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+ | [[File:FE10 Sleep Status.jpg|right|thumb|300px|[[Ike]] under the Sleep condition in ''[[Fire Emblem: Radiant Dawn]]''.]] |
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'''Sleep''' (スリープ) is a special condition that makes a character immobile and unable to counterattack and in certain games to dodge attacks for a certain amount of time. The [[Sleep Staff]], [[Sleep Sword]], or the [[Mastery Skill]] [[Deadeye]] cause this condition; the [[Restore|Restore Staff]] and the [[Skills|Skill]] [[Sacrifice]] and [[Boon]] can wake affected characters. In [[Thracia 776]], It could be inflicted by the tome [[Blizzard]]. |
'''Sleep''' (スリープ) is a special condition that makes a character immobile and unable to counterattack and in certain games to dodge attacks for a certain amount of time. The [[Sleep Staff]], [[Sleep Sword]], or the [[Mastery Skill]] [[Deadeye]] cause this condition; the [[Restore|Restore Staff]] and the [[Skills|Skill]] [[Sacrifice]] and [[Boon]] can wake affected characters. In [[Thracia 776]], It could be inflicted by the tome [[Blizzard]]. |
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Revision as of 10:34, 15 February 2014
Sleep (スリープ) is a special condition that makes a character immobile and unable to counterattack and in certain games to dodge attacks for a certain amount of time. The Sleep Staff, Sleep Sword, or the Mastery Skill Deadeye cause this condition; the Restore Staff and the Skill Sacrifice and Boon can wake affected characters. In Thracia 776, It could be inflicted by the tome Blizzard.
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