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The Doting Sister is the fourth Divine Paralogue chapter of Fire Emblem Engage. It can be accessed by purchasing the Wave 2 pack of the Engage Expansion Pass.

Story[]

Items[]

Enemies[]

  • Emblem Camilla
  • 3x Lance Fighter > Halberdier
  • 4x Archer > Bow Knight
  • 1x Bow Knight
  • 1x Wyvern Knight
  • 5x Lance Flier > Griffin Flier
  • 2x Lance Armor > General
  • 1x Lance Cavalier > Paladin
  • 1x Axe Fighter > Berserker
  • 1x Axe Armor

Rienforcements A

  • Turn 4, from the southwest
    2 Sword Cavaliers
  • Turn 9, from the southwest
    1 Sword Cavalier and 1 Axe Cavalier
  • After 3 player units enter row 17 or above, from the southeast and southwest
    3 Lance Cavaliers and 3 Mages (Hard)
    2 Lance Cavaliers and 2 Mages (Normal/Maddening)
  • If Camilla is attacked from a distance of 8 tiles away or greater (Maddening only), near Camilla
    3 Lance Wyvern Knights and 2 Sword Griffin Knights
  • Every 4 (Normal)/ 3 (Hard/Maddening) turns starting on turn 3 until 3 player units enter row 9 or above or turn 25 begins, from the north
    2 Sword Fliers (Normal)
    3 Sword Fliers (Hard/Maddening)
  • Once turn 25 begins, the reinforcements above will continue until 3 player units enter row 9 but with the Void Curse skill
    Every 4 (Normal)/ 3 (Hard/Maddening) turns after 3 units enter row 9 or until turn 25 begins, from the south
    2 Lance Fliers (Normal/Maddening)
    2 Lance Fliers and 2 Axe Cavaliers (Hard)
    Once turn 25 begins, the reinforcements above will infinitely continue but with the Void Curse skill

Rienforcements B

  • Turn 4, from the southwest
    2 Sword Wolf Knights
  • Turn 9, from the southwest
    1 Sword Paladin and 1 Axe Great Knight (Normal)
    1 Sword Paladin and 2 Axe Great Knights (Hard/Maddening)
  • The turn after 3 player units enter row 17 or above, from the southeast and southwest
    3 Lance Wolf Knights and 3 Sages
  • If Camilla is attacked from a distance of 8 tiles away or greater (Maddening only), near Camilla
    3 Lance Wyvern Knights and 2 Sword Griffin Knights
  • Every 4 (Normal)/ 3 (Hard/Maddening) turns starting on turn 3 until 3 player units enter row 9 or above or turn 25 begins, from the north
    2 Sword Griffin Knights (Normal)
    3 Sword Griffin Knights (Hard)
    4 Sword Griffin Knights (Maddening)
  • Once turn 25 begins, the reinforcements above will continue until 3 player units enter row 9 but with the Void Curse skill
    Every 4 (Normal)/ 3 (Hard/Maddening) turns after 3 units enter row 9 or until turn 25 begins, from the south
    2 Lance Griffin Knights (Normal)
    2 Lance Griffin Knights and 2 Axe Paladins (Hard/Maddening)
    Once turn 25 begins, the reinforcements above will infinitely continue but with the Void Curse skill

Strategy[]

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.


Trivia[]

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