Fire Emblem Wiki
Fire Emblem Wiki
No edit summary
Tags: Visual edit apiedit
(changed the "allowed units" to be correct)
Tag: Visual edit
(One intermediate revision by one other user not shown)
Line 3: Line 3:
 
|game = [[Fire Emblem: The Binding Blade]]
 
|game = [[Fire Emblem: The Binding Blade]]
 
|objective = Seize Throne
 
|objective = Seize Throne
|number of allowed units = 15
+
|number of allowed units = 13
 
|units gained = [[Niime]] (automatically from start)<br>[[Dayan]] (NPC, talk with [[Roy]], [[Sue]], or [[Sin]])
 
|units gained = [[Niime]] (automatically from start)<br>[[Dayan]] (NPC, talk with [[Roy]], [[Sue]], or [[Sin]])
 
|boss name = [[Roartz]]|pre = [[Battle in Bulgar]]|next = [[The Bow of the Winds]] or [[The Binding Blade]]}}
 
|boss name = [[Roartz]]|pre = [[Battle in Bulgar]]|next = [[The Bow of the Winds]] or [[The Binding Blade]]}}
Line 31: Line 31:
 
Take Niime's quote about not being safe as a warning. There is a lot of long range warfare on this map: [[Bolting]], [[Killer Ballista]]e, [[Berserk (staff)|Berserk Staves]], and also [[Sleep (staff)|Sleep]] staves. To make it worse, you cannot get at most of them unless you use a [[Warp]], and the [[Fog of War]] further complicates your advancement.
 
Take Niime's quote about not being safe as a warning. There is a lot of long range warfare on this map: [[Bolting]], [[Killer Ballista]]e, [[Berserk (staff)|Berserk Staves]], and also [[Sleep (staff)|Sleep]] staves. To make it worse, you cannot get at most of them unless you use a [[Warp]], and the [[Fog of War]] further complicates your advancement.
   
Be very careful, as you will be attacked from the start. Make sure to leave one character out with high Resistance or Luck to use up the Sage's Berserk.
+
Be very careful, as you will be attacked from the start. Make sure to leave one character out with high Resistance or Luck to use up the Sage's Berserk. Another good strategy is to just use restore staves to remove berserk or sleep from your units.
   
 
Next, send one or two quick characters, like A-support [[Clarine]] and [[Rutger]], out to deal with the enemies coming in, while making sure they are able to avoid the Boltings. Once all the Boltings and Berserk uses are up, feel free to move your units forward.
 
Next, send one or two quick characters, like A-support [[Clarine]] and [[Rutger]], out to deal with the enemies coming in, while making sure they are able to avoid the Boltings. Once all the Boltings and Berserk uses are up, feel free to move your units forward.

Revision as of 23:02, 13 June 2018

“After meeting Niime, the "Hermit on the Mountain," the mysteries of Bern's Dragons were slowly beginning to unfold. With more unknowns still needing verification, Roy directed his troops toward a large manor on the outskirts of Bulgar. There, Advisor Roartz of Etruria was preparing his defenses against Roy...”
—Opening Narration

The Silver Wolf (灰色の狼 Haiiro no ōkami) is Chapter 20B of Fire Emblem: The Binding Blade if you take the Sacaen route (which happens if by the end of Chapter 16, the experience points gained by Sue and Sin were more than or equal to that of Shanna and Thea).

Notes

Enemy Reinforcements

Chest Items

Strategy

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Take Niime's quote about not being safe as a warning. There is a lot of long range warfare on this map: Bolting, Killer Ballistae, Berserk Staves, and also Sleep staves. To make it worse, you cannot get at most of them unless you use a Warp, and the Fog of War further complicates your advancement.

Be very careful, as you will be attacked from the start. Make sure to leave one character out with high Resistance or Luck to use up the Sage's Berserk. Another good strategy is to just use restore staves to remove berserk or sleep from your units.

Next, send one or two quick characters, like A-support Clarine and Rutger, out to deal with the enemies coming in, while making sure they are able to avoid the Boltings. Once all the Boltings and Berserk uses are up, feel free to move your units forward.