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|number of allowed units = 15
 
|number of allowed units = 15
 
|units gained = -
 
|units gained = -
|boss name = [[Martel]]}}
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|boss name = [[Martel]]|pre = [[The Path Through the Ocean]]|next = [[Bitter Cold]]}}
   
 
{{Quote|After defeating Arcard, Roy moved east deep into the frozen lands of Ilia. Soon, they entered the thick forests that characterize Ilia's central land. However, a general of Bern, [[Martel|Bishop Martel]], was waiting for them with an ancient spell that was said to have been lost centuries ago...|Opening Narration}}
 
{{Quote|After defeating Arcard, Roy moved east deep into the frozen lands of Ilia. Soon, they entered the thick forests that characterize Ilia's central land. However, a general of Bern, [[Martel|Bishop Martel]], was waiting for them with an ancient spell that was said to have been lost centuries ago...|Opening Narration}}
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*Southeast: [[Secret Book]]
 
*Southeast: [[Secret Book]]
   
{{Chap|[[The Path Through the Ocean]]|[[Bitter Cold]]}}
 
 
{{FE6}}
 
{{FE6}}
 
[[Category:The Binding Blade chapters]]
 
[[Category:The Binding Blade chapters]]

Revision as of 03:59, 2 July 2017

“After defeating Arcard, Roy moved east deep into the frozen lands of Ilia. Soon, they entered the thick forests that characterize Ilia's central land. However, a general of Bern, Bishop Martel, was waiting for them with an ancient spell that was said to have been lost centuries ago...”
—Opening Narration

The Frozen River (凍てつく河 Itetsuku kawa) is Chapter 18A of Fire Emblem: The Binding Blade if you take the Ilian route (which happens if by the end of Chapter 16, the experience points gained by Shanna and Thea were more than that of Sue and Sin).

Initial Enemies

  • Martel (Boss): Bishop L10 w/ Purge, Divine
  • 2 Archer L18 w/ IronBow
  • 2 Falcon Knight L6 w/ Silver Lance
  • 1 Mercenary L17 w/ Armorslayer
  • 3 Mercenary L16 w/ Steel Sword
  • 2 Mercenary L17 w/ Steel Sword
  • 1 Mercenary L17 w/ Light Brand
  • 3 Pegasus Knight L17 w/ Axereaver
  • 2 Pegasus Knight L17 w/ Killer Lance
  • 2 Pegasus Knight L17 w/ Steel Lance, Javelin
  • 1 Pegasus Knight L17 w/ Steel Lance
  • 2 Priest L15 w/ Physic
  • 1 Priest L15 w/ Mend, Silence Staff
  • 1 Priest L15 w/ Mend, Berserk
  • 1 Shaman L18 w/ Nosferatu
  • 3 Shaman L18 w/ Flux
  • 1 Wyvern Rider L17 w/ Horseslayer
  • 1 Wyvern Rider L17 w/ Steel Lance, Javelin
  • 1 Wyvern Rider L16 w/ Steel Lance, Javelin
  • 1 Wyvern Rider L17 w/ Steel Lance

Enemy Reinforcements

  • Turn 5-9, from northwest of the castle:
    • 1 Brigand L18 w/ Steel Axe
  • Turn 5-9, from the Forest northeast of the southeast Village:
    • 1 Brigand L18 w/ Hand Axe
  • Turn 10, 12, 14, 16 from the northern area of the map:
    • 1 Pegasus Knight L17 w/ Steel Lance
    • 1 Pegasus Knight L17 w/ Steel Lance, Javelin
  • Turn 11, 13, 15, 17, from southeast of the northeast village:
    • 1 Pegasus Knight L17 w/ Steel Lance
    • 1 Pegasus Knight L17 w/ Steel Lance, Javelin

Villages