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Speed Defense Near Trace is a type B passive skill introduced in Fire Emblem Heroes.

It can be learned without inheriting by Young Tana.

Stats[]

Name Activation SP
FEH S D Near Trace 1.png S/D Near Trace 1 During combat 60
Effects Enables【Canto (Rem. +1)】. 

Inflicts Spd/Def-1 on foe during combat. 

【Canto (Rem. +1)】

After an attack, Assist skill, or structure destruction, unit can move spaces equals any movement not already used that turn +1.

(If unit used a movement skill that warped them, its remaining movement is 0.) 

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger again. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.)

Users -
Notes -

Name Activation SP
FEH S D Near Trace 2.png S/D Near Trace 2 During combat 120
Effects Enables【Canto (Rem. +1)】.

Inflicts Spd/Def-2 on foe during combat. 

【Canto (Rem. +1)】

After an attack, Assist skill, or structure destruction, unit can move spaces equals any movement not already used that turn +1.

(If unit used a movement skill that warped them, its remaining movement is 0.) 

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger again. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.)

Users -
Notes -

Name Activation SP
FEH S D Near Trace 3.png S/D Near Trace 3 During combat 180
Effects Enables 【Canto (Rem. +1)】

Inflicts Spd/Def -3 on foe during combat.

【Canto (Rem. +1)】

After an attack, Assist skill or structure destruction, unit can move spaces equals any movement not already used that turn +1.

(If unit used a movement skill that warped them, its remaining movement is 0.)

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger again. Unit’s base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit’s remaining movement +1.)

Users -
Notes -

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