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(Corrected Path of Radiance and Radiant Dawn's descriptions. Build is irrelevant in both games, while Strength takes its place.)
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|<!--Column-->Allows user to steal weapons and items if his/her Speed and Strength stats are greater than that of the enemy's Speed and selected item respectively.
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|<!--Column-->Allows user to steal weapons and items if his/her Speed and Strength stats are greater than that of the enemy's Speed and selected item's [[Weight (weapon stat)|Weight]] respectively.
 
|<!--Column-->Class skill of [[Thief|Thieves]], [[Rogue]]s, and [[Whisper]]s.
 
|<!--Column-->Class skill of [[Thief|Thieves]], [[Rogue]]s, and [[Whisper]]s.
 
{{SkillStat/end}}
 
{{SkillStat/end}}

Revision as of 19:05, October 13, 2012

Steal (盗む Nusumu) is a recurring Skill in the Fire Emblem games, and is used by the Thief, Rogue, Assassin, and Whisper classes. This skill allows them to pilfer items from enemy units, though the nature of these items vary from game to game.

In TearRing Saga: Utna Heroes Saga, this skill appears in two forms, specifically that of Steal and Mug (強盗 Gōtō). In this game, Mug allows its user to steal items from a selected enemy unit at the expense of reducing the Accuracy and Avoid of all allies within a 3 square radius, while Steal allows its user to pilfer items from enemy units in battle.

Stats

Note: These statistics are only applicable to games that classify Steal as a skill.

Seisen no Keifu

Template:SkillStat/start

|Steal (SNES)
|Steal
| --
| --
|Upon successfully striking a selected target, the user will pilfer the said target's gold.
|Base skill of the Thief and Thief Fighter classes.

Template:SkillStat/end

Thracia 776

Template:SkillStat/start

|Steal (SNES)
|Steal
| --
| --
|Allows user to steal weapons and items if his/her Speed and Build stats are greater than that of the enemy's Speed and selected item respectively.
|Base skill of Rifis, Lara and Pahn.

Template:SkillStat/end

TearRing Saga: Utna Heroes Saga

Template:SkillStat/start

|TS Steal
|Steal
|(User's Speed + Skill)%
| --
|During battles, the user may steal an item from the enemy.
|Base skill of Yuni, Krisheenu, Maerhen and Bud.

Template:SkillStat/end

Template:SkillStat/start

|TS Mug
|Mug
| --
| --
|Allows user to steal an item from an enemy unit. This will reduce the Accuracy and Avoid of all allies within a 3 square radius.
|Base skill of Maerhen.

Template:SkillStat/end

Path of Radiance

Template:SkillStat/start

|FE9 Steal
|Steal
| --
|0
|Allows user to steal weapons and items if his/her Speed and Strength stats are greater than that of the enemy's Speed and selected item respectively.
|Class skill of Thieves and Assassins.

Template:SkillStat/end

Radiant Dawn

Template:SkillStat/start

|Steal
|Steal
| --
| --
|Allows user to steal weapons and items if his/her Speed and Strength stats are greater than that of the enemy's Speed and selected item's Weight respectively.
|Class skill of Thieves, Rogues, and Whispers.

Template:SkillStat/end

Overview

The Steal skill allows the player to pilfer an unequipped item from an adjacent foe, allowing him/her to obtain desired items, other than those that are slated for being automatically dropped by enemies.

In GBA Fire Emblem games, weapons, magic tomes and staves cannot be stolen, even if they are not equipped.

For an item to be stolen, the user must possess a Speed stat higher than the unit he/she is stealing from. However, this is rarely an issue, due to the fact that they are relatively swift in nature. Additionally, when stealing a weapon, the thief's Strength stat must be higher than that of the weapon's Weight in order to ensure a successful theft.

In Fire Emblem: Rekka no Ken and Fire Emblem: The Sacred Stones, thieves will lose the ability to steal if they promote into the Assassin class.

Steal is one of the three soldier skills of Path of Radiance and Radiant Dawn, and thus does not take up any capacity space.

In Radiant Dawn, Steal is completely adopted into the better developed skill system. It simply becomes a skill that all thief-based classes possess.

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