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Edelgard might be hoping she can vanquish both the Alliance and the Kingdom in one go and rebuild Fódlan from the ground up. But we're not going to just roll over. If they want a fight, we've got no choice but to give it to them.”
Claude

To War! is the fourth chapter of the Golden Wildfire path of Fire Emblem Warriors: Three Hopes, as well as the first chapter of Part I for Golden Wildfire. This chapter consists of a main quest, "The Defense of the Great Bridge", and three side missions.

Story[]

Two years after the closure of the Officers Academy, Edelgard, Dimitri, and Claude rise to leadership positions of their respective nations, with Edelgard casting the first stone of upheaval by declaring war on the Church of Seiros' Central Church branch.

Claude invites Shez to Riegan territory to continue their work as a mercenary, but running the Alliance has kept his hands tied, forcing Shez to get by with simple inn guarding jobs. After the latest Alliance roundtable meeting, Claude hires Shez as a commander for the Alliance army, with his former Golden Deer classmates reuniting as contributions to the war effort from the Five Great Lords (save for Raphael and Leonie, who were personally invited by Claude himself). The impending war against the Adrestian Empire has the lords closest to the border nervous, as the Empire plans to break through Leicester via the Great Bridge of Myrddin to attack Garreg Mach Monastery.

After Claude meets with Count Gloucester in secret, Lorenz rejoins the Alliance army following a brief absence to inquire about what Claude discussed with his father. When pressed, Claude asks Lorenz a hypothetical question about what he would do if the count were to surrender to the Empire.


Anna fates portrait
"Just a minute! The following section contains spoilers. Viewing it will cost a lot. Are you prepared to pay for it?"

As the Alliance reaches the Great Bridge, they receive multiple urgent missives from Acheron to defend the bridge, but Claude doesn't take the threat seriously until Lorenz tells him that Count Gloucester is engaged with the enemy. The Alliance army fights its way to the occupied bridge to defeat Imperial troops and secure an escape route for the count, but Acheron uses that exact moment to curry favor with the Empire and defect from the Alliance. Count Gloucester orders his soldiers to retreat to safety while Acheron gets frustrated with the Empire not coming to his aid during what he believes to be a perfectly-timed betrayal.

The enemy forces, led by Caspar and Linhardt, attempt to slow the Alliance's retreat from the bridge, only to be chased away until Ferdinand arrives with reinforcements. Seeing the tide turning against him, Count Gloucester orders his soldiers to lay down their arms and surrender to the Empire, forcing Claude's army to fall back as well. Although Count Gloucester has chosen to support the Empire (with Count Ordelia following suit shortly afterward), Lorenz, Ignatz, and Lysithea decide to keep fighting for the Alliance as the Imperial army advances toward Leicester's capital city of Derdriu.

"End of spoilers. It's a pleasure doing business with you!"

Recruitment[]

Shamir will automatically join the player's army upon starting the chapter, whereas Lorenz will temporarily part ways but will rejoin your army upon completion of the first side battle.

Linhardt can be recruited during the main quest "The Defense of the Great Bridge" by using the "Persuade Linhardt" strategy (costs 10 points), then defeating him.

Side Quests[]

Mission Location Objective Boss Enemy Level

(Easy/Normal/Hard/Maddening)

Rewards
Eliminate the Bandits Western Ordelia Territory Seize all strongholds Thief 3/6/16/106
  • 1,800 G (capture)
  • Mace (S-Rank)
Rendezvous with the Vanguard Southern Gloucester Territory Rescue allies Brigand 4/7/17/107
Cleanup in Phlegethon Phlegethon Territory Prevent the enemy escape Phlegethon "Officer" (Cavalier) 4/8/18/108
  • Training Point recovered (capture)
  • Bullion (S-rank)

Strategies[]

Strategy Cost Effect When Triggered
Alliance Sniper Fusillade 10 Summons four allied Archers in the northern strongholds to attack the enemy with arrows. Shortly after the start of battle
Call In Guards 10 Summons three Escort Soldiers to cover Count Gloucester and the Alliance Soldiers' retreat. Rescued Count Gloucester
Persuade Linhardt 10 Recruits Linhardt after he is defeated. Linhardt encountered
False Rumors 10 Lowers enemy morale at the start of battle. Start of battle
Stronghold Sabotage 10 Decreases the durability of the northern strongholds by 50%. Start of battle
Reversal 10 Swaps Shez's starting position with one of the enemy Fighters. Start of battle

Initial Enemies[]

On the Field[]

  • Caspar (boss; starts at the Southern Great Bridge, but is warped to the Islet Ballista after defeating him once)
  • Soldier
  • Fighter x5 (one of the Fighters near Caspar holds a Chest Key)
  • Myrmidon x3
  • Monk x4

In Strongholds[]

  • Linhardt (at the Southern Bridge Landing; can be recruited)
  • Soldier (at the Northern Garrison)
  • Soldier (on the Northern Main Road)
  • Myrmidon (at the Northern Great Bridge)
  • Myrmidon (at the Central Great Bridge)
  • Fighter (at the Eastern Bridge Bulwark)
  • Fighter (at the Southern Great Bridge)
  • Monk (at the Islet Ballista)
  • Monk (at the Western Bridge Bulwark)
  • Monk (at the Islet Fortress)
  • Monk (at the Islet Shore)

Initial Allies[]

  • Count Gloucester
  • Acheron (becomes an enemy once Count Gloucester is rescued and escape route is secure)
  • Monk x2 (near Acheron)
  • Fighter x2 (at the Northern Great Bridge and Northern Main Road)
  • Stronghold Captain: Fighter (at the Pier Stronghold)

Enemy Reinforcements[]

After rescuing Count Gloucester[]

  • Fighter x2

When the Alliance Soldiers get halfway to the Pier Stronghold[]

  • Soldier
  • Fighter x2

After encountering Linhardt[]

  • Fighter x2 (near the Pier Stronghold)

After defeating Caspar[]

Allied Reinforcements[]

  • Archer x4 (if the strategy "Alliance Sniper Fusillade" is used)
  • Alliance Soldiers (Soldier x3) (after rescuing Count Gloucester; will retreat to the Pier Stronghold)
  • Escort Soldiers (Soldier x3) (if the strategy "Call in Guards" is used; will protect the Alliance Soldiers as they retreat)

Items[]

Main Quest Rewards[]

Side Quest Rewards[]

  • White Verona (treasure chest in "Rendezvous with the Vanguard")
  • Intermediate Seal (dropped by the Phlegethon "Officer" in "Cleanup in Phlegethon")

Survey Spots[]

  • Western Ordelia Territory
    • Strategy: Alliance Sniper Fusillade (Tent)
    • Floral Adornment (House)
    • Crude Building Material x10 (Stronghold)
  • Southern Gloucester Territory
    • 2,400 G (Cave)
    • Strategy: Call in Guards (Strategy)
    • Crude Building Material x10 (Tent, costs 100 G)
  • Phlegethon Territory
    • Strength Ring or Speed Ring (House)
    • Crude Building Material x10 (Stronghold)

Trivia[]

  • The first side battle of this map, even when fought in the Record Keeper auxiliary battles, will always bar Lorenz from participating from fighting.
  • Shadow Slide is unlocked for use during this battle.
  • The events of this chapter occur at the same time as the events in chapter 4 of Azure Gleam. Both take place after chapter 4 of Scarlet Blaze.
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