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(Added overview of his whole career including work on fire emblem the binding blade.)
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[[File:Izushi.jpg|thumb|220x220px]]
Takehiro Izushi started his career at Nintendo in 1975 as an engineer, later he became part of Nintendo Research and Development team 1. The first game he helped develop was colour TV-Game 6, released in 1977 it was a group of games that were all a variation of pong. He then worked on a range of titles that spanned over GameBoy, GameBoyColour, SuperNintendo, Nintendo64 and Game and Watch until he took over leadership of Nintendo Research and Development team 1 after Gunpei Yukoi's retirment in 1997. He then continued to work on GameBoyAdvance and Gamecube games (including Fire Emblem:the binding blade) until he became Nintendo's manger of general affairs.
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'''Takehiro Izushi''' started his career at Nintendo in 1975 as an engineer, later he became part of Nintendo Research and Development 1. The first game he helped develop was colour TV-Game 6, released in 1977,a group of games that were all a variation of virtual tennis. As part of R&D1, Izushi worked on a number of different Game & Watch titles, before moving on to work primarily as a hardware engineer. In 1997, Izushi became head of Nintendo Research and Development 1 after Gunpei Yukoi's retirement. From that point he produced a number of games released by Nintendo and Intelligent Systems, until he handed leadership over to his successor Hitoshi Yamagami in 2004.
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== Credits ==
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* [[Fire Emblem: Thracia 776]] (Producer)
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* [[Fire Emblem: The Binding Blade]] (Producer)
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* [[Fire Emblem: The Blazing Blade]] (Producer)
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{{People}}

Latest revision as of 15:07, 9 May 2017

Izushi

Takehiro Izushi started his career at Nintendo in 1975 as an engineer, later he became part of Nintendo Research and Development 1. The first game he helped develop was colour TV-Game 6, released in 1977,a group of games that were all a variation of virtual tennis. As part of R&D1, Izushi worked on a number of different Game & Watch titles, before moving on to work primarily as a hardware engineer. In 1997, Izushi became head of Nintendo Research and Development 1 after Gunpei Yukoi's retirement. From that point he produced a number of games released by Nintendo and Intelligent Systems, until he handed leadership over to his successor Hitoshi Yamagami in 2004.

Credits