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*[[Seraph Knight]]
 
*[[Seraph Knight]]
   
Promoted [[Falcon Knight]], granting the skill [[Stun]], which deals triple damage and stuns the opponent for one turn.
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Promoted [[Falcon Knight]], granting the skill [[Stun]], which deals triple damage and stuns the opponent for one turn. Can weild Swords and Lances.
   
 
*[[Queen (Playable class)|Queen]]
 
*[[Queen (Playable class)|Queen]]

Revision as of 14:53, 20 April 2012

3rd Tier is a level that can be achieved in Fire Emblem Gaiden and Fire Emblem: Radiant Dawn. In Radiant Dawn, it is the final promotion for Beorc units. 3rd Tier units receive an Occult skill upon promotion, and can often have non-HP stats beyond the cap of 30, which is very rare for the Fire Emblem series.

In Radiant Dawn, 2nd Tier units can achieve 3rd Tier simply by reaching level 21, or by using a Master Crown when at level 10 or higher. However, in the Japanese version of Radiant Dawn, 3rd Tier could only be achieved via use of a Master Crown. 3rd Tier classes are incredibly powerful, but they typically have the same battle animations as their 2nd Tier counterparts. Some player units in Radiant Dawn start at 3rd Tier, and they include Bastian, Volke, Oliver, and Renning. Very few 3rd Tier enemies exist, such as Levail and Lekain. However, in Part 4 chapters, enemies have similar stat caps to the 3rd Tier units, although they are not actually classified as being 3rd Tier, instead being what are known as SP Classes.

Radiant Dawn

Promoted Swordmaster, granting greater Speed and Skill, as well as the skills Critical +20 and Astra, the latter of which allows 5 consecutive attacks.

Promoted Halberdier, granting the skills Critical +10 and Impale, which deals 4x damage.

Promoted Rogue, granting the skill Bane, reducing the enemies health to 1.

Promoted Sage, granting the use of all three kinds of Anima Magic and staves with proficiency, as well as the skill Flare, which nullifies resistance and heals the user by the amount of damage given. Pelleas is the exception, who uses Dark magic, Thunder magic, and staves.

Promoted General, granting complete mastery over the weapon triangle, as well as the skill Luna, which triples the users strength, and drops the adversary's defense to 0.

Promoted Warrior, granting the skills Critical +5 and Colossus, which deals damage equal to 3x the users strength. Can wield Axes and Crossbows.

Promoted Hero, granting the skill Aether, which combines the skills Sol and Luna. Can wield Sword and Axes. Ike-Exclusive.

Promoted Lance Paladin or Bow Paladin, granting the skill Sol, which does triple damage and restores health based on damage dealt. Can use Lances and Bows.

Promoted Sword Paladin or Axe Paladin, granting the skill Sol, which does triple damage and restores health based on damage dealt. Can use Swords and Axes.

Promoted Cleric, granting the skill Sol, which does triple damage and restores the damage dealt. Can wield Swords and Staves. Mist-Exclusive.

Promoted Falcon Knight, granting the skill Stun, which deals triple damage and stuns the opponent for one turn. Can weild Swords and Lances.

A variation of Seraph Knight, posesses the skill Stun, which deals triple damage and stuns the opponent for one turn. Can wield Swords and Staves. Elincia-Exclusive.

Promoted Sniper, granting the skills Deadeye and Critical +15 as well as the ability to shoot normal bows one space further than Snipers. Deadeye triples the damage of the attack and possibly puts the enemy to sleep, if they survived.

Promoted Bishop, granting the Skill Corona, which negates the resistance and halves the accuracy of the enemy, though only for one turn.

Promoted Light Sage, granting the Skill Corona which negates the resistance and halves the accuracy of the enemy, though only for one turn. Micaiah-Exclusive.

Promoted Dragonmaster, granting the skill Stun. Stun triples the damage of the attack and renders the foe immobile for one turn.