The War Monk is a class that debuted in Fire Emblem Awakening.
History in the Series[]
A class that is both physical and magical, the War Monk class takes on both combat and support roles. It is one of the promoted forms of the Priest class, employing Axes and Staves as its equipment of choice. The War Monk class is the male equivalent of the War Cleric class.
It, alongside the War Cleric class, later returns as a DLC Class in Fire Emblem: Three Houses's Cindered Shadows DLC.
Overview[]
Combat[]
Awakening[]
War Monks and Clerics are some of the more unique classes in Awakening, as they have great defensive stats for healers, wield physical Axes as weapons, and their Strength and Magic stats are equal, granting them even usage of both normal and Bolt Axes. They are treated as mage units, meaning that they can traverse sand-based terrain uninhibited.
As stated before, War Monks are not about dodging attacks until they are rescued, but are, much like Generals, styled to sustain attacks. Their healing power is less potent than Sages, but the Healtouch skill that they learn as Priests remedies this quite a bit. Their choice of Axes as promoted healers is a double-edged sword; while they can deal copious amounts of damage, their strikes are inaccurate. In addition to this, War Monks will, immediately after promotion, be stuck with low-level Axes for a while before they can be armed with higher-quality equipment like Helswath and Vengeance.
The two skills War Monks can learn are Rally Luck and Renewal. Rally Luck boosts Luck by 8 to all allied units within a three-tile radius of the user. This Rally skill is unique because the boost received is double of what is usually granted by other skills, making it ideal for facing armies with high Skill, as the chance of critical blows inflicted on the player's units will be significantly reduced, alongside increasing the activation rates of other utility skills like Miracle, Armsthrift, and Despoil. Renewal, conversely, restores the user's HP by 30% at the start of each turn. Complementing the War Monk's bulkiness extremely well, this skill can make them almost impossible to defeat. Renewal pretty much eliminates the need for healers when combined with other regenerative skills (Sol and Lifetaker to name a few), allowing them to be spread to the player's less hardy units.
Three Houses[]
In Three Houses, War Monks and their sister class War Clerics are made into an identical class that only differ in terms of outfit and a unit's gender. They have been revamped to be mainly a class that is proficient in using Gauntlets, with a secondary proficiency in Axes and Faith. Compared to their beginning outing, War Monk's growth rates have been severely nerfed, shafting many stats.
Notably, they are one of few classes able to wield both gauntlets and magic, with the only others being the base Commoner and Noble classes, Trickster, War Cleric, Mortal Savant, and the Byleth-exclusive Enlightened One. They have comparable stats to the Grappler, trading Speed and Dexterity for slightly better HP, Strength and Resistance (and a slight boost to Magic growth), and having mage-like movement instead (which makes them worse at crossing forests or water tiles, but better at crossing sand).
In-Game[]
Base Stats[]
HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov | Con | Wt | Wlv | Cha | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FE13 | 24 | 5 | 5 | 4 | 6 | 0 | 6 | 6 | 6 | - | - | E E | - |
FE16 | 32 | 17 | 10 | 10 | 10 | 10 | 14 | 11 | 6 | - | - | B+ C+ | 0 |
Maximum Stats[]
HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov | Con | Wt | Wlv | Cha | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FE13 | 80 | 40 | 40 | 38 | 41 | 45 | 38 | 43 | 6 | - | - | A A | - |
Growth Rates[]
HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov | Con | Wt | Wlv | Cha | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FE13 | 45% | 15% | 15% | 10% | 15% | 0% | 10% | 10% | - | - | - | - | - |
FE16 | 40/50% | 10/18% | 5/0% | 10/0% | 0% | 0% | 0/25% | 5/15% | - | - | - | +1 +3 +1 | 5% |
Class Modifiers[]
HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov | Con | Wt | Wlv | Cha | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FE16 | 3 | 2 | 0 | 1 | 0 | 0 | 1 | 1 | 2 | - | - | - | 0 |
Class Skills[]
Skill | Requirements | |
---|---|---|
FE13 | Rally Luck Renewal | Learnt at Level 5. Learnt at Level 15. |
FE16 | Fistfaire Unarmed Combat Heal Brawl Avoid +20 Pneuma Gale | Class Ability of War Monk. Class Ability of War Monk. Class Ability of War Monk. Mastery Ability of War Monk. Mastery Ability of War Monk. |
Promotion[]
Base Class | Promotion Method | Promoted Class | |
---|---|---|---|
FE13 | Priest | Use a Master Seal on a Level 10+ Priest. | War Monk |
FE16 | Any class | Use an Abyssian Exam Pass on a Level 20+ male unit and pass the War Monk Certification Exam. | War Monk |
Notable War Monks[]
Awakening[]
Three Houses[]
- Balthus (Cindered Shadows) - A member of the Ashen Wolves that hails from the Alliance who's on the run from gambling debts plus his own past.
Trivia[]
- In Awakening, War Monks (alongside their female counterparts) boast equal Strength and Magic, a trait shared by Tacticians, Grandmasters, Villagers/Merchants, and Dancers.
- While a generic class portrait was created for Three Houses, it cannot be seen in gameplay as no generic War Monks exist in any part of the game.