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== Strategy ==
 
== Strategy ==
 
{{Subjective}}
 
{{Subjective}}
In this chapter, the objective is to defend the green area to the north from Takumi and his army for 11 turns. If even one enemy reaches to the green area, the Hoshidan army wins and the game is over. While the map is more manageable in the beginning thanks to the chokepoints, these chokepoints are largely negated when [[Takumi]] uses a [[Dragon Vein]] to drain the map of water, greatly increasing the avenues with which the enemy army can reach the green spaces.
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In this chapter, the objective is to defend the green area to the north from Takumi and his army for 11 turns. If even one enemy reaches to the green area, the Hoshidan army wins and the game is over. While the map is more manageable in the beginning thanks to the chokepoints, these chokepoints are largely negated when [[Takumi]] uses a [[Dragon Vein]] to drain the map of water, greatly increasing the avenues with which the enemy army can reach the green spaces. Overreliance on typical 'defensive' play will result in a substantial buildup of enemies on the map, allowing the foe to eventually reach the green line.
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  +
It is important to note that in ''Conquest'', enemies will not attack units they cannot normally hurt or otherwise impair. Because of this, units with extremely high defense might lose out on the ability to damage the foe during enemy phase. However, if you're able to set a unit up such that the Oni Savages only do 1-2 points of damage, you will be able to damage the enemy much more swiftly.
   
 
On normal mode, [[Oboro]] and [[Hinata]] don't attack unless provoked. On Hard mode and higher, however, they start closing in for the last few turns.
 
On normal mode, [[Oboro]] and [[Hinata]] don't attack unless provoked. On Hard mode and higher, however, they start closing in for the last few turns.

Revision as of 18:13, 24 May 2016

“The group passes through Fort Dragonfall, liberating Azura, who had been taken prisoner there. Meanwhile, the Hoshidan army remains hot on there trail.”
—Opening Narration

Unhappy Reunion (望まぬ再開 Nozomanu saikai, lit Unwanted Reunion) is Chapter 10 of Fire Emblem Fates in the Conquest Version.

Script

The transcript for this chapter can be found here.

Items

House Items

Dropped Items

Strategy

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

In this chapter, the objective is to defend the green area to the north from Takumi and his army for 11 turns. If even one enemy reaches to the green area, the Hoshidan army wins and the game is over. While the map is more manageable in the beginning thanks to the chokepoints, these chokepoints are largely negated when Takumi uses a Dragon Vein to drain the map of water, greatly increasing the avenues with which the enemy army can reach the green spaces. Overreliance on typical 'defensive' play will result in a substantial buildup of enemies on the map, allowing the foe to eventually reach the green line.

It is important to note that in Conquest, enemies will not attack units they cannot normally hurt or otherwise impair. Because of this, units with extremely high defense might lose out on the ability to damage the foe during enemy phase. However, if you're able to set a unit up such that the Oni Savages only do 1-2 points of damage, you will be able to damage the enemy much more swiftly.

On normal mode, Oboro and Hinata don't attack unless provoked. On Hard mode and higher, however, they start closing in for the last few turns.



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Previous chapter:
Another Trial
Unhappy Reunion Next chapter:
Rainbow Sage