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Regardless, take out Kumagera quickly. On Hard and Lunatic Modes, the Shrine Maiden next to him will also have an Entrap stave, locking the unfortunate unit into a death trap unless they have [[Pass]], since fliers will be destroyed by the archers next to him. Kumagera has relatively high strength, so have [[Niles]] prepared and his stats boosted while weakening Kumagera enough for him to be captured.
 
Regardless, take out Kumagera quickly. On Hard and Lunatic Modes, the Shrine Maiden next to him will also have an Entrap stave, locking the unfortunate unit into a death trap unless they have [[Pass]], since fliers will be destroyed by the archers next to him. Kumagera has relatively high strength, so have [[Niles]] prepared and his stats boosted while weakening Kumagera enough for him to be captured.
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An easy way to circumvent the entrap staff is to bring a powerful, high-mobility unit to just outside maximum range, then charging in (with Azura's help). Kumagera is immobile so it's possible to eliminate the Shrine Maiden without being attacked by him. 
   
 
==Script==
 
==Script==

Revision as of 03:53, January 13, 2017

“Avatar is filled with doubt after witnessing the brutality in Cheve. Before Avatar can share those doubts with King Garon, the Hoshidan army appears in Nestra.”
—Opening Narration

Voice of Paradise (楽園の歌声 Rakuen no utagoe lit. A Heavenly Singing Voice in the Japanese version) is Chapter 14 of Fire Emblem Fates in the Conquest route.

Strategy

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.


The player will automatically start on the west side while a mass units are protecting Kumagera in the east. Keaton is a Wolfskin NPC who appears on the map at the start of the turn, and he will automatically head for the Avatar. Once he reaches them, he will start dialogue which ends with his recruitment (you can also speak to him for the same effect).

Clear out the enemies carefully, as on Lunatic Mode, there are several Shrine Maidens scattered around the area with various staves, including the Hexing Rod. As you reach Kumagera, 3 Sky Knights paired up with supporting Kinshi Knights will appear from the west and will close in quickly, forcing you to either kill or capture Kumagera quickly, since the Kinshi Knights are led by the Sky Knights and there is not a lot of space to lure them in.

Regardless, take out Kumagera quickly. On Hard and Lunatic Modes, the Shrine Maiden next to him will also have an Entrap stave, locking the unfortunate unit into a death trap unless they have Pass, since fliers will be destroyed by the archers next to him. Kumagera has relatively high strength, so have Niles prepared and his stats boosted while weakening Kumagera enough for him to be captured.

An easy way to circumvent the entrap staff is to bring a powerful, high-mobility unit to just outside maximum range, then charging in (with Azura's help). Kumagera is immobile so it's possible to eliminate the Shrine Maiden without being attacked by him. 

Script

The script for this chapter can be found here.

Items

Chest Items

Enemy Reinforcements

  • Hard Mode:
  • Lunatic Mode:
    • Upon entering the range of enemy archers in the bottom chest, 3 Sky Knights and Kinshi Knights will appear from the west.

Previous chapter:
Uprising
Voice of Paradise Next chapter:
The Black Pillar

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