Weapon effectiveness is a damage modifier associated with certain weapons that grant them the ability to deal bonus damage against units or objects with certain attributes (e.g., armored, flying). The bonus damage formula is different for each game and in some English releases.

Description[edit | edit source]

In general, attacks with weapon effectiveness are treated as normal hits with increased weapon might. This means that they can miss, activate critical hits, or trigger skills like any regular attack. There is usually no penalty for using weapons with weapon effectiveness against units who lack any relevant attribute.
Exceptions can occur in two games:

Weapon effectiveness does not gain increased damage if the defending unit has more than one attribute that the attacker can exploit, and it does not stack with skills. As a general rule, games will prioritize the damage modifier from weapons over any other factor that an attacking unit may have.

  • Consider this example from Fire Emblem: Path of Radiance. An attacking unit, [A], is equipped with a Laguz Bow. The Laguz Bow deals effective damage against flying and Laguz units. The defending unit, [B], is a Bird Laguz. [B] is vulnerable to any weapon that would exploit his flying weakness or his Laguz weakness. When [A] attacks [B], the battle forecast will show an attack strength whose value indicates that only one of [B]'s weaknesses is being exploited. This value will be treated as [A]'s base attack strength for this battle.
  • Consider yet another example from Fire Emblem Fates. An attacking unit, [X], has Golembane and is equipped with a Wyrmslayer. Golembane grants [X] the ability to deal effective damage against Stoneborn, Puppets, and Mechanists. The Wyrmslayer deals effective damage against dragon units. The defending unit is a Mechanist Corrin. As a Mechanist, he is vulnerable to Golembane holders. He also possesses the dragon attribute because of his parentage, so he is vulnerable to Wyrmslayer. When [X] attacks the Avatar, the battle forecast will show an attack strength that factors in only the bonus from Wyrmslayer—this value will be treated as [X]'s base attack strength for this battle.

Fire Emblem: Shadow Dragon and the Blade of Light[edit | edit source]

In this game, weapon effectiveness triples the weapon's might.

Here is a table of applicable weapons with their effects:

Weapon Type Weapon Name Relevant Unit Type
Axe Hammer Armored
Bow Bowgun Flying
Bow
Partia
Silver Bow
Steel Bow
Dragonstone Divine Dragonstone Manakete
Firearm Quick Rain Flying
Thunderbolt Ballistician
Lance Knight Killer Horseback
Swords Armor Killer Armored
Dragon Killer Dracoknight, Manakete
Falchion Earth Dragon
Rapier Armored, Horseback

Fire Emblem Gaiden[edit | edit source]

In this game, weapon effectiveness triples the weapon's might.

The Falcon Knight class possesses an innate skill that allows its members to deal effective damage with any weapon against monsters.

Here is a table of applicable weapons with their effects:

Weapon Type Weapon Name Relevant Unit Type
Black Magic Angel Monster
Bow Blessed Bow Monster, Flying
Silver Bow Flying
Steel Bow
Lance Blessed Lance Monster
Horseslayer Horseback
Sword Falchion Monster
Blessed Sword

Fire Emblem: Mystery of the Emblem[edit | edit source]

In this game, weapon effectiveness triples the weapon's might.

The Iote's Shield negates all of the holder's weaknesses.

Here is a table of applicable weapons with their effects:

Weapon Type Weapon Name Relevant Unit Type
Ballista FE3 Quick Rain.pngArrowspate Flying
FireGun.pngHoistflamme Flying, Ice Dragon
Bow Broken bow icon.pngBroken Bow Flying
Iron bow icon.pngIron Bow
Killer bow icon.pngKiller Bow
Parthia icon.pngParthia
Silver bow icon.pngSilver Bow
Steel bow icon.pngSteel Bow
Breath Fire breath icon.pngFire Breath Ice Dragon
Ice breath icon.pngIce Breath Fire Dragon
Mist breath icon.pngMist Breath Dragon (bar Earth & Dark Dragons)
Lance Knight killer icon.pngHorseslayer Horseback
Magic Blizzard icon.pngBlizzard Fire Dragon
FE3bolganone.pngBolganone Ice Dragon
Elfire icon.pngElfire
Excalibur icon.pngExcalibur Flying
Fire (FE3).pngFire Ice Dragon
FE3Shaver.pngShaver Flying
Sword Armor Killer FE3.pngArmorslayer Armored
Falchion FE3.pngFalchion Dragon
Ladysword.pngLadyblade Barbarian, Brigand, Hunter, Pirate, Thief
RapierFE3.pngRapier Armored, Horseback
SwordkillerFE3.pngSword Killer Berserker, Hero, Mercenary
FE3Wyrmslayer.pngWyrmslayer Dragon (bar Earth & Dark Dragons)

Fire Emblem: Genealogy of the Holy War[edit | edit source]

In this game, rather than having increased weapon might, attacks with weapon effectiveness always score a critical hit (unless the defending unit possesses Nihil). Essentially, this means that weapon effectiveness doubles a weapon’s attack.

Here is a table of applicable weapons with their effects:

Weapon Type Weapon Name Relevant Unit Type
Arch Great arch icon.gifGreat Arch Flying
Iron arch icon.gifIron Arch
FE4killerarch.pngKiller Arch
FE4longarch.pngLong Arch
Bow FE4brokenbow.gifBroken Bow Flying
FE4herobow.gifHero Bow
FE4Ironbow.gifIron Bow
FE4killerbow.gifKiller Bow
FE4Silverbow.gifSilver Bow
FE4Steelbow.gifSteel Bow
Ichii-bal.gifYewfelle
Lance FE4Horseslayer.gifKnight Killer Horseback
Sword Armour cutter.gifArmor Cutter Armored
Wingclipper.gifWing Clipper Flying

Fire Emblem: Thracia 776[edit | edit source]

In this game, weapon effectiveness doubles the weapon’s attack.

Here is a table of applicable weapons with their effects:

Weapon Type Weapon Name Relevant Unit Type
Arch Iron arch icon.gifIron Arch Flying
FE5longarch.pngLong Arch
FE5poisonarch.pngPoison Arch
Axe FE5hammer.pngHammer Armored
FE5poleaxe.pngPoleaxe Horseback
Bow FE5herobow.pngBrave Bow Flying
FE5brokenbow.pngBroken Bow
Great Bow.pngGreat Bow
FE5ironbow.pngIron Bow
FE5killerbow.pngKiller Bow
FE5longbow.pngLong Bow
Masterbow.pngMaster Bow
FE5poisonbow.pngPoison Bow
FE5shortbow.pngShort Bow
FE5silverbow.pngSilver Bow
FE5steelbow.pngSteel Bow
Lance FE5knightkiller.pngKnight Killer Horseback
Sword FE5armorslayer.gifArmorslayer Armored
FE5blaggisword.gifBragi Sword
FE5holysword.gifBlessed Sword Horseback
FE5rapier.gifRapier Armored, Horseback
Wind Magic FE5holsety.pngForseti Flying
FE5grafcalibur.pngGrafcalibur
FE5tornado.pngTornado
FE5wind.pngWind

TearRing Saga: Utna Heroes Saga[edit | edit source]

In this game, weapon effectiveness triples the weapon’s power.

Here is a table of applicable weapons with their effects:

Weapon Type Weapon Name Relevant Unit Type
Axe DragonaxeTRS.gifDragon Axe Monster
HammerTRS.gifHammer Armored
PoleaxeTRS.gifPole Axe Horseback
Bow ArvanrestTRS.gifArvanrest Flying
BowgunTRS.gifBowgun
DragonArrowTRS.gifDragon Arrow Flying, Monster
GatlingBowTRS.gifGatling Bow Flying
Hand Bow.gifHand Bow
Harpy Rod.gif★Harpy Rod
IronBowTRS.gifIron Bow
LongBowTRS.gifLong Bow
MasterBowTRS.gifMaster Bow
QuickRainTRS.gifQuick Rain
RepeaterBowTRS.gifRepeater Bow
SilverBowTRS.gifSilver Bow
SpinningBowTRS.gifSpinning Bow
SteelBowTRS.gifSteel Bow
StonehedgeTRS.gifStonehenge
Fire Magic Sunflame.gif☆Sunflame Monster
Lance TRS DragonSpear.gifDragon Spear Monster
Leda Lance Icon.gif☆Leda Lance
Light Magic Aura Rain.gif☆Aura Rain Monster
Moonlight TS.gifMoonlight
Prelude.gif☆Prelude
Starlight.gif☆Starlight
Sword TS Armor Killer.gifArmorslayer Armored
Estoc.gifEstoc
Mainstar Icon.gif☆Mainstar Monster
Rukuud Icon.gif☆Rukuud
TRSRapier.gifRapier Armored, Horseback
Shramm Icon.gif☆Shramm Monster
Sol Sword.gifSol Sword

Fire Emblem: The Binding Blade[edit | edit source]

In this game, weapon effectiveness triples a weapon’s might.

The Delphi Shield negates the holder's flying type weaknesses whenever applicable.

Here is a table of applicable weapons with their effects:

Weapon Type Weapon Name Relevant Unit Type
Anima Tome Aircalibur.gifAircalibur Flying
Forblaze.gifForblaze Dragon
Axe Armads.gifArmads Dragon
Halberd.gifHalberd Horseback
Hammer.gifHammer Armored
Ballista Ballista.gifBallista Flying
Killerballista.gifKiller Ballista
Ironballista.gifLong Ballista
Bow Bravebow.gifBrave Bow Flying
Ironbow.gifIron Bow
Killerbow.gifKiller Bow
Longbow.gifLong Bow
Miugre.gifMulagir Dragon
Poisonbow.gifPoison Bow Flying
Shortbow.gifShort Bow
Silverbow.gifSilver Bow
Steelbow.gifSteel Bow
Dark Tome FE6Apocalypse.gifApocalypse Dragon
Lance Horseslayer.gifHorseslayer Horseback
Malte.gifMaltet Dragon
Light Tome Aureola.gifAureola Dragon
Sword Armourslayer.gifArmorslayer Armored
Durandal.gifDurandal Dragon
Swordofseals.gifBinding Blade Demon Dragon, Manakete
Rapier.gifRapier Armored, Horseback
Wyrmslayer.gifWyrmslayer Dragon (bar Demon Dragon)

Fire Emblem: The Blazing Blade[edit | edit source]

In the Japanese version of this game, weapon effectiveness triples a weapon’s might.
In the English versions of the game, weapon effectiveness doubles a weapon’s might.

The Delphi Shield negates the holder's flying type weaknesses whenever applicable.

Here is a table of applicable weapons with their effects:

Weapon Type Weapon Name Relevant Unit Type
Anima Tome Forblaze.gifForblaze Dragon
Axe Armads.gifArmads Dragon
Dragonaxe.gifDragon Axe Dragon (bar Fire Dragon)
Halberd.gifHalberd Horseback
Hammer.gifHammer Armored
Swordslayer.gifSwordslayer Hero, Mercenary, Myrmidon, Swordmaster
Wolfbeil.gifWolf Beil Armored, Horseback
Ballista Ballista.gifBallista Flying
Ironballista.gifIron Ballista
Killerballista.gifKiller Ballista
Bow Bravebow.gifBrave Bow Flying
Emblembow.gifEmblem Bow
Ironbow.gifIron Bow
Killerbow.gifKiller Bow
Longbow.gifLongbow
Poisonbow.gifPoison Bow
Rienfleche.gifRienfleche
Shortbow.gifShort Bow
Silverbow.gifSilver Bow
Steelbow.gifSteel Bow
Lance Heavyspear.gifHeavy Spear Armored
Horseslayer.gifHorseslayer Horseback
Light Tome Aureola.gifAureola Dragon, Dark Druid
Sword Armourslayer.gifArmorslayer Armored
Durandal.gifDurandal Dragon
Longsword.gifLongsword Horseback
Manikatti.gifMani Katti Armored, Horseback
Rapier.gifRapier Armored, Horseback
Solkatti.gifSol Katti Dragon
Windsword.gifWind Sword Flying
Wyrmslayer.gifWyrmslayer Dragon (bar Fire Dragon)

Fire Emblem: The Sacred Stones[edit | edit source]

In this game, weapon effectiveness generally triples a weapon’s might.
Weapons indicated with an asterisk (*) double in might when they have weapon effectiveness.

The Bishop's Slayer skill allows him/her to deal effective damage against monsters.

The Fili Shield negates the holder's flying type weaknesses whenever applicable.

Here is a table of applicable weapons with their effects:

Weapon Type Weapon Name Relevant Unit Type
Anima Tomes Killerballista.gif/Aircalibur.gifAlacalibur Flying
Excalibur.gifExcalibur* Monster
Axe Dragonaxe.gifDragon Axe Dragon
Emblemaxe.gifFiendcleaver Monster
Garm.gifGarm*
Halberd.gifHalberd Horseback
Hammer.gifHammer Armored
Swordslayer.gifSwordslayer Eirika, Mercenary, Myrmidon, Thief,
Hero, Swordmaster, Assassin, Rogue
Ballista Ballista.gifBallista Flying
Ironballista.gifIron Ballista
Killerballista.gifKiller Ballista
Bow Emblembow.gifBeacon Bow Flying
Bravebow.gifBrave Bow
Ironbow.gifIron Bow
Killerbow.gifKiller Bow
Longbow.gifLongbow
Nidhogg.gifNidhogg* Flying, Monster
Poisonbow.gifPoison Bow Flying
Shortbow.gifShort Bow
Silverbow.gifSilver Bow
Steelbow.gifSteel Bow
Lance EmblemLance.gifBright Lance Monster
Dragonspear.gifDragonspear Dragon
Heavyspear.gifHeavy Spear Armored
Horseslayer.gifHorseslayer Horseback
Reginleif.gifReginleif Armored, Horseback
Siegmund.gifSiegmund Monster
Vidofnir.gifVidofnir*
Light Tome Ivaldi.gifIvaldi* Monster
Sword Armourslayer.gifArmorslayer Armored
Audhulma Icon.gifAudhulma Monster
Rapier.gifRapier Armored, Horseback
Emblemblade.gifShadowkiller Monster
Sieglinde.gifSieglinde*
Windsword.gifWind Sword Flying
Wyrmslayer.gifWyrmslayer Dragon
Longsword.gifZanbato Horseback

Fire Emblem: Path of Radiance[edit | edit source]

In this game, weapon effectiveness doubles a weapon's might.

All weapons that are effective against Laguz only deal effective damage when the Laguz are transformed.

The Full Guard negates all of the holder's weaknesses.
The Beorcguard negates the holder's Laguz weakness. Holders remain vulnerable to weapons that would exploit their Beast Laguz, Dragon Laguz, or flying type weaknesses.

Here is a table of applicable weapons with their effects:

Weapon Type Weapon Name Relevant Unit Type
Axe Boltaxe.gifBolt Axe Dragon Laguz
FE9hammer.gifHammer Armored
Laguzaxe.gifLaguz Axe Laguz
FE9poleax.gifPoleax Horseback
Ballista FE9Ballista.gifBallista Flying
KillerballistaFE9.gifKiller Ballista
FE9IronBallista.gifLong Ballista
Bow FE9bravebow.gifBrave Bow Flying
FE9brightbow.gifBright Bow
FE9doublebow.gifDouble Bow
FE9ironbow.gifIron Bow
FE9killerbow.gifKiller Bow
FE9laguzbow.gifLaguz Bow Flying, Laguz
FE9longbow.gifLongbow Flying
FE9rolfsbow.gifRolf's Bow
FE9silverbow.gifSilver Bow
FE9steelbow.gifSteel Bow
FE9veninbow.gifVenin Bow
Fire Magic FE9bolganone.gifBolganone Beast Laguz
FE9elfire.gifElfire
FE9fire.gifFire
FE9meteor.gifMeteor
FE9rexflame.gifRexflame
Knife FE9stiletto.gifStiletto Armored
Lance FlameLance.gifFlame Lance Beast Laguz
FE9HeavySpear.gifHeavy Spear Armored
FE9KnightKiller.gifKnight Killer Horseback
LaguzLance.gifLaguz Lance Laguz
Thunder Magic FE9bolting.gifBolting Dragon Laguz
FE9elthunder.gifElthunder
FE9rexbolt.gifRexbolt
FE9thoron.gifThoron
FE9thunder.gifThunder
Sword FE9Armorslayer.gifArmorslayer Armored
FE9laguzslayer.gifLaguzslayer Laguz
FE9LongSword.gifLongsword Horseback
Regal Sword.gifRegal Sword Armored, Horseback
FE9SonicSword.gifSonic Sword Flying
Wind Magic FE9blizzard.gifBlizzard Flying
FE9elwind.gifElwind
FE9rexcalibur.gifRexcalibur
FE9tornado.gifTornado
FE9vortex.gifVortex
FE9wind.gifWind

Fire Emblem: Radiant Dawn[edit | edit source]

In this game, weapon effectiveness triples a weapon's might.

All weapons effective against Laguz only deal effective damage when Laguz are transformed.

The Beastfoe, Birdfoe, and Dragonfoe skills allow the users to deal effective damage against (respectively) Beast, Bird, and Dragon Laguz.

The Nullify skill negates all of its user's weaknesses.

Here is a table of applicable weapons with their effects:

Weapon Type Weapon Name Relevant Unit Type
Axe FE10braveaxe.pngBrave Axe Door
Bronze Axe.pngBronze Axe
FE10hammer.pngHammer Armored, Door
FE10handaxe.pngHand Axe Door
FE10ironaxe.pngIron Axe
FE10ironpoleax.pngIron Poleax
FE10killeraxe.pngKiller Axe
FE10shortaxe.pngShort Axe
FE10silveraxe.pngSilver Axe
FE10silverpoleax.pngSilver Poleax
FE10steelaxe.pngSteel Axe
FE10steelpoleax.pngSteel Poleax
Tarvos.pngTarvos
FE10tomahawk.pngTomahawk
Urvan.pngUrvan
FE10veninaxe.pngVenin Axe
Ballista FE10ballista.pngBallista Bird Laguz, Pegasi
FE10ironballista.pngIron Ballista
FE10killerballista.pngKiller Ballista
Bow FE10bravebow.pngBrave Bow Bird Laguz, Pegasi
FE10bronzebow.pngBronze Bow
Doublebow.pngDouble Bow
FE10ironbow.pngIron Bow
Ironlongbow.pngIron Longbow
FE10killerbow.pngKiller Bow
Lughnasadh.pngLughnasadh
Rolfsbow.pngRolf's Bow
FE10silencer.pngSilencer
FE10silverbow.pngSilver Bow
Silverlongbow.pngSilver Longbow
FE10steelbow.pngSteel Bow
Steellongbow.pngSteel Longbow
FE10veninbow.pngVenin Bow
Crossbow Arbalest.pngArbalest Bird Laguz, Pegasi
Aqqar.pngAqqar
Bowgun.pngBowgun
Crossbow.pngCrossbow
Taksh.pngTaksh
Fire Magic FE10arcfire.pngArcfire Beast Laguz
Bolganone.pngBolganone
Cymbeline.pngCymbeline
FE10elfire.pngElfire
FE10fire.pngFire
Meteor.gifMeteor
Rexflame.pngRexflame
Knife Beastkiller.pngBeast Killer Beast Laguz
Lance FE10horseslayer.pngHorseslayer Horseback
Light Magic Thani.pngThani Armored, Horseback
Thunder Magic FE10arcthunder.pngArcthunder Dragon
Bolting.pngBolting
FE10elthunder.pngElthunder
Rexbolt.pngRexbolt
FE10thoron.pngThoron
FE10thunder.pngThunder
Sword FE10wyrmslayer.pngWyrmslayer Dragon
Wind Magic FE10arcwind.pngArcwind Bird Laguz, Pegasi
FE10blizzard.pngBlizzard
FE10elwind.pngElwind
Rexcalibur.pngRexcalibur
Tornado.pngTornado
FE10wind.pngWind

Fire Emblem: Shadow Dragon[edit | edit source]

In this game, weapon effectiveness triples a weapon's might.

Iote's Shield negates the holder's flying type weakness whenever applicable.

Here is a table of applicable weapons with their effects:

Weapon Type Weapon Name Relevant Unit Type
Axes FE11hammer.pngHammer Armored
FE11poleax.pngPoleax Horseback
Ballista Arrowspate.pngArrowspate Flying
Thunderbolt.pngThunderbolt Ballistician
Bow FE11bravebow.pngBrave Bow Flying
FE11ironbow.pngIron Bow
FE11killerbow.pngKiller Bow
FE11longbow.pngLongbow
Partia.pngParthia
FE11silverbow.pngSilver Bow
FE11steelbow.pngSteel Bow
Lance FE11ridersbane.pngRidersbane Horseback
Wingspear.pngWing Spear Armored, Horseback
Dragonpike.pngDragonpike Manakete
Dragonstone Divinedragonstone.pngDivinestone Earth Dragon, Manakete
Sword FE11armorslayer.pngArmorslayer Armored
Falchion.pngFalchion Earth Dragon, Manakete
FE11rapier.pngRapier Armored, Horseback
FE11wyrmslayer.pngWyrmslayer Manakete
Tome FE11excalibur.pngExcalibur Flying

Fire Emblem: New Mystery of the Emblem[edit | edit source]

In this game, weapon effectiveness triples a weapon's might.

The Iote's Shield negates the holder's flying type weakness whenever applicable.

Here is a table of applicable weapons with their effects:

Weapon Type Weapon Name Relevant Unit Type
Axe FE11hammer.pngHammer Armored
FE11poleax.pngPoleax Horseback
Ballista Arrowspate.pngArrowspate Flying
Thunderbolt.pngThunderbolt Ballistician
Bows FE11bravebow.pngBrave Bow Flying
Cleave Bow.pngCleave Bow Armored
Glass Bow.pngGlass Bow Flying
Gordin's Bow.pngGordin's Bow
FE11ironbow.pngIron Bow
FE11killerbow.pngKiller Bow
Kleine's Bow.pngClarisse's Bow
FE11longbow.pngLongbow
Partia.pngParthia
Quick Bow.pngQuick Bow
Ryan's Bow.pngRyan's Bow
FE11silverbow.pngSilver Bow
FE11steelbow.pngSteel Bow
Toy Bow.pngToy Bow
Dragonstone Divinedragonstone.pngDivinestone Dragon (bar Dark Dragon)
Lance Dragonpike.pngDragonpike Dragon (bar Dark Dragon)
Flycatcher.pngFlycatcher Flying
FE11ridersbane.pngRidersbane Horseback
Wingspear.pngWing Spear Armored, Horseback
Sword FE11armorslayer.pngArmorslayer Armored
Falchion.pngFalchion Dragon
FE11rapier.pngRapier Armored, Horseback
SwordKillerFE12.pngSwordslayer Mercenary, Myrmidon,
Hero, Swordmaster
FE11wyrmslayer.pngWyrmslayer Dragon (bar Dark Dragon)
Tome FE11excalibur.pngExcalibur Flying
Merric's Book.pngMerric's Book
FE12Shaver.pngShaver

Fire Emblem Awakening[edit | edit source]

In this game, weapon effectiveness triples weapon might.

Units with the Taguel base class possess the beast attribute regardless of whatever class they occupy.
Units with the Manakete base class possess the dragon attribute regardless of whatever class they occupy.

The Beastbane skill allows the user to deal effective damage against beast units when s/he is in the Taguel form.
The Wyrmsbane skill allows the user to deal effective damage against beast units when s/he is in the Dragon form.

The Iote's Shield skill negates the holder's flying type weaknesses whenever applicable.
The Conquest skill negates the holder's armored and beast type weaknesses whenever applicable.

Here is a table of applicable weapons with their effects:

Weapon Type Weapon Name Relevant Unit Type
Axe Hammer FE13 Icon.pngHammer Armored
Volant Axe FE13.pngVolant Axe Flying
Bows Astra FE13 Icon.pngAstra Flying
Blessed Bow FE13.pngBlessed Bow Flying, Monster
Brave Bow FE13 Icon.pngBrave Bow Flying
Bronze Bow FE13 Icon.pngBronze Bow
Double Bow FE13 Icon.pngDouble Bow
Glass Bow FE13.pngGlass Bow
Innes' Bow FE13.pngInnes' Bow
Iron Bow FE13 Icon.pngIron Bow
Killer Bow FE13 Icon.pngKiller Bow
Longbow FE13.pngLongbow
Nidhogg FE13 Icon.pngNidhogg
Parthia FE13 Icon.pngParthia
Silver Bow FE13 Icon.pngSilver Bow
Slack Bow FE13 Icon.pngSlack Bow
Steel Bow FE13 Icon.pngSteel Bow
Superior Bow FE13.pngSuperior Bow
Towering Bow FE13.pngTowering Bow
Underdog Bow FE13.pngUnderdog Bow
Wolt's Bow FE13.pngWolt's Bow
Ichii-bal FE13 Icon.pngYewfelle
Lance Beast Killer FE13.pngBeast Killer Beast
Blessed Lance FE13.pngBlessed Lance Monster
Sword Armorslayer FE13.pngArmorslayer Armored
Exalted Falchion FE13.pngExalted Falchion Dragon
Binding Falchion icon.pngFalchion Dragon (bar Grima)
Noble Rapier FE13 Icon.pngNoble Rapier Armored, Beast
Hidden Falchion FE13 Icon.pngParallel Falchion Dragon
Rapier FE13 Icon.pngRapier Armored, Beast
Wyrmslayer FE13.pngWyrmslayer Dragon (bar Grima)
Tome Arcwind FE13.pngArcwind Flying
Naga FE13 Icon.pngBook of Naga Dragon (bar Grima)
Elwind FE13.pngElwind Flying
Excalibur FE13 Icon.pngExcalibur
Holsety FE13 Icon.pngForseti
Rexcalibur FE13.pngRexcalibur
Wilderwind FE13.pngWilderwind
Wind FE13 Icon.pngWind

Fire Emblem Fates[edit | edit source]

In this game, weapon effectiveness triples weapon might.
Certain weapons will penalize the user with a 4-point reduction in damage output and a 10-point reduction in hit rate when used against units who lack any relevant attributes. These weapons are indicated with an asterisk (*) in the table below.

Corrin and any of his/her children possess the dragon attribute regardless of whatever class they occupy.
Units with the Kitsune or Wolfskin base class possess the beast attribute regardless of whatever class they occupy.

The Golembane skill doubles the user's weapon might against Stoneborn, Puppets, or Mechanists.
The Beastbane skill doubles the user's weapon might beast units when s/he is in the beast form.
The Ballista's Fire command or the Ballistician's Cannon command double in weapon might against flying units.

The Wing Shield skill negates the holder's flying type weaknesses whenever applicable.

Here is a table of applicable weapons with their effects:

Weapon Type Weapon Name Relevant Unit Type
Axe FE14Axe.pngHammer* Armored
Bow FE14Bow.pngAnna's Bow Flying
FE14Bow.pngBlessed Bow Flying, Monster
FE14Bow.pngBronze Bow Flying
FE14Bow.pngCrescent Bow
FE14Bow.pngCupid Bow
FE14Bow.pngHunter's Bow* Beast
FE14Bow.pngIron Bow Flying
FE14Bow.pngIron Shortbow
FE14Bow.pngKiller Bow
FE14Bow.pngMini Bow
FE14Bow.pngNiles' Bow
FE14Bow.pngRubber Bow
FE14Bow.pngShining Bow
FE14Bow.pngSilver Bow
FE14Bow.pngSilver Shortbow
FE14Bow.pngSteel Bow
FE14Bow.pngSteel Shortbow
FE14Bow.pngViolin Bow
Club FE14Club.png Pike-Ruin Club* Units equipped with
lances or naginata
Dagger FE14Dagger.pngHunter's Knife* Beast
FE14Dagger.pngKris Knife Monster
Katana FE14Katana.pngAxe Splitter* Units equipped with
axes or clubs
FE14Katana.pngSpirit Katana Monster
Lance FE14Lance.pngBeast Killer* Beast
FE14Lance.pngBlessed Lance Monster
Naginata FE14Naginata.pngSwordcatcher* Units equipped with
swords or katana
Scrolls FE14Scroll.pngDragon Spirit Dragon
Shuriken FE14Shuriken.pngSting Shuriken* Armored
Sword FE14Sword.pngArmorslayer* Armored
FE14Sword.pngFalchion Dragon
FE14Sword.pngParallel Falchion Dragon
FE14Sword.pngWyrmslayer* Dragon
Tome FE14Tome.pngExcalibur Flying
Yumi FE14Yumi.pngBamboo Yumi Flying
FE14Yumi.pngBrass Yumi
FE14Yumi.pngDual Yumi
FE14Yumi.pngFujin Yumi
FE14Yumi.pngHarp Yumi
FE14Yumi.pngIllusory Yumi
FE14Yumi.pngIron Hankyu
FE14Yumi.pngIron Yumi
FE14Yumi.pngMikoto's Yumi
FE14Yumi.pngPursuer
FE14Yumi.pngRaider Yumi
FE14Yumi.pngSetsuna's Yumi
FE14Yumi.pngSidelong Yumi
FE14Yumi.pngSilver Hankyu
FE14Yumi.pngSilver Yumi
FE14Yumi.pngSkadi
FE14Yumi.pngSpellbane Yumi* Units equipped with
tomes or scrolls
FE14Yumi.pngSpy's Yumi Flying
FE14Yumi.pngSteel Hankyu
FE14Yumi.pngSteel Yumi
FE14Yumi.pngSurefire Yumi


Fire Emblem Warriors[edit | edit source]

In this game, weapon effectiveness triples weapon might.
Certain weapons will penalize the user with a sharp reduction in damage output when used against units who lack any relevant attributes and even further when they go up against a unit with a weapon effectiveness designed to counter them. These weapons are indicated with an asterisk (*) in the table below.

Weapons with the True Power and Divine Favor weapon attributes will negate the damage penalty from forging weapon effectiveness traits into their weapons.
Weapons that have a natural weapon effectiveness within their seventh slot also ignore the normal damage reduction penalty but limits the player to reforge only one foreign Slayer-type attribute.

The Iote's Shield Skill Crest will negate all forms of weapon effectiveness targeted against the playable Units, though it's tied to Minerva, a Unit exclusive to DLC. Other units can create this Crest for themselves by maxing Support Levels with Minerva to access the required materials.

In History Mode, there is a type of battle restriction which neutralizes weapon effectiveness damage.

As the game is a Warriors-styled game, random weapon drops from both post-battle and from Amiibo gifts have the chance to roll up having one or two weapon effectiveness traits in their weapon attributes, but after obtaining said traits for that specific weapon variety as prizes for S-rank Clears for specific battles in History Mode.


Weapon Type Weapon Name Relevant Unit Type
Axe
Blessed Axe* Monster
Brave Axe* Random
Bronze Axe* Random
Dragon Axe* Dragon
Hammer* Armored
Hero Axe* Random
Iron Axe* Random
Poleaxe* Mounted
Silver Axe* Random
Steel Axe* Random
Volant Axe* Flying
Bow
Anna's Bow Flying
Blessed Bow* Flying, Monster
Brave Bow Flying, Random
Bronze Bow Flying
Cleave Bow* Flying, Armored
Dragonkiller Bow* Flying, Dragon
Fujin Yumi Flying
Hero Bow* Flying, Random
Hunter's Bow* Flying, Horseback
Iron Bow* Flying, Random
Niles's Bow Flying
Silver Bow* Flying, Random
Steel Bow* Flying, Random
Spellbane Yumi Flying
Dragonstone
Blessedstone* Monster
Bravestone* Random
Bronzestone* Random
Divinestone Dragon
Herostone* Random
Ironbanestone* Armored
Ironstone* Random
Piked Dragonstone* Mounted
Risestone* Flying
Silverstone* Random
Steelstone* Random
Undragonstone* Dragon
Lance
Azura's Blessed Lance Monster
Blessed Lance* Monster
Brave Lance* Random
Bronze Lance* Random
Dragonpike* Dragon
Flycatcher* Flying
Heavy Spear* Armored
Horseslayer* Mounted
Hero Lance* Random
Iron Lance* Random
Silver Lance* Random
Steel Lance* Random
Wing Spear Armored, Mounted
Sword
Armorslayer* Armored
Brave Sword* Random
Bronze Sword* Random
Enliron Monster
Exalted Falchion Dragon
Facinna Monster
Falchion Dragon
Hero Sword* Random
Iron Sword* Random
Parallel Falchion Dragon
Silver Sword* Random
Sol Katti Dragon
Spirit Katana* Monster
Steel Sword* Random
Wing Clipper* Flying
Wyrmslayer* Dragon
Zanbato* Mounted
Tome
Blessed Tome* Monster
Brave Tome* Random
Bronze Tome* Random
Condragon Tome* Dragon
Hero Tome* Random
Iron Tome* Random
Piercing Tome* Armored
Silver Tome* Random
Steel Tome* Random
Unsaddler Tome* Mounted
Wingbane Tome* Flying

Fire Emblem Echoes: Shadows of Valentia[edit | edit source]

In this game, weapon effectiveness triples weapon might.

Archers, Snipers, and Bow Knights need to have a bow equipped to do effective damage to fliers.



Weapon Type Weapon Name Relevant Unit Type
Bow
Echoes blessed bow icon.pngBlessed Bow Flying & Monster
Echoes iron bow icon.pngIron Bow Flying
Echoes killer bow icon.pngKiller Bow
Echoes luna icon.pngLuna
Echoes longbow icon.pngLongbow
Mila's bow icon.pngMila's Bow
Echoes parthia icon.pngParthia
Echoes iron bow icon.pngPython's Bow
Echoes shining bow icon.pngRadiant Bow
Echoes silver bow icon.pngSilver Bow
Echoes steel bow icon.pngSteel Bow
Lance Echoes ridersbane icon.pngRidersbane* Horseback
Echoes blessed lance icon.pngBlessed Lance Monster
Echoes blessed lance icon.pngClair's Lance Monster
Romfire icon.pngRhomphaia Armored & Horseback
Sword Echoes blessed sword icon.pngBlessed Sword Monster
Echoes falchion icon.pngFalchion Monster
Echoes rapier icon.pngRapier Armored & Horseback
Black Magic Echoes black magic icon.pngSeraphim Monster


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