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“Whether we like it or not, this war puts a damper on all of our spirits. What's wrong with trying to have a little fun every now and again? Just leave the details to me. ”
—Claude

Story[]

Initial enemies[]

  • Death Knight
  • Linhardt (if not recruited)
  • Caspar (if not recruited)
  • 2 Assassins
  • 2 Swordmasters
  • 1 Warrior
  • 2 Archers
  • 8 Paladins
  • 6 Fortress Knights
  • 3 Dark Mages
  • 2 Dark Bishops
  • 1 Bishop
  • 2/4 Demonic Beasts (Normal/Hard and Maddening)

Reinforcements[]

FE16 Map The Golden Scheme Ally Reinforcements

Ally reinforcement placements.

Ally reinforcements will arrive at the beginning of the chapter on player phase.

Enemy reinforcements come from the middle and left most gates every ? turn(s).

Items[]

Strategy[]

FE16 Map The Impregnable Fortress SS Escape Routes

The pink escape routes the Death Knight will prioritize.


Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

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