Not to be confused with Skills.

Skill (技 Waza lit. Technique) is a character stat that affects a unit's hit rate and critical hit rate. It can also be used to determine the activation rate of special abilities (e.g., Lethality, Aether) in certain games. In Fire Emblem: Three Houses, the stat is renamed Dexterity.

Effects[edit | edit source]

In combat, the skill stat is one of several factors that affect an attacking unit's hit rate. When all other factors are held constant, the skill stat is directly proportional to hit rate; i.e., higher skill stat values equate to higher hit rates.
For an in-depth article on hit rate, see Hit Rate.

Additionally, the skill stat is one of many factors that influence an attacking unit's critical hit rate. As with hit rate, when all other factors are held constant, the skill stat is directly proportional to critical hit rate.
For an in-depth article on critical hit rate, see Critical rate.

Certain Fire Emblem titles feature various special abilities—also called "skills" in-game—that affect a unit's offensive, defensive, or supportive abilities when activated. The activation rate of certain special abilities may be influenced by the skill stat value in one way or another. The skill stat is directly proportional to the activate rate of these special abilities.

In Fire Emblem Awakening, the skill stat influences the probability of activating a dual strike whenever units are paired up. It is directly proportional to activation rate of dual strikes.

The stat is greatly changed in TearRing Saga: Berwick Saga as it was split into a number of diffrent "weapon skill" stat, which encompass not only weapons, but also shields and magic. Compared to other stats, weapon skills grows much faster due to both having much higher growth, but also due to having a chance to grow after every battle where the relevant weapon/magic/shield type was used. Almost all characters require their weapon skill to be at least a certain level before they can promote. Skill does not raise crititcal hit rate until it raises above 50.

Weapons related to skill[edit | edit source]

Certain weapons influence a unit's skill stat when they are equipped or used in combat. Additionally, some weapons have effects that are influenced by the skill stat. Here are those such weapons in their respective titles:

In Fire Emblem: Genealogy of the Holy War[edit | edit source]

Type Name Effects
Lance Gae Bolg Lance.gifGáe Bolg When equipped:
  • Strength +10
  • Skill +10
  • Defense +10
Light Magic FE4narga.gifNaga When equipped:
  • Skill +20
  • Speed +20
  • Defense +20
  • Resistance +20
  • Negates effects of Loptyr
Sword Balmung.gifBalmung When equipped:
  • Skill +10
  • Speed +20
Mistletain.gifMystletainn When equipped:
  • Skill +20
  • Resistance +10
  • Grants Critical
Tyrfing.gifTyrfing When equipped:
  • Skill +10
  • Speed +10
  • Resistance +20
  • Grants Prayer
Thunder Magic FE4thorhammer.gifMjölnir When equipped:
  • Skill +20
  • Speed +10
Wind Magic Fe4holsety.gifForseti When equipped:
  • Skill +10
  • Speed +20

In Fire Emblem: Thracia 776[edit | edit source]

Type Name Effects
Sword FE5thundersword.gifLevin Sword
  • When attacking from afar, casts Thunder.
  • When equipped, Skill +5
Wind Magic FE5holsety.pngForseti Sety only. When equipped:
  • Skill +20
  • Speed +20

In Fire Emblem: The Binding Blade[edit | edit source]

Type Name Effects
Lance Malte.gifMaltet
  • Effective vs. dragons.
  • Grants Skill +5 while equipped.

In Fire Emblem: The Blazing Blade[edit | edit source]

Type Name Effects
Lance Spear.gifSpear (Vaida's) When equipped:
  • HP +17
  • strength +5
  • skill +4
  • speed +9
  • defense +4
  • resistance +14

In Fire Emblem: The Sacred Stones[edit | edit source]

Type Name Effects
Dark magic Gleipnir.gifGleipnir
  • Grants Skill +5 while equipped.
Enemy-only Demon Light.gifDemon Light When equipped:
  • Magic +10
  • Skill +10
  • Luck +10
  • Defense +10
  • Resistance +15
Ravager.gifRavager When equipped:
  • Magic +15
  • Skill +15
  • Defense +15
  • Resistance +10
Wretched Air.gifWretched Air Ignores enemy's defense.
When equipped:
  • Strength +10
  • Skill +10
  • Defense +20
  • Resistance +10

In Fire Emblem: Path of Radiance[edit | edit source]

Type Name Effects
Thunder Magic FE9rexbolt.gifRexbolt
  • Grants Skill +3 while equipped.

In Fire Emblem: Radiant Dawn[edit | edit source]

Type Name Effects
Thunder Magic Rexbolt.pngRexbolt
  • Grants Skill +3 while equipped.

In Fire Emblem: Shadow Dragon[edit | edit source]

Type Name Effects
Dragonstone Divinedragonstone.pngDivinestone Divine Dragon only.
Effective vs. dragons.
When equipped:
  • Strength +10
  • Skill +7
  • Speed +4
  • Defense +15
  • Resistance +11
Firedragonstone.pngFirestone When equipped:
  • Strength +8
  • Skill +4
  • Speed +4
  • Defense +9
  • Resistance +4
Demondragonstone.pngMagestone Deals magic damage.
When equipped:
  • Magic +7
  • Skill +1
  • Speed -1
  • Defense +11
  • Resistance +10
  • Negates magic damage

In Fire Emblem: New Mystery of the Emblem[edit | edit source]

Type Name Effects
Dragonstone Divinedragonstone.pngDivinestone Divine Dragon only. Effective vs. dragons (bar Dark Dragon).
When equipped:
  • Strength +9
  • Skill +7
  • Speed +4
  • Defense +15
  • Resistance +11
Firedragonstone.pngFirestone When equipped:
  • Strength +8
  • Skill +4
  • Speed +4
  • Defense +9
  • Resistance +4
Ice stone icon.pngIcestone When equipped:
  • Strength +5
  • Skill +7
  • Speed +4
  • Defense +13
  • Resistance +8
Demondragonstone.pngMagestone Deals magic damage.
When equipped:
  • Magic +7
  • Skill +1
  • Speed -1
  • Defense +11
  • Resistance +10
  • Negates magic damage
Flying stone.pngWyvernstone When equipped:
  • Strength +5
  • Skill +4
  • Speed +7
  • Defense +8
  • Resistance +3

In Fire Emblem Awakening[edit | edit source]

Type Name Effects
Axe Vengeance.pngVengeance When equipped:


Bow Astra FE13 Icon.pngAstra When equipped:


  • When equipped, grants Astra.
Lance Luna FE13.pngLuna When equipped:


  • When equipped, grants Luna.
Stone Beaststone FE13.pngBeaststone Taguel only. When equipped:
  • Strength +3
  • Skill +5
  • Speed +5
  • Luck +4
  • Defense +1
Super beast icon.pngBeaststone+ Taguel only. When equipped:
  • Strength +5
  • Skill +8
  • Speed +8
  • Luck +6
  • Defense +4
  • Resistance +2
Dragonstone FE13 Icon.pngDragonstone Manakete only. When equipped:
  • Strength +8
  • Magic +5
  • Skill +3
  • Speed +2
  • Defense +10
  • Resistance +7
True Dragonstone FE13 Icon.pngDragonstone+ Manakete only. When equipped:
  • Strength +11
  • Magic +6
  • Skill +5
  • Speed +4
  • Defense +13
  • Resistance +9
Sword Sol FE13 Icon.pngSol When equipped, grants Sol.
Mysteltinn FE13 Icon.pngMissiletainn Owain only. When equipped, Skill +1.
Mystletainn FE13.png
Mystletainn
When equipped, Skill +5.
Tome Thor Hammer FE13 Icon.pngMjölnir When equipped, Skill +5.

In Fire Emblem Fates[edit | edit source]

Type Name Effects when equipped Other effects
Axe FE14Axe.pngCamilla's Axe When equipped:
  • resistance +2
Female only.
After combat:
  • strength -2
  • skill -2
FE14Axe.pngSilver Axe When equipped:
  • dodge -5
After combat:
  • strength -2
  • skill -2
FE14Axe.pngSilver Star Axe When equipped:
  • dodge -5
After combat:
  • strength -2
  • skill -2
Bow FE14Bow.pngAnna's Bow When equipped:
  • luck +5
After combat
  • strength -2
  • skill -2
FE14Bow.pngSilver Bow When equipped:
  • dodge -5
After combat:
  • strength -2
  • skill -2
FE14Bow.pngSilver Shortbow When equipped:
  • dodge -5
After combat:
  • strength -2
  • skill -2
FE14Bow.pngViolin Bow - After combat:
  • grants skill +4 to
    allies within 2 tiles
Club FE14Club.pngFuga's Club When equipped:
  • speed +3
  • defense -3
  • resistance -3
After combat:
  • strength -2
  • skill -2
FE14Club.pngSilver Club When equipped:
  • dodge -5
After combat:
  • strength -2
  • skill -2
FE14Club.pngSilver Mace When equipped:
  • dodge -5
After combat:
  • strength -2
  • skill -2
Dagger FE14Dagger.pngBronze Dagger When equipped:
  • dodge +10
  • user cannot inflict critical hits
  • user cannot activate off. skills
Upon hit, inflicts the following
on the enemy after combat:
  • skill -1
  • speed -1
  • defense -2
  • resistance -2
FE14Dagger.pngFruit Knife - Use to recover 10 HP
Upon hit, inflicts the following
on the enemy after combat:
  • skill -2
  • defense -3
  • resistance -3
FE14Dagger.pngJakob's Tray - After combat:
  • strength -2
  • skill -2

Upon hit, inflicts the following
on the enemy after combat:

  • skill -4
  • luck -4
  • defense -4
  • resistance -4
FE14Dagger.pngSilver Dagger When equipped:
  • dodge -5
After combat:
  • strength -2
  • skill -2

Upon hit, inflicts the following
on the enemy after combat:

  • speed -4
  • defense -4
  • resistance -4
FE14Dagger.pngSoldier's Knife - Performs 2 consecutive attacks
when user initiates combat.
After combat, strength is halved
(strength modifier resets after
next attack).

Upon hit, inflicts the following
on the enemy after combat:

  • strength -2
  • magic -2
  • skill -2
  • speed -2
  • luck -2
  • defense -5
  • resistance -5
Katana FE14Katana.pngHinata's Katana When equipped:
  • speed +1
  • defense -3
  • resistance -3
  • user cannot double attack
Doubles in might when
user initiates combat.

After combat:

  • strength -2
  • skill -2
FE14Katana.pngSilver Katana When equipped:
  • speed +1
  • defense -1
  • resistance -1
  • dodge -5
After combat:
  • strength -2
  • skill -2
FE14Katana.pngSilver Katti When equipped:
  • speed +1
  • defense -1
  • resistance -1
  • dodge -5
After combat:
  • strength -2
  • skill -2
Lance FE14Lance.pngSilver Javelin When equipped:
  • dodge -5
After combat:
  • strength -2
  • skill -2
FE14Lance.png Silver Lance When equipped:
  • dodge -5
After combat:
  • strength -2
  • skill -2
FE14Lance.pngStick When equipped:
  • skill +3
-
FE14Lance.pngXander's Lance When equipped:
  • skill +2
  • resistance +2
  • user cannot inflict critical hits
  • user cannot activate off. skills
After combat:
  • strength -2
  • skill -2
  • grants strength +4 to
    enemies within 2 tiles
Naginata FE14Naginata.pngOboro's Spear When equipped:
  • defense +1
  • resistance +1
  • attack speed -3
After combat:
  • strength -2
  • skill -2
FE14Naginata.pngSilver Nageyari When equipped:
  • defense +1
  • resistance +1
  • dodge -5
After combat:
  • strength -2
  • skill -2
FE14Naginata.pngSilver Naginata When equipped:
  • defense +1
  • resistance +1
  • dodge -5
After combat:
  • strength -2
  • skill -2
FE14Naginata.pngSubaki's Pike When equipped:
  • defense +1
  • resistance +1
Doubles in might when user's
skill is higher than the enemy's.
Shuriken FE14Shuriken.pngBrass Shuriken When equipped:
  • speed +2
  • dodge +10
  • user cannot inflict critical hits
  • user cannot activate off. skills
Upon hit, inflicts the following
on the enemy after combat:
  • skill -1
  • speed -1
  • defense -2
  • resistance -2
FE14Shuriken.pngCaltrop When equipped:
  • speed +2
After combat:
  • strength -2
  • skill -2

Upon hit, inflicts the following
on the enemy after combat:

  • speed -8
  • defense -8
  • resistance -8
FE14Shuriken.pngKagero's Dart When equipped:
  • speed +2
Upon hit, inflicts the following
on the enemy after combat:
  • skill -5
  • defense -3
  • resistance -3
FE14Shuriken.pngSilver Shuriken When equipped:
  • speed +2
  • dodge -5
After battle:
  • strength -2
  • skill -2

Upon hit, inflicts the following
on the enemy after combat:

  • speed -4
  • defense -4
  • resistance -4
FE14Shuriken.pngSpy's Shuriken When equipped:
  • speed +2
  • user cannot double attack
Upon hit, inflicts the following
on the enemy after combat:
  • strength -2
  • magic -2
  • skill -2
  • speed -2
  • luck -2
  • defense -5
  • resistance -5
FE14Shuriken.pngSting Shuriken When equipped:
  • speed +2
Effective vs. armored units;
ineffective otherwise
Upon hit, inflicts the following
on the enemy after combat:
  • skill -3
  • defense -3
  • resistance -3
Scroll FE14Scroll.pngDragon Spirit When equipped:
  • skill +1
  • defense +1
Effective vs. dragons
After combat:
  • magic is halved
    (magic modifier resets
    after next attack)
FE14Scroll.pngHorse Spirit When equipped:
  • skill +3
  • speed +3
  • defense +3
  • resistance +3
-
FE14Scroll.pngInk Painting When equipped:
  • skill +1
  • luck +1
Doubles in might during counterattacks.
After combat:
  • magic -2
  • skill -2
FE14Scroll.pngIzana's Scroll When equipped:
  • skill +1
  • defense -2
  • resistance -1
  • user cannot double attack
Doubles in might when user initiates combat.
FE14Scroll.pngMalevolent Text When equipped:
  • skill +1
  • attack speed -3
-
FE14Scroll.pngMonkey Spirit When equipped:
  • skill +1
  • speed +1
  • luck -4
  • resistance +2
-
FE14Scroll.pngRabbit Spirit When equipped:
  • resistance +1
  • dodge -5
After combat:
  • magic -2
  • skill -2
FE14Scroll.pngRat Spirit When equipped:
  • skill +1
  • dodge +10
  • user cannot inflict critical hits
  • user cannot activate off. skills
-
Stone Beastrune When equipped:
  • skill -2
  • speed -1
  • defense +4
  • resistance +5
  • dodge +10
-
Beaststone When equipped:
  • skill +5
  • speed +3
  • defense -2
  • dodge +10
-
Beaststone+ When equipped:
  • skill +8
  • speed +6
  • defense -5
  • resistance -3
  • dodge +10
After combat:
  • strength -2
  • skill -2
Dragonstone When equipped:
  • skill -3
  • speed -2
  • defense +4
  • resistance +3
  • dodge +10
  • user cannot double attack
Might scales with magic.
Dragonstone+ When equipped:
  • skill -5
  • speed -4
  • defense +9
  • resistance +7
  • dodge +10
  • user cannot double attack
Might scales with magic.
After combat:
  • strength -2
  • skill -2
Sword FE14Sword.pngLeo's Iceblade - Might scales with magic
After combat:
  • magic -2
  • skill -2
FE14Sword.pngSilver Kukri When equipped:
  • dodge -5
After combat:
  • strength -2
  • skill -2
FE14Sword.pngSilver Sword When equipped:
  • dodge -5
After combat
  • strength -2
  • skill -2
Tome FE14Tome.pngBrynhildr When equipped:
  • dodge +10
  • halves incoming magic damage
    (trigger = skill%)
-
FE14Tome.pngIago's Tome - After combat:
  • magic -2
  • skill -2

Upon hit, inflicts the following
on the enemy after combat:

  • defense -4
  • resistance -4
FE14Tome.pngLightning - Performs 2 consecutive attacks
when user initiates combat
After combat:
  • magic -2
  • skill -2
FE14Tome.pngMissiletainn When equipped:
  • skill +1
  • resistance +1
Ophelia only.
FE14Tome.pngRagnarok When equipped:
  • dodge -5
After combat:
  • magic -2
  • skill -2
Yumi FE14Yumi.pngMikoto's Yumi When equipped:
  • defense -2
  • resistance +2
  • recovers HP at the start of each turn
After combat:
  • strength -2
  • skill -2
FE14Yumi.pngSetsuna's Yumi When equipped:
  • resistance +2
Upon hit, inflicts the following
on the enemy after combat:
  • skill -4
  • speed -4
  • defense -4
FE14Yumi.pngSilver Hankyu When equipped:
  • resistance +2
  • dodge -5
After combat:
  • strength -2
  • skill -2
FE14Yumi.pngSilver Yumi When equipped:
  • resistance +2
  • dodge -5
After combat:
  • strength -2
  • skill -2
Other Big Saw When equipped:
  • dodge -5
Automatons only.
After combat:
  • strength -2
  • skill -2

Upon hit, inflicts the following
on the enemy after combat:

  • strength -6
  • magic -6
Gauntlet When equipped:
  • dodge -5
Faceless only.
After combat:
  • strength -2
  • skill -2

Items related to skill[edit | edit source]

Certain items may increase a unit's skill stat when consumed or held—the most recurring item to do so being the Secret Book. Others may influence a unit's skill stat growth when equipped or held. Here are those such items in their respective titles:

In Fire Emblem: Shadow Dragon and the Blade of Light[edit | edit source]

Name Use(s) Cost Effect(s)
Secret Book 1 2,250 Permanently increase skill by 5 points.

In Fire Emblem: Mystery of the Emblem[edit | edit source]

Type Name Use(s) Cost Effect(s)
Consumable FE3 Secret Book.pngSecret Book 1 10,000 Permanently increases
skill by 5 points.
Special FE3 Starsphere.pngStar Orb - - When held:
  • HP growth +30%
  • strength growth +30%
  • skill growth +30%
  • speed growth +30%
  • luck growth +30%
  • weapon level growth +30%
  • defense growth +30%
  • resistance growth +30%
  • prevents weapon durability loss
Starsphere
shard
AquarFE3.pngAquarius - - When held:
  • strength growth +10%
  • skill growth +10%
  • speed growth +10%
  • weapon level growth +10%
CapricornFE3.pngCapricorn - - When held:
  • HP growth +20%
  • skill growth -10%
  • speed growth -10%
  • weapon level growth +30%
  • defense growth +10%
SaggitarusFE3.pngSagittarius - - When held:
  • HP growth -10%
  • skill growth +40%
  • speed growth +10%
ScorpioFE3.pngScorpio - - When held:
  • strength growth +20%
  • skill growth +20%
  • speed +10%
  • luck +10%
TaurusFE3.pngTaurus - - When held:
  • HP growth +5%
  • strength growth +5%
  • skill growth +5%
  • speed growth +5%
  • luck growth +5%
  • weapon level growth +5%
  • defense growth +5%
  • resistance growth +5%

In Fire Emblem: Genealogy of the Holy War[edit | edit source]

Name Cost Effect(s)
Skillring.gifSkill Ring 20,000 Permanently increases skill by 5 points.

In Fire Emblem: Thracia 776[edit | edit source]

Name Use(s) Cost Effect(s)
FE5Skillring.pngSkill Ring 1 8,000 Permanently increases skill by 3 points.

In Fire Emblem: The Binding Blade[edit | edit source]

Name Use(s) Cost Effect(s)
Secretbook.gifSecret Book 1 8,000 Permanently increases skill by 2 points.

In Fire Emblem: The Blazing Blade[edit | edit source]

Name Use(s) Cost Effect(s)
Secretbook.gifSecret Book 1 8,000 Permanently increases skill by 2 points.

In Fire Emblem: The Sacred Stones[edit | edit source]

Name Use(s) Cost Effect(s)
Secretbook.gifSecret Book 1 8,000 Permanently increases skill by 2 points.

In Fire Emblem: Path of Radiance[edit | edit source]

Type Name Use(s) Cost Effect(s)
Band Archerband.gifArcher Band - 4,000 When equipped:
  • skill growth +5%
  • speed growth +5%
Swordband.gifSword Band - 4,000 When equipped:
  • skill growth +5%
  • luck growth +5%
Thiefband.gifThief Band - 4,000 When equipped:
  • skill growth +5%
  • speed growth +5%
Consumable FE9SecretBook.gifSecret Book 1 8000 Permanently increase's
skill by 2 points.

In Fire Emblem: Radiant Dawn[edit | edit source]

Name Use(s) Cost Effect(s)
FE10secretbook.pngSecret Book 1 8,000 Permanently increase skill by 2 points.

In Fire Emblem: Shadow Dragon[edit | edit source]

Name Use(s) Cost Effect(s)
FE11secretbook.pngSecret Book 1 2,500 Permanently increases skill by 2 points.

In Fire Emblem: New Mystery of the Emblem[edit | edit source]

Type Name Use(s) Cost Effect(s)
Consumable Secret Book 1 2,500 Permanently increases skill
by 2 points.
Skill Potion 1 500 Worth 0 when sold.
Increases skill by 2 points until
end of chapter.
Skill Bond 1 500 Worth 0 when sold.
Increases Skill by 2 points until
end of chapter.
Special FE12starsphere.pngStarsphere - - When held:
  • strength +2
  • magic +2
  • skill +2
  • speed +2
  • luck +2
  • defense +2
  • resistance +2
Starsphere
shard
AriesFE12.pngAries - - When held:
  • skill +1
  • luck +1
SagittariusFE12.pngSagittarius - - When held:
  • skill +2

In Fire Emblem Awakening[edit | edit source]

Name Use(s) Cost Effect(s)
Gaius's Confect FE13.pngGaius's Confect 5 1000 When consumed:
  • strength +2
  • skill +2
  • speed +2

Effects wear off at end of
chapter or skirmish

Secret Book FE13.pngSecret Book 1 2,500 Permanently increases skill by 2 points.
Skill Tonic FE13.pngSkill Tonic 1 150 Increases skill by 2 points
until end of chapter or skirmish.

In Fire Emblem Fates[edit | edit source]

Name Use(s) Cost Effect(s)
Asugi's Confect 1 0 When consumed:
  • Restores 10 HP
  • Strength +2
  • Skill +2
  • Speed +2

Stat boosts wear off at the end of chapter or challenge.

Secret Book 1 10,000 Permanently increases Skill by 2 points.
Skill Tonic 1 0 Increases Skill by 2 points until end of chapter or challenge.

Special abilities related to the skill stat[edit | edit source]

Special abilities, dubbed "skills" in-game, may affect a unit's offensive, defensive, or supportive ability; and some of these abilities activate based on the user's skill stat. Other abilities may influence the user's skill stat itself. Here are skill-related abilities in their respective titles:

In Fire Emblem: Genealogy of the Holy War[edit | edit source]

Name User Trigger Effect
Critical.gifCritical Naoise, Ethlyn,
Lewyn, Oifey,
Tristan
[(user's skill)
+ (weapon kill bonus)
+ (combination bonus)]%
when user is attacking
User inflicts a critical hit.
Moonlight.gifMoonlight Sword Chulainn (user's skill)%
when user is attacking
Sword skill.
User inflicts a surefire hit that
ignores the opponent's defense.
Shooting Star Sword.gifShooting Star Sword Ayra, Shannan (user's skill)%
when user is attacking
Sword skill.
User attacks five times
consecutively.
Sun Sword.pngSun Sword Dew (user's skill)%
when user is attacking
Sword skill.
User inflicts a surefire hit that
restores HP equal to damage dealt.

In Fire Emblem: Thracia 776[edit | edit source]

Name User Trigger Effect
Moonlight.gifMoonlight Sword Mareeta, Galzus (user's skill)%
when user is attacking
User inflicts a surefire hit that
ignores the opponent's defense.
Shooting Star Sword.gifShooting Star Sword Galzus, Mareeta (user's skill)%
when user is attacking
User attacks five times
consecutively.
Sun Sword.pngSun Sword Shiva, Perne,
Ilios
(user's skill)%
when user is attacking
User inflicts a surefire hit that
restores HP equal to damage dealt.

In TearRing Saga: Utna Heroes Saga[edit | edit source]

Name User Trigger Effect
TS Blazing Wind.gifBlazing Wind Arkis, Garo,
Ezekiel, Narron,
Xeno, Attrom,
Yoda
(user’s skill - opp.'s skill) +3%
when user is attacking
User performs a critical hit.
Attack range must be 1.
Repressed if activation would
not fell the opponent.
TS Dragon Saint.gifDragon Saint Julia, Bud,
Yoda
(user’s skill - opp.’s skill) +3%
when user is attacking
User attacks five times
consecutively.
Earthsaint.gifEarth Saint Kate, Mahter,
Rishel, Sennet
(user’s skill - opp.'s skill) +3%
when user is attacking
User performs a critical hit
that negates Terrain effects.
TS Geomancy.gifGeomancy Kreiss, Meriah,
Sun, Rennie
(user’s skill - opp.’s skill) +3%
when user is attacking
Halves the opponent's defense
and magic for the attack.
TS Heaven Saint.gifHeaven Saint Vega, Maruju,
Meriah, Attrom,
Lionheart, Tia
(user’s skill - opp.'s skill) +3%
when user is attacking
User restores HP equal
to damage dealt.
Risingdragon.gifRising Dragon Runan, Julia,
Vega, Xeno,
Holmes, Shigen,
Krisheenu, Yoda,
Tia
(user’s skill - opp.'s skill) +3%
when user is attacking
Triples the user's
might for the attack.
Attack range must be 1.
TS Steal.gifSteal Yuni, Krisheenu,
Maerhen, Bud
(user's speed + skill)%
upon command
User steals an item
from target enemy.

In Fire Emblem: Path of Radiance[edit | edit source]

General skills[edit | edit source]

Name User Capacity Trigger Effect
FE9 Adept.gif Adept Mia,
Naesala
10 (user's skill)%
when user is attacking
User performs a
consecutive attack.
Corrode (FE9).gif Corrode Bastian 10 (user's skill)%
when user is attacking
Reduces opponent's current
weapon's durability by:
user's level (+20 if promoted)
×0.25 (rounded up).
Counter (FE9).gif Counter Titania 10 (user's skill ×0.5)%
when user is defending
Immediately retaliates
half of damage incurred.
Guard (FE9).gif Guard Haar 10 (user's skill)%
when user is defending
Negates opponent's
following attack.
Resolve (FE9).gif Resolve Tauroneo 10 User's HP is below half User's strength, skill,
and speed ×1.5 each.

Mastery skills[edit | edit source]

Name Class Capacity Trigger Effect
FE9 Aether.gif Aether Lord,
Hero
20 (user's skill)%
when user is attacking
User attacks with Sol
and Luna consecutively.
FE9 Astra.gif Astra Swordmaster 20 (user's skill ×0.5)%
when user is attacking
User attacks five times
consecutively at half of
the calculated might per hit.
Cancel (FE9).gif Cancel Hawk 20 (user's skill)%
when user is defending
Negates all damage
from the opponent.
Deadeye (FE9).gif Deadeye Sniper 20 (user's skill ×0.5)%
when user is attacking
Doubles the user's hit rate.
Puts the opponent to
sleep after combat.
Flare (FE9).gif Flare Bishop,
Sage
20 (user's skill)%
when user is attacking
Halves the opponent's
resistance for the attack.
Luna (FE9).gif Luna General,
Halberdier
20 (user's skill)%
when user is attacking
Halves the opponent's defense
and resistance for the attack.
Sol (FE9).gif Sol Paladin,
Valkyrie
20 (user's skill)%
when user is attacking
User restores HP equal
to damage dealt.
Stun (FE9).gif Stun Falcon Knight,
Wyvern Lord,
Princess Crimea
20 (user's skill ×0.5)%
when user is attacking
Paralyzes the opponent for
2 turns after combat.

In Fire Emblem: Radiant Dawn[edit | edit source]

General skills[edit | edit source]

Name Unit Class Capacity Trigger Effect
Bloodtide.png Blood Tide Ena,
Gareth
Red Dragon 10 Passive Adjacent allies get
strength +5 and skill +5.
Corrosion.png Corrosion Bastian Beorc 15 (user's skill ×0.5)%
when user is attacking
Reduces opponent's current
weapon's durability by:
user's level (+20 if promoted)
×0.25 (rounded up).
Counter.png Counter Titania - 10 (user's skill ×0.5)%
when user is defending
Immediately retaliates
half of damage incurred.
Disarm.png Disarm Brom Beorc 10 (user's skill ×0.5)%
when user is attacking
User unequips the
opponent's weapon.
Glare.png Glare Nailah - 30 (user's skill ×0.5)%
on command
Petrifies the target for
the entire battle.
Maelstrom.png Maelstrom Naesala Hawk,
Raven
20 (user's skill ×0.5)%
when user is defending
vs. indirect attacks
Counters with a might
equal to user's strength.
Pavise.png Pavise Tibarn - 20 (user's skill)%
when user is defending
Negates all damage
from the opponent.
Resolve.png Resolve Tauroneo,
Skrimir
- 15 User's HP is
below half
User's skill and
speed ×1.5 each.

Mastery skills[edit | edit source]

Name Class Capacity Trigger Effect
Aether.png Aether Vanguard 30 (user's skill ×0.5)%
when user is attacking
User attacks with Sol
and Luna consecutively.
Astra.png Astra Trueblade 30 (user's skill ×0.5)%
when user is attacking
User attacks five times
consecutively at half of
the calculated might per hit.
Bane.png Bane Whisper 30 (user's skill ×0.5)%
when user is attacking
User reduces the
opponent's HP to 1.
Repressed on certain units.
Repressed if attack
would fell the opponent.
Colossus.png Colossus Reaver 25 (user's skill ×0.5)%
when user is attacking
Triples the user's strength
for the attack.
Corona.png Corona Light Priestess,
Saint,
Chancellor
30 (user's skill)%
when user is attacking
Negates the opponent's
resistance for the attack.
Halves the opponent's hit rate
for 1 turn after combat.
Deadeye.png Deadeye Marksman 25 (user's skill ×0.5)%
when user is attacking
Triples the user's might
for the attack.
Puts the opponent to
sleep after combat.
Eclipse.png Eclipse Black Knight 30 (user's skill)%
when user is attacking
Negates the opponent's
defense and multiplies the user's
strength by 5 for the attack.
Flare.png Flare Archsage,
Empress,
Summoner
30 (user's skill ×0.5)%
when user is attacking
Negates the opponent's
resistance. User recovers HP
equal to damage dealt.
Impale.png Impale Sentinel 30 (user's skill ×0.5)%
when user is attacking
Quadruples the user's
might for the attack.
Ire.png Ire Red Dragon,
White Dragon,
Black Dragon
30 (user's skill ×0.5)%
when user is attacking
Triples the user's might
for the attack.
Lethality.png Lethality Assassin 30 (user's skill ×0.5)%
when user is attacking
User instantly kills the opponent.
Repressed on certain units.
Luna.png Luna Marshall 30 (user's skill)%
when user is attacking
Negates the opponent's
defense and triples the user's
strength for the attack.
Savage.png Savage Wolf,
Wolf Queen
30 (user's skill ×0.5)%
when user is attacking
Triples the user's strength
for the attack. Halves the
opponent's skill for 1 turn
after combat.
Sol.png Sol Silver Knight,
Gold Knight,
Valkyrie
30 (user's skill)%
when user is attacking
Triples the user's strength
for the attack. User recovers
HP equal to damage dealt.
Stun.png Stun Queen,
Dragon Lord,
Seraph Knight
25 (user's skill ×0.5)%
when user is attacking
Triples the user's might
for the attack. Paralyzes
the opponent for 2
turns after combat.

In Fire Emblem Awakening[edit | edit source]

Base class skills[edit | edit source]

Name Class Trigger Effect
Skill +2.pngSkill +2 Archer Lv. 1 Passive Increases user's
skill by 2 points.

[edit | edit source]

Name Class Trigger Effect
HShield.pngAegis Paladin Lv. 15 (user's skill)%
when user is defending
Halves damage from bows,
tomes, and dragonstones.
Repressed against damage
from dual strikes.
FE13 Aether.pngAether Great Lord Lv. 5 (user's skill ×0.5)%
when user is attacking
User attacks with Sol
and Luna consecutively.
Astra (FE13).pngAstra Swordmaster Lv. 5 (user's skill ×0.5)%
when user is attacking
User attacks five times
consecutively at half of
the calculated might per hit.
MFlame.pngIgnis Grandmaster Lv. 5 (user's skill)%
when user is attacking
If dealing physical damage, adds
the value of (user's magic ×0.5)
to user's strength.
If dealing magical damage, adds
the value of (user's strength ×0.5)
to user's magic.
Lethality (FE13).pngLethality Assassin Lv. 5 (user's skill ×0.25)%
when user is attacking
User instantly kills the opponent.
Repressed on units with
Dragonskin.
Luna (FE13).pngLuna Great Knight Lv. 5 (user's skill)%
when user is attacking
Negates half of the
opponent's defense or
resistance for the attack.
Great Shield (FE13).pngPavise General Lv. 15 (user's skill)%
when user is defending
Halves damage from
swords, axes, lances,
and beaststones.
Repressed against damage
from dual strike.
SkillCryFE13Icon.pngRally Skill Bow Knight Lv. 5 Upon "rally" command Grants a one-turn, 4-point
skill boost to all allies
within three spaces of
the user.
Sol (FE13).pngSol Hero Lv. 5 (user's skill)%
when user is attacking
User recovers HP equal
to half of damage dealt.
Vengeance (FE13).pngVengeance Sorcerer Lv. 5 (user's skill ×2)%
when user is attacking
Adds the value of
[(user's HPmax - HPcurrent) ×0.5]
to the user's might.

In Fire Emblem Fates[edit | edit source]

Base class skills[edit | edit source]

Name Class Trigger Effect
Dragon Fang.pngDragon Fang Nohr Prince
/ Princess
Lv. 10+
(user's skill ×0.75)%
when user is attacking
If dealing physical damage, adds
the following value to might:
[(user's strength) + (weapon might)
+ (weapon rank bonus)] ×0.5
If dealing magical damage, adds
the following value to might:
[(user's magic) + (weapon might)
+ (weapon rank bonus)] ×0.5
Skill +2.pngSkill +2 Archer Lv. 1+ Passive Increases user's
skill by 2 points.

[edit | edit source]

Name Class Trigger Effect
Aegis (FE14).pngAegis Paladin Lv. 15+ (user's skill)%
when user is defending
Halves damage from boulders,
bows, breaths, dragonstones,
magic, and shuriken.
Astra (FE13).pngAstra Swordmaster Lv. 5+ (user's skill ×0.5)%
when user is attacking
User attacks five times
consecutively at half of
the calculated might per hit.
Lethality (FE13).pngLethality Master Ninja Lv. 5+ (user's skill ×0.25)%
when user is attacking
User instantly kills the opponent.
Repressed when user's might is 0.
Repressed on units with
Dragonskin.
Luna (FE14).pngLuna Great Knight Lv. 5+ (user's skill)%
when user is attacking
Negates half of the
opponent's defense or
resistance for the attack.
Great Shield (FE13).pngPavise General Lv. 15+ (user's skill)%
when user is defending
Halves damage from axes,
beaststones, fists, lances,
saws, and swords.
Rally Skill (FE14).pngRally Skill Bow Knight Lv. 5+ Upon "rally" command Grants a one-turn, 4-point
skill boost to all allies
within three spaces of
the user.
Breaking Sky (Skill).pngRend Heaven Basara Lv. 5+ (user's skill ×1.5)%
when user is attacking
If dealing physical damage, adds the
value of (opponent's strength ×0.5)
to user's might.
If dealing magical damage, adds the
value of (opponent's magic ×0.5)
to user's might.
Sol (FE13).pngSol Hero Lv. 5+ (user's skill)%
when user is attacking
User recovers HP equal
to half of damage dealt.
Vengeance (FE13).pngVengeance Sorcerer Lv. 5+ (user's skill ×1.5)%
when user is attacking
Adds the value of
[(user's HPmax - HPcurrent) ×0.5]
to the user's might.

Special & DLC class skills[edit | edit source]

Name Class Trigger Effect
Aether (FE14).pngAether Great Lord Lv. 25+,
Vanguard Lv. 25+
(user's skill ×0.5)%
when user is attacking
User attacks with Sol
and Luna consecutively.
MFlame.pngIgnis Grandmaster Lv. 25+ (user's skill)%
when user is attacking
If dealing physical damage, adds
the value of (user's magic ×0.5)
to user's strength.
If dealing magical damage, adds
the value of (user's strength ×0.5)
to user's magic.
Special Song.pngInspiring Song Songstress Lv. 10+ Upon "sing" command Grants a one-turn, three-point
boost in skill, speed, and
luck to the serenaded ally.
Automatic Ballista.pngOpportunity Shot Ballistician Lv. 10+ (user's skill)%
at start of turn
User fires the cannon turret
at a random enemy within
the user's cannon range.
Witch’s Poison.pngToxic Brew Witch Lv. 35+ (user's skill ×1.5)%
after user-initiated combat
Reduces opponent's movement
to zero and avoid rate by
20 points for one turn.
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