Trample is a Skill introduced in Fire Emblem Fates.
It returns in Fire Emblem Warriors: Three Hopes under the name of Domineer. In Three Hopes, it's a hidden Innate Ability earned by mastering the Wyvern Lord class with certain characters.
Contents
Overview[]
If the user battles any non-mounted enemy, they will inflict 5 more damage onto that enemy. It is learned by Malig Knights at level 15.
It is especially effective against most Hoshidan classes, as the majority of them are unmounted. Trample is relatively effective and can be considered a weaponfaire skill against unmounted classes due to it sharing the same amount of bonus damage to them. It can stack with Life and Death, Spendthrift, Aggressor and the respective weaponfaire skill depending on what the user is wielding.
Classes unaffected by Trample/Domineer's effects are:
- Troubadour
- Bow Knight
- Wyvern Rider
- Wyvern Lord
- Malig Knight
- Gurgan (FEW3H only)
- Cavalier
- Paladin
- Dark Knight
- Holy Knight (FEW3H only)
- Great Knight
- Guardian Knight (FEW only)
- Sky/Pegasus Knight
- Dark Falcon
- Mechanist - Despite not being a proper mounted class, the puppet they ride on is considered a mount by Trample.
Stats[]
Fire Emblem Fates[]
| Name | Activation | Capacity |
|---|---|---|
Trample |
Passive (100%) |
- |
| Effects | If foe is not mounted, damage +5. | |
| Users | Learned by Malig Knights at Level 15. | |
| Notes | - | |
Fire Emblem Warriors[]
| Name | Activation | Capacity |
|---|---|---|
Trample |
Passive (100%) |
- |
| Effects | Increases damage dealt to foot soldiers. | |
| Users | Learned from Camilla's skill board. | |
| Notes | - | |
Fire Emblem Warriors: Three Hopes[]
| Name | Activation | Capacity |
|---|---|---|
Domineer |
Passive | - |
| Effects | Increases damage dealt to enemies on foot. | |
| Users | Master Wyvern Lord with Jeritza, Gatekeeper, or Arval | |
| Notes | - | |
Fire Emblem Heroes[]
| Name | Activation | SP |
|---|---|---|
| Start of combat. | 300 | |
| Effects | If unit initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd+7 to unit during combat, and also, if foe is infantry or armored, or if any space within 2 spaces of unit has a Divine Vein effect applied or counts as difficult terrain, excluding impassable terrain, grants an additional Atk/Spd+3 to unit and unit deals +5 damage during combat (excluding area-of-effect Specials).
If unit initiates combat, unit can make a follow-up attack before foe's next attack. | |
| Users | - | |
| Fire Emblem | Main Games | Genealogy of the Holy War - Thracia 776 - The Sacred Stones - Path of Radiance - Radiant Dawn - Awakening - Fates (personal) - Echoes: Shadows of Valentia - Three Houses - Engage |
|---|---|---|
| Spin-Off Games | Heroes - Warriors - Warriors: Three Hopes - Tokyo Mirage Sessions ♯FE | |
| TearRing Saga | Utna Heroes Saga - Berwick Saga | |