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The TearRing Saga series (ティアリングサーガシリーズ) is a pair of turn-based tactical RPG video games developed by Tirnanog and published by Enterbrain for PlayStation consoles. Originally created and intended by Shouzou Kaga to be a successor to the Fire Emblem series he created at Intelligent Systems, the release of the first TearRing Saga sparked a lengthy battle between Kaga and Tirnanog with Intelligent Systems and Nintendo.

Series History[]

The first game developed by Tirnanog was originally titled Emblem Saga, which styled itself as a successor to Fire Emblem. Because the game's design, name, and setting bore very strong similarities to (or otherwise outright borrowed from) Fire Emblem, Nintendo sued the game's publisher Enterbrain on grounds of copyright infringement. Prior to the game's release, Emblem Saga was renamed to TearRing Saga: Utna Heroes Saga, and key story elements were changed to distance the game from Fire Emblem.

Nintendo initially had their claim rejected by the courts, TearRing Saga was ultimately ruled to not be in breach of copyright, and sales were allowed to continue. This court ruling set a precedent for numerous Japanese developers to make extremely similar spiritual successors without the consent of their original games' contractors. However, Nintendo did win a financial settlement on appeal after presenting plentiful evidence that the game was marketed as a Fire Emblem title on the PlayStation and, prior to release, was marketed with a number of recognizable and trademarked elements of Fire Emblem.

The court battles with Nintendo lasted for years after the release of Utna Heroes Saga, and were still ongoing while Tirnanog began on a second title in the TearRing Saga series. The initial concept for TearRing Saga 2 was a side-story to Utna Heroes Saga following Richard's or Sennet's journeys. Eventually, however, the idea for TearRing Saga 2 was dropped, and Tirnanog decided to instead focus on an essentially unrelated setting and an entirely new cast of characters for their next game, Berwick Saga.

Berwick Saga was a marked departure in gameplay from both Utna Heroes Saga and Fire Emblem, and Kaga himself was unlisted in the game's credits despite his close involvement; this was perhaps to avoid further legal troubles, as the legal dispute with Nintendo stretched into 2005, the year of Berwick Saga's release. Despite the large shifts in gameplay and Kaga going unlisted in the credits, Berwick Saga shares a large number of similarities in its narrative and lore with Fire Emblem: Path of Radiance (released one month prior to Berwick Saga) and Radiant Dawn. While there has never been public confirmation, it is speculated that Intelligent Systems developed the Tellius Fire Emblem titles with the aid of documents that Kaga had written while still with the company, and that Kaga incidentally reused many of the same ideas for Berwick Saga.

At least two early ideas for future titles were considered by Shouzou Kaga at some point: Holmes Saga and Vestaria Chronicle. The former was to be a remake of Holmes's route from Utna Heroes Saga in the engine of Berwick Saga, while the latter was a new entry in the series. Neither entry is known to have been in development at any point, and Tirnanog released no further titles after Berwick Saga. A number of ex-Tirnanog developers subsequently worked on other Enterbrain-published titles such as Magician's Academy.

In 2012, Kaga announced his retirement on his blog. Despite his retirement, Kaga later revived the idea for Vestaria Chronicle as a freeware indie game, Vestaria Saga I, the first entry in a planned trilogy unrelated to TearRing Saga.

Neither Utna Heroes Saga nor Berwick Saga have seen re-releases of any sort since their original releases on the PlayStation and PlayStation 2. While neither title is an official Fire Emblem game, Intelligent Systems has reused some minor concepts and elements introduced in both, such as specific spells and character classes, in later Fire Emblem titles.

Games[]

Translated Title Japanese Title Platforms & Release Dates Notes
TearRing Saga: Utna Heroes Saga
TS logo
ティアリングサーガ

ユトナ英雄戦記

(Tiaringu Sāga: Yutona Eiyuu Senki)

PS1: JPMay 24, 2001 Originally titled Emblem Saga (エムブレムサーガ Emuburemu Sāga). Its development and marketing sparked a years-long legal battle between creator and publisher Tirnanog and Enterbrain with Fire Emblem rights owners Intelligent Systems and NIntendo.
TearRing Saga 2 ティアリングサーガ2

(Tiaringu Sāga 2)

PS1: (cancelled) Planned to follow Sennet's or Richard's routes from the first game. Cancelled in favor of Berwick Saga.
TearRing Saga Series: Berwick Saga
Berwick-logo
ティアリングサーガシリーズ ベルウィックサーガ

(Tiaringu Sāga Shirīzu: Beruwikku Sāga)

PS2: JPMay 26, 2005 Takes place roughly 1000 years after Utna Heroes Saga on a separate continent. The gameplay of Berwick Saga differs significantly from both Utna Heroes Saga and Fire Emblem.
Holmes Saga ホームズ戦記

(Hōmuzu Senki)

PS2: (cancelled) Planned remake of Holmes's route from Utna Heroes Saga in the engine of Berwick Saga.
Vestaria Chonicle 687-693 -- ? (cancelled) Eventually revived unofficially as Vestaria Saga I.
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