Name | Cost | ||||
---|---|---|---|---|---|
{{{name}}} |
{{{cost}}} SP, ![]() ![]() | ||||
Type | Effect | ||||
Effect | |||||
- |
Documentation follows [view] [edit] [history] [refresh] |
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Note: the template above may sometimes be partially or fully invisible. |
Visit Template:WeaponStat/Upgrading/doc to edit this documentation. (How does this work?) |
Usage
This template is used for Weapon Refinery of Fire Emblem Heroes weapon skills.
Parameters
{{WeaponStat/Upgrading |name = |cost = |mt = |spd = |def = |res = |icon = |up eff = |eff = }}
Note: icon
is the icon of the upgraded effect. The list of possible icons is as follow:
Demo
{{WeaponStat/Upgrading |name = Durandal |cost = 400, 500, 200 |mt = 5, 2 |spd = 5, 3 |def = 5, 4 |res = 5, 4 |icon = [[File:FEH WUp 29.png|28px]] |up eff = If unit initiates combat, grants Atk/Spd+4 during combat. |eff = If unit initiates combat, grants Atk+6 during combat. }}
Name | Cost | ||||
---|---|---|---|---|---|
Durandal |
400 SP, 500![]() ![]() | ||||
Type | HP | Mt | Spd | Def | Res |
![]() |
+5 | + 2 | |||
![]() |
+5 | + 3 | |||
![]() |
+5 | + 4 | |||
![]() |
+5 | + 4 | |||
![]() |
If unit initiates combat, grants Atk/Spd+4 during combat. | ||||
Effect | |||||
If unit initiates combat, grants Atk+6 during combat. |
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