The Forgotten is Sylvain's Paralogue Chapter in Fire Emblem: Three Houses. This chapter takes place in Kingdom Territory, and is available on all routes during White Clouds after completing Chapter 6.
Overview[edit | edit source]
The Lance of Ruin was available to obtain at the end of Chapter 5, however Byleth could have returned it to House Gautier by choice. If Sylvain was not in Byleth's class at the time or they chose to return it with him in the house, the lance can be obtained at the end of the chapter.
Story[edit | edit source]
Availability, Units and Suggested Level[edit | edit source]
Available until 2/22.
Unit(s): Byleth and Sylvain
Initial Enemies[edit | edit source]
Normal/Hard Difficulty[edit | edit source]
Items[edit | edit source]
Dropped Items[edit | edit source]
- Energy Drop - Thief
- Magic Staff - Thief
- Speedwing - Thief
- Short Spear - Thief
- Goddess Ring - Thief
- Advanced Seal - Thief
Rewards[edit | edit source]
If all thieves are defeated:
If most of the thieves are defeated (more than half?):
- Large Bullion
Upon completion of the Paralogue:
- Battalion: Gautier Knights
- Lance of Ruin (if not already obtained following The Gautier Inheritance)
Strategy[edit | edit source]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
This mission will require you to split your forces to attack four different exits that the thieves can use to escape. Don't immediately go after the thieves that have items, or you will be hard-pressed to catch them before they escape. They move on turn 4 enemy phase. Take out the four enemy bandit leaders first before worrying too much about the ones that will drop items.
Each of the four bandit leaders will be equipped with an Iron Shield, which the player could optionally steal, but it is likely that the player will have access to Steel Shields at this point, so it isn't really necessary.
When engaging any enemy unit in this Paralogue, make sure to kill it quickly, as it will run for one of the exits upon taking any damage. The bandit leaders will not flee, though.