Browse history From year (and earlier): From month (and earlier): all January February March April May June July August September October November December Deleted only For any version listed below, click on its date to view it. For more help, see Help:Page history. (cur) = difference from current version, (prev) = difference from preceding version, m = minor edit, → = section edit, ← = automatic edit summary (cur | prev) 05:56, December 1, 2018 Bwburke94 (Talk | contribs) . . (1,205 bytes) (-1) . . (undo) (cur | prev) 08:53, January 22, 2017 KhangBot (Talk | contribs) m . . (1,206 bytes) (+10) . . (→top: correcting to eng titles + genfixes) (undo) (cur | prev) 08:02, May 2, 2016 KhangBot (Talk | contribs) m . . (1,196 bytes) (+6) . . (→top: genfixes) (undo) (cur | prev) 00:13, November 30, 2013 L95 (Talk | contribs) m . . (1,190 bytes) (+88) . . (undo) (cur | prev) 20:19, November 29, 2013 L95 (Talk | contribs) . . (1,102 bytes) (+1,102) . . (Created page with "The Status Condition Glitch is a glitch that occurs in the Game Boy Advanced ''Fire Emblem'' games, Fire Emblem: The Binding Blade, Fire Emblem: Rekka no Ken, and [[Fi...") Retrieved from "https://fireemblem.fandom.com/wiki/Status_Condition_Glitch" Community content is available under CC-BY-SA unless otherwise noted.