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Wings of Light is a type C passive skill introduced in Fire Emblem Heroes. It is exclusive to Seiros.

Overview[]

Wings of Light provides an Atk/Spd/Def/Res buff to ally Mythic units on the same team as Seiros. The skill is only applied if there are at most three mythic heroes on her team (Seiros included). The boost is dependent on the current turn count, with recipients of this buff gaining 2 additional points and the current turn's number, maximizing and stopping on Turn 5 for a maximum buff of +7 to Atk/Spd/Def/Res. Seiros herself does not receive this boost.

Stats[]

Fire Emblem Heroes[]

Name Activation SP
FEH Wings of Light Wings of Light Start of Turns 1 - 5 300
Effects Grants Atk/Spd/Def/Res+2+X to ally Mythic Heroes during combat in turns 1 through 5 (X = turn number). (Excludes unit.) (Effect only active if team includes three or fewer Mythic Heroes, including unit.)
Users Seiros
Notes Skill cannot be inherited.

Name Activation SP
File:FEH Wings of Light+.png Wings of Light+ Start of Turns 1 - 5 +3-8 300
Effects If the number of Mythic Hero allies on team ≤ 3 (including unit), grants Atk/Spd/Def/Res+X (X = turn number + 3; max 8) and "reduces damage from attacks (excluding area-of-effect Specials) by 30%" to Mythic Hero allies (excluding unit) during their combat. Grants Atk/Spd/Def/Res+4 and Special cooldown charge +1 (only highest value applied; does not stack) per attack to allies within 3 rows or 3 columns centered on unit during their combat. If there is a Mythic Hero ally on your team (excluding unit), or if there is an ally within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+5 to unit, reduces damage from attacks during combat by 30% (excluding area-of-effect Specials), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack).
Users Seiros
Notes Skill cannot be inherited.

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