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Shield Session is a type A passive skill introduced in Fire Emblem Heroes.

Overview[]

As one of the two Session skills; Shield Session is all about the flow of combat on the enemy phase. When the foe initiates combat against a unit with Shield Session; the unit gains a bonus to their Defense and Resistance equal to 3/6/9 subtracting the number of units that have already moved on the enemy team, with each level posing a multiplier equal to the skill level. As such; this skill is optimized for taking the attack from the very first enemy to activate in a turn.

Stats[]

Name Activation SP
FEH Shield Session 1.png Shield Session 1 Foe initiates combat 60
Effects If foe initiates combat, grants bonus to unit's Def/Res during combat equal to 3 - number of foes who have already acted (min value of 1).
Users Mamori Minamoto
Notes -

Name Activation SP
FEH Shield Session 2.png Shield Session 2 Foe initiates combat 120
Effects If foe initiates combat, grants bonus to unit's Def/Res during combat equal to 6 - number of foes who have already acted × 2 (min value of 2).
Users Mamori Minamoto
Notes -

Name Activation SP
FEH Shield Session 3.png Shield Session 3 Foe initiates combat 240
Effects If foe initiates combat, grants bonus to unit's Def/Res during combat equal to 9 - number of foes who have already acted × 3 (min value of 3).
Users Mamori Minamoto
Notes -

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