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Yukimura (ユキムラ) is a playable character in Fire Emblem Fates and an ally in the Birthright and Revelation routes. He is voiced by Hidemitsu Shimizu in the Japanese version and by Paul Eiding in the English version.

Profile

Hoshido's tactician, and a subordinate of Mikoto.

His supports with the male Avatar show that he does his role of being the army's tactician, and tells them about his past with his father and Sumeragi. He also mentions how he has grown wiser as he got older, as he presented a tactic to Sumeragi that would bring victory at the cost of a large amount of soldiers, which Sumeragi declined and said that killing must be considerate, which he did not understand at the time. He also resented them early on, but eventually realized what Sumeragi had done to protect his own child.

His supports with the female Avatar is not about tactics but about their childhood instead. Since Sumeragi and Mikoto were royals with many duties to accomplish, he had very few memories of them, but still answered their questions regardless. He also made them a moving-picture box of their childhood, under the orders of their parents due to being busy. When they were kidnapped by Nohr, he hid the box under Mikoto's orders. The Avatar is happy with the picture box, as when they look in it they find nostalgic memories before being kidnapped by Nohr.

According to Shura, it was Yukimura who came up with the plan to kidnap Azura.

He breaks the most glasses out of everyone in the army. His birthday is April 28th.

Birthright

Anna fates portrait
"Just a minute! The following section contains spoilers. Viewing it will cost a lot. Are you prepared to pay for it?"

Yukimura makes his first appearance in Chapter 5, where he greets the Avatar at the palace.

Later on during the war between Nohr and Hoshido, Yukimura was responsible for defending the capital from the onslaught of Nohr's attacks. During Chapter 21, he sent a letter to update the Hoshidan royal family about their current situation, although it took weeks for his letter to arrive to them.

If the player upgrades any of the Automaton Puppets to level 3 (requiring completion of Chapter 22), after players complete a battle and return to their castle, Yukimura will appear. Stating that he has left the capital and palace defended with automatons, he joins the player's army after seeing how strong they have become.

Conquest

Yukimura, Sakura, her subordinates and a group of Hoshidan soldiers oppose the Avatar and their Nohrian allies when they appear in Hoshido. If the Avatar battles Yukimura, he will be disappointed in them, asking them why they would betray their own homeland. After the battle, Yukimura and Sakura end up being prisoners of war under Xander's orders. It is unknown what happens to him afterwards, but it is presumed that he lived since Sakura is seen with Hinoka at the end of Conquest.

Revelations

After the Avatar's "betrayal" Yukimura is stationed at Fort Jinya where the Avatar and their crew returned from Valla in hopes of getting help from Hoshido first to stop the impending attack from Valla. Believing that the Avatar is a traitor, Yukimura summons the guards of the castle to capture the Avatar. However, after a long battle, Yukimura is defeated. Confused as to why the Avatar did not kill him, the Avatar tries to explain the situation, but they cannot due to the curse placed on anyone who speaks of Valla. After Saizo attempts to blow himself up to take out the Avatar, Kaze and Sakura step in to stop him. Knowing the inherent kindness of the Avatar, they believe them and choose to follow them. Yukimura protests her decision, but backs down once he sees how serious she is, allowing the Avatar and their company to leave the fort unopposed.

Later, like in Birthright, Yukimura can be recruited after the player upgrades any of the Automaton Puppets into level 3.

"End of spoilers. It's a pleasure doing business with you!"

Revelation

In Game

Base Stats

Starting Class Level HP Str Mag Skl Spd Lck Def Res Move
FE14 Yukimura Puppeteer Map SpriteMechanist 12 40 27 3 32 24 20 23 24 7
Skill Weapon Starting Items
Tactical TeachingsPerspicacious


As an Enemy

Conquest Chapter 6 - Embrace the Dark

Starting Class Level HP Str Mag Skl Spd Lck Def Res Move
FE14 Yukimura Puppeteer (Enemy) Map SpriteMechanist 1 28 10 2 13 9 7 8 8 7
Skill Weapon Starting Items
(None) Shuriken - C
Bow - C
Steel Shuriken
Steel Yumi

Conquest Chapter 22 - Princess Sakura of Hoshido

Starting Class Level HP Str Mag Skl Spd Lck Def Res Move
FE14 Yukimura Puppeteer (Enemy) Map SpriteMechanist 12 45 25 2 27 22+2 19 21 24 -
Skill Weapon Starting Items
Patient AssuranceStrong Riposte
Battle CommandInspiration
Shuriken - B
Bow - B
Silver Shuriken
Gold Coin (Dropped)
5,000G (Dropped)

Starting Class Level HP Str Mag Skl Spd Lck Def Res Move
FE14 Yukimura Puppeteer (Enemy) Map SpriteMechanist 12 49 28 2 30 24+2 19 24 26 -
Skill Weapon Starting Items
Strength SealSeal Strength
Patient AssuranceStrong Riposte
ExtravaganceExtravagance
Battle CommandInspiration
Shuriken - B
Bow - B
Silver Shuriken
Gold Coin (Dropped)
5,000G (Dropped)

Starting Class Level HP Str Mag Skl Spd Lck Def Res Move
FE14 Yukimura Puppeteer (Enemy) Map SpriteMechanist 12 49 28 2 30 24+2 19 24 26 -
Skill Weapon Starting Items
Strength SealSeal Strength
Patient AssuranceStrong Riposte
ExtravaganceProfiteer
Battle CommandInspiration
Shuriken - A
Bow - B
Silver Shuriken
Gold Coin (Dropped)
5,000G (Dropped)

Revelation Chapter 8 - Stigma of Betrayal

Starting Class Level HP Str Mag Skl Spd Lck Def Res Move
FE14 Yukimura Puppeteer (Enemy) Map SpriteMechanist 1 36 15 6 16 14 14 10 11 -
Skill Weapon Starting Items
Puppet BreakGolembane
Effective MedicinePotent Potion
Household CureQuick Salve
Shuriken - B
Bow - B
Steel Dagger (Dropped)
Iron Yumi

Starting Class Level HP Str Mag Skl Spd Lck Def Res Move
FE14 Yukimura Puppeteer (Enemy) Map SpriteMechanist 1 36 15 6 16 14 14 10 11 -
Skill Weapon Starting Items
Puppet BreakGolembane
Effective MedicinePotent Potion
Household CureQuick Salve
Shuriken - B
Bow - B
Steel Dagger (Dropped)
Iron Yumi

Starting Class Level HP Str Mag Skl Spd Lck Def Res Move
FE14 Yukimura Puppeteer (Enemy) Map SpriteMechanist 1 40 19 10 16 14 14 14 13 -
Skill Weapon Starting Items
Puppet BreakGolembane
Effective MedicinePotent Potion
Household CureQuick Salve
Shuriken - A
Bow - B
Steel Dagger (Dropped)
Iron Yumi

Growth Rates

HP Str Mag Skl Spd Luk Def Res
35% 35% 5% 55% 25% 35% 30% 45%
  • Note: Growth Rates are based on the character in their joining class

Supports

See also: Yukimura/Supports

Romantic Supports

Other Supports

  • The Avatar (Male)
  • Kana - if Yukimura is his father

Class Sets

Standard Sets

Base Classes Promoted Classes

Partner Sets

Marriage Sets
Possible Candidates Base Classes Possible Promotions
Varies
Varies
Varies

Special Classes

Base Classes Promoted Classes
-
-
-
-
-
-
-
-
-
-
-
-

Quotes

Enemy Yukimura Chapter 8 (Revelations)

Pre-Battle Quote

“Lady Mikoto... I hope you understand what I must do, wherever you are,.. I will deal with those who would harm Hoshido...”
—Enemy Yukimura's Pre-Battle Quote.

Defeated

“Can this really be true?! So...be it... I admit defeat...”
—Enemy Yukimura's defeat quote.

Level Up

Class Change

Battle Quotes

Dual Support

Dual Strike

Dual Guard

Defeated Enemy

Partner Defeated Enemy/When Healed

Critical/Skill

  • "Regrettable."
  • "Right into my trap!"

Defeated Enemy

Defeated by Enemy

Confession

Death/Retreat Quote

My Castle

Armory

Smithy

Lottery Shop

Arena

Accessory Shop

==Possible Endings

Yukimura - Puppet Master
Yukimura continued to serve as minister after Ryoma became king. His uncompromising devotion to his work served as an example to clerks in the royal administration for generations to come.

Etymology

Yukimura shares his name with a famous Sengoku daimyo: Sanada Yukimura. Yukimura (雪村) also means snowy village.

Trivia

  • Yukimura placed 36th most popular male in the official character popularity poll held on the game's official site.

Gallery


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