“They stole a Hero's Relic from House Gautier of the Holy Kingdom of Faerghus—The Lance of Ruin. The leader's name is Miklan. He is apparently a disowned son of House Gautier. ”
—Lady Rhea and Seteth
Tower of the Black Winds is the fifth chapter of Fire Emblem: Three Houses and the fifth chapter of Part I: White Clouds.
Rhea and Seteth give Byleth the mission to take down some thieves in Kingdom territory. They have stolen the Lance of Ruin which is a powerful hero's relic. These thieves are led by Miklan who is a disowned son of House Gautier. Because Byleth wields the Sword of the Creator, the pair are confident in sending them and their students to appose them.
When reporting to Rhea, she calls it divine punishment from the goddess. In the library, Byleth and their house leader run into Tomas while talking about how Miklan couldn't use the lance because he lacked a Crest. Tomas then talks about how using the Heroes' Relics transformed Nemesis and the other humans into black beasts.
- Tending to the Saints (from Flayn)
- Forge the Way (from Blacksmith)
- Maintaining Your Training (from Seteth)
- Clearing the Way (from Merchant)
- Cyril - If Byleth is teaching the Blue Lions or Golden Deer, Cyril can be recruited as long as they are at least level 10.
You will have Gilbert as an ally for this chapter.
- As soon as you walk past the 1st broken pillar in the North, for 2 turns (These spawn on the enemy turn!)
- Chest Key (from Rogue)
- Accuracy Ring (from Rogue)
- Vulnerary (x5) (from Rogues)
- Armorslayer (from Chest)
|Church of Seiros Soldiers||Disturbance||E||1000|
|Seiros Holy Monks||Stride||E||1200|
|Seiros Sacred Monks||Resonant White Magic||E||1200|
|Seiros Magic Corps||Group Flames||D||1200|
|Seiros Pegasus Co.||Assembly||D||1200|
|Knights of Seiros||Blaze||C||1500|
|Kingdom Lance Co.||Group Lance Attack||E||1200|
|Kingdom Magic Corps||Group Ice||D||1200|
|Kingdom Knights||Assault Troop||C||1500|
The easiest approach is to have your magic unit with high enough Magic use Warp to ascend to the top floor(however your options are limited, as you can only warp one unit or two for Bishop/Gremory). Byleth with enough Strength to defeat Miklan and proceed to the second phase of the battle, however due to all enemies undefeated will stay.
There are two Treasures on this map. The first with being an Armorslayer in the chest guarded by a Thief. With enough strength/magic(if using Magic Bow with the class being either Archer, Sniper, or a Bow Knight, it should easy to take out and loot the chest. As for the Accuracy Ring dropped by the a Fortress Knight, you can use the Armorslayer you got or a magic unit to take it out, however upon entering the range, it will guaranteed use a Gambit on you, meaning Shove,Draw Back, or Smite can work here(Swap and Reposition can be used but afterwards must use Draw Back in order to kill on one blow).
The Second Phase of battle consist of having a Monster fighting your units, the only priority is the undefeated enemy units who will obnoxiously slow your cobat against it. High defensical unit with enough Attack Speed so the boss can't double you. If Gilbert falls nothing occurs even if he survives. Your best choice is to remove the barrier as soon as possible and inflict armor break, meaning he cannot use Magic Bind until it recovers. After a clash, the battle is over and you proceed to the next chapter