was destroyed, and her partner, whom she was in love with, was killed. After that, Shamir traveled to Fódlan and lived as a wanderer until she was taken in by Archbishop Rhea. In gratitude, Shamir pleged her services to her and joined the Knights of Seiros, though she never became a believer in the Church itself.

"End of spoilers. It's a pleasure doing business with you!"

War Phase[edit | edit source]

Crimson Flower[edit | edit source]

Anna fates portrait.png
"Just a minute! The following section contains spoilers, viewing it will cost a lot. Are you prepared to pay for it?"

If Shamir was not recruited by Byleth during the Academy Phase, she will remain with the Knights of Seiros, taking part in a sneak attack on the Monastery with Alois (if he was not recruited), Seteth and Flayn. Should Alois have been recruited by the player and is sent to battle her, Shamir will express surprise that Alois left the Knights of Seiros, though she bears no ill will before they fight each other. She will end up dying during the battle as there is no option to spare her.

If she was recruited, she will leave the Knights of Seiros, considering her debt to Rhea paid, and come under contract with Edelgard, joining the Black Eagle Strike Force as a mercenary. If Alois was not recruited and she is sent to battle him, she will notice that he has been promoted, and bears no ill will towards him; Alois replies the same to her. She can be sent to fight Catherine in Fhirdiad, where they comment on their predicament and bear no ill will before clashing.

"End of spoilers. It's a pleasure doing business with you!"

Personality[edit | edit source]

Shamir lives a straightforward life and is blunt and simple when expressing her feelings and thoughts, so that she can simply do what is required of her. She suppresses her emotions before and during a battle; having been a mercenary, she knows that emotions can rattle her performance significantly. She is not completely cold however, as outside of battle, she is often plagued with doubts and needless worry.

She owes Rhea a debt because she took her in during her time of need. Unlike most of the other knights who are devout followers of the Church, Shamir is a unique outlier, as she is not a believer of the Church or Rhea. While this would cause concern with others due her beliefs, both the order and Rhea tolerate her atheism.

She gets along well with Catherine, a fellow Knight, despite their completely different personalities due to participating in many battles together. She is also on good terms with Gilbert and Alois.

Shamir likes throwing weapons, gambling, archery, and receiving paychecks. She enjoys tranquility and tends to hide her own presence. She dislikes centipedes, sweet talkers and spiders.

In-Game[edit | edit source]

Three Houses[edit | edit source]

Base Stats[edit | edit source]

Starting ClassCrest
FE16 Sniper Shamir Icon.gifSniper-
LevelHPStrMagDexSpdLckDefResCharm
113318821141712810+3
MagicCombat ArtsAbilitiesStarting Items
-Icon Combat Art FE16 Bow.pngMonster Blast
Icon Combat Art FE16 Bow.pngHeavy Draw
Icon Combat Art FE16 Bow.pngCurved Shot
Confidence skill.pngSurvival Instinct
Bowfaire FE16.pngBowfaire
Bowrange+1 FE16.pngBowrange +1
Lance Prowess Lv 3.pngLance Prowess Lv3
Bow Prowess Lv 4 FE16.pngBow Prowess Lv 4
Close Counter FE16.pngClose Counter
Authority Lv 1.pngAuthority Lv 1
FE16 Bow Weapon Icon.pngIron Bow
FE16 Seal Icon.pngIntermediate Seal
Skill FE16 sword icon.png FE16 lance icon.png FE16 axe icon.png FE16 bow icon.png FE16 brawl icon.png FE16 reason icon.png FE16 faith icon.png FE16 authority icon.png FE16 heavy armor icon.png FE16 riding icon.png FE16 flying icon.png
Level E C+ E A E E E D E E E
Start
Strong
Strong
Weak

As a Mission Assistant[edit | edit source]

Sword and Shield of Seiros[edit | edit source]
Skill FE16 sword icon.png FE16 lance icon.png FE16 axe icon.png FE16 bow icon.png FE16 brawl icon.png FE16 reason icon.png FE16 faith icon.png FE16 authority icon.png FE16 heavy armor icon.png FE16 riding icon.png FE16 flying icon.png
Level E E E A E E E E - - -
Start

As an Ally[edit | edit source]

The Battle of Garreg Mach[edit | edit source]
Skill FE16 sword icon.png FE16 lance icon.png FE16 axe icon.png FE16 bow icon.png FE16 brawl icon.png FE16 reason icon.png FE16 faith icon.png FE16 authority icon.png FE16 heavy armor icon.png FE16 riding icon.png FE16 flying icon.png
Level E E E A E E E D - - -
Start

As an Enemy[edit | edit source]

Protecting Garreg Mach[edit | edit source]
Skill FE16 sword icon.png FE16 lance icon.png FE16 axe icon.png FE16 bow icon.png FE16 brawl icon.png FE16 reason icon.png FE16 faith icon.png FE16 authority icon.png FE16 heavy armor icon.png FE16 riding icon.png FE16 flying icon.png
Level E E E A E E E D - - -
Start

Growth Rates[edit | edit source]

HP Str Mag Dex Spd Lck Def Res Charm
35% 40% 20% 55% 40% 55% 20% 15% 30%

Maximum Stats[edit | edit source]

HP Str Mag Dex Spd Lck Def Res Charm
71 58 35 75 56 76 37 35 43

Learnt Magic[edit | edit source]

Skill Level Reason Faith
D Blizzard Heal
D+ Wind Nosferatu
C Sagittae Physic
C+ - -
B - -
B+ - -
A Fimbulvetr -
A+ - -

Learnt Abilities[edit | edit source]

Ability Learned at Notes
Sword Prowess Lv 1.png Sword Prowess Lv 1 FE16 sword icon.png E+ -
Sword Prowess Lv 2.png Sword Prowess Lv 2 FE16 sword icon.png D+ Replaces Sword Prowess Lv 1
Sword Prowess Lv 3.png Sword Prowess Lv 3 FE16 sword icon.png C+ Replaces Sword Prowess Lv 2
Sword Prowess Lv 4.png Sword Prowess Lv 4 FE16 sword icon.png B+ Replaces Sword Prowess Lv 3
Sword Prowess Lv 5.png Sword Prowess Lv 5 FE16 sword icon.png A+ Replaces Sword Prowess Lv 4
Icon Combat Art FE16 Sword.png Wrath Strike FE16 sword icon.png D -
Icon Combat Art FE16 Sword.png Grounder FE16 sword icon.png C+ -
Axebreaker FE16.png Axebreaker FE16 sword icon.png B -
Sword Crit +10 FE16.png Sword Crit +10 FE16 sword icon.png S -
Swordfaire FE16.png Swordfaire FE16 sword icon.png S+ -
Lance Prowess Lv 3.png Lance Prowess Lv 3 Innate -
Lance Prowess Lv 4.png Lance Prowess Lv 4 FE16 lance icon.png B+ Replaces Lance Prowess Lv 3
Lance Prowess Lv 5.png Lance Prowess Lv 5 FE16 lance icon.png A+ Replaces Lance Prowess Lv 4
Icon Combat Art FE16 Lance.png Tempest Lance Innate -
Icon Combat Art FE16 Lance.png Knightkneeler Innate -
Icon Combat Art FE16 Lance.png Hit and Run Innate -
Swordbreaker FE16.png Swordbreaker FE16 lance icon.png B -
Icon Combat Art FE16 Lance.png Lance Jab FE16 lance icon.png A -
Lance Crit +10 FE16.png Lance Crit +10 FE16 lance icon.png S -
Lancefaire FE16.png Lancefaire FE16 lance icon.png S+ -
Axe Prowess Lv 1.png Axe Prowess Lv 1 FE16 axe icon.png E+ -
Axe Prowess Lv 2.png Axe Prowess Lv 2 FE16 axe icon.png D+ Replaces Axe Prowess Lv 1
Axe Prowess Lv 3.png Axe Prowess Lv 3 FE16 axe icon.png C+ Replaces Axe Prowess Lv 2
Axe Prowess Lv 4.png Axe Prowess Lv 4 FE16 axe icon.png B+ Replaces Axe Prowess Lv 3
Axe Prowess Lv 5.png Axe Prowess Lv 5 FE16 axe icon.png A+ Replaces Axe Prowess Lv 4
Icon Combat Art FE16 Axe.png Smash FE16 axe icon.png D -
Icon Combat Art FE16 Axe.png Helm Splitter FE16 axe icon.png C -
Lancebreaker FE16.png Lancebreaker FE16 axe icon.png B -
Axe Crit +10 FE16.png Axe Crit +10 FE16 axe icon.png S -
Axefaire FE16.png Axefaire FE16 axe icon.png S+ -
Bow Prowess Lv 4 FE16.png Bow Prowess Lv 4 Innate -
Bow Prowess Lv 5.png Bow Prowess Lv 5 FE16 bow icon.png A+ Replaces Bow Prowess Lv 4
Icon Combat Art FE16 Bow.png Curved Shot Innate -
Close Counter FE16.png Close Counter Innate -
Icon Combat Art FE16 Bow.png Monster Blast Innate -
Icon Combat Art FE16 Bow.png Heavy Draw Innate -
Bow Crit +10 FE16.png Bow Crit +10 FE16 bow icon.png S -
Bowfaire FE16.png Bowfaire FE16 bow icon.png S+ -
Brawling Prowess Lv 1 FE16.png Brawling Prowess Lv 1 FE16 brawl icon.png E+ -
Brawling Prowess Lv 2 FE16.png Brawling Prowess Lv 2 FE16 brawl icon.png D+ Replaces Brawling Prowess Lv 1
Brawling Prowess Lv 3 FE16.png Brawling Prowess Lv 3 FE16 brawl icon.png C+ Replaces Brawling Prowess Lv 2
Brawling Prowess Lv 4 FE16.png Brawling Prowess Lv 4 FE16 brawl icon.png B+ Replaces Brawling Prowess Lv 3
Brawling Prowess Lv 5 FE16.png Brawling Prowess Lv 5 FE16 brawl icon.png A+ Replaces Brawling Prowess Lv 4
Icon Combat Art FE16 Brawl.png Fading Blow FE16 brawl icon.png D -
Icon Combat Art FE16 Brawl.png Rushing Blow FE16 brawl icon.png C -
Combat Art Icon FE16 Special.png Healing Focus FE16 brawl icon.png B -
Brawl Crit +10 FE16.png Brawl Crit +10 FE16 brawl icon.png S -
Fistfaire FE16.png Fistfaire FE16 brawl icon.png S+ -
Reason Lv 1 FE16.png Reason Lv 1 FE16 reason icon.png E+ -
Reason Lv 2 FE16.png Reason Lv 2 FE16 reason icon.png D+ Replaces Reason Lv 1
Reason Lv 3 FE16.png Reason Lv 3 FE16 reason icon.png C+ Replaces Reason Lv 2
Reason Lv 4 FE16.png Reason Lv 4 FE16 reason icon.png B+ Replaces Reason Lv 3
Reason Lv 5 FE16.png Reason Lv 5 FE16 reason icon.png A+ Replaces Reason Lv 4
Black Magic Range +1 FE16.png Black Magic Range +1 FE16 reason icon.png S -
Black Tomefaire FE16.png Black Tomefaire FE16 reason icon.png S+ -
Faith Lv 1.png Faith Lv 1 FE16 faith icon.png E+ -
Faith Lv 2.png Faith Lv 2 FE16 faith icon.png D+ Replaces Faith Lv 1
Faith Lv 3.png Faith Lv 3 FE16 faith icon.png C+ Replaces Faith Lv 2
Faith Lv 4.png Faith Lv 4 FE16 faith icon.png B+ Replaces Faith Lv 3
Faith Lv 5.png Faith Lv 5 FE16 faith icon.png A+ Replaces Faith Lv 4
White Magic Range +1 FE16.png White Magic Range +1 FE16 faith icon.png S -
White Tomefaire FE16.png White Tomefaire FE16 faith icon.png S+ -
Authority Lv 1.png Authority Lv 1 Innate -
Authority Lv 2.png Authority Lv 2 FE16 authority icon.png D+ -
Authority Lv 3.png Authority Lv 3 FE16 authority icon.png C+ Replaces Authority Lv 2
Authority Lv 4.png Authority Lv 4 FE16 authority icon.png B+ Replaces Authority Lv 3
Authority Lv 5.png Authority Lv 5 FE16 authority icon.png A+ Replaces Authority Lv 4
Battalion Desperation FE16.png Battalion Desperation FE16 authority icon.png C -
Defensive Tactics FE16.png Defensive Tactics FE16 authority icon.png B -
Offensive Tactics FE16.png Offensive Tactics FE16 authority icon.png S+ -
Weight -3 FE16.png Weight -3 FE16 heavy armor icon.png C -
Combat Art Icon FE16 Special.png Smite FE16 heavy armor icon.png B -
Weight -5 FE16.png Weight -5 FE16 heavy armor icon.png A+ Replaces Weight -3
Armored Effect Null FE16.png Armored Effect Null FE16 heavy armor icon.png S+ -
Dexterity +4 FE16.png Dexterity +4 FE16 riding icon.png C -
Movement +1 FE16.png Movement +1 FE16 riding icon.png A+ -
Cavalry Effect Null FE16.png Cavalry Effect Null FE16 riding icon.png S+ -
Alert Stance FE16.png Alert Stance FE16 flying icon.png B -
Alert Stance+ FE16.png Alert Stance+ FE16 flying icon.png A+ Replaces Alert Stance
Flying Effect Null FE16.png Flying Effect Null FE16 flying icon.png S+ -

Recruitment[edit | edit source]

Shamir can be recruited into any house Byleth is teaching from Chapter 6 to the end of the Academy Phase, so long as Byleth has a high enough level. The player can decrease the required threshold if they have had a support rank with her.

In the Black Eagles route, should the player side with the Church of Seiros during Chapter 11, Shamir will be automatically recruited if she was not recruited beforehand, even if Byleth's level does not meet the required threshold by this time.

Support Rank Level
None 15
C 12
C+ 9
B 6
B+ 3
A Any

Overall[edit | edit source]

Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Shamir serves as the "power" archer among the available choices, having (slightly) higher Strength growth than Bernadetta, Ashe, and Ignatz, while being on par with Leonie, all on top of having a respectable starting Strength stat. She also has a solid Dexterity growth rate and high Luck, which let her hit enemies easily and score plenty of critical hits. However, her defensive stats are poor, meaning anything that hits her will deal heavy damage. She also isn't as fast as several of the other archer choices, having a lower Speed growth rate, meaning she may not perform as many double attacks as the others, but her Speed remains respectable. However, like the other faculty characters (besides Byleth and Anna), she does not have the hidden "2-point minimum" safety net for leveling up that the students get, so she can potentially get a 1-point or even a 0-point level up if one is unlucky. Additionally, Shamir's Combat Arts are far less utility-focused than the other archer characters, and are more designed around taking down enemies rather than debuffing or immobilizing them.

Given her proficiencies in Bow and Lance, promoting her to Bow Knight is the most logical path, though one should not use Bow Knight for leveling due to its poor growth rates and should only switch Shamir to it for important battles. Upon obtaining her, it can be worthwhile to downgrade her to Archer from Sniper for a short time to acquire the Hit +20 skill, ensuring that she won't miss against slipperier opponents. Magic-based classes are not advised in the long run for her due to her poor Magic growth, weakness in Faith, and unimpressive spell lists. Additionally, due to her starting with E ranks in every skill except Bow, Lance and Authority, changing her to other classes will be time-consuming. If one is training her in Riding, however, changing her briefly to a Paladin can be worthwhile to acquire Aegis to offset her low durability; her high Dexterity means she will have a good chance of triggering it when attacked by bows or magic. One should avoid prolonged leveling as a Paladin, however, due to the penalty it causes to Speed growth. Players should also try to get Shamir to reach S+ in Bow in order to get Bowfaire, which will greatly enhance Shamir's damage. Training her in Axes can also be worthwhile to make her a Brigand, as Death Blow is a strong skill for a Bow user; this may require using New Game+, though, to ensure she gets all the training she needs. With a little investment into Flying, classing Shamir as a Pegasus Knight is possible to acquire Darting Blow, which can help her land double hits more often. If one is also willing to train her in Sword, Assassin can provide her with Lethality, allowing her the chance to instantly kill enemies, though this may not be as reliable as building her for sheer damage even with her high Dexterity.

Shamir's personal skill, Survival Instinct, is tricky to use since it either requires a Dancer to refresh her turn or relies on her using a build that involves letting an enemy attack her after she gets a kill. The latter is often risky due to Shamir's poor durability, even if she is given Vantage, and would require her to use Close Counter if she is using a Bow to allow her to counterattack against melee attackers. There is technically the possibility of hilarious bonuses this can provide with Transmute but this is nowhere near practical.

Shamir also has a very unusually good spell list with the great Crit of Blizzard and Fimbulvetr, and the high Hit of Wind and Sagittae. She also has on the faith side the generally very useful Physic, but she has a weakness in faith. In fact, her Reason spell list is so good that it is arguably better than Reason-proficient mages such as Linhardt and Mercedes and comparable to Marianne's. Such a great spell list is wasted on her, however, as her bad Magic growth and base makes her comparable to magic Bernadetta in terms of being an unusual but fun waste of time. However, if one has the time and diligence, Shamir could acquire Valkyrie to get access to Uncanny Blow, further increasing her accuracy so she can hit even the most evasive of enemies.

Overall, Shamir is best seen as a "one shot, one kill" Bow user thanks to her excellent ability to score critical hits and good damage when compared to the other archer options. While she may not be as fast as some of her peers, Shamir can easily put down targets with a single well-placed arrow, especially when given a Killer Bow. Keep her out of harm's way and she will score kill after kill.

Gift List[edit | edit source]

Gift Name Type of Gift Description Rank
Hunting Dagger Favorite A tool used for processing a catch after a hunt. Appreciated by those who enjoy hunting. ★★
Sunflower Favorite Grown sometimes in Fodlan. Appreciated by those who like flowers. ★★★
Book of Sheet Music Favorite An old collection of sheet music filled with hymns and pastoral songs. Appreciated by those who enjoy music. ★★★
Exotic Spices Favorite Spices from a land to the east of Almyra. Appreciated by those who enjoy traveling or cooking. ★★★★
Coffee Beans Favorite Beans meant to be ground and boiled into a hot beverage. Appreciated by those who enjoy bitter flavors. ★★★★
Owl Feather Favorite A feather from a messenger owl that can be used in a variety of ways. Appreciated by everyone. ★★★
Monarch Studies Book Dislike An essential text for future kings, queens, and emperors. Appreciated by those who enjoy studying government. ★★★
Blue Cheese Dislike A pungent cheese with a very distinctive taste. Appreciated by lovers of food and drink. ★★★★
Book of Crest Designs Dislike A book containing the designs of 21 identified Crests. Appreciated by those who enjoy studying Crests. ★★★★

Share a Meal List[edit | edit source]

Meal Name Type of Meal Description
Beast Meat Teppanyaki Favorite A dish that tastes like the wilderness. Thick slices of meat covered with Noa fruit and grilled on a hotplate.
Vegetable Pasta Salad Favorite Pasta with a blend of fresh vegetables from various regions of Fódlan. This popular dish sells out almost instantly.
Sautéed Jerky Favorite Jerky aged in the monastery and sautéed for a delightfully salty flavor. A perfect snack to go with your favorite drink.
Pheasant Roast with Berry Sauce Favorite Well-roasted Fódlan pheasant drizzled with a berry reduction sauce.
Pickled Rabbit Skewers Favorite Hunks of rabbit meat are pickled in bacchus, skewered, and roasted over an open flame to create this flavorful dish.
Country-Style Red Turnip Plate Favorite A balanced meal including red turnip and verona stew, red turnip salad, and sautéed red turnip with garlic.
Super-Spicy Fish Dango Favorite A light snack, popular in the Empire. Small, spicy balls of fried dough packed with white trout and dried tomato.
Peach Sorbet Favorite A sorbet made with thin slices of magically frozen peach, dusted with bean flour.
Daphnel Stew Favorite Minced poultry and onions boiled with salt. The simple recipe lets high-quality ingredients speak for themselves.
Gronder Meat Skewers Favorite Fatty hunks of Gronder fox cooked slowly on skewers. The meat is magically aged for a full flavor.
Sautéed Pheasant and Eggs Favorite Thin slices of bird meat and shredded cabbage, mixed with scrambled eggs and sautéed with spices. Invention of a certain noble.
Vegetable Stir-Fry Favorite A dish of dried tomatoes, cabbage, chickpeas, and other vegetables, stir-fried with eggs. Nutritious and very filling.
Grilled Herring Dislike Herring caught off the coast of Albinea, shredded and grilled in an earthenware pot with sliced turnips.
Saghert and Cream Dislike A baked confection coated with Noa fruit cream and a currant reduction, often enjoyed as a dessert at family gatherings.
Small Fish Skewers Dislike Made by grilling skewered Airmid gobies. With a muddy flavor and dry texture, this dish is beloved by few.
Onion Gratin Soup Dislike Onions stewed with white trout and baked with a layer of cheese on top. Will warm you up from the inside out.
Sweet Bun Trio Dislike Traditional pastries from Faerghus, known for their subtle sweetness. The dough is made with eggs and sugar.
Fruit and Herring Tart Dislike A baked tart with stewed herring and Noa fruit mixed into the batter. Popular in Enbarr, the Imperial Capital.
Garreg Mach Meat Pie Dislike A crispy-brown pie packed with tomatoes, cheese, and tender chunks of meat.
Cheesy Verona Stew Dislike A rich dish consisting of verona and sautéed Teutates loach. These ingredients are boiled and served with two kinds of melted cheese.
Two-Fish Sauté Dislike Two types of fish are cut into strips and sautéed in butter. This lavish meal hails from Enbarr, the Imperial Capital.
Gautier Cheese Gratin Dislike A gratin of bird meat topped with heaps of Gautier cheese, which is famous for its low fat content. It has a unique flavor.
Bourgeois Pike Dislike A gourmet fish dish with Airmid pike, vegetables, and a sprinkle of expensive spices. Popular among nobles.
Fried Crayfish Dislike Fried and breaded Caledonian crayfish. Looks much tastier than it actually is.
Derdriu-Style Fried Pheasant Dislike Pheasant meat is pounded flat and fried. Can be served as a sort of sandwich, with cheese between two strips of meat.

Lost Items[edit | edit source]

Lost Item Description
Bundle of Dry Hemp A bundle of hemp that can be used to make bowstrings. It probably belongs to someone who is skilled with a bow.
Centipede Picture A sketch of a centipede with countless little holes in it. It probably belongs to someone who hates insects.
Animal Bone Dice Cubic dice made from animal bones. They probably belong to someone who enjoys weird games.

Tea Party Conversations[edit | edit source]

See also: Shamir/Tea Party

Supports[edit | edit source]

See also: Shamir/Supports

Fire Emblem Heroes[edit | edit source]

Archer Apart
A member of the Knights of Seiros and a sniper. Unusual among her peers in that she does not believe in the Church of Seiros's teachings. Appears in Fire Emblem: Three Houses.

Base Stats[edit | edit source]

Rarity: ✯✯✯✯✯

Shamir Heroes sprite.pngTitle
Archer Apart
Group
Heroes Infantry.png Infantry
LevelHPAtkSpdDefRes
1
40
18/19/20
37/41/44
9/10/11
37/40/44
9/10/11
37/40/44
5/6/7
22/25/29
4/5/6
21/24/28
SkillsWeapon
FEH skill offense.png Survivalist Bow
FEH skill special.png New Moon
FEH Green Bow Icon.png Bow

Skills[edit | edit source]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offense.pngIron Bow---
Steel Bow---
Silver Bow---
Survivalist Bow-FEH Star Rarity 5.png-
FEH skill special.pngNew Moon---
Moonbow-FEH Star Rarity 5.png-
AFEH Atk Spd Solo 1.png Atk/Spd Solo 1--
FEH Atk Spd Solo 2.png Atk/Spd Solo 2FEH Atk Spd Solo 1.png Atk/Spd Solo 1-
FEH Atk Spd Solo 3.png Atk/Spd Solo 3FEH Atk Spd Solo 2.png Atk/Spd Solo 2-
FEH Atk Spd Solo 4.png Atk/Spd Solo 4FEH Atk Spd Solo 3.png Atk/Spd Solo 3-
BFEH Null Follow-Up 1.png Null Follow-Up 1--
FEH Null Follow-Up 2.png Null Follow-Up 2FEH Null Follow-Up 1.png Null Follow-Up 1-
FEH Null Follow-Up 3.png Null Follow-Up 3FEH Null Follow-Up 2.png Null Follow-Up 2FEH Star Rarity 5.png
CFEH Rouse Atk Spd 1.png Rouse Atk/Spd 1--
FEH Rouse Atk Spd 2.png Rouse Atk/Spd 2FEH Rouse Atk Spd 1.png Rouse Atk/Spd 1-
FEH Rouse Atk Spd 3.png Rouse Atk/Spd 3FEH Rouse Atk Spd 2.png Rouse Atk/Spd 2FEH Star Rarity 5.png

Quotes[edit | edit source]

Three Houses[edit | edit source]

Shamir/Quotes

Heroes[edit | edit source]

Shamir/Heroes Quotes

Possible Endings[edit | edit source]

Anna fates portrait.png
"Just a minute! The following section contains spoilers, viewing it will cost a lot. Are you prepared to pay for it?"

Shamir - Distant Archer

"Shortly after the war, Shamir gave up the mercenary life and disappeared. Though she was never heard from again, rumors swirled persistently for years of a master archer turned thief who lined her pockets by shaking down all those who preyed upon the innocent."

Shamir and Byleth (Verdant Wind / Silver Snow)

"Byleth announced his marriage to Shamir shortly after becoming leader of the United Kingdom of Fódlan. While the king focused on the rebuilding effort, Shamir became his bodyguard and confidant. She even acted as captain of the royal guard, and became known as a watchful and trustworthy queen. As a couple, their daily lives were busy indeed, and both were famously taciturn, but it is said they cherished their quiet time together - especially once they began to have children."

Shamir and Byleth (Crimson Flower)

"Shortly after Byleth and Shamir had finished their modest and stately wedding ceremony, the struggle against those who slither in the dark began in earnest. The pair fought in many battles together, and Shamir lent her talent and experience as a sniper for the Knights of Seiros to the cause of lasting peace for Fódlan. As a couple, their daily lives were busy indeed, and both were famously taciturn, but it is said that they cherished their quiet time together—especially once they began to have children."

Shamir and Byleth (Azure Moon)

"Byleth announced his marriage to Shamir shortly after being named archbishop of the Church of Seiros. While the archbishop focused on the rebuilding effort, Shamir became his bodyguard and confidant. She even acted as a deputy captain of the Knights of Seiros, and in that capacity, became quite popular. As a couple, their daily lives were busy indeed, and both were famously taciturn, but it is said that they cherished their quiet time together—especially once they began to have children."

Shamir and Claude

"After the war, Claude returned home to Almyra and took his place in the royal family. Some years later he became king, and during his reign, promoted policies to improve relations with Fódlan and protect children who had been orphaned by the war. After he achieved his goals, he left the throne to a family member and left Almyra. During his travels, he encountered Shamir, who had been wandering the world as a mercenary. It is known that they traveled together from that day forward, but where they journeyed to remains a mystery."

Shamir and Hubert

"As confidant of Edelgard, Hubert disposed of every burden facing his emperor by any means necessary, and excelled at working in the shadows. Supporting him from the frontlines was the former mercenary, Shamir, who commanded the emperor's elite troops. When the two married, they appeared from the outside to be little more than a lord of the empire and his dutiful wife. In reality, their nights were filled with fierce combat against rebels, assassins, and those who slither in the dark. It is reported that one of them was known to often state that, "To find love between life and death is a gift." It is unknown which of the two actually spoke these words."

Shamir and Caspar

"After the war, Caspar and Shamir used their clout as heroes to establish a mercenary company. They branded themselves as crusaders for justice, punishing those who preyed on the weak or exploited others for their own gain. None could compete against their combined martial skill, and they became famous all throughout Fódlan. Their travels took them to every part of the world, and while Caspar's antics occasionally got him into trouble, Shamir's steady presence and firm demeanor helped to resolve matters amicably. Their stories endured as amusing anecdotes, passed down through generations."

Shamir and Dedue

"After the war, Dedue returned to Fhirdiad to support King Dimitri's reign as his vassal. Shamir was ever near, and as Dedue's trusted partner and a mercenary for the royal family, she complemented his public-facing work with by handling any necessary covert operations. The trusting professional relationship between the two blossomed into love, and soon they were married. It is said that, when absolutely no one else was around, they would let down their guard and engage in secret jokes and idle chatter."

Shamir and Raphael

"Shortly after the war, Shamir gave up the mercenary life and disappeared. Raphael searched for her unsuccessfully for a time, but then gave up and returned home to serve his liege lord as a knight. One day, he was given orders to drive off a group of bandits, but upon investigation, he discovered that all of the bandits' victims were those who lined their pockets by preying upon the innocent. Without warning, Raphael resigned his post, said good-bye to his family, and vanished forever. It is unclear just where he went, but rumors swirled for years of a master archer and a hulking giant who spent their lives as highway robbers, shaking down those who made victims of others."

Shamir and Ignatz

"Soon after the war, Shamir disappeared. Ignatz searched unsuccessfully for her for a time, but finally gave up and went home. With hard-won permission from his family, he then set out to travel the world as an artist. Years later, he encountered Shamir by chance at an inn. When she saw that Ignatz had not yet left Fódlan, she encouraged him to leave the region, and offered to stay at his side and guard him until he did. It is rumored that he was overjoyed by this offer, and that the pair soon departed Fódlan to the west by sea, but where they traveled after that is unknown."

Shamir and Leonie

"Leonie assumed leadership of the mercenaries formerly led by Jeralt. One day, she was hired to protect a noble who had been warned of a bandit attack. The warning note listed all of the noble's foul deeds, and was signed with the image of a spider, which Leonie recognized. Just as she suspected, the one who came on the appointed day was none other than Shamir. Leonie was happy to break her contract on this occasion, and even offered Shamir a position in her company. The result was the most famous mercenary group ever to exist in Fódlan. It is said that their flag bore the image of a spider, and...another vaguely arachnid creature."

Shamir and Catherine

"After quitting the Knights of Seiros, Catherine and Shamir set out on a lifelong journey together. The pair were inseparable as they traveled across Fódlan, and eventually wound up in Shamir’s homeland of Dagda. They faced many hardships on their adventures, some of which were self-inflicted, as the duo had a way of sticking their noses into others’ business in their efforts to right wrongs. It is said, however, that no foe they encountered ever proved a match for the combined might of Shamir’s marksmanship and Catherine’s Thunderbrand."

Shamir and Cyril

"Shortly after the war, Shamir and Cyril disappeared from the ranks. The Knights of Seiros searched unsuccessfully for them for some time, but finally resigned themselves to the loss. Though the pair was never officially heard from again, rumors swirled persistently for years of two master archers turned thieves. Initially the knights received complaints and investigated, but when it was discovered that the pair only lined their pockets by shaking down those who preyed upon the innocent, they decided it was not an investigation worth pursuing. The thieves' story became a folktale beloved by the people."
"End of spoilers. It's a pleasure doing business with you!"

Non-Canon Appearances[edit | edit source]

Fire Emblem 0 (Cipher)[edit | edit source]

Shamir is illustrated in the trading card game Fire Emblem Cipher with the following cards:

Etymology[edit | edit source]

Shamir is an Aramaic, traditionally masculine name, meaning "flint" and "sentinel".

In rabbinical tradition, Shamir is a mythical worm capable of cutting the hardest materials like iron and diamond, used by the wise king Solomon to build the First Temple in Jerusalem.

Trivia[edit | edit source]

  • Shamir shares her English VA, Allegra Clark, with Dorothea, as well as Karla and Ethlyn in their appearances in Fire Emblem Heroes.
  • She is the favorite character of game director Genki Yokota.
  • Shamir uses a green color palette for her classes.
    • Like Cyril, Shamir's basic battle models have green as their primary color, in contrast to the other Church of Seiros characters, who use a white color palette. This may be because Cyril and Shamir are not from Fódlan and are not as devout to the Church of Seiros.
  • Shamir, Ferdinand, Felix, Sylvain, Mercedes, Ingrid, Lorenz, and Alois are the only characters that, if not recruited in certain paths, are necessary to kill.
    • In Shamir's case, she must be killed during the mission Protecting Garreg Mach if not recruited in Crimson Flower, along with Alois.
  • In Shamir's concept art, her back drawing has her with her hair parted on the wrong side.
  • In a survey conducted by Famitsu Magazine, Shamir placed 8th for females and 12th overall with 675 votes in the character popularity poll for Fire Emblem: Three Houses.
  • In the fourth survey conducted by Nintendo DREAM Magazine, Shamir placed 14th in the character popularity poll for Fire Emblem: Three Houses. The male-female vote ratio was 1:4. She ranked 14th among those who completed the game with 43 points.
  • In the fifth survey conducted by Nintendo DREAM Magazine, Shamir placed 17th in the character popularity poll for Fire Emblem: Three Houses. The male-female vote ratio was 1:4. She ranked 17th among those who completed the game with 6.2% of the vote.

Gallery[edit | edit source]

See main article: Shamir/Gallery.
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