Zenith (至天, Shiten) is the continent that serves as the main setting of Fire Emblem Heroes. It is home to the Askr Kingdom and the Emblian Empire, two nations vying for control of Zenith's portals to many other worlds.
Countries[edit | edit source]
Askr[edit | edit source]
The Askran Kingdom is ruled by a royal family with the power to open portals to other worlds. For many years, the Askran rulers worked along side the rulers of neighboring Embla to open and close portals and maintain peace across the worlds, but in recent times Embla has betrayed that tradition by refusing to close any portals. Prince Alfonse and Princess Sharena lead Askr in a desperate war to end Embla's conquests and return the universe to peace.
Embla[edit | edit source]
The Emblian Empire is ruled by a royal family with the power to close portals to other worlds. For many years, the Emblian rulers worked along side the rulers of neighboring Askr to open and close portals and maintain peace across the worlds, but in recent times Embla has betrayed that tradition by refusing to close any portals. The Emblians have invaded and conquered many worlds, binding their heroes to serve them in battle. Princess Veronica, Embla's ruler, desires to conquer all worlds and reign over the universe, but the lone Askr Kingdom stands in her way.
Nifl[edit | edit source]
The Nifl Kingdom is ruled by a royal family in a land covered in snow and ice. In recent times, the neighboring Múspell overwhelmed and destroyed the kingdom, leading Princess Fjorm to joins forces with Askr and attempt to exact vengeance.
Múspell[edit | edit source]
The Múspell Kingdom is ruled by a royal family in a land covered in fire and scorched earth. In recent times, King Surtr has started a conquest to destroy other kingdoms, the latest being neighboring Nifl. Particularly setting his sights on Askr, it allies itself with Embla.
The realm of the dvergar, a race of small folk that has unlocked the secrets of technology and magic- seiðjárn. Niðavellir is ruled by king Fáfnir, who took power after the fall of the original royal family.
The realm of the Jötnar, a larger than average people. The nation is direct neighbor of Niðavellir, and in contrast to their technologically innovative counterparts, its natives follow a more traditional way of life.
Related Worlds and Realms[edit | edit source]
Aside from the nations of Zenith itself, there are several known otherworldly realms that share a connection to Zenith.
Hel[edit | edit source]
The Kingdom of Hel is ruled by Hel, the goddess of death. She and her daughter Princess Eir are the sole royal family members. The land of the unremarkable or dishonorable dead. Note that Hel isn't on Zenith, but rather Hel occupies its own world.
The land of good dreams. This world is unique with it's counterpart in being created by people's imaginations. The ljósálfar inhabit Ljósálfheimr. Time is noted to pass slower here than the non-dream worlds. Ljósálfheimr is ruled by Dream-king Freyr. Dökkálfheimr is it's darker equivilant.
The land of bad dreams. This world is unique with it's counterpart in being created by people's imaginations. The Dökkálfar inhabit Dökkálfheimr. Time is noted to pass slower here than the non-dream worlds. Dökkálfar is ruled by Dream-Queen Freyja. Ljósálfheimr is it's lighter equivalent.
Etymology[edit | edit source]
The word "zenith" derives from an inaccurate reading of the Arabic expression سمت الرأس (samt ar-ra's) proposed by ancient Persian astronomers, meaning "direction of the head" or "path above the head", by Medieval Latin scribes in the Middle Ages (during the 14th century), possibly through Old Spanish. It was reduced to 'samt' ("direction") and miswritten as 'senit'/'cenit', as the "m" was misread as an "ni". Through the Old French 'cenith', 'zenith' first appeared in the 17th century.