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Special Fighter is a Type B Passive skill introduced in Fire Emblem Heroes, which can only be inherited by Armored Units. As long as the user is above 50% health; they gain both an extra charge reduction on special cooldown charge per attack, while sharing the Guard cooldown reduction penalty onto the enemy.

Special Fighter can be learned without Skill Inheritance by Ephraim (Sacred Twin Lord), Felicia (Off the Menu), Ike (Stalwart Heart) and Tiki (Torpid Dragon).

Name Activation SP
FEH Special Fighter 1 Special Fighter 1 Unit's HP ≥ 90% and foe initiates combat. 60
Effects At start of combat, if unit's HP ≥ 90%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
Users Usable by Armored units only.
Notes {{{6}}}

Name Activation SP
FEH Special Fighter 2 Special Fighter 2 Unit's HP ≥ 70% and foe initiates combat 120
Effects At start of combat, if unit's HP ≥ 70%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
Users Usable by Armored units only.
Notes {{{6}}}

Name Activation SP
FEH Special Fighter 3 Special Fighter 3 Unit's HP ≥ 50% and foe initiates combat. 240
Effects At start of combat, if unit's HP ≥ 50%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)

Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

Users Usable by Armored units only.
Notes {{{6}}}

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