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The Wyvern Lord is a Wyvern-mounted physical combat class that appears across the Fire Emblem series, beginning from Fire Emblem: Genealogy of the Holy War as one of the promoted forms of the Wyvern Rider class.

Quick Answers

What is the primary weapon of choice for the Wyvern Lord in the Fire Emblem series? toggle section
The Wyvern Lord, an advanced version of the Wyvern Rider class in the Fire Emblem series, primarily uses Axes as their weapon of choice, starting from the Tellius Series. Prior to this, Lances were their main weapon, which have since been demoted to a secondary role.
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How has the weapon choice for Wyvern Lords changed in the Tellius Series? toggle section
The Tellius Series introduced a shift in the weapon preference for Wyvern Lords. Axes became their primary weapon, replacing Lances, which were relegated to secondary status. The use of Swords was entirely discontinued.
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What is the promoted form of the Wyvern Rider class in Fire Emblem? toggle section
In Fire Emblem, the Wyvern Rider class advances to the Wyvern Lord class. An additional promotion option to Wyvern Knights is available in Fire Emblem: The Sacred Stones. The class is called Dracoknight in Fire Emblem: Radiant Dawn, promoting to Dragonmaster. The Wyvern Lord class predominantly uses the Axe as its weapon.
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Is the Wyvern Rider class worth it in Fire Emblem: Three Houses? toggle section
In Fire Emblem: Three Houses, the Wyvern Rider class is beneficial due to its advanced abilities and high stats. This class requires a unit with an Axe level of B or higher and a Flying level of C or higher. Its high movement and flying status are significant assets on large maps and unusual terrains. Additionally, the Wyvern Rider class can move again after certain actions, enhancing its strategic value. The absence of weapon restrictions allows for flexibility in dealing with various situations.
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In which game did the Wyvern Lord first appear in the Fire Emblem series? toggle section
The Wyvern Lord character class made its debut in the 'Fire Emblem: Genealogy of the Holy War' game. This class, an advanced form of the Wyvern Rider, typically uses Lances as their primary weapon, with Swords or Axes as secondary options.
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History in the Series[]

In its original inception in Genealogy of the Holy War, the Dragonmaster class is introduced as the promoted form of the Dragon Knight class, following the clean separation of the latter class from the Pegasus Knight class. This iteration of the class wields both swords and lances.

In Thracia 776, the Dragonmaster class is absent due to the fact that the Dragon Knight assumes its role as a promoted class, while the Dragon Rider takes over the Dragon Knight class's original role as a first-tier class. While the Dragonmaster is unused, it has some data including graphics within the game indicating it was intended to be in the game at some point. Like the other wyvern mounted classes, Dragonmaster had a mounted form that only used Lances and a dismounted form that only used swords.

Beginning from The Blazing Blade, the Dragon Master class is officially localized as the Wyvern Lord class, and will continue to be referred to as such for most of the following titles in the series.

Beginning from Path of Radiance, Wyvern Lords use axes and lances, and are no longer able to use swords.

In Radiant Dawn, the Wyvern Lord class is again referred to as the Dragonmaster. This version of the class again wields axes and lances, and is further able to promote into the Dragonlord class when the necessary requirements are fulfilled.

In Awakening, the Wyvern Lord returns and continues to have high Strength, Defense, and HP. It does have average Speed and Skill while continuing to have low Resistance. They continue to fight using use axes and lances.

In Fates, the Wyvern Lord class is treated as a Nohrian class.

The class returns in the spin-off Fire Emblem Warriors. In that game, the class only uses axes, and acts as the promoted class for Minerva. Gameplay-wise, the class acts as a clone of Camilla's Malig Master. It is also a female-exclusive class due to Camilla and Minerva being the only playable Wyvern units in the game.

In Three Houses, Wyvern Lord is a Master class that requires a unit with a Lance level of C or higher, an Axe level of A or higher, and a Flying level of A or higher to pass the Certification Exam. The class has skill experience class bonuses in Axes, Lances, and Flying (+3).

In Fire Emblem Warriors: Three Hopes, Wyvern Lord is a Master rank class that requires unlocking the ability to undergo the Master Class Certification Exam via the Facility Manager, then master either the Warrior or Wyvern Rider classes. Much like in the original Fire Emblem Warriors, Wyvern Lords only use axes.

Other Games[]

In Vestaria Saga I, the Wyvern Lord is known as the Dragonmaster. The class wields swords, lances and throwing spears. This class has the highest Movement in the game.

Overview[]

Combat[]

In The Binding Blade, The Blazing Blade, The Sacred Stones and Path of Radiance, Wyvern Lords are flying units that, when compared to Falcon Knights, boast higher HP, Strength and Defense at the cost of Speed and Resistance. Their Skill tends to be below average in most of the games, but is actually above average in Radiant Dawn and Fates. Like other flying classes, Wyvern Lords are vulnerable to Bows and Wind magic (this is changed to Thunder Magic in Radiant Dawn). Their resistance in particular is consistently low and in many appearances is the lowest of the regular promoted classes.

In Awakening, Wyvern Lords learn two skills, Quick Burn and Swordbreaker. Quick Burn allows its user to hit and avoid better at the beginning of the battle, after which the effects wear off gradually. The beneficial effects of the skill should thus be taken advantage of quickly before withdrawing the unit in question from direct harm. Swordbreaker, on the other hands is ideal when battling against sword users, in particular Swordmasters and Assassins because of their high Skill.

In Fates, Wyvern Lords retain the Swordbreaker skill, but Quick Burn is replaced with Rally Defense. They are still effective against Swordmasters. The only change when it comes to the use of Swordbreaker is that Wyvern Lords can only attain B-rank proficiency in Lances. With the absence of Wind Magic, other than the Excalibur tome that only Sorcerers and Witches can use due to being the only classes with access to S-rank tomes, Wyvern Lords are most vulnerable to Bow users and units with weapons that are effective against dragons, like the Wyrmslayer and the brand new Dragon Spirit. They are also quite effective against Master Ninjas when they are wielding axes due to the generally low defense in Master Ninjas and the Wyvern Lord's generally high Strength and Defense stats and axes having advantage over Shuriken, with the exception of the Dual Shuriken.

In Three Houses, the Wyvern Lord is often considered the best non-exclusive class for physical units (plus Annette), due to a combination of its Strength and Defense, as well as its increased Speed compared to previous installments. The lack of weapon restrictions allows them to equip most weapons to deal with any given situation, and their high movement and flying status is a major asset, due to the maps often being large and having unusual terrain.

In-Game[]

★ - FE10 SP Class.

Base Stats[]

HPStrMagSklSpdLckDefResMovConWtWlvCha
FE4401209701409-- A A-
FE625/249/8-5/77010/91/2811/10- E C-
FE725/249/8-5/77010/91/2811/10- E C-
FE825/249/8-5/77010/91/2811/10- E C-
FE925/248165010/91/2912/841/37 C E-
FE1035/3620/112/018/816/9019/115/1913/843/38 C/D C-
FE10 402242018021791343 C C-
FE13241108701138-- E E-
FE1419809631018-- E E-
FE1632181014201215128-- C A A0

Maximum Stats[]

HPStrMagSklSpdLckDefResMovConWtWlvCha
FE480271524223029159-- A A-
FE66026/25-26233030/2922/231521/22- S S-
FE76027/25-25/2623/243028/2722/231525- S S-
FE86027/25-25/2623/243028/2722/231525- S S-
FE96029/272028/2626/273029/2722/25912/841/37 S S-
FE105029/28528/2624/253026/2513/14913/843/38 A S-
FE10 58368363030351891343 S SS-
FE1380463038384546308-- A A-
FE1460332533292835268-- B A-
FEW99917531151381021553620-- S-

Growth Rates[]

HPStrMagSklSpdLckDefResMovConWtWlvCha
FE4100%30%10%30%30%0%30%10%-----
FE675%40%-30%20%20%20%7%-----
FE775%40%-30%20%20%20%17%-----
FE875%40%-30%20%20%20%17%-----
FE980%50/45%10%40%35/40%25%50/45%35/40%-----
FE1060/70%35/45%5/25%30/40%30/65%50/30%25/40%30/40%-----
FE10 95%75%20%85%65%90%75%60%-----
FE1345%30%0%15%15%0%10%5%-----
FE1410%15%0%15%10%5%20%0%-----
FE1630/40%15/28%-5%0%10%0%5/50%0%--- +3 +3 +35%
FEW3H30%30%0%0%15%0%15%0%----10%

Class Modifiers[]

HPStrMagSklSpdLckDefResMovConWtWlvCha
FE1624/2014/20304/2---0
FEW3H3006/3026/30506/0---2

Class Skills[]

SkillRequirements
FE4Re-MoveHidden innate skill of all flying and mounted units.
FE9StunOccult skill of the Wyvern Lord class; assign with an Occult Scroll.
FE10CantoBase skill of all flying and mounted units.
FE13Quick Burn
Swordbreaker
Learnt at Level 5.
Learnt at Level 15.
FE14Rally Defense
Swordbreaker
Learnt at Level 5 and above.
Learnt at Level 15 and above.
FE16Canto
Axefaire
Avoid +10
Defiant Critical
Class Ability of Wyvern Lord.
Class Ability of Wyvern Lord.
Class Ability of Wyvern Lord.
Mastery Ability of Wyvern Lord.
FEW3H Grievous Blow
Lance Buster Lv 4
Lancebreaker
Helm Splitter
Howl
Str +10
Undaunted
Defiant Crit
Nullify Flying Effect
Safeguard
Domineer
Heaviest Hitter
Class ability.
Class ability.
1-star Class Mastery for Caspar, Hilda and Seteth.
1-star Class Mastery for all units.
2-star Class Mastery for certain units.
2-star Class Mastery for certain units.
2-star Class Mastery for certain units.
3-star Class Mastery for certain units.
3-star Class Mastery for certain units.
3-star Class Mastery for certain units.
Innate Ability for certain units.
Innate Ability for certain units.

Promotions[]

Base ClassPromotion MethodPromoted Class
FE4Dragon KnightChoose the "Class Change" option in the Home Castle when the relevant unit reaches Level 20.Dragonmaster
FE6Wyvern RiderUse an Elysian Whip on a Level 10+ Wyvern Rider.Wyvern Lord
FE7Wyvern RiderUse an Elysian Whip on a Level 10+ Wyvern Rider.Wyvern Lord
FE8Wyvern RiderUse an Elysian Whip on a Level 10+ Wyvern Rider.Wyvern Lord
FE9
Wyvern Rider
Use a Master Seal on a Level 10+ Wyvern Rider.
Wyvern Lord
FE10DracoknightUse a Master Seal on a Level 10+ Dracoknight or train a Dracoknight to Level 21.
Dragonmaster
FE10
Dragonmaster
Use a Master Crown on a Level 10+ Dragonmaster or train a Dragonmaster to Level 21.
Dragonlord
FE13Wyvern RiderUse a Master Seal on a Level 10+ Wyvern Rider.Wyvern Lord
FE14Wyvern RiderUse a Master Seal on a Level 10+ Wyvern Rider.Wyvern Lord
FE16Any classUse a Master Seal on a Level 30+ unit and pass the Wyvern Lord Certification Exam.Wyvern Lord
FEW
Wyvern Rider
Use a Master Seal on Minerva.
Wyvern Lord
FEW3H Warrior
Wyvern Rider
Use a Master Seal on a unit that has mastered either the Warrior or Wyvern Rider class. Wyvern Lord

Notable Wyvern Lords[]

Genealogy of the Holy War[]

Thracia 776[]

TearRing Saga: Utna Heroes Saga[]

The Binding Blade[]

The Blazing Blade[]

  • Vaida - A wyvern-bound General (and later deserter) from Bern.
  • Promotion of: Heath

The Sacred Stones[]

  • Glen - The Sunstone, one of the Imperial Three of Grado and brother of Cormag.
  • Promotion of: Cormag

Path of Radiance[]

  • Shiharam - The father of Jill and a general in the Daein army.
  • Haar - The second-in-command of Shiharam.
  • Gromell - Leader of a group of soldiers who use landslides in a bid to kill Ike's forces before they enter the territory of Crimea.
  • Promotion of: Jill

Radiant Dawn[]

  • Zeffren - A member of Begnion's holy Dracoknights.
  • Istvan - Serves under Duke Seliora as a high-ranking general.
  • Haar - Owner of a wyvern delivery company.
  • Promotion of: Jill

Awakening[]

Fates[]

Three Houses[]

  • Nader - General of Almyra known as Nader the Undefeated. Arrogant, but a good person at heart.
  • Dominic - One of the Ten Elites, original bearer of the Crest of Dominic, and founder of House Dominic.

Vestaria Saga I[]

  • Eddard - Grandson of the king of Norden. He and Lianka are betrothed.
  • Jemma - A jarl of the Norden Coalition who abducted Lianka.

Trivia[]

Gallery[]