“Claiming the monastery at Garreg Mach as its home base, the Alliance army joins forces with the Knights of Seiros. Together, they begin to take up arms against the Adrestian Empire.”
—Opening Narration
—Opening Narration
The Alliance Leader's Ambitions is the fourteenth chapter of the Verdant Wind route, accessed when Byleth chooses the Golden Deer house.
Story[]
Initial enemies[]
- Randolph
- 5/7/8x Fortress Knight
- 3x Armored Knight
- 2x Warrior
- 2/4x Cavalier (Normal/Hard and Maddening)
- 2x Paladin
- 2x Dark Bishop
- 5x Pegasus Knight
- 4/2x Archer (Normal and Hard/Maddening)
- 1/2x Sniper (Normal and Hard/Maddening)
- 1x Warlock
- 1x Mercenary
- 2x Mage
- 1x Grappler (Maddening only)
Reinforcements[]
An allied Swordmaster will arrive on turn 2. Get him to the highlighted spot to set fire to most of the map.
2 enemy Falcon Knights will spawn behind Randolph every other turn, starting turn 1
On Maddening mode, 2 Falcon Knights and a Paladin appear and move every odd turn, starting in turn 1 enemy phase.
Items[]
- Magic Bow - Dropped by Sniper
- Brave Lance - Dropped by Paladin
- Goddess Ring - Dropped by Fortress Knight (Hard and Maddening only)
Strategy[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
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