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[[File:SacredStonesSnag.png|thumb|A Hidden Snag Leads to a Village in this Fire Emblem: The Sacred Stones Map]]
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[[File:FE8 Snag.png|right|thumb|200px|A Snag in ''[[Fire Emblem: The Sacred Stones]]''.]]
A snag is a type of terrain that appears in various Fire Emblem games. The snag closely resembles a fallen aspen tree and is often found on a river bank.
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A '''Snag''' is a type of terrain that appears in various Fire Emblem games. The snag closely resembles a fallen aspen tree and is often found on a river bank.
   
==Uses==
 
 
Although the snag does not grant any defense or avoid advantages to a unit who stands upon it, a snag can be attacked by the player to make it fall into a river. This will then provide the player with an alternative attack route, easily allowing a unit to cross the otherwise untraversable river.
 
Although the snag does not grant any defense or avoid advantages to a unit who stands upon it, a snag can be attacked by the player to make it fall into a river. This will then provide the player with an alternative attack route, easily allowing a unit to cross the otherwise untraversable river.
   
==Statistics==
 
 
Most common snags have 20 hit-points throughout the series. No unit is allowed to attack twice against a snag, much like the mechanics of broken walls as seen in other Fire Emblem games. The snag's low hit-points, unlike the wall, allows it to be easily knocked down in a single attack by most characters.
 
Most common snags have 20 hit-points throughout the series. No unit is allowed to attack twice against a snag, much like the mechanics of broken walls as seen in other Fire Emblem games. The snag's low hit-points, unlike the wall, allows it to be easily knocked down in a single attack by most characters.
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Revision as of 10:30, 10 January 2014

FE8 Snag

A Snag in Fire Emblem: The Sacred Stones.

A Snag is a type of terrain that appears in various Fire Emblem games. The snag closely resembles a fallen aspen tree and is often found on a river bank.

Although the snag does not grant any defense or avoid advantages to a unit who stands upon it, a snag can be attacked by the player to make it fall into a river. This will then provide the player with an alternative attack route, easily allowing a unit to cross the otherwise untraversable river.

Most common snags have 20 hit-points throughout the series. No unit is allowed to attack twice against a snag, much like the mechanics of broken walls as seen in other Fire Emblem games. The snag's low hit-points, unlike the wall, allows it to be easily knocked down in a single attack by most characters.



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