The Summoner (サマナー Samanā) is a combat magical class that is introduced in Fire Emblem: The Sacred Stones. One of the promoted forms of the Shaman class, the Summoner class wields Dark magic and Staves as its equipment of choice. It is also bequeathed the special ability to Summon Phantom familiars to participate in battle for them.
Only one other class in The Sacred Stones is able to summon Phantoms, and it is the Necromancer class, one that is unique to the game's main antagonist.
History in the SeriesEdit
In its original inception in The Sacred Stones, the Summoner class acts as one of the promoted forms of the Shaman class. This class, alongside the enemy-only Necromancer class, is the first in the series (barring the monster-summoning Staves in the spinoff TearRing Saga: Utna Heroes Saga) that is known to be imbued with the special ability to employ the Summon command.
The Summoner (召喚士 Samanā) class returns once more in Radiant Dawn, where it is a Third Tier enemy-only class that is exclusive to Izuka. Instead of summoning Phantoms like Summoners in The Sacred Stones, Izuka summons Feral Laguz. Izuka can summon four Feral Laguz per turn, as opposed to the single Phantoms that Summoners from The Sacred Stones could maintain. The class has the flare skill. Statwise it can be considered a promoted version of the second tier enemy class, Druid.
The Summoner class is, as aforementioned, able to summon Phantom familiars to fight for them. As the level of the Summoner in questions increases, the Phantoms that they summon become proportionally more powerful.
Statistically, Summoners are inferior to Druids, save for their Skill. This can be attributed to the fact that Summoners are given the unique ability to summon Phantoms, thus creating a need for balance. In The Sacred Stones, only one Phantom can be present the field at any one given time, unless both Knoll and Ewan - the two playable characters who can potentially become Summoners - do so, in which case they can each summon one Phantom.
Only one S rank can be acquired
|FE8||Summon||Class skill of the Summoner and Necromancer classes.|
|Class skill of the Summoner class.|
Mastery skill of the Summoner, Archsage and Empress classes.
|Base Class||Promotion Method||Promoted Class(es)|
|FE8||Shaman||Use a Guiding Ring on a Level 10+ Shaman.||Summoner|
- Using the summon command provides a small amount of weapon exp in a random weapon, magical or physical.