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{{Chapterinfobox
 
{{Chapterinfobox
 
|title = The Emblem of Fire<br>[[File:FE6C5.png|center|250px]]
 
|title = The Emblem of Fire<br>[[File:FE6C5.png|center|250px]]
|game = [[Fire Emblem: Binding Blade]]
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|game = [[Fire Emblem: The Binding Blade]]
 
|objective = Seize
 
|objective = Seize
 
|number of allowed units = All
 
|number of allowed units = All
 
|units gained = -
 
|units gained = -
|boss name = [[Dory]]}}
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|boss name = [[Dory]]|pre = [[Collapse of the Alliance]]|next = [[The Trap]]}}
   
 
{{Quote|Lord Eric's betrayal left Roy in a greater state of shock. He had the impresson that Eric wasn't the only traitor around. Lycia was no longer safe. Hurrying toward Ostia, Roy decided to pass through the sparsely settled mountains to avoid unnecessary trouble.|Opening Narration}}
 
{{Quote|Lord Eric's betrayal left Roy in a greater state of shock. He had the impresson that Eric wasn't the only traitor around. Lycia was no longer safe. Hurrying toward Ostia, Roy decided to pass through the sparsely settled mountains to avoid unnecessary trouble.|Opening Narration}}
   
'''The Emblem of Fire''' (炎の紋章 ''Honoo no Monshō'' lit. '''The Crest of Flames''') is Chapter 5 of ''[[Fire Emblem: Binding Blade]]''.
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'''The Emblem of Fire''' (炎の紋章 ''Honoo no Monshō'' lit. '''The Crest of Flames''') is Chapter 5 of ''[[Fire Emblem: The Binding Blade]]''.
   
 
The chapter begins with the World Map opening, which describes [[Roy]] and company passing through Lycia on their way to the Lycian territory of [[Ostia]] after having just left the Lycian territory of [[Laus]].
 
The chapter begins with the World Map opening, which describes [[Roy]] and company passing through Lycia on their way to the Lycian territory of [[Ostia]] after having just left the Lycian territory of [[Laus]].
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==Script==
 
==Script==
 
See: [[The Emblem of Fire/Script]]
 
See: [[The Emblem of Fire/Script]]
 
==Vendor==
 
The Vendor to the west of the village in the north contains the following items:
 
 
Fire - 420
 
 
Heal - 600
 
 
Vulnerary - 300
 
 
Door Key - 50
 
   
 
==Terrain==
 
==Terrain==
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In the northern area above the main group of mountains in the middle of the map is a large open area around the village. This area is heavily forested, which is helpful as it will hamper the movement of the enemy forces while moving through the area, although player-controlled units will suffer as well.
 
In the northern area above the main group of mountains in the middle of the map is a large open area around the village. This area is heavily forested, which is helpful as it will hamper the movement of the enemy forces while moving through the area, although player-controlled units will suffer as well.
   
==Initial Enemy==
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==Enemies==
  +
*1 [[Fighter]] L4 w/ [[Iron Axe]]
 
  +
=== Initial enemy ===
*1 Fighter L4 w/ [[Hand Axe]]
 
*3 Fighter L5 w/ [[Steel Axe]]
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*1 Fighter L4 w/ Iron Axe
*3 Fighter [[Level|L]]5 w/ Iron Axe, Hand Axe
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*1 Fighter L4 w/ Hand Axe
*1 [[Mercenary]] L2 w/ [[Iron Sword]]
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*3 Fighter L5 w/ Steel Axe
 
*3 Fighter L5 w/ Iron Axe, Hand Axe
  +
*1 Mercenary L2 w/ Iron Sword
 
*2 Mercenary L3 w/ Iron Sword
 
*2 Mercenary L3 w/ Iron Sword
*2 Mercenary L4 w/ [[Steel Sword]]
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*2 Mercenary L4 w/ Steel Sword
*1 Mercenary L5 w/ [[Steel Blade]]
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*1 Mercenary L5 w/ Steel Blade
*2 [[Nomad]] L3 w/ [[Iron Bow]]
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*2 Nomad L3 w/ Iron Bow
*1 Nomad L4 w/ [[Steel Bow]]
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*1 Nomad L4 w/ Steel Bow
*1 [[Mage]] L5 w/ [[Fire (tome)|Fire]]
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*1 Mage L5 w/ Fire
*4 [[Brigand]] L6 w/ Hand Axe
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*4 Brigand L6 w/ Hand Axe
*[[Dory]]: Brigand L11 w/ [[Killer Axe]], Hand Axe
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*Dory: Brigand L11 w/ [[Killer Axe]], Hand Axe
   
==Reinforcements==
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=== Reinforcements ===
*[[Brigand|Brigands]] will appear after turn 12 to turn 16 from the Northwest Fort and Southwest Fort. The Northwest fort summons [[Brigand|Brigands]] with Hand Axes; The Southwest Fort summons Brigands with Steel Axes.
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* 2 Brigand, one from each fort on the left side of the map, from turn 12 until turn 15 (until turn 18 in Hard mode) (the Northwest fort summons [[Brigand]]s with Hand Axes; the Southwest Fort summons Brigands with Steel Axes)
  +
* 2 Mercenary and 2 Nomad on the left side side of the gate when said gate is opened (Hard mode only)
  +
  +
*2 Brigand, one from each fort on the right side of the map, from turn 15 until turn 20 (Hard mode)
   
 
==Strategy==
 
==Strategy==
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The first strategy is a simple one; the player pushes all of their units up to the western wall and waits a turn. They then let one unit open it (by ending their turn next to it) and stream forward with the rest of their units, quickly killing off all the enemy resistance around the Old Castle. They can then simply kill the Boss [[Dory]] and capture the Castle with [[Roy]].
 
The first strategy is a simple one; the player pushes all of their units up to the western wall and waits a turn. They then let one unit open it (by ending their turn next to it) and stream forward with the rest of their units, quickly killing off all the enemy resistance around the Old Castle. They can then simply kill the Boss [[Dory]] and capture the Castle with [[Roy]].
   
This strategy is not recommended, however, unless you simply want to quickly get through the level with the least effort. This strategy will also require that your units are slightly stronger than they usually would be by that point in the game, to be able to kill all the enemies near the Castle in roughly a single turn. Doing this will also cause you to miss the northern village with [[Gant's Lance]], unless you send a unit to the top village before conquering the castle.
+
This strategy is not recommended, however, unless you simply want to quickly get through the level with the least effort. This strategy will also require that your units are slightly stronger than they usually would be by that point in the game, to be able to kill all the enemies near the Castle in roughly a single turn.
  +
  +
Doing this will also cause you to miss the northern village with [[Gant's Lance]], unless you send a unit to the top village before conquering the castle.
   
 
===Normal Strategy===
 
===Normal Strategy===
The more normal strategy for this level is considerably safer than the speed strategy. It consists of the player dividing their forces into two groups. The first group, usually of units the player wishes to train a bit more, or of lower level than the others, will makes their way up through the north-east pass. The second group, preferably of the stronger, more experienced units ([[Marcus]], [[Dieck]], etc...) will gather just away from the western wall.
+
The more normal strategy for this level is considerably safer than the speed strategy. It consists of the player dividing their forces into two groups.
  +
  +
The first group, usually of units the player wishes to train a bit more, or of lower level than the others, will make their way up through the north-east pass.
  +
  +
The second group, preferably of the stronger, more experienced units ([[Marcus]], [[Dieck]], etc...) will gather just away from the western wall.
  +
  +
The first group will slowly move through the northern area of the map picking off enemy resistance in that area and gaining their experience points, and also visiting the village.
   
The first group will slowly move through the northern area of the map picking off enemy resistance in that area and gaining their experience points, and also visiting the village. Meanwhile, the second, smaller group just waits near the wall. Once the first group defeats all of the northern units (about the time they defeat the enemy [[Nomad]]s), the second group can open the western wall and attack the units near the abandoned Castle.
+
Meanwhile, the second, smaller group just waits near the wall. Once the first group defeats all of the northern units (about the time they defeat the enemy [[Nomad]]s), the second group can open the western wall and attack the units near the abandoned Castle.
   
 
In the next turn, the first group will come from the north and help with any remaining fighters as well. Once all enemy units, save the Boss, have been destroyed, the player's units can gang up on him and quickly defeat him, then Roy can capture the Castle to end the battle.
 
In the next turn, the first group will come from the north and help with any remaining fighters as well. Once all enemy units, save the Boss, have been destroyed, the player's units can gang up on him and quickly defeat him, then Roy can capture the Castle to end the battle.
   
A good idea for defeating the Boss is to attack him with a ranged weapon or put a unit with high defense two squares away from him. He will attack that person with his hand axe and will lose the critical bonus of the killer axe, allowing you to charge him with direct attacks. After the first turn of attacks, put a person two squares away, even if Dory has hand axe equipped. IF YOU ARE IN EASY MODE, Dory will attack the person two squares away from him, as long as that person cannot attack back (unless you attack Dory with Roy).
+
A good idea for defeating the Boss is to attack him with a ranged weapon or put a unit with high defense two squares away from him. He will attack that person with his hand axe and will lose the critical bonus of the killer axe, allowing you to charge him with direct attacks. After the first turn of attacks, put a person two squares away, even if Dory has hand axe equipped.
  +
  +
IF YOU ARE IN EASY MODE, Dory will attack the person two squares away from him, as long as that person cannot attack back (unless you attack Dory with Roy).
   
 
==New Units==
 
==New Units==
 
There are no new units that can be recruited during this battle. However, upon completion of the Chapter battle, both [[Dorothy]] and [[Saul]] will automatically join Roy's forces.
 
There are no new units that can be recruited during this battle. However, upon completion of the Chapter battle, both [[Dorothy]] and [[Saul]] will automatically join Roy's forces.
   
  +
== Items ==
{{Chap|[[Collapse of the Alliance]]|[[The Trap]]}}
 
  +
  +
=== Villages ===
  +
* 1 [[Gant's Lance]] (northern village)
  +
  +
=== Shop ===
  +
* [[Fire (tome)|Fire]] (420 G)
 
* [[Heal]] (600 G)
 
* [[Vulnerary]] (300 G)
 
* [[Door Key]] (50 G)
 
{{FE6}}
 
{{FE6}}
[[Category:Binding Blade chapters]]
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[[Category:The Binding Blade chapters]]

Revision as of 16:28, 25 April 2019

“Lord Eric's betrayal left Roy in a greater state of shock. He had the impresson that Eric wasn't the only traitor around. Lycia was no longer safe. Hurrying toward Ostia, Roy decided to pass through the sparsely settled mountains to avoid unnecessary trouble.”
—Opening Narration

The Emblem of Fire (炎の紋章 Honoo no Monshō lit. The Crest of Flames) is Chapter 5 of Fire Emblem: The Binding Blade.

The chapter begins with the World Map opening, which describes Roy and company passing through Lycia on their way to the Lycian territory of Ostia after having just left the Lycian territory of Laus.

After the World Map scene finishes, a sequence begins with a group of Bandits talking amongst themselves. The Bandits discuss raiding the nearby villages, and they also comment on a small military group that had been spotted in the area, although the Bandit leader, Dory, says that they are simply a weak remnant of the Lycian army.

After the Bandits finish talking, the focus returns to Roy's group. As Roy's group passes through the area, a group of villagers appeal to them for help in defeating the raiding bandits. After briefly consulting with Merlinus, who was against the idea, Roy decided to help the villagers, and a battle between Roy's group and the Bandits began.

Script

See: The Emblem of Fire/Script

Terrain

The entirety of the map in which the battle takes place is very mountainous. The player's units are deployed to the east surrounded by a veil of mountains that separates the player's unis from the enemy forces. There are only two exits to the area blocked off by the mountains. The first is a small pass to the north-east of the mountain. The second is a two-spaced wall to the west only a few spaces from the Bandits' Castle base; this wall will only be opened when a player-controlled unit ends their turn next to it. The North-eastern exit includes a pair of forts which are helpful when defending.

Inside the area blocked off by the mountains is a large group of Forest spaces and a few houses that offer some advice to the south-west. These areas are of little help, though, as no enemy units will likely venture that far.

At the top of the map in about the middle is the only village on the map; within the first few turns, Saul and Dorothy will leave the village and travel offscreen. If a player-controlled unit visits the village, they will receive Gant's Lance, a personalized lance with 50 uses.

In the northern area above the main group of mountains in the middle of the map is a large open area around the village. This area is heavily forested, which is helpful as it will hamper the movement of the enemy forces while moving through the area, although player-controlled units will suffer as well.

Enemies

Initial enemy

  • 1 Fighter L4 w/ Iron Axe
  • 1 Fighter L4 w/ Hand Axe
  • 3 Fighter L5 w/ Steel Axe
  • 3 Fighter L5 w/ Iron Axe, Hand Axe
  • 1 Mercenary L2 w/ Iron Sword
  • 2 Mercenary L3 w/ Iron Sword
  • 2 Mercenary L4 w/ Steel Sword
  • 1 Mercenary L5 w/ Steel Blade
  • 2 Nomad L3 w/ Iron Bow
  • 1 Nomad L4 w/ Steel Bow
  • 1 Mage L5 w/ Fire
  • 4 Brigand L6 w/ Hand Axe
  • Dory: Brigand L11 w/ Killer Axe, Hand Axe

Reinforcements

  • 2 Brigand, one from each fort on the left side of the map, from turn 12 until turn 15 (until turn 18 in Hard mode) (the Northwest fort summons Brigands with Hand Axes; the Southwest Fort summons Brigands with Steel Axes)
  • 2 Mercenary and 2 Nomad on the left side side of the gate when said gate is opened (Hard mode only)
  • 2 Brigand, one from each fort on the right side of the map, from turn 15 until turn 20 (Hard mode)

Strategy

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.


The battle of Chapter 5: The Emblem of Fire can be fought several dozens of ways due to the odd layout of the battle map. However, there are two main strategies usually used.

Speed Strategy

The first strategy is a simple one; the player pushes all of their units up to the western wall and waits a turn. They then let one unit open it (by ending their turn next to it) and stream forward with the rest of their units, quickly killing off all the enemy resistance around the Old Castle. They can then simply kill the Boss Dory and capture the Castle with Roy.

This strategy is not recommended, however, unless you simply want to quickly get through the level with the least effort. This strategy will also require that your units are slightly stronger than they usually would be by that point in the game, to be able to kill all the enemies near the Castle in roughly a single turn.

Doing this will also cause you to miss the northern village with Gant's Lance, unless you send a unit to the top village before conquering the castle.

Normal Strategy

The more normal strategy for this level is considerably safer than the speed strategy. It consists of the player dividing their forces into two groups.

The first group, usually of units the player wishes to train a bit more, or of lower level than the others, will make their way up through the north-east pass.

The second group, preferably of the stronger, more experienced units (Marcus, Dieck, etc...) will gather just away from the western wall.

The first group will slowly move through the northern area of the map picking off enemy resistance in that area and gaining their experience points, and also visiting the village.

Meanwhile, the second, smaller group just waits near the wall. Once the first group defeats all of the northern units (about the time they defeat the enemy Nomads), the second group can open the western wall and attack the units near the abandoned Castle.

In the next turn, the first group will come from the north and help with any remaining fighters as well. Once all enemy units, save the Boss, have been destroyed, the player's units can gang up on him and quickly defeat him, then Roy can capture the Castle to end the battle.

A good idea for defeating the Boss is to attack him with a ranged weapon or put a unit with high defense two squares away from him. He will attack that person with his hand axe and will lose the critical bonus of the killer axe, allowing you to charge him with direct attacks. After the first turn of attacks, put a person two squares away, even if Dory has hand axe equipped.

IF YOU ARE IN EASY MODE, Dory will attack the person two squares away from him, as long as that person cannot attack back (unless you attack Dory with Roy).

New Units

There are no new units that can be recruited during this battle. However, upon completion of the Chapter battle, both Dorothy and Saul will automatically join Roy's forces.

Items

Villages

Shop