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=== Overall ===
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Tarba is glass cannon, accelerating in high and decent growths that focuses mainly on offense, while his downfall is he is left with poor defense and resistance. Like most paralogue bosses from ''Birthright'', Tarba does not come equipped with any skills, therefore, must first learn skills from the Fighter class before being able to learn any skills in the second tier. Tarba is better off captured during lower chapter progression, given as soon as the player recruits Ryoma (if playing ''Birthright'') and marries him to unlock Shiro's paralogue, since it gives Tarba more time to level when he appears. His decent growths as well as joining at the right time as a promoted unit will make up for his bases and make him a good offensive unit by endgame. If he is encountered during higher chapter progression, chances are he will appear as a Level 12 Berserker or higher, making him pretty much useless to the party with only 8 levels or lower to gain, unless if players decide to take their time in training him and providing him [[Eternal Seal|Eternal Seals]].
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As a Berserker, Tarba can learn [[Rally Strength]] and [[Axefaire]]. With Rally Strength, he can support allies by giving them additional strength to deal extra damage towards enemies. Axefaire will provide Tarba's high strength to deal even more damage when equipped with [[Axe|Axes]]/Clubs.
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His secondary class is a [[Hero]]. As a Hero, he can grab [[Sol]] and [[Axebreaker]]. Sol will become extremely useful to him because his decent Skill and high Strength, which will benefit for his lost of hp because of his low defense and resistance. Axebreaker provides support against enemy axe users by helping him avoid large amount of damage they will deal.
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Tarba can also use seals to access DLC classes, and learn additional skills.
   
 
==Quotes==
 
==Quotes==
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{{Quote|Y-you! You haven't seen the last of... of... merggh... |Tarba's death quote}}
 
{{Quote|Y-you! You haven't seen the last of... of... merggh... |Tarba's death quote}}
   
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== Trivia ==
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* Tarba's portrait depicts him wielding a [[Steel Axe]].
 
{{FE14}}
 
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[[Category:Enemies]]
 
[[Category:Enemies]]

Revision as of 01:54, June 24, 2016

“You're not welcome here. But I'll forget that I ever saw you. Long as you hand over your weapons and armor, that is.”
—Tarba forcing Shiro to hand over his equipment.

Tarba (バンバ Banba in the Japanese version) is a boss and capturable character in Fire Emblem Fates.

Profile

Tarba is a scoundrel from a remote region. According to his information box, he and his gang rob people coming out from the Deeprealms, or more specifically, those coming from Shiro's Deeprealm.

In Shiro's Paralogue, he arrives at his father's world and finds it rather dull than what Ryoma told him. Almost immediately, Tarba spots him and demands Shiro to give up all his belongings, or he would kill him. Shiro refuses and decides to fight him and his gang. Fortunately for Shiro, Ryoma was notified of his disappearance and quickly found him fighting off Tarba's gang of ruffians. Tarba is either killed or captured depending on the player's decision.

In Game

Base Stats

Growth Rates

HP Str Mag Skl Spd Lck Def Res
85% 70% 5% 60% 60% 35% 25% 10%
  • Note: Growth Rates are based on the character in their joining class

Max Stat Modifiers

Str Mag Skl Spd Luk Def Res
+1 -1 +1 +1 -1 0 -1

Overall

Tarba is glass cannon, accelerating in high and decent growths that focuses mainly on offense, while his downfall is he is left with poor defense and resistance. Like most paralogue bosses from Birthright, Tarba does not come equipped with any skills, therefore, must first learn skills from the Fighter class before being able to learn any skills in the second tier. Tarba is better off captured during lower chapter progression, given as soon as the player recruits Ryoma (if playing Birthright) and marries him to unlock Shiro's paralogue, since it gives Tarba more time to level when he appears. His decent growths as well as joining at the right time as a promoted unit will make up for his bases and make him a good offensive unit by endgame. If he is encountered during higher chapter progression, chances are he will appear as a Level 12 Berserker or higher, making him pretty much useless to the party with only 8 levels or lower to gain, unless if players decide to take their time in training him and providing him Eternal Seals.

As a Berserker, Tarba can learn Rally Strength and Axefaire. With Rally Strength, he can support allies by giving them additional strength to deal extra damage towards enemies. Axefaire will provide Tarba's high strength to deal even more damage when equipped with Axes/Clubs.

His secondary class is a Hero. As a Hero, he can grab Sol and Axebreaker. Sol will become extremely useful to him because his decent Skill and high Strength, which will benefit for his lost of hp because of his low defense and resistance. Axebreaker provides support against enemy axe users by helping him avoid large amount of damage they will deal.

Tarba can also use seals to access DLC classes, and learn additional skills.

Quotes

“Hand over whatcha got, and I swear that you'll walk outta here alive. Bah! Who am I kidding? I'm gonna sell all you got, right down to your bones!”
—Tarba's pre-battle quote.
“Y-you! You haven't seen the last of... of... merggh... ”
—Tarba's death quote

Trivia

  • Tarba's portrait depicts him wielding a Steel Axe.
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