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'''Thunder''' is the standard Special Move of [[Avatar (Awakening)|Robin]]. It is a chargeable special that has different properties and move names the longer the move is charged and can be stored for later use. Thunder is a little different compared to Robin's other tomes as it has set usages like the rest, however, depending on what version of '''Thunder''' they use, it consumes a different amount of uses, however Robin can use all version of Thunder even if there are less Durability Points remaining than the version he is using. Regardless, Thunder has 20 durability points and once consumed, Robin will automatically discard the tome and will be unable to use it until they equip a new tome after 10 seconds. |
'''Thunder''' is the standard Special Move of [[Avatar (Awakening)|Robin]]. It is a chargeable special that has different properties and move names the longer the move is charged and can be stored for later use. Thunder is a little different compared to Robin's other tomes as it has set usages like the rest, however, depending on what version of '''Thunder''' they use, it consumes a different amount of uses, however Robin can use all version of Thunder even if there are less Durability Points remaining than the version he is using. Regardless, Thunder has 20 durability points and once consumed, Robin will automatically discard the tome and will be unable to use it until they equip a new tome after 10 seconds. |
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*With no charge, Robin fires a small and fast orb of electricity that travels an extremely short, but straight distance. It will deal only 1% damage and uses 1 durability point. |
*With no charge, Robin fires a small and fast orb of electricity that travels an extremely short, but straight distance. It will deal only 1% damage and uses 1 durability point. |
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− | *Charging until the electrical aura around Robin expands changes the move into '''[[Elthunder]]''' which travels slightly farther than '''Thunder''. This move deals 9% damage and uses 3 durability points |
+ | *Charging until the electrical aura around Robin expands changes the move into '''[[Elthunder]]''' which travels slightly farther than '''Thunder'''. This move deals 9% damage and uses 3 durability points |
*If charged until the electrical aura turns red, the move becomes '''[[Arcthunder]]'''. The move is slightly slower than the base '''Thunder''' for but it travels much farther. The move now gains a X shape which traps opponents if they make contact and has moderate knockback once the trapping ends. This move deals 10% damage and consumes 5 durability points. |
*If charged until the electrical aura turns red, the move becomes '''[[Arcthunder]]'''. The move is slightly slower than the base '''Thunder''' for but it travels much farther. The move now gains a X shape which traps opponents if they make contact and has moderate knockback once the trapping ends. This move deals 10% damage and consumes 5 durability points. |
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*At full charge, the move becomes '''[[Thoron]]''', which is a fast horizontal bolt of lightning that can strike through multiple opponents. Holding down the B button will increase the damage and knockback. Even without doing the latter, this move has high damage, range, and knockback. This move will deal anywhere from 10% to 19% damage and uses 8 durability points. |
*At full charge, the move becomes '''[[Thoron]]''', which is a fast horizontal bolt of lightning that can strike through multiple opponents. Holding down the B button will increase the damage and knockback. Even without doing the latter, this move has high damage, range, and knockback. This move will deal anywhere from 10% to 19% damage and uses 8 durability points. |
Revision as of 22:39, 25 November 2014
Thunder (サンダー Sandā) is a recurring Thunder Magic tome in the Fire Emblem Series. Much like what its name suggests, this tome will summon a single bolt of lightning from the heavens to strike a selected enemy target. This tome is the most basic, standard form of Thunder Magic obtainable in the games, and possesses moderate Might and a slight Critical hit bonus.
Weapon Stats
Fire Emblem: Ankoku Ryū to Hikari no Tsurugi
Template:WeaponStatFE1&3 |Thunder |Tome |2 |21 |6 |90% |0% |1-2 |1 |460 | -- |}
Fire Emblem Gaiden
Template:WeaponStatFE2 |Thunder |Black Magic |4 |70% |0% |1-3 |5 |HP Cost: -2 |}
Fire Emblem: Mystery of the Emblem
Template:WeaponStatFE1&3 | Thunder |Tome |3 |21 |6 |90% |5% |1-2 |1 |630 | -- |}
Fire Emblem: Genealogy of the Holy War
Template:WeaponStatFE4 |Thunder | Thunder |C |50 |8 |90% |1 |7 |3,000 | -- |}
TearRing Saga: Utna Heroes Saga
Template:WeaponStatTS | Thunder | Thunder |4 |30 |6 |84% |0% |1-2 |5 |2,400 | -- |}
Fire Emblem: Thracia 776
Template:WeaponStatFE5-11 |Thunder | Thunder |E |30 |7 |60% |5% |1-2 |5 |1 |3,200 | -- |}
Fire Emblem: Binding Blade
Template:WeaponStatFE5-11 | Thunder | Anima |D |25 |6 |80% |5% |1-2 |2 |1 |500 | -- |}
Fire Emblem: Rekka no Ken and Fire Emblem: The Sacred Stones
Template:WeaponStatFE5-11 | Thunder | Anima |D |35 |8 |80% |5% |1-2 |6 |1 |700 | -- |}
Fire Emblem: Path of Radiance
Template:WeaponStatFE5-11 | Thunder | Thunder |E |40 |4 |85% |5% |1-2 |3 |1 |600 |Effective against Dragon Laguz. |}
Fire Emblem: Radiant Dawn
Template:WeaponStatFE5-11 | Thunder | Thunder |E |40 |3 |80% |5% |1-2 |4 |1 |880 |Effective against Dragon Laguz and Dracoknights. |}
Fire Emblem: Shadow Dragon and Fire Emblem: Shin Monshō no Nazo ~Hikari to Kage no Eiyū~
Template:WeaponStatFE5-11 | Thunder | Tome |E |21 |5 |100% |0% |1-2 |1* |2 |300 | -- |} * Shadow Dragon only, as Weight is negligible in Shin Monshō no Nazo.
Fire Emblem: Awakening
Template:WeaponStatFE12-13 | Thunder | Tome |E |45 |3 |80% |5% |1-2 |? |630 | -- |}
Item Locations
Fire Emblem: Ankoku Ryū to Hikari no Tsurugi
Method | Location |
---|---|
Dropped | Enemy Mage (Ch. 12) • Enemy Mage (Ch. 15) |
Inventory | Wendell |
Vendors | Ch. 8 • Ch. 11 • Ch. 14 • Ch. 15 • Ch. 16 • Ch. 18 • Ch. 20 • Ch. 22 |
Fire Emblem: Gaiden
Method | Location |
---|---|
Learnt | Innate: Mae • Sonia Level 3: Boey Level 4: Cliff Level 8: Celica Level 9: Jesi Level 10: Grey • Luthier |
Fire Emblem: Mystery of the Emblem
Method | Location |
---|---|
Dropped | Book 1: Enemy Mage (Ch. 10) • Enemy Mage (Ch. 12) |
Inventories | Book 1: Wendell Book 2: Linde |
Vendors | Book 1: Ch. 7 • Ch. 8 • Ch. 9 • Land of Sorrow (Ankoku Ryū to Hikari no Tsurugi)|Ch. 11]] • Ch. 12 • Ch. 13 • Ch. 16 • Ch. 17 • Ch. 19 Book 2: Ch. 9 • Ch. 15 • Ch. 17 • Ch. 19 • Ch. F-1 |
Fire Emblem: Genealogy of the Holy War
Method | Location |
---|---|
Inventory | Tailto |
Vendors | First Generation: Ch. 2 Generation 2: Ch. 7 • Ch. 8 |
Fire Emblem: Thracia 776
Method | Location |
---|---|
Vendors | Ch. 9 • Ch. 10 • Ch. 20 • Ch. 21 |
TearRing Saga: Utna Heroes Saga
Method | Location |
---|---|
Dropped | M7 |
Vendors | M7 • M29 • Ligria Fort |
Fire Emblem: Binding Blade
Method | Location |
---|---|
Event | Ch. 8 - Have Roy speak to Lilina. |
Vendors | Ch. 7 • Ch. 11A • Ch. 11B • Ch. 13 • Ch. 15 • Ch. 18B • Ch. 19A • Ch. 19B • Ch. 20A • Ch. 21 • Ch. 23 |
Fire Emblem: Rekka no Ken
Method | Location |
---|---|
Inventory | Erk |
Vendors | Lyn's Story: Ch. 10 Eliwood's Story: Ch. 16x • Ch. 17 • Ch. 20 • Ch. 23 • Ch. 27 • Ch. 29x Hector's Story: Ch. 17x • Ch. 18 • Ch. 21 • Ch. 24 • Ch. 25 • Ch. 29 • Ch. 31x |
Fire Emblem: The Sacred Stones
Method | Location |
---|---|
Inventory | Saleh |
Treasure | Tower of Valni Floor 5 - Chest |
Vendors | Ch. 9A • Ch. 10B • Ch. 12A • Ch. 12B • Ch. 15 • Ch. 17 • Port Kiris • Bethroen • Caer Pelyn • Taizel • Jehanna Hall • Narube River • Rausten Court |
Fire Emblem: Path of Radiance
Method | Location |
---|---|
Inventory | Ilyana |
Vendors (Easy/Normal) | Ch. 8 • Ch. 9 • Ch. 10 • Ch. 11 • Ch. 12 • Ch. 13 • Ch. 14 • Ch. 15 • Ch. 17 • Ch. 18 • Ch. 20 • Ch. 21 • Ch. 22 • Ch. 24 • Ch. 25 • Ch. 26 • Ch. 27 • Ch. 28 • Endgame |
Vendors (Hard) | Ch. 10 • Ch. 12 • Ch. 14 • Ch. 17 • Ch. 21 • Ch. 24 • Ch. 26 • Ch. 28 |
Fire Emblem: Radiant Dawn
Method | Location |
---|---|
Inventories | Ilyana • Calill • Soren |
Shops | Part 1: Ch. 4 • Ch. 5 • Ch. 6 • Ch. 7 • Ch. 8 • Ch. 9 • Endgame Part 2: Ch. 3 • Endgame Part 3: Ch. 2 • Ch. 3 • Ch. 4 • Ch. 5 • Ch. 7 • Ch. 8 • Ch. 9 • Ch. 10 • Ch. 11 • Endgame Part 4: Prologue • Ch. 1 • Ch. 2 • Ch. 3 • Ch. 4 • Ch. 5 • Rebirth |
Fire Emblem: Shadow Dragon
Method | Location |
---|---|
Dropped | Enemy Mage (Ch. 12) • Enemy Mage (Ch. 15) |
Inventory | Wendell |
Vendors | Ch. 8 • Ch. 11 • Ch. 14 • Ch. 15 • Ch. 16 • Ch. 18 • Ch. 20 • Ch. 22 |
Online Shop | -- |
Fire Emblem: Shin Monshō no Nazo ~Hikari to Kage no Eiyū~
Method | Location |
---|---|
Dropped | Enemy Mage (Ch. 9) |
Inventories | Linde • Frost |
Treasure | BS1 - Chest |
Vendors | Ch. 9 • Ch. 15 • Ch. 19 • Ch. 19 • Ch. 21 |
Online Shop | -- |
Fire Emblem: Awakening
Method | Location |
---|---|
Dropped | Enemy Mage (Ch. 4) |
Inventory | Avatar |
Armories | The Northroad • Arena Ferox • Border Wastes • The Twins' Turf |
Merchants | Border Pass • Breakneck Pass • The Farfort |
SpotPass | Soren • Shiida • Norne • Deirdre • Arthur |
Non-Canon Appearances
Thunder is the standard Special Move of Robin. It is a chargeable special that has different properties and move names the longer the move is charged and can be stored for later use. Thunder is a little different compared to Robin's other tomes as it has set usages like the rest, however, depending on what version of Thunder they use, it consumes a different amount of uses, however Robin can use all version of Thunder even if there are less Durability Points remaining than the version he is using. Regardless, Thunder has 20 durability points and once consumed, Robin will automatically discard the tome and will be unable to use it until they equip a new tome after 10 seconds.
- With no charge, Robin fires a small and fast orb of electricity that travels an extremely short, but straight distance. It will deal only 1% damage and uses 1 durability point.
- Charging until the electrical aura around Robin expands changes the move into Elthunder which travels slightly farther than Thunder. This move deals 9% damage and uses 3 durability points
- If charged until the electrical aura turns red, the move becomes Arcthunder. The move is slightly slower than the base Thunder for but it travels much farther. The move now gains a X shape which traps opponents if they make contact and has moderate knockback once the trapping ends. This move deals 10% damage and consumes 5 durability points.
- At full charge, the move becomes Thoron, which is a fast horizontal bolt of lightning that can strike through multiple opponents. Holding down the B button will increase the damage and knockback. Even without doing the latter, this move has high damage, range, and knockback. This move will deal anywhere from 10% to 19% damage and uses 8 durability points.