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{{Chapterinfobox
[[File:Placeholder|right|300px]]''"Greil Mercenaries! Looks like we have our old job back! Protect Queen Elincia!"''
 
  +
|title = The Heart of Crimea
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[[File:RDP3C10.jpg]]
 
|game = [[Fire Emblem: Radiant Dawn]]
  +
|objective = Rout enemy
  +
|number of allowed units = 14
  +
|units gained = -
  +
|boss name = [[Sergei]]
  +
|pre = [[Marauders]]
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|next = [[Just Cause]]
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}}
  +
{{Quote|After Elincia's meeting with Valtome, the Crimean Royal Knights return to the capital of Melior, leaving the border villages between Crimea and Gallia completely undefended. The Begnion Central Army crosses the border once more, but Crimea makes no move to march against it. Valtome sees this inaction as a sign of Crimea's capitulation to Begnion's demands. The Begnion forces occupy the Crimean castles and forts on the border with Gallia and prepare to launch their attack. The Laguz Alliance finally makes its way back to Gallia, but word of Begnion's approach allows them no time for rest. The news that Gallia's ally, Crimea, has allowed Begnion to travel through its lands comes as a great blow to the Laguz Alliance.|Opening Narration}}
   
 
'''The Heart of Crimea''' is Chapter 3-10 of ''[[Fire Emblem: Radiant Dawn]]''. The chapter takes place in a relatively large map with [[Ike]] and the [[Greil Mercenaries]] starting southwest, the [[Crimean Royal Knights]] northwest, [[Begnion]]'s troops mainly in northeast and an unarmed Queen [[Elincia]] in the center of the map.
-[[Ike]] before battle
 
   
  +
This is considered a slightly difficult chapter because of the Royal Knights being controlled by the computer and the fact that Elincia is unarmed, and is therefore unable to perform basic actions such as attacking and healing as well as her tendency to fly right towards to the bow-wielders near the boss. While [[Lucia]] fights in the chapter after Part 2, she cannot be legitimately controlled.
==Information==
 
   
  +
*JP Name: クリミアの心 ''Kurimia no Kokoro''
The Heart of Crimea is Chapter 3-10 of ''[[Fire Emblem: Radiant Dawn]]''. The chapter takes place in a relatively big map with the [[Greil Mercenaries]] starting southwest, the Crimean Royal Knights nortwest, [[Begnion]]'s troops mainly in northeast and an unarmed [[Elincia|Queen Elincia]] in the center of the map.The boss is a level 15 [[Paladin|Bow Paladin]] called Sergei.
 
 
This is considered a slightly difficult chapter because of the Royal Knights stupidity and the fact [[Elincia]] maneges to put herself into deadly situations.
 
 
*Map Affinity: Water
 
*Map Affinity: Water
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===Victory===
 
*Rout Enemy
 
 
===Defeat===
 
===Defeat===
*Ike or Ranulf dies
+
*Ike or [[Ranulf]] dies
*Elinicia or Geoffrey dies
+
*Elincia dies
  +
 
==Story==
 
==Story==
 
Before the chapter, the [[Laguz Alliance]] arrives in [[Gallia (country)|Gallia]] after a long march through the [[Kauku Caves]] and [[Goldoa]]. Meanwhile, [[Valtome]] of the [[Begnion Senate]] takes command of the [[Begnion Central Army]] and asks for supplies and troops from [[Crimea]]. When Queen Elincia refuses, Valtome orders his troops to take whatever they need anyway. The Crimean Royal Knights move and defeat Begnion's troops in a countryside town. At the helm of the forces attacking Elincia is [[Sergei]], one of Valtome's officers.
   
 
Before battle, Queen Elincia says Crimea will still remain neutral and leaves her sword [[Amiti]] on the ground. General [[Zelgius]] sees this as an act of nobility and orders most of the troops to retreat. However, Valtome stays with mainly cavalry units.
Before the chapter, the [[Laguz Alliance]] arrives at Castle Gallia after a long march through the Kauku Caves and [[Goldoa]]. Meanwhile, [[Senator]] [[Valtome]] takes command of Begnion's Central Army and asks for supplies and troops to [[Crimea]]. When Queen Elinica refuses, [[Valtome]] orders his troops to take whatever they need anyway. The Royal Knights move and defeats Begnion's troops in a coutryside town.
 
   
 
 
Before battle, [[Elincia|Queen Elincia]] says Crimea will still remain neutral and leaves her sword [[Amiti]] on the floor. [[Zelgius|General Zelgius]] sees this as an act of nobility and retreats most of the troops, however, [[Valtome]] stays with mainly cavalry units.
 
==Armory==
 
*Bronze Sword
 
*Iron Sword
 
*Steel Sword
 
*Iron Blade
 
*Steel Blade
 
*Wind Edge
 
*Bronze Lance
 
*Iron Lance
 
*Steel Lance
 
*Iron Greatlance
 
*Steel Greatlance
 
*Javelin
 
*Bronze Axe
 
*Iron Axe
 
*Steel Axe
 
*Iron Poleax
 
*Steel Poleax
 
*Hand Axe
 
*Bronze Bow
 
*Iron Bow
 
*Steel Bow
 
*Bowgun
 
*Bronze Knife
 
*Iron Knife
 
*Steel Knife
 
*Bronze Dagger
 
*Iron Dagger
 
*Steel Dagger
 
*Fire
 
*Elfire
 
*Thunder
 
*Elthunder
 
*Wind
 
*Elwind
 
*Light
 
*Ellight
 
 
==Shop Bargains==
 
==Shop Bargains==
*[[Olivi Grass]] (7)
+
*[[Olivi Grass]] (x6)
 
*[[Daemon Card]]
 
*[[Daemon Card]]
  +
==Info Items==
 
  +
==[[Base Conversation]]s==
*Giffca: [[Satori Sign]]
 
  +
{| class=wikitable
  +
!Name
  +
!Value
  +
!Requirement
  +
!Obtain
  +
|-
  +
|Giffca
  +
|***
  +
| -
 
|[[Satori Sign]]
  +
|}
  +
 
==Items Obtained==
 
==Items Obtained==
 
*[[Silver Bow]] (Boss drop)
 
*[[Silver Bow]] (Boss drop)
  +
*Purge/Ellight (steal)
==Bonus Experince==
 
  +
*Ellight/Mend x3 (steal)
*6500 Clear (Easy/Normal)
 
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*Vulnerary (steal, Axe Gen)
*3250 Per clearing before 10 Turns
 
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*Ellight/Physic (steal, Bishop)
*200 Per surviving Crimean Knight
 
  +
 
==Hidden Items==
  +
*Coin
  +
 
==Bonus Experience==
 
*Clear: (Easy/Normal: 6500), (Hard: 3250)
  +
*Clearing before 10 Turns: (Easy/Normal: 3250), (Hard: 1625)
 
*Per surviving Crimean Knight: (Easy/Normal: 200), (Hard: 100)
   
 
{{FE10}}
{{Chap|[[Marauders]]|[[Just Cause]]}}
 
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[[Category:Radiant Dawn chapters]]
{{RD}}
 
[[Category:Chapters]]
 
[[Category:Fire Emblem: Radiant Dawn chapters]]
 

Revision as of 12:51, 17 August 2019

“After Elincia's meeting with Valtome, the Crimean Royal Knights return to the capital of Melior, leaving the border villages between Crimea and Gallia completely undefended. The Begnion Central Army crosses the border once more, but Crimea makes no move to march against it. Valtome sees this inaction as a sign of Crimea's capitulation to Begnion's demands. The Begnion forces occupy the Crimean castles and forts on the border with Gallia and prepare to launch their attack. The Laguz Alliance finally makes its way back to Gallia, but word of Begnion's approach allows them no time for rest. The news that Gallia's ally, Crimea, has allowed Begnion to travel through its lands comes as a great blow to the Laguz Alliance.”
—Opening Narration

The Heart of Crimea is Chapter 3-10 of Fire Emblem: Radiant Dawn. The chapter takes place in a relatively large map with Ike and the Greil Mercenaries starting southwest, the Crimean Royal Knights northwest, Begnion's troops mainly in northeast and an unarmed Queen Elincia in the center of the map.

This is considered a slightly difficult chapter because of the Royal Knights being controlled by the computer and the fact that Elincia is unarmed, and is therefore unable to perform basic actions such as attacking and healing as well as her tendency to fly right towards to the bow-wielders near the boss. While Lucia fights in the chapter after Part 2, she cannot be legitimately controlled.

  • JP Name: クリミアの心 Kurimia no Kokoro
  • Map Affinity: Water

Defeat

  • Ike or Ranulf dies
  • Elincia dies

Story

Before the chapter, the Laguz Alliance arrives in Gallia after a long march through the Kauku Caves and Goldoa. Meanwhile, Valtome of the Begnion Senate takes command of the Begnion Central Army and asks for supplies and troops from Crimea. When Queen Elincia refuses, Valtome orders his troops to take whatever they need anyway. The Crimean Royal Knights move and defeat Begnion's troops in a countryside town. At the helm of the forces attacking Elincia is Sergei, one of Valtome's officers.

Before battle, Queen Elincia says Crimea will still remain neutral and leaves her sword Amiti on the ground. General Zelgius sees this as an act of nobility and orders most of the troops to retreat. However, Valtome stays with mainly cavalry units.

Shop Bargains

Base Conversations

Name Value Requirement Obtain
Giffca *** - Satori Sign

Items Obtained

  • Silver Bow (Boss drop)
  • Purge/Ellight (steal)
  • Ellight/Mend x3 (steal)
  • Vulnerary (steal, Axe Gen)
  • Ellight/Physic (steal, Bishop)

Hidden Items

  • Coin

Bonus Experience

  • Clear: (Easy/Normal: 6500), (Hard: 3250)
  • Clearing before 10 Turns: (Easy/Normal: 3250), (Hard: 1625)
  • Per surviving Crimean Knight: (Easy/Normal: 200), (Hard: 100)