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The Immaculate One is a class that first appears in Fire Emblem: Three Houses. This class is exclusive to the true identity of the Immaculate One.

OverviewEdit

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The Immaculate One is the class used by Rhea as her appearance as the final boss in the Silver Snow and Crimson Flower routes for Three Houses. As a monster class, the Immaculate One shares similar weaknesses that other monsters do, including slightly below-average speed and the possibility of an armor break, and the Immaculate One not only possesses a weakness to monster-effective weapons but also dragon-effective weapons. Unlike most monster classes, the Immaculate One takes up a three-by-three space and as such will require more attacks to break its shield. Though in-game they share the same name, there are three variants of the Immaculate One class within the game's code.

Two are used for Rhea's appearance in the Silver Snow campaign; a weaker variant with lower stats, and a stronger variant with higher stats and the ability Surging Light, which allows it to use its Staggering Blow without preparing it beforehand. Both variants have a wide variety of abilities both offensive and defensive.

The third Crimson Flower variant is somewhat more tuned towards raw power and one-on-one combat, with abilities such as Ancient Dragon Wrath, which allows it to hit the lower of its target's defenses, as well as Giant Wings and Wrath.

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In-GameEdit

Class SkillsEdit

The Final BattleEdit

SkillRequirements
FE16Ancient DragonskinAncient Dragonskin

CounterattackCounterattack
FE16 Icon Skill Surging LightSurging Light
20pxDragon-Scale Wall
20pxVital Defense
20pxDivine Dragon Horn
20pxHoarfrost
Miracle FE16Miracle
Defiant Str FE16Defiant Str
Vantage FE16Vantage

Innate.

Innate.
Innate; only appears during the second phase.
Barrier ability.
Barrier ability.
Barrier ability.
Staggering blow; innate.
Latent ability; active when three or fewer health bars remain.
Latent ability; active when two or fewer health bars remain.

Latent ability; active when only one health bar remains.

The Fight for FhirdiadEdit

SkillRequirements
FE16Ancient DragonskinAncient Dragonskin

CounterattackCounterattack
Ancient Dragon WrathAncient Dragon Wrath
20pxDragon-Scale Wall
20pxVital Defense
20pxGiant Wings
20pxAurora Breath
Death Blow FE16Death Blow
Magic Bind FE16Magic Bind
Wrath FE16Wrath

Innate.

Innate.
Innate.
Barrier ability
Barrier ability.
Barrier ability.
Staggering blow; innate.
Latent ability; active when three or fewer health bars remain.
Latent ability; active when two or fewer health bars remain.

Latent ability; active when only one health bar remains.

Notable Immaculate OnesEdit

Three HousesEdit

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GalleryEdit

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"Just a minute! The following section contains spoilers, viewing it will cost a lot. Are you prepared to pay for it?"
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