—Claude, responding to Hilda asking him about his plan to stop the Imperial army.
Story[]
Following the Leicester Alliance's surrender of the Great Bridge of Myrddin, the Adrestian Empire takes advantage of this opportunity to invade Leicester, and quickly advances towards Derdriu, the Alliance capital.
Ferdinand eventually does launch an assault on Derdriu, but is defeated and forced to retreat. After the battle, it is then revealed that Count Gloucester and Count Ordelia had double-crossed the Empire and recaptured the Great Bridge, leaving the invading Imperial forces surrounded in Alliance territory. Claude then urges the Alliance army to take the opportunity to rout the surrounded Imperial forces.
Recruitment[]
Holst will become playable midway through this chapter's main quest and join the army at the end of the chapter. Balthus is also recruitable after defeating him if the "Persuade Balthus" strategy is selected during the main quest; otherwise he will be killed.
"Just a minute! The following section contains spoilers. Viewing it will cost a lot. Are you prepared to pay for it?"
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If the player is on a New Game+ save with both Scarlet Blaze and Azure Gleam clear data, the Gatekeeper also joins the army as a playable unit upon starting the chapter.
Side Quests[]
| Mission | Location | Objective | Boss | Enemy Level
(Easy/Normal/Hard/Maddening) |
Rewards |
|---|---|---|---|---|---|
| Strike the Vulnerable Imperial Forces | Northwestern Gloucester Territory | Rescue Allies | Petra | 7/13/24/113 |
|
| Delay the Enemy's Advance | Northeastern Gloucester Territory | Rout the enemy (three-way battle) | Ladislava, Pegasus Knight | 5/11/20/111 |
|
| Rout Bandits in Riegan
(Restriction: Limited time) |
Southwestern Riegan Territory | Seize all strongholds | Mercenary | 6/12/22/112 |
|
| Port in Peril | Midwestern Riegan Territory | Escort ally | Thief | 8/14/26/114 |
|
Strategies[]
| Strategy | Cost | Effect | When Triggered |
|---|---|---|---|
| Call in Archers | 10 | Summons two allied Archers to protect the Port Town Checkpoint. | First wave of ambushers appears |
| Pontoon Bridge | 20 | Move boats to form a bridge and create a path connecting the port town and the coastline. | Ferdinand activates the fire orbs |
| Persuade Balthus | 10 | Recruits Balthus after he is defeated. | Balthus encountered |
| Stalwart Formation | 10 | Moves two reserve units to the Port Town Checkpoint. | Start of battle |
| Stronghold Sabotage | 10 | Decreases the durability of the enemy port strongholds. | Start of battle |
| Anti-Lance Training | 10 | Grants the Lancebreaker ability to Stronghold Captains in allied strongholds. | Start of battle |
Initial Enemies[]
On the Field[]
In Strongholds[]
- Cavalier (at the Trade Port)
- Cavalier (at the Trading Post)
- Cavalier (at the Harbor Road)
- Cavalier (at the Ocean Vista Road)
- Cavalier (on the Cape Vantage Path)
- Cavalier (at the Hillock)
- Brigand (at the Harbor Entrance)
- Brawler (at the Coastal Road)
- Brawler (at the Port Town Vista Road)
- Brawler (at the Forked Road)
Initial Allies[]
- Judith
- Stronghold Captain: Brawler (at the Point Town Checkpoint)
Enemy Reinforcements[]
After seizing the port strongholds[]
- Brigand x2
- Brawler x3
- Cavaliers will appear from the Harbor Road and Ocean Vista Road to attack Judith until they are captured.
After defeating the Brigands and Brawlers attacking the Port Town Checkpoint[]
- Wyvern Rider x3
After the enemy launches a Fire Orb attack[]
Allied Reinforcements[]
- Archer x2 (if the strategy "Call in Archers" is used)
- Holst (playable; appears when the enemy Wyvern Riders attack the Port Town Checkpoint)
Rival Reinforcements[]
- Thief (enemy ambushers appear in the Port Town; will retreat to the south of the Ocean Vista Road)
Items[]
Main Quest Rewards[]
- Speed Carrot (S-Rank reward)
- Intermediate Seal (First-time clear reward)
- Iron Shield (treasure chest)
Side Quest Rewards[]
- Intermediate Seal (dropped by Petra in "Strike the Vulnerable Imperial Forces")
Survey Spots[]
- Northeastern Gloucester Territory
- Basic Building Material x38 and Recruit Training Gear x30 (House)
- Battalion: Choose between Volunteer Infantry or Volunteer Magic Corps battalion. (Tent)
- Smithing Stone x20 (Mine; trade for Airmid Goby x3)
- Mag Up (Ruins)
- Northwestern Gloucester Territory
- Leather Shield or Evasion Ring (Ruins)
- Wild Game x3 and Cabbage x3 (House)
- Intermediate Seal x3. (Western Tent; pay 500 G)
- 3,200 G (Cave; must complete all side missions)
- Basic Building Material x38 and Squire's Insignia x15 (Eastern Tent)
- Southwestern Riegan Territory
- Support Points Up (Spring)
- Basic Building Material x38, Apprentice Smithing Set x15, and Humble Furnishings x10 (House)
- Strategy: Call in Archers (Tent)
- Midwestern Riegan Territory
- Strategy: Pontoon Bridge (Bridge)
- Recipe: Fisherman's Bounty (House)
- Basic Building Material x38, Sutler's License x15, and Storage Bag x10 (Estate)
