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The Hero-King is the fourteenth paralogue chapter of Fire Emblem Engage.
Story[]
On an island off the coast of Firene, Marth and Alear encounter a castle that reminds the former of Altea Castle from his world. He tells Alear that he lost his home when Medeus and the Dolhr Empire attacked, and he was forced to escape. He tells that he was only able to regain his land by the help of allies like Caeda and Ogma, and that he fought for the sake of those that believed in him. Alear relates their own desires for peace to his, and he encourages them to keep their family and friends close to their heart. He then challenges Alear to a trial which will strengthen their bonds, which Alear accepts.
Alear manages to defeat Marth, who praises their hope and strength. He also tells them that their battle reminded him of his old friend, the Divine Dragon Tiki. He explains that he first met her when she had awoken from a long sleep, and had quickly become attached to him. Alear relates both to her divine dragon nature and their closeness to Marth. They thank Marth for standing by them, and he says he will always continue to do so.
Initial enemies[]
Reinforcements[]
Turns 8 (Maddening only), 9 (Hard/Maddening only), and 10
- 2 Warriors from the stairs leading into the castle (One has Fierce Stance on Maddening)
- 1 General from the stairs leading into the castle
- 1 Sage from the stairs leading into the castle
Three turns after opening the door to the throne room, then every other turn after for four waves
- 2 Wyvern Knights from the eastern border of the throne room
- Every turn after the previous three waves
- 2 Wyvern Knights from the eastern border of the throne room
Items[]
- 1000G - Dropped by enemy General
- 1000G - Dropped by enemy Warrior
- 1000G - Dropped by enemy Hero (Normal only)
- 2000G - Dropped by enemy Hero (Hard/Maddening only)
- Secret Book - Dropped by enemy Thief
- Elixir - Open upper left chest
- Speed Tonic - Open upper right chest
- Silver Greataxe - Open lower left chest
- Antitoxin - Open lower right chest
Strategy[]
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Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
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Head to the left side as quickly as possible to get the treasure from the thieves. Also be sure to send a cavalry unit or a flying unit with sigurd's ring to take out the thief on the outskirts. After which head to the right side and use the door as a cholke point for the enemy units.
Trivia[]
- The layout and design of this map is pulled from Chapter 17 of Fire Emblem: Shadow Dragon.