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Speed is a stat that usually affects the number of strikes a character can make. It can also affect the evasion ability of a character.
 
Speed is a stat that usually affects the number of strikes a character can make. It can also affect the evasion ability of a character.
   
It is known that, at least since [[Sword of Seals]], that Speedwings can be used to raise the speed of a character by two points.
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The [[Speed Ring]] or [[Speedwings]] can be used to raise the speed of a character.
   
 
== Mechanics of Speed ==
 
== Mechanics of Speed ==
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Evasion is affected by Speed X 2 + Luck - (Weapon Weight - User's Strength, only if greater than zero)X 2 + support bonus
 
Evasion is affected by Speed X 2 + Luck - (Weapon Weight - User's Strength, only if greater than zero)X 2 + support bonus
 
 
[[Category:Stats]]
 
[[Category:Stats]]

Revision as of 15:18, 13 August 2009

Speed is a stat that usually affects the number of strikes a character can make. It can also affect the evasion ability of a character.

The Speed Ring or Speedwings can be used to raise the speed of a character.

Mechanics of Speed

This section is split under two sub-sections: GBA and 3-D Fire Emblem games.

GBA games

Attack speed is calculated as follows:

Character's speed minus (Weapon Weight minus User's Con - only applies if this result is greater than zero)

Evasion is affected by Speed X 2 + Luck - (Weapon Weight - User's Con, only if greater than zero)X 2 + support bonus

3-D games

Attack speed is calculated as follows:

Character's speed minus (Weapon Weight minus User's Strength - only applies if this result is greater than zero)

Evasion is affected by Speed X 2 + Luck - (Weapon Weight - User's Strength, only if greater than zero)X 2 + support bonus