Conversation header formatting?Edit

I used Nauibotics's conversation edits as a basis to nest the fathers' headers deeper. I also placed the children's monologues headers first since it felt weird to keep them arranged as the other scripts have been, by order of recruitment. If this isn't a good format to follow, please do revert/fix as needed. —Eku53ru (talk) 22:09, May 9, 2013 (UTC)

Avatar's Conversation with ???Edit

Would that go under Special Conversations? I have it transcribed, but I don't know where I should put it. It's specifically the female Avatar, which I believe is longer than the male.Strawberry Eggs (talk) 03:41, May 11, 2013 (UTC)

I think they were all placed under the enemy quotes, but how much longer is the female Avatar version? I killed him prematurely and haven't triggered it on my current battle. —Eku53ru (talk) 03:48, May 11, 2013 (UTC)
I'm not sure about how much longer, but it's fairly long. Still, Enemy Quotes is probably the best fit. I'll move it if need be. —Strawberry Eggs (talk) 04:16, May 11, 2013 (UTC)

EU DifferencesEdit

I have noticed very minor differences in the script between the North American and European versions of the game, such as characters saying slight alternatives to words like saying 'pretty old' instead of 'kinda old'. Are these changes worth noting, or should we just stick to using the NA versions only to save on space/reliable sources? --Evacino (talk) 23:04, April 17, 2014 (UTC)

Personally, I think minor things like that are frivolous, only make a note if there is an important change that changes the actual meaning of what is being said, IMO. L95 (talk) 00:02, April 18, 2014 (UTC)
Makes sense. That was what I thought as well, but I was just double checking that the extra information wasn't necessary. EU changes are noted in standard support conversations for example, but those are generally slightly bigger changes than these ones. --Evacino (talk) 22:28, April 18, 2014 (UTC)
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