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“The last thing I want is for the line of successors to end with you... For the sake of you, Grandfather, and all the others who have wielded Raijinto... I must be prepared to take the lives of my enemies and protect the kingdom. Even if I get caught up in the heat of battle, I will not forget my resolve...”
—Shiro speaking to his father.

Shiro is a playable child character in Fire Emblem Fates. He is the son of Ryoma.

Profile[]

Shiro is the son of Ryoma, the cousin of Kiragi, the grandson of Sumeragi and Ikona, and step-grandson of Mikoto.

In his Paralogue, Shiro departs from his Deeprealm and ends up in a barren desert in the real world. Upon entering, Tarba ambushes him and threatens to kill him if he does not give up his equipment. Shiro refuses and prepares to fight despite being vastly outnumbered.

Fortunately, Ryoma and Corrin's forces arrive, after receiving word from Shiro's caretakers that he had left without a trace. Ryoma is upset that Shiro left his Deeprealm, having not been taught anything about the real world. Though he suspects his father is royalty, he confuses his title as the "Big Cheese" of Hoshido.

Following the battle, Shiro learns from Ryoma that he is actually royalty, though he is angered that his father had kept his identity a secret. Ryoma tells him that he did not reveal it because he felt that he was not mature enough, though Shiro states that if he had known, he would have tried harder. Shiro also admits that he is scared because he had been taught how to fight, but not to kill. Ryoma admits that he was wrong in concealing his identity, but asks Shiro what he observed in the fight. Though hesitant to succeed Ryoma as he grows, Shiro decides to join the army to learn more about his father and the role he plays in protecting Hoshido.

After the war, Shiro sets out on a journey abroad, returning years later and succeeding his father. If he marries Female Corrin in Revelation if she is not his mother, Hoshido and Valla will be united when he ascends the throne.

Heirs of Fate[]

Following a battle, the Hoshidan children led by Shiro (who for story and gameplay effects is a Swordmaster rather than a Spear Master) are badly injured. After a short argument in which they reveal that their parents have also gone missing, the children are attacked by invisible soldiers. Afterwards, the invisible soldiers regroup. Shiro attempts to attack them, but is stopped by Asugi, who is wounded by them. After the next battle, the soldiers retreat, and Shiro's Raijinto reacts with Kana's Noble Yato, turning it into Blazing Yato.

After joining forces, Shiro comments on the war with Siegbert and surprises him by saying the Hoshidans won. He also mentions that Xander and Elise died, while Siegbert shocks him by saying that it was the Nohrians who won and both Ryoma and Takumi died. This leads to both agreeing that it is best for them to act separately. However, they eventually join forces to stop Anankos, and Shiro is reunited with his father in his Deeprealm if he survived the final battle.

Personality[]

Shiro has a foolhardy personality, despite being a skilled fighter. When he sees a challenge, he rushes in without giving a second thought. As a result, he often puts himself in danger. However, he is extremely friendly, sociable and easy to get along with, as seen in his many supports, and is open minded and accepting of people with unique traits such as Nina. He is also extremely fond of chicken, as seen in his supports with Selkie and Rhajat.

Shiro takes the role of elder brother to some of the children. In his supports with a non-sibling male Kana, Shiro attempts to cheer him up since he can't go outside and play due to the rain. With female Kana, he takes on the role of a big brother, giving her piggyback rides and spinning her in circles, much to her delight. In his supports with Kiragi, he helps his younger cousin with hunting by doing the heavy lifting. In his C support with Midori, he helps her out with the large amount of herbs she gathered.

He also has a quick-thinking and reckless mindset, as shown in his supports and paralogue. He attempts to fight Tarba's gang when he's ambushed even though he is not experienced enough to handle them. During Shiro's C Support with his father Ryoma, he unintentionally tells him that he only trained in the use of naginatas so that he could beat him in a duel, knowing that lances beat swords in combat. He also asks his mother for proof that his father truly cares for her, as he does not believe so since Ryoma is rarely around.

He is a bit insecure about inheriting the throne of Hoshido because he believes that he is not capable enough to rule the kingdom, primarily because his father is one of the most capable and popular men in the kingdom. Compared to his father, he feels that he does not have as much talent. Therefore, he suggests to Corrin that they should inherit the throne of Hoshido after his father's rule. Unlike his Nohrian counterpart, Siegbert, his insecurity is less apparent and he doesn't worry himself to death about it. In the end, he changes his mind to dedicate himself to train hard, so he can inherit the throne and Raijinto.

As stated in his surge quote, Shiro apparently has lucky smallclothes. He is the strongest arm wrestler out of everyone in the army.

In-Game[]

Fire Emblem Fates[]

Base Stats (Before Inheritance)[]

Starting Class
FE14 Shinonome Lance Fighter Map Sprite Spear Fighter
HPStrMagSklSpdLckDefResMov
870536855
SkillsWeaponStarting Items
Righteous Bravery Noble Cause
Defence Seal Seal Defense
Substitute Swap
FE14 Lance Lance - CIron Naginata

As an Enemy[]

Xenologue 16 - II: Realms Collide[]

Starting Class
Mov
-

Starting Class
Mov
-

Starting Class
Mov
-

Growth Rates[]

  • These are Shiro's default growth rates. To get his actual growth rates, use the following formula: (Mother's growth rates + Shiro's growth rates) ÷ 2 + Class growth rates.
HP Str Mag Skl Spd Lck Def Res
50% 50% 0% 40% 35% 35% 45% 30%

Note: These are base growths without class growths added.

Mother:

HP Str Mag Skl Spd Lck Def Res
53% 48% 15% 40% 40% 40% 40% 28%

Note: These are for Corrin's default growth rates.

HP Str Mag Skl Spd Lck Def Res
50% 30% 18% 35% 38% 45% 30% 38%
HP Str Mag Skl Spd Lck Def Res
43% 50% 13% 50% 48% 38% 30% 38%
HP Str Mag Skl Spd Lck Def Res
45% 45% 3% 45% 45% 38% 40% 30%

Note: Add 10% to all growths if Shiro inherits the Aptitude skill from Mozu.

HP Str Mag Skl Spd Lck Def Res
40% 38% 8% 45% 40% 35% 45% 25%
HP Str Mag Skl Spd Lck Def Res
43% 53% 5% 43% 45% 30% 33% 30%
HP Str Mag Skl Spd Lck Def Res
48% 28% 33% 45% 25% 35% 35% 38%
HP Str Mag Skl Spd Lck Def Res
45% 35% 0% 35% 48% 38% 30% 35%
HP Str Mag Skl Spd Lck Def Res
45% 45% 10% 40% 38% 38% 43% 30%
HP Str Mag Skl Spd Lck Def Res
45% 58% 0% 30% 43% 33% 35% 35%
HP Str Mag Skl Spd Lck Def Res
45% 28% 33% 33% 45% 53% 30% 35%
HP Str Mag Skl Spd Lck Def Res
50% 50% 13% 45% 45% 30% 40% 38%

Max Stat Modifiers[]

Mother Str Mag Skl Spd Lck Def Res
Corrin Varies Varies Varies Varies Varies Varies Varies
Azura +2 +1 +4 +5 +2 -4 -1
Felicia 0 +3 +3 +3 +2 -2 0
Mozu +2 +1 +4 +3 +3 -1 -3
Rinkah +1 +1 +1 +3 +2 +1 -1
Hana +3 +1 +4 +4 +1 -4 0
Orochi +2 +4 +5 0 +1 -3 0
Setsuna +2 +1 +4 +5 +1 -2 -2
Oboro +3 0 +4 +3 +1 0 -2
Kagero +5 +1 +2 +1 +2 -2 0
Camilla +3 0 +4 +3 0 0 -1
Elise +1 +4 +1 +3 +3 -4 0

Supports[]

See also: Shiro/Supports

Romantic Supports

Other Supports

Class Sets[]

Standard Sets[]
Base Classes Promoted Classes
Parental Inheritance Sets[]
Inheritance from Father
Parental Inheritance Sets
Possible Candidates Base Classes Possible Promotions
Inheritance from Mother

Parental Inheritance Sets
Possible Candidates Base Classes Possible Promotions
FE14 Shinonome Dark Blood Map SpriteNohr Noble (Revelation)
FE14 Shinonome White Blood Map SpriteHoshido Noble (Birthright and Revelation)

Parental Inheritance Sets
Possible Candidates Base Classes Possible Promotions

Friendship Sets[]

Buddy Sets
Possible Candidates Base Classes Possible Promotions
Varies*
Varies*
Varies*

Buddy Sets
Possible Candidates Base Classes Possible Promotions

Parental Inheritance Sets
Possible Candidates Base Classes Possible Promotions

*Shiro will receive whatever secondary class that Male Kana has access to if he has achieved an A+-Support with him.

Partner Sets[]

Marriage Sets
Possible Candidates Base Classes Possible Promotions
Varies*
Varies*
Varies*

Marriage Sets
Possible Candidates Base Classes Possible Promotions

Marriage Sets
Possible Candidates Base Classes Possible Promotions

*Shiro will receive whatever secondary class that Corrin or Female Kana has access to if he has achieved an S-Support with either of them.

Special Classes[]
Base Classes Promoted Classes
-
-
-
-
-
-
-
-
-
-
-
-

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Class Set[]

As a Spear Fighter, Shiro comes with Seal Defense to let him soften up opponents and Swap, which isn't especially useful. He tends to have good growths in Speed and Skill, so he should hit enemies often and be able to double most enemies. Spear Master improves on his strong points, as well as offering useful skills in Seal Speed, which can let him cripple an opponent for an ally to finish later, and Lancefaire to boost his damage output with Lances. Despite Shiro's underwhelming Magic growths (save for a select few mothers), Basara is worth considering too. It offers useful skills in Rend Heaven, which can help him take down powerful enemies and Quixotic, a high risk skill that can help him hit more often and trigger Astra and Rend Heaven more often.

Reclassing[]

Shiro will inherit the Samurai line from his father. Duelist's Blow and Vantage are both fairly useful skills, with the former being generally more useful. As a Swordmaster, Shiro will be perfectly competent; however, due to having to start at E rank Swords and not having access to his father's signature Raijinto, Ryoma is a superior choice in this role for the most part. However, with the right mother he can still stand out from his father: Rinkah can pass him Lancebreaker to negate his weakness to Lances. Master of Arms lets him use his favored Lances again, as well as offering good all around growths. Seal Strength can be combined with his pre existing Seal Defense and Seal Speed to make any unit he can't eliminate an easy target. Life and Death is more of gimmicky but can nonetheless let him inflict high damage, particularly in combination with Swordfaire and/or Lancefaire. Overall, Shiro is an excellent unit and a solid addition to the army, so long as the player doesn't force him to directly compete with his father.

Inheritance[]
Paternal[]

Shiro will inherit the Samurai line from Ryoma. Generally speaking, if wishing to place Shiro in a class that uses Swords, have Ryoma pass down Swordfaire, as Shiro will often be inferior to his father as a Swordmaster due to lower Sword rank and the lack of Raijinto. If not planning on having Shiro use Swords, passing down a skill from Ryoma's Sky Knight line is a viable option: Darting Blow, Warding Blow and Amaterasu are all notable options to help him double enemies, take out magic users, and as a useful aura skill respectively.

The player could also have Ryoma pass down a skill from one of his Friendship Seal classes - he can grab the Cavalier line from Silas and Xander, then give Shiro a skill from there. Luna is more consistent than Astra or Rend Heaven; Armored Blow can help him take out physical units while Aegis can help him shave off indirect damage.

Maternal[]
  • Female Corrin: Corrin can pass down unique skills that he couldn't get from any other mother, most notably Nohrian skills if playing Birthright. Some of the more notable options include the Fighter line; from Hero, she can pass down Axebreaker to help negate Shiro's weakness to Axes in his native Spear Master; from Berserker she can pass down Axefaire, enabling him to potentially be a Master of Arms with all 3 -faire skills. Shiro inherits the Nohr Prince line from Corrin: he will perform admirably in this class due to his native access to Swordfaire, and it offers many useful skills for him. Nobility will help him level up faster, while Dragon Fang is a nice offensive skill which he can trigger often with his native Quixotic. Hoshido Noble offers Dragon Ward, a useful support skill, and Hoshidan Unity, which can be used as a safer, albeit less potent, alternative to Quixotic. He could also use the skills together to give his trigger skills a 25% higher chance to activate. In Revelation, he can also access Nohr Noble: Draconic Hex is a superior alternative to the Seal skills, as it affects all base stats. Nohrian Trust is another useful skill for Shiro - if paired with a unit that has both Aegis and Pavise, he can both hit hard and be almost impossible to take down.
  • Azura: Azura gives him the most Speed of all his potential mothers (tying with Setsuna and barring a Speed boon Corrin), and the Sky Knight line. She can also pass down a skill from her unique Songstress. However, his Defense takes a big hit so it may be needed to make sure he either inherits a defensive skill or gets one from reclassing (like Aegis). Shiro should be right at home in the Sky Knight line due to his good Lance rank and high Speed and Skill. Darting Blow combined with his already excellent Speed will ensure he will double most enemies. As a Falcon Knight, Rally Speed is a useful support skill, although like his father, Shiro would rather be attacking. Warding Blow can help him defeat Magic users more easily. As a Kinshi Knight, Shiro will be something of a glass cannon, hitting very hard but having little to no defense. Air Superiority and Amaterasu are both useful for fighting other airborne units and as a useful aura skill, respectively. He will have to be extremely careful of bows in the Sky Knight line, however.
  • Felicia/Elise: Felicia and Elise both pass down the Troubadour line. Due to Shiro's low Magic and having to start at E Rank Rods, this is a lackluster option for him, though not completely useless. Inspiration and Tomebreaker are somewhat useful for him to support nearby allies and take down magic users, respectively. If she's been reclassed, Felicia can also pass down Axebreaker to help him against Axe users.
  • Mozu: Mozu passes down the Villager line, although this only provides one new promotion: Merchant. Shiro will be able to do more damage than Midori, and his natural access to Quixotic will help him generate more gold bars with Profiteer. Spendthrift can let him do incredible damage: combined with Lancefaire and Life and Death, he could be dealing an extra 25 damage. He will also gain access to Aptitude, which helps his growths, and Underdog, which can help him defeat higher levelled enemies.
  • Rinkah: Rinkah passes down the Oni Savage set. While Shiro does fare better in other classes, it's noteworthy that he can get Death Blow, Counter, and Lancebreaker. He can also get Poison Strike, Lethality, or Replicate since Rinkah can access the Ninja set through a Heart Seal.
  • Hana: Hana passes down the Monk line, since he already gets Samurai from his father. The only class in this line that benefits Shiro the most would be Great Master, and notable skills would be Miracle, Renewal, and Countermagic. He can also utilize Great Master as he already has a talent in lances/naginatas as well as being strong and fast. Shiro can get a class from the Samurai line like Astra if deciding to pass a different skill from Ryoma.
  • Orochi: Shiro simply cannot do well in magic classes even with his mom being a magic user. He gets Rend Heaven no matter who his mom is and Onmyoji is useless for him. If the player still proceeds (i.e., to give him specific skills, like Dark Knight or Sorcerer ones grabbed from Friendship-sealing Orochi with Nyx), keep this very important detail in mind and make plans to counter any "damages" (like checking who he should befriend or marry, or purchasing mitigating skills from the Logbook).
  • Setsuna: Setsuna passes down balanced growths, high caps in Skill and Speed, and the Archer set. Notable skills from these lines are Quick Draw, Certain Blow, and Air Superiority. Shiro can work as a Kinshi Knight as he can keep his lance rank. Like Rinkah, Setsuna gets access to Ninja, so passing down a skill like Lethality is an option.
  • Oboro: Oboro passes down the Apothecary set. What could be said about Merchant was said with Mozu. Mechanist doesn't offer much outside of Replicate.
  • Kagero: A Kagero mothered Shiro has the best Strength possible, outside of a Strength boon Corrin. She also passes down the Ninja set, with skills in Poison Strike, Lethality, and Replicate.
  • Camilla: Camilla passes down the Wyvern Rider set. Notable skills are Swordbreaker, Savage Blow, and Trample. Shiro can work as a Wyvern Lord because he keeps his Lance rank and flying is pretty solid advantage, as the class ignores most terrain effects. Camilla can pass down Bowbreaker so Shiro doesn't have to worry about stray arrows all the time.

Fire Emblem Heroes[]

Raw Talent
Ryoma's son. Doesn't slack on training. Outgoing and easy to get along with. Appears in Fire Emblem Fates.

Base Stats[]

Rarity: ✯✯✯✯✯

Heroes Shiro SpriteTitle
Raw Talent
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
18/19/20
37/41/44
8/9/10
32/35/38
5/6/7
27/30/33
8/9/10
32/35/38
4/5/6
19/22/25
SkillsWeapon
FEH skill offense Bright Naginata
FEH skill support Swap
FEH Lance Lance

Skills[]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseIron Lance---
Steel Lance---
Silver Lance---
Bright Naginata-FEH Star Rarity 5-
FEH skill supportSwap-FEH Star Rarity 5-
AFEH Steady Stance 1 Steady Stance 1--
FEH Steady Stance 2 Steady Stance 2FEH Steady Stance 1 Steady Stance 1-
FEH Steady Stance 3 Steady Stance 3FEH Steady Stance 2 Steady Stance 2FEH Star Rarity 5
CFEH Def Tactic 1 Def Tactic 1--
FEH Def Tactic 2 Def Tactic 2FEH Def Tactic 1 Def Tactic 1-
FEH Def Tactic 3 Def Tactic 3FEH Def Tactic 2 Def Tactic 2FEH Star Rarity 5

Overall[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[]
Counters[]
Skill Inheritance[]

Meet Some of the Heroes[]

Raw Talent Shiro
Shiro raw talent pop01 Today, I'll introduce you to Shiro, a Hero from Hoshido! He's the son of Ryoma, Hoshido's eldest prince, but with that amiable, outgoing personality of his, he gives off quite a different impression than his father.
Shiro raw talent pop02 Shiro grew up in the Deeprealms, hidden from the world and unaware of his birthright. But rumors about his origins eventually made their way to him, and when he learned the truth, he rushed to leave his Deeprealm home.
Shiro raw talent pop03 He then met up with Ryoma, and after talking with him, he learned that he would indeed rule Hoshido one day. That was when Shiro realized how inexperienced he was.
Shiro raw talent pop04 And so, Shiro decided to train himself to become a respectable royal and set off on a new journey to follow in Ryoma's footsteps!
Closely Associated Characters
Ryoma The eldest prince of Hoshido, who wields the legendary blade Raijinto. Shiro's father.

Quotes[]

Fates[]

Shiro/Quotes.

Heroes[]

Shiro/Heroes Quotes

Possible Endings[]

Shiro - Raw Talent (未完の大器, Mikan no Taiki lit. Unfinished Talent)
The headstrong prince spent many years abroad, seeking knowledge. When he returned from his travels, he was barely recognizable and eventually succeeded Ryoma as a wise and just king.
Shiro and Corrin (Birthright)
Shiro went on a long, solitary journey to learn wisdom. As king he completed Hoshido's recovery. Corrin was hailed as a hero, working alongside her spouse to spread peace worldwide.
Shiro and Corrin (Revelation)
The two spent the rest of their lives together, Corrin ruling as the wise Queen of Valla. In later years, Shiro was crowned King of Hoshido and built strong ties between Valla and his country.
Shiro and Caeldori
Shiro went on a long, solitary journey to learn wisdom. As king he completed Hoshido's recovery. Caeldori helped by resolving many disputes with her natural talents and was adored by all.
Shiro and Kana
Shiro went on a long, solitary journey to learn wisdom. As king he completed Hoshido's recovery. Scholars believe Kana traveled the world doing good. Most stories of dragons were based on her deeds.
Shiro and Midori
Shiro went on a long, solitary journey to learn wisdom. As king he completed Hoshido's recovery. Midori developed a great variety of new medicines and traveled widely to teach their manufacture.
Shiro and Mitama
Shiro went on a long, solitary journey to learn wisdom. As king he completed Hoshido's recovery. Mitama, for her part, lived the rest of her life happily as a celebrated poet whose work survives today.
Shiro and Nina
Shiro went on a long, solitary journey to learn wisdom. As king he completed Hoshido's recovery. Once married, Nina gave up her "hobby" for volunteer work and was hailed as a great philanthropist.
Shiro and Ophelia
Shiro went on a long, solitary journey to learn wisdom. As king he completed Hoshido's recovery. Scholars say Ophelia continued to research spells and hexes all her life. She also named them.
Shiro and Rhajat
Shiro went on a long, solitary journey to learn wisdom. As king he completed Hoshido's recovery. Scholars note Rhajat's incredible devotion to her beloved—the two were rarely seen apart in public.
Shiro and Selkie
Shiro went on a long, solitary journey to learn wisdom. As king he completed Hoshido's recovery. Selkie never truly settled down, and could often be found romping wildly in the forest.
Shiro and Sophie
Shiro went on a long, solitary journey to learn wisdom. As king he completed Hoshido's recovery. Sophie and Avel traveled around the world. She eventually became an outstanding knight.

Non-Canon Appearances[]

Fire Emblem 0 (Cipher)[]

Shiro is illustrated in the trading card game Fire Emblem Cipher with the following cards:

Choose Your Legends Placement History[]

Round Placement Character Version Votes

CYL1 250 CYL Shiro Portrait
Fates
932
CYL2 315
↓65
CYL Shiro Portrait
Fates
675
↓257
CYL3 338
↓23
CYL Shiro Portrait
Fates
526
↓149
CYL4 428
↓90
CYL Shiro Portrait
Fates
191
↓335
CYL5 409
↑19
CYL Shiro Portrait
Fates
101
↓90
CYL6 408
↑1
CYL Shiro Portrait
Fates
115
↑14

CYL7 369
↑39
CYL Shiro Portrait
Fates
63
↓52

Etymology[]

Shiro (白) is Japanese for "White", matching the name of Hoshido in the original Japanese version, the White Night Kingdom. The name Shiro (四郎) also means "fourth son".

Shinonome (東雲) is the name of a Japanese destroyer as well an an area of Koto, Japan. When written in Kanji, it means daybreak.

Trivia[]

  • Shiro shares a number of similarities with Ephraim, one of the Lords from The Sacred Stones.
    • Both are heirs to their respective kingdoms.
    • Both revel in combat and seek powerful foes.
    • Both are passionate about their goals.
    • Both tend to charge straight into battle.
    • Both are a bit rebellious.
    • Both wield the lance as their main weapon of choice.
  • Shiro shares his English voice actor, Kaiji Tang, with Odin and Ignatius.
  • Shiro was voted the 23rd most popular male on Nintendo's official Fates character poll.
    • Shiro is also the most popular Hoshido male second generation character in the official character poll.
  • In the Heirs of Fate DLC, Shiro inherits Raijinto from Ryoma. He is the only one of the royal children who inherits a weapon that cannot be used in his base class or its promotions, so his class was changed to Swordmaster to make him able to wield Raijinto.
  • Shiro shares Ryoma's unique Swordmaster model.
  • In the French version of the game, there is a translation error where Shigure calls Shiro "Asugi" in their C Rank sibling support.
  • In Shiro's supports with Caeldori, he makes several references to Smokey Bear.
  • If Ryoma gains an S-Support with Camilla or Elise, Shiro will have the blood of both the Dusk Dragon and the Dawn Dragon.

Gallery[]

See main article: Shiro/Gallery.
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